Undertale Battle Engine (D-Engine Month, released Deltarune X Undertale as Beta )

id: 607031

category: Show and Tell

posts: 5375

sonicreal3 wrote:

notTheRealMarshall wrote:

Who else is gonna use the spriters resource for sprites instead of making them? If You do I suggest just searching Undertale because You will very easily find Undertale Styled sprites.
realistic sans overworld sprite is cursed
im scared to look that up but okay

notTheRealMarshall wrote:

sonicreal3 wrote:

notTheRealMarshall wrote:

Who else is gonna use the spriters resource for sprites instead of making them? If You do I suggest just searching Undertale because You will very easily find Undertale Styled sprites.
realistic sans overworld sprite is cursed
im scared to look that up but okay
I CANT UNSEE IT WHYYYYY
Hey Nivalosha, in a future update do You plan on making it so that people can add special dialogue for characters? I mean like You can include voice acting instead of normal undertale voices

supercarles wrote:

RealA1 wrote:

supercarles wrote:

Someone here has hippopotomonstrosesquippedaliophobia?
For those who don't know what it is:
Hippopotomonstrosesquippedaliophobia is the fear of long words, in very summary.
But you have hippopotomonstrosesquippedaliophobia?

Want Another Long Word Numoutramicroscopicsilcovalcaneoconiosis

notTheRealMarshall wrote:

RealA1 wrote:

supercarles wrote:

Someone here has hippopotomonstrosesquippedaliophobia?
For those who don't know what it is:
Hippopotomonstrosesquippedaliophobia is the fear of long words, in very summary.
What jerk thought of that name, That's just awful.
The guy who invented the name: We shall partake in the commencement of some (not so dainty) shenanigans
cs3095369 cs3095369 loading

notTheRealMarshall wrote:

notTheRealMarshall wrote:

sonicreal3 wrote:

notTheRealMarshall wrote:

Who else is gonna use the spriters resource for sprites instead of making them? If You do I suggest just searching Undertale because You will very easily find Undertale Styled sprites.
realistic sans overworld sprite is cursed
im scared to look that up but okay
I CANT UNSEE IT WHYYYYY
Ok I need to see this…
At this point, you're gonna make the whole game in here. Anyways it's been almost a year, what a journey.
Nivalosha Nivalosha loading
Deltarune Party Engine 3 Update.

-Added room system
-Added layer system
-Added interaction system (Pressing Z)
*Fixed camera bug
*Fixed tick system / improved
*Improved movement script
*Improved size / map ratio
*Improved layer script (added more control)




Room system blocks:

Define room, room's height, width, start position, and the direction everyone from the party will face. You'll also have the ability to change music per room.



Define waypoints points where that will force player to move into the next given room. These points are based on the player's X and Y position, meaning you can have as many waypoints as you want. These way-points are only in rectangular shape. Meaning you'll have to define point 1 (x1, y1) and point 2 (x2, y2).





Quality is a bit bad

Slope system:



Room transition effect:



Re-entering the room:


Layer system with multi-objects:


Re-group (Sequence animation)




I am planning on releasing it tomorrow. I am using this project to learn more about camera system, and room editors, as I can use this knowledge for Undertale Engine part 2.

Thank you.
Hadn't checked here for awhile…

Nivalosha wrote:

(#3914)
-snip-
I am planning on releasing it tomorrow. I am using this project to learn more about camera system, and room editors, as I can use this knowledge for Undertale Engine part 2.

Thank you.

Good luck, Nivalosha. Take your time as much as you want and need.

Nivalosha wrote:

Deltarune Party Engine 3 Update.

-Added room system
-Added layer system
-Added interaction system (Pressing Z)
*Fixed camera bug
*Fixed tick system / improved
*Improved movement script
*Improved size / map ratio
*Improved layer script (added more control)




Room system blocks:

Define room, room's height, width, start position, and the direction everyone from the party will face. You'll also have the ability to change music per room.



Define waypoints points where that will force player to move into the next given room. These points are based on the player's X and Y position, meaning you can have as many waypoints as you want. These way-points are only in rectangular shape. Meaning you'll have to define point 1 (x1, y1) and point 2 (x2, y2).
This is crazy! I just know that all these projects will turn out great
@Nivalosha can i please have your direct help with a my undertale/deltarune fangame underglitchrune? i have been working it on for an extremely long time but had little to no result with development. consistently having to start over because of unsolvable bugs or making major changes that tears up the entire game.

MARTINELPLAYZ wrote:

(#3917)
@Nivalosha can i please have your direct help with a my undertale/deltarune fangame underglitchrune? i have been working it on for an extremely long time but had little to no result with development. consistently having to start over because of unsolvable bugs or making major changes that tears up the entire game.
Apologies if this sounds rude, but you can also ask for help from others in the HwS(Help with Scripts) subforum.
You'll also need a shared version of it so they can see the code. It may take awhile but it should get resolved with the current version.

EDIT: also not trying to discredit Nivalosha's work or anything, just saying that you could ask in HwS.
StudioChara StudioChara loading

ImARealDogNow wrote:

MARTINELPLAYZ wrote:

(#3917)
@Nivalosha can i please have your direct help with a my undertale/deltarune fangame underglitchrune? i have been working it on for an extremely long time but had little to no result with development. consistently having to start over because of unsolvable bugs or making major changes that tears up the entire game.
Apologies if this sounds rude, but you can also ask for help from others in the HwS(Help with Scripts) subforum.
You'll also need a shared version of it so they can see the code. It may take awhile but it should get resolved with the current version.

maybe he want help w something but also nival rarely replies
sonicreal3 sonicreal3 loading

cs3095369 wrote:

notTheRealMarshall wrote:

notTheRealMarshall wrote:

sonicreal3 wrote:

notTheRealMarshall wrote:

Who else is gonna use the spriters resource for sprites instead of making them? If You do I suggest just searching Undertale because You will very easily find Undertale Styled sprites.
realistic sans overworld sprite is cursed
im scared to look that up but okay
I CANT UNSEE IT WHYYYYY
Ok I need to see this…
you poor soul
JaztyMania JaztyMania loading
New page let’s goooooooo
cs3095369 cs3095369 loading
197th page

The Spamton page
JaztyMania JaztyMania loading
dur dum dur dum, der de dum de dah

JaztyMania wrote:

dur dum dur dum, der de dum de dah
YOUVE ONLY GOT FIVE NIGHTER AT FEREDDY

leonardios_Terraria wrote:

JaztyMania wrote:

dur dum dur dum, der de dum de dah
YOUVE ONLY GOT FIVE NIGHTER AT FEREDDY
I'm pretty sure that was megalovania though its probably one of the FNaF song parts
JaztyMania JaztyMania loading

notTheRealMarshall wrote:

leonardios_Terraria wrote:

JaztyMania wrote:

dur dum dur dum, der de dum de dah
YOUVE ONLY GOT FIVE NIGHTER AT FEREDDY
I'm pretty sure that was megalovania though its probably one of the FNaF song parts
It was Spamton.
IAmFunk IAmFunk loading
when I receive [16 NEW messages v]
if <Messages are just about Forum Posts> then
switch costume to [MAD v]
switch backdrop to [Totally INTENSE Fire v]
play sound [SCREAM v] until done
end

IAmFunk wrote:

when I receive [16 NEW messages v]
if <Messages are just about Forum Posts> then
switch costume to [MAD v]
switch backdrop to [Totally INTENSE Fire v]
play sound [SCREAM v] until done
end
If that's true, then just don't follow this forum.
when I receive [New Message v]
set [action v] to [checking messages]
if <[New Messages v] contains [There are new posts in the forum thread: Undertale Battle Engine V. 2, trailer release day: July 17th - 21st.] ?> then
set [Mood v] to [Happy]
else
set [Mood v] to [Dissapointed]
end
if <[forum messages v] contains (new update) ?> then
set [Mood v] to [Estatic]
else
set [Mood v] to [Angry]
end

MARTINELPLAYZ wrote:

when I receive [New Message v]
set [action v] to [checking messages]
if <[New Messages v] contains [There are new posts in the forum thread: Undertale Battle Engine V. 2, trailer release day: July 17th - 21st.] ?> then
set [Mood v] to [Happy]
else
set [Mood v] to [Dissapointed]
end
if <[forum messages v] contains (new update) ?> then
set [Mood v] to [Estatic]
else
set [Mood v] to [Bored]
end
let me fix that last one
Tell me if miss anything important
BRO ITS THE 21ST WHY AINT HERE LYER NOOOOOO /s
JaztyMania JaztyMania loading

scratch7000000 wrote:

BRO ITS THE 21ST WHY AINT HERE LYER NOOOOOO /s
It’s 1am

JaztyMania wrote:

scratch7000000 wrote:

BRO ITS THE 21ST WHY AINT HERE LYER NOOOOOO /s
It’s 1am
exactly
its 21st now like actually not just 1am, it should be only a matter of time until we see it. unless they do another delay.
Nivalosha Nivalosha loading
Just going to revamp a lot of things. An eye for eye. It's for the better good.
when green flag clicked
if there are delays,
set [send help v] to [yes]
say [The FitnessGram™ Pacer Test is a multistage aerobic capacity test that progressively gets more difficult as it continues.
The 20-meter pacer test will begin in 30 seconds. Line up at the start.
The running speed starts slowly but gets faster each minute after you hear this signal.
A single lap should be completed each time you hear this sound.
Remember to run in a straight line, and run as long as possible.
The second time you fail to complete a lap before the sound, your test is over.
The test will begin on the word start.
On your mark , get ready, start.]

penguingamemaker wrote:

when green flag clicked
if there are delays,
set [send help v] to [yes]
say [The FitnessGram™ Pacer Test is a multistage aerobic capacity test that progressively gets more difficult as it continues.
The 20-meter pacer test will begin in 30 seconds. Line up at the start.
The running speed starts slowly but gets faster each minute after you hear this signal.
A single lap should be completed each time you hear this sound.
Remember to run in a straight line, and run as long as possible.
The second time you fail to complete a lap before the sound, your test is over.
The test will begin on the word start.
On your mark , get ready, start.]
Look at my signature.
Also top of post btw
yeetmrsir yeetmrsir loading
is it out or?
I'm gonna mqke monster kid as ralsesi, it's for my deltarune AU
cs3095369 cs3095369 loading

redstonetoad wrote:

I'm gonna mqke monster kid as ralsesi, it's for my deltarune AU
that actually fits…
bro sreious I thought you said that delays wer enot ognna happen because you wanted it to be like that thats why you paused but now its delayed more, I know you said inishing up but can you please update. sorry for being impatient.
Nivalosha Nivalosha loading

scratch7000000 wrote:

bro sreious I thought you said that delays wer enot ognna happen because you wanted it to be like that thats why you paused but now its delayed more, I know you said inishing up but can you please update. sorry for being impatient.

Finalizing the final step. It will be a massive change to how things will go now.
Anyone here have experience with Scratch Forums?
I'm thinking of making Wiki, a game that was delayed 3 times and never got released.
Someone here please help me make this game.

if you want more information on wiki go to this link https://www.youtube.com/watch?v=o7vfx6R57eM

sharkboyjf13 wrote:

(#3947)
-snip-
please make a seperate topic for it.
I am so hyped for this to come out!

cs3095369 wrote:

redstonetoad wrote:

I'm gonna mqke monster kid as ralsesi, it's for my deltarune AU
that actually fits…
Flowey is also jevil in it btw

Just wanted to mention ig
Isaac10998 Isaac10998 loading
I fineshed my jevil flowey, ralsei monster kid soon:
https://scratch.mit.edu/projects/877462991/
(sorry if I'm annoying here)
…………………………………………….
forums are kinda ded