Undertale Battle Engine (D-Engine Month, released Deltarune X Undertale as Beta )

id: 607031

category: Show and Tell

posts: 5375

-_-GetGood wrote:

leonardios_Terraria wrote:

FaZePoG wrote:

dang i go on vacation teh day the special changelog comes out

It's not… summer anymore…

And it hasn't been for around 1 2/3 months…
they never said SUMMER vacation

What kind of person has a vacation only in a month after?

-_-GetGood -_-GetGood loading

leonardios_Terraria wrote:

-_-GetGood wrote:

leonardios_Terraria wrote:

FaZePoG wrote:

dang i go on vacation teh day the special changelog comes out

It's not… summer anymore…

And it hasn't been for around 1 2/3 months…
they never said SUMMER vacation

What kind of person has a vacation only in a month after?

idk lol

-_-GetGood wrote:

leonardios_Terraria wrote:

-_-GetGood wrote:

leonardios_Terraria wrote:

FaZePoG wrote:

dang i go on vacation teh day the special changelog comes out

It's not… summer anymore…

And it hasn't been for around 1 2/3 months…
they never said SUMMER vacation

What kind of person has a vacation only in a month after?

idk lol
What are we even talking about here
cs3095369 cs3095369 loading

Nivalosha wrote:

I've updated change-log 8. I added new gifs and updated the text format.

cs3095369 wrote:

cs3095369 wrote:

I have a question.
You know how Asgore's defense goes down when you eat the butterscotch pie?
Is that going to be in the engine?
And if it is, could it be customizable?
Also, can you make your own items?
Just wondering.
Me reading the changelog: oh

Eating an Item currently supports seven effects. The order of effects might be wrong, but it's something like that lol

1. Lower Monster's ATK (Value 1)
2. Lower Monster's DEF (Value 1)
3. Lower Monster's DEF and ATK (Value 1 and Value 2)
4. Increase Monster's Attack speed
5. Increase Human's Attack by (Value)
6. Increase Human's speed
7. Add new items to the inventory upon consuming something (Value)

LoI_ldk wrote:

cant wait for the release come on nivalosha we've probaly been waiting for 4 months or above now

We're now 5 months into the development, well it's a one-person job, so it is taking a while. I need to design GUIS, code new systems, experiment with code to improve and polish old code, study Undertale's battle system upclose to replicate features more accurately, add new features, write change-logs, crop/edit gifs to display the progress, draw new logos for studio, updateing studio's messages, work on the overworld system, have to be prepared for Special Change Log 1's release, and answer people's questions. But hey, the engine's development is coming to an end, and I'll be more than happy to see people using it to create their cool battles.

After change-log 8, the engine's block count is below 7.5k, and it runs smoothly at 30 fps. My computer isn't that powerful, meaning weaker computers can still run this engine on scratch's page without low fps and or lag. If you end up lagging, then use turbowarp.

Thank you for stopping by, I am noticing more and more people are stopping by, that's why I updated the main page, listing all the latest changes and updates.


How should the engine be called?

1. Undertale Simple Battle Maker

2. Undertale Simple Battle Creator

3. Undertale Battle Engine

4. Undertale Battle System Creator

5. Undertale Battle Maker

Undertale Custom Battle Engine

FaZePoG wrote:

dang i go on vacation teh day the special changelog comes out
Ah, quit your whining, I have a football game to play with my school band at on September 30th!

poignantcreator wrote:

FaZePoG wrote:

dang i go on vacation teh day the special changelog comes out
Ah, quit your whining, I have a football game to play with my school band at on September 30th!

@PoignantCreator, most mature person on this platform?

poignantcreator wrote:

FaZePoG wrote:

dang i go on vacation teh day the special changelog comes out
Ah, quit your whining, I have a football game to play with my school band at on September 30th!

That's not even whining, it's more like “dang”. Whether you are present or not during the release of the changelog, nothing changes.
UT_Toriel UT_Toriel loading

cs3095369 wrote:

Nivalosha wrote:

I've updated change-log 8. I added new gifs and updated the text format.

cs3095369 wrote:

cs3095369 wrote:

I have a question.
You know how Asgore's defense goes down when you eat the butterscotch pie?
Is that going to be in the engine?
And if it is, could it be customizable?
Also, can you make your own items?
Just wondering.
Me reading the changelog: oh

Eating an Item currently supports seven effects. The order of effects might be wrong, but it's something like that lol

1. Lower Monster's ATK (Value 1)
2. Lower Monster's DEF (Value 1)
3. Lower Monster's DEF and ATK (Value 1 and Value 2)
4. Increase Monster's Attack speed
5. Increase Human's Attack by (Value)
6. Increase Human's speed
7. Add new items to the inventory upon consuming something (Value)

LoI_ldk wrote:

cant wait for the release come on nivalosha we've probaly been waiting for 4 months or above now

We're now 5 months into the development, well it's a one-person job, so it is taking a while. I need to design GUIS, code new systems, experiment with code to improve and polish old code, study Undertale's battle system upclose to replicate features more accurately, add new features, write change-logs, crop/edit gifs to display the progress, draw new logos for studio, updateing studio's messages, work on the overworld system, have to be prepared for Special Change Log 1's release, and answer people's questions. But hey, the engine's development is coming to an end, and I'll be more than happy to see people using it to create their cool battles.

After change-log 8, the engine's block count is below 7.5k, and it runs smoothly at 30 fps. My computer isn't that powerful, meaning weaker computers can still run this engine on scratch's page without low fps and or lag. If you end up lagging, then use turbowarp.

Thank you for stopping by, I am noticing more and more people are stopping by, that's why I updated the main page, listing all the latest changes and updates.


How should the engine be called?

1. Undertale Simple Battle Maker

2. Undertale Simple Battle Creator

3. Undertale Battle Engine

4. Undertale Battle System Creator

5. Undertale Battle Maker

Undertale Custom Battle Engine
undertale battle maker is what think you should call it
Nivalosha Nivalosha loading
Since change-log 8 is out, I'll be releasing the to-do list. The list isn't in any order, it's just what to do in general. It also shows you what to see / execpet.


Public to do list

  • * Add Main menu section

    * Add Save / Load

    * Human’s editor page

    * Enemy’s editor page

    * Ability to change background (and HUE) — Completed

    * Ability to change Music — Completed

    * Ability to change Enemy — Completed

    * Ability to change Enemies stats

    * Ability to change Human stats

    * Item creator GUI (Make your own items without using “See inside”)

    * Messages editor

    * Dialogue messages editor

    * Act editor GUI

    * Add two new backgrounds (both are fan made) — Completed

    * Add three new monsters to the enemy list — Updated from two to three

    * Finish animation code for Chara, Frisk, UnderPlayer and Gaster

    * Fix known glitches/bugs from change-log 8 — 70% completed

    * Re-code Purple soul’s system including the web

    * Finish Gaster Blaster engine — Completed

    * Finish Bone Engine

    * Add Projectile Engine

    * Add spear Engine

    * Add a chunk of pre-coded Undertale attacks

    * Add tools for the attack system that’s in “see inside”

    * Add instruction in “see inside” for every action / script — In progress

    * Fix Mercy/Flee message positions

    * Overworld: Finish every Item’s property (Drop / Item / Use)

    * Overworld: Finish cell system, last used phone should end up on top (if called)

    * Overworld: Finish up interaction system

    * Studio: Change studio’s logo / name (after the voting) although I still can change it under my favor

    * System: Make sure overworld and engine works fine upon merging




After the to-list is finished, then I'll finish these final two phases.

  • Final polish.

    Create “trailer” along with a mini “manual”

I've already started working on several of these things, I'll update the list as soon as Special Change-log comes out.

Current status:
5 / 31 — A lot has been put on pause due to an error with the text system.
Next Update Octoberber 10th

Nivalosha wrote:

Since change-log 8 is out, I'll be releasing the to-do list. The list isn't in any order, it's just what to do in general. It also shows you what to see / execpet.


Public to do list

  • * Add Main menu section

    * Add Save / Load

    * Human’s editor page

    * Enemy’s editor page

    * Ability to change background (and HUE)

    * Ability to change Music

    * Ability to change Enemy

    * Ability to change Enemies stats

    * Ability to change Human stats

    * Item creator GUI (Make your own items without using “See inside”)

    * Messages editor

    * Dialogue messages editor

    * Act editor GUI

    * Add two new backgrounds (both are fan made)

    * Add two new monsters to the enemy list

    * Finish animation code for Chara, Frisk, UnderPlayer and Gaster

    * Fix known glitches/bugs from change-log 8

    * Re-code Purple soul’s system including the web

    * Finish Gaster Blaster engine

    * Finish Bone Engine

    * Add Projectile Engine

    * Add spear Engine

    * Add a chunk of pre-coded Undertale attacks

    * Add tools for the attack system that’s in “see inside”

    * Add instruction in “see inside” for every action / script

    * Fix Mercy/Flee message positions

    * Overworld: Finish every Item’s property (Drop / Item / Use)

    * Overworld: Finish cell system, last used phone should end up on top (if called)

    * Overworld: Finish up interaction system

    * Studio: Change studio’s logo / name (after the voting) although I still can change it under my favor

    * System: Make sure overworld and engine works fine upon merging




After the to-list is finished, then I'll finish these final two phases.

  • Final polish.

    Create “trailer” along with a mini “manual”

I've already started working on several of these things, I'll update the list as soon as Special Change-log comes out.

Current status:
0 / 31
Next Update Septemberber 30th
At some point soon I would like to see these new backgrounds. Nice work!
-_-GetGood -_-GetGood loading

redstonetoad wrote:

Nivalosha wrote:

Since change-log 8 is out, I'll be releasing the to-do list. The list isn't in any order, it's just what to do in general. It also shows you what to see / execpet.


Public to do list

  • * Add Main menu section

    * Add Save / Load

    * Human’s editor page

    * Enemy’s editor page

    * Ability to change background (and HUE)

    * Ability to change Music

    * Ability to change Enemy

    * Ability to change Enemies stats

    * Ability to change Human stats

    * Item creator GUI (Make your own items without using “See inside”)

    * Messages editor

    * Dialogue messages editor

    * Act editor GUI

    * Add two new backgrounds (both are fan made)

    * Add two new monsters to the enemy list

    * Finish animation code for Chara, Frisk, UnderPlayer and Gaster

    * Fix known glitches/bugs from change-log 8

    * Re-code Purple soul’s system including the web

    * Finish Gaster Blaster engine

    * Finish Bone Engine

    * Add Projectile Engine

    * Add spear Engine

    * Add a chunk of pre-coded Undertale attacks

    * Add tools for the attack system that’s in “see inside”

    * Add instruction in “see inside” for every action / script

    * Fix Mercy/Flee message positions

    * Overworld: Finish every Item’s property (Drop / Item / Use)

    * Overworld: Finish cell system, last used phone should end up on top (if called)

    * Overworld: Finish up interaction system

    * Studio: Change studio’s logo / name (after the voting) although I still can change it under my favor

    * System: Make sure overworld and engine works fine upon merging




After the to-list is finished, then I'll finish these final two phases.

  • Final polish.

    Create “trailer” along with a mini “manual”

I've already started working on several of these things, I'll update the list as soon as Special Change-log comes out.

Current status:
0 / 31
Next Update Septemberber 30th
At some point soon I would like to see these new backgrounds. Nice work!
newgrounds

Nivalosha wrote:

Since change-log 8 is out, I'll be releasing the to-do list. The list isn't in any order, it's just what to do in general. It also shows you what to see / execpet.


Public to do list

  • * Add Main menu section

    * Add Save / Load

    * Human’s editor page

    * Enemy’s editor page

    * Ability to change background (and HUE)

    * Ability to change Music

    * Ability to change Enemy

    * Ability to change Enemies stats

    * Ability to change Human stats

    * Item creator GUI (Make your own items without using “See inside”)

    * Messages editor

    * Dialogue messages editor

    * Act editor GUI

    * Add two new backgrounds (both are fan made)

    * Add two new monsters to the enemy list

    * Finish animation code for Chara, Frisk, UnderPlayer and Gaster

    * Fix known glitches/bugs from change-log 8

    * Re-code Purple soul’s system including the web

    * Finish Gaster Blaster engine

    * Finish Bone Engine

    * Add Projectile Engine

    * Add spear Engine

    * Add a chunk of pre-coded Undertale attacks

    * Add tools for the attack system that’s in “see inside”

    * Add instruction in “see inside” for every action / script

    * Fix Mercy/Flee message positions

    * Overworld: Finish every Item’s property (Drop / Item / Use)

    * Overworld: Finish cell system, last used phone should end up on top (if called)

    * Overworld: Finish up interaction system

    * Studio: Change studio’s logo / name (after the voting) although I still can change it under my favor

    * System: Make sure overworld and engine works fine upon merging




After the to-list is finished, then I'll finish these final two phases.

  • Final polish.

    Create “trailer” along with a mini “manual”

I've already started working on several of these things, I'll update the list as soon as Special Change-log comes out.

Current status:
0 / 31
Next Update Septemberber 30th
septemberber

-_-GetGood wrote:

redstonetoad wrote:

Nivalosha wrote:

Since change-log 8 is out, I'll be releasing the to-do list. The list isn't in any order, it's just what to do in general. It also shows you what to see / execpet.


Public to do list

  • * Add Main menu section

    * Add Save / Load

    * Human’s editor page

    * Enemy’s editor page

    * Ability to change background (and HUE)

    * Ability to change Music

    * Ability to change Enemy

    * Ability to change Enemies stats

    * Ability to change Human stats

    * Item creator GUI (Make your own items without using “See inside”)

    * Messages editor

    * Dialogue messages editor

    * Act editor GUI

    * Add two new backgrounds (both are fan made)

    * Add two new monsters to the enemy list

    * Finish animation code for Chara, Frisk, UnderPlayer and Gaster

    * Fix known glitches/bugs from change-log 8

    * Re-code Purple soul’s system including the web

    * Finish Gaster Blaster engine

    * Finish Bone Engine

    * Add Projectile Engine

    * Add spear Engine

    * Add a chunk of pre-coded Undertale attacks

    * Add tools for the attack system that’s in “see inside”

    * Add instruction in “see inside” for every action / script

    * Fix Mercy/Flee message positions

    * Overworld: Finish every Item’s property (Drop / Item / Use)

    * Overworld: Finish cell system, last used phone should end up on top (if called)

    * Overworld: Finish up interaction system

    * Studio: Change studio’s logo / name (after the voting) although I still can change it under my favor

    * System: Make sure overworld and engine works fine upon merging




After the to-list is finished, then I'll finish these final two phases.

  • Final polish.

    Create “trailer” along with a mini “manual”

I've already started working on several of these things, I'll update the list as soon as Special Change-log comes out.

Current status:
0 / 31
Next Update Septemberber 30th
At some point soon I would like to see these new backgrounds. Nice work!
newgrounds
Bruh

Nivalosha wrote:

I've already started working on several of these things, I'll update the list as soon as Special Change-log comes out.

Current status:
0 / 31
Next Update Septemberber 30th

Ah yes, SEPTEMBERBER
Did any of you see the latest status update for DELTARUNE?

poignantcreator wrote:

no
i'm the first to make a scratch project about it, cool huh
Yeah and queen's room is awesome!

Nivalosha wrote:

Undertale Battle Creator is cancelled guys

HruMan_Productions wrote:

Nivalosha wrote:

Undertale Battle Creator is cancelled guys
No its not please don't edit other people's quotes

HruMan_Productions wrote:

Nivalosha wrote:

Undertale Battle Creator is cancelled guys
Bruh
I guess the reason why it can get so quiet here is because I'm on a completely different timezone than everyone here, huh?

poignantcreator wrote:

I guess the reason why it can get so quiet here is because I'm on a completely different timezone than everyone here, huh?
Wich one?

poignantcreator wrote:

I guess the reason why it can get so quiet here is because I'm on a completely different timezone than everyone here, huh?

redstonetoad wrote:

poignantcreator wrote:

I guess the reason why it can get so quiet here is because I'm on a completely different timezone than everyone here, huh?
Wich one?
It says he's from the USA, but if that's so, why is he up at night spamming stuff?

leonardios_Terraria wrote:

poignantcreator wrote:

I guess the reason why it can get so quiet here is because I'm on a completely different timezone than everyone here, huh?

redstonetoad wrote:

poignantcreator wrote:

I guess the reason why it can get so quiet here is because I'm on a completely different timezone than everyone here, huh?
Wich one?
It says he's from the USA, but if that's so, why is he up at night spamming stuff?
The USA has about 6 time zones I think

leonardios_Terraria wrote:

poignantcreator wrote:

I guess the reason why it can get so quiet here is because I'm on a completely different timezone than everyone here, huh?

redstonetoad wrote:

poignantcreator wrote:

I guess the reason why it can get so quiet here is because I'm on a completely different timezone than everyone here, huh?
Wich one?
It says he's from the USA, but if that's so, why is he up at night spamming stuff?

My guy is creating random lore out of thin air.

NightmareGaze wrote:

leonardios_Terraria wrote:

poignantcreator wrote:

I guess the reason why it can get so quiet here is because I'm on a completely different timezone than everyone here, huh?

redstonetoad wrote:

poignantcreator wrote:

I guess the reason why it can get so quiet here is because I'm on a completely different timezone than everyone here, huh?
Wich one?
It says he's from the USA, but if that's so, why is he up at night spamming stuff?

My guy is creating random lore out of thin air.
Who is

Nivalosha wrote:

Since change-log 8 is out, I'll be releasing the to-do list. The list isn't in any order, it's just what to do in general. It also shows you what to see / execpet.


Public to do list

  • * Add Main menu section

    * Add Save / Load

    * Human’s editor page

    * Enemy’s editor page

    * Ability to change background (and HUE)

    * Ability to change Music

    * Ability to change Enemy

    * Ability to change Enemies stats

    * Ability to change Human stats

    * Item creator GUI (Make your own items without using “See inside”)

    * Messages editor

    * Dialogue messages editor

    * Act editor GUI

    * Add two new backgrounds (both are fan made)

    * Add two new monsters to the enemy list

    * Finish animation code for Chara, Frisk, UnderPlayer and Gaster

    * Fix known glitches/bugs from change-log 8

    * Re-code Purple soul’s system including the web

    * Finish Gaster Blaster engine

    * Finish Bone Engine

    * Add Projectile Engine

    * Add spear Engine

    * Add a chunk of pre-coded Undertale attacks

    * Add tools for the attack system that’s in “see inside”

    * Add instruction in “see inside” for every action / script

    * Fix Mercy/Flee message positions

    * Overworld: Finish every Item’s property (Drop / Item / Use)

    * Overworld: Finish cell system, last used phone should end up on top (if called)

    * Overworld: Finish up interaction system

    * Studio: Change studio’s logo / name (after the voting) although I still can change it under my favor

    * System: Make sure overworld and engine works fine upon merging




After the to-list is finished, then I'll finish these final two phases.

  • Final polish.

    Create “trailer” along with a mini “manual”

I've already started working on several of these things, I'll update the list as soon as Special Change-log comes out.

Current status:
0 / 31
Next Update Septemberber 30th
bruh SEPTEMBERBER

OVERSWAPSANESS wrote:

Nivalosha wrote:

Since change-log 8 is out, I'll be releasing the to-do list. The list isn't in any order, it's just what to do in general. It also shows you what to see / execpet.


Public to do list

  • * Add Main menu section

    * Add Save / Load

    * Human’s editor page

    * Enemy’s editor page

    * Ability to change background (and HUE)

    * Ability to change Music

    * Ability to change Enemy

    * Ability to change Enemies stats

    * Ability to change Human stats

    * Item creator GUI (Make your own items without using “See inside”)

    * Messages editor

    * Dialogue messages editor

    * Act editor GUI

    * Add two new backgrounds (both are fan made)

    * Add two new monsters to the enemy list

    * Finish animation code for Chara, Frisk, UnderPlayer and Gaster

    * Fix known glitches/bugs from change-log 8

    * Re-code Purple soul’s system including the web

    * Finish Gaster Blaster engine

    * Finish Bone Engine

    * Add Projectile Engine

    * Add spear Engine

    * Add a chunk of pre-coded Undertale attacks

    * Add tools for the attack system that’s in “see inside”

    * Add instruction in “see inside” for every action / script

    * Fix Mercy/Flee message positions

    * Overworld: Finish every Item’s property (Drop / Item / Use)

    * Overworld: Finish cell system, last used phone should end up on top (if called)

    * Overworld: Finish up interaction system

    * Studio: Change studio’s logo / name (after the voting) although I still can change it under my favor

    * System: Make sure overworld and engine works fine upon merging




After the to-list is finished, then I'll finish these final two phases.

  • Final polish.

    Create “trailer” along with a mini “manual”

I've already started working on several of these things, I'll update the list as soon as Special Change-log comes out.

Current status:
0 / 31
Next Update Septemberber 30th
bruh SEPTEMBERBER
But actually, I am really excited

OVERSWAPSANESS wrote:

OVERSWAPSANESS wrote:

Nivalosha wrote:

Since change-log 8 is out, I'll be releasing the to-do list. The list isn't in any order, it's just what to do in general. It also shows you what to see / execpet.


Public to do list

  • * Add Main menu section

    * Add Save / Load

    * Human’s editor page

    * Enemy’s editor page

    * Ability to change background (and HUE)

    * Ability to change Music

    * Ability to change Enemy

    * Ability to change Enemies stats

    * Ability to change Human stats

    * Item creator GUI (Make your own items without using “See inside”)

    * Messages editor

    * Dialogue messages editor

    * Act editor GUI

    * Add two new backgrounds (both are fan made)

    * Add two new monsters to the enemy list

    * Finish animation code for Chara, Frisk, UnderPlayer and Gaster

    * Fix known glitches/bugs from change-log 8

    * Re-code Purple soul’s system including the web

    * Finish Gaster Blaster engine

    * Finish Bone Engine

    * Add Projectile Engine

    * Add spear Engine

    * Add a chunk of pre-coded Undertale attacks

    * Add tools for the attack system that’s in “see inside”

    * Add instruction in “see inside” for every action / script

    * Fix Mercy/Flee message positions

    * Overworld: Finish every Item’s property (Drop / Item / Use)

    * Overworld: Finish cell system, last used phone should end up on top (if called)

    * Overworld: Finish up interaction system

    * Studio: Change studio’s logo / name (after the voting) although I still can change it under my favor

    * System: Make sure overworld and engine works fine upon merging




After the to-list is finished, then I'll finish these final two phases.

  • Final polish.

    Create “trailer” along with a mini “manual”

I've already started working on several of these things, I'll update the list as soon as Special Change-log comes out.

Current status:
0 / 31
Next Update Septemberber 30th
bruh SEPTEMBERBER
But actually, I am really excited

It is september as of now.
-_-GetGood -_-GetGood loading

redstonetoad wrote:

-_-GetGood wrote:

redstonetoad wrote:

Nivalosha wrote:

Since change-log 8 is out, I'll be releasing the to-do list. The list isn't in any order, it's just what to do in general. It also shows you what to see / execpet.


Public to do list

  • * Add Main menu section

    * Add Save / Load

    * Human’s editor page

    * Enemy’s editor page

    * Ability to change background (and HUE)

    * Ability to change Music

    * Ability to change Enemy

    * Ability to change Enemies stats

    * Ability to change Human stats

    * Item creator GUI (Make your own items without using “See inside”)

    * Messages editor

    * Dialogue messages editor

    * Act editor GUI

    * Add two new backgrounds (both are fan made)

    * Add two new monsters to the enemy list

    * Finish animation code for Chara, Frisk, UnderPlayer and Gaster

    * Fix known glitches/bugs from change-log 8

    * Re-code Purple soul’s system including the web

    * Finish Gaster Blaster engine

    * Finish Bone Engine

    * Add Projectile Engine

    * Add spear Engine

    * Add a chunk of pre-coded Undertale attacks

    * Add tools for the attack system that’s in “see inside”

    * Add instruction in “see inside” for every action / script

    * Fix Mercy/Flee message positions

    * Overworld: Finish every Item’s property (Drop / Item / Use)

    * Overworld: Finish cell system, last used phone should end up on top (if called)

    * Overworld: Finish up interaction system

    * Studio: Change studio’s logo / name (after the voting) although I still can change it under my favor

    * System: Make sure overworld and engine works fine upon merging




After the to-list is finished, then I'll finish these final two phases.

  • Final polish.

    Create “trailer” along with a mini “manual”

I've already started working on several of these things, I'll update the list as soon as Special Change-log comes out.

Current status:
0 / 31
Next Update Septemberber 30th
At some point soon I would like to see these new backgrounds. Nice work!
newgrounds
Bruh
what? its a joke.

-_-GetGood wrote:

redstonetoad wrote:

-_-GetGood wrote:

redstonetoad wrote:

Nivalosha wrote:

Since change-log 8 is out, I'll be releasing the to-do list. The list isn't in any order, it's just what to do in general. It also shows you what to see / execpet.


Public to do list

  • * Add Main menu section

    * Add Save / Load

    * Human’s editor page

    * Enemy’s editor page

    * Ability to change background (and HUE)

    * Ability to change Music

    * Ability to change Enemy

    * Ability to change Enemies stats

    * Ability to change Human stats

    * Item creator GUI (Make your own items without using “See inside”)

    * Messages editor

    * Dialogue messages editor

    * Act editor GUI

    * Add two new backgrounds (both are fan made)

    * Add two new monsters to the enemy list

    * Finish animation code for Chara, Frisk, UnderPlayer and Gaster

    * Fix known glitches/bugs from change-log 8

    * Re-code Purple soul’s system including the web

    * Finish Gaster Blaster engine

    * Finish Bone Engine

    * Add Projectile Engine

    * Add spear Engine

    * Add a chunk of pre-coded Undertale attacks

    * Add tools for the attack system that’s in “see inside”

    * Add instruction in “see inside” for every action / script

    * Fix Mercy/Flee message positions

    * Overworld: Finish every Item’s property (Drop / Item / Use)

    * Overworld: Finish cell system, last used phone should end up on top (if called)

    * Overworld: Finish up interaction system

    * Studio: Change studio’s logo / name (after the voting) although I still can change it under my favor

    * System: Make sure overworld and engine works fine upon merging




After the to-list is finished, then I'll finish these final two phases.

  • Final polish.

    Create “trailer” along with a mini “manual”

I've already started working on several of these things, I'll update the list as soon as Special Change-log comes out.

Current status:
0 / 31
Next Update Septemberber 30th
At some point soon I would like to see these new backgrounds. Nice work!
newgrounds
Bruh
No, it's not a joke
I can't wait for it to be released!

Guys at this point you're going to remake the entirety of undertale in scratch-

sansdaskeleton37 wrote:

Guys at this point you're going to remake the entirety of undertale in scratch-
To be honest this will eventually happen

redstonetoad wrote:

sansdaskeleton37 wrote:

Guys at this point you're going to remake the entirety of undertale in scratch-
To be honest this will eventually happen
When this happens i'll have to come back to scratch lmao
Chance_1212 Chance_1212 loading

redstonetoad wrote:

sansdaskeleton37 wrote:

Guys at this point you're going to remake the entirety of undertale in scratch-
To be honest this will eventually happen
I imagen an account that has every singe type of fight in order
StudioChara StudioChara loading

redstonetoad wrote:

sansdaskeleton37 wrote:

Guys at this point you're going to remake the entirety of undertale in scratch-
To be honest this will eventually happen

i hope but i dont think it might

StudioChara wrote:

redstonetoad wrote:

sansdaskeleton37 wrote:

Guys at this point you're going to remake the entirety of undertale in scratch-
To be honest this will eventually happen

i hope but i dont think it might


It could happen, but remember how the fangame that was just one full fight had to be made on TurboWarp and HTML-ified
StudioChara StudioChara loading

leonardios_Terraria wrote:

StudioChara wrote:

redstonetoad wrote:

sansdaskeleton37 wrote:

Guys at this point you're going to remake the entirety of undertale in scratch-
To be honest this will eventually happen

i hope but i dont think it might


It could happen, but remember how the fangame that was just one full fight had to be made on TurboWarp and HTML-ified
failed or field? cuz idk what u trying 2 say and wasnt that long ago?

leonardios_Terraria wrote:

StudioChara wrote:

redstonetoad wrote:

sansdaskeleton37 wrote:

Guys at this point you're going to remake the entirety of undertale in scratch-
To be honest this will eventually happen

i hope but i dont think it might


It could happen, but remember how the fangame that was just one full fight had to be made on TurboWarp and HTML-ified
Anyone remember spacertale?

leonardios_Terraria wrote:

I've said it before, and i'll say it again.

This forum is basically used for spam nowadays.

At this point, we should just stop asking for the battle engine and wait until the creator says that it is out.
Yea I keep getting notifacations from people from the forum, I discovered this existed cuz someone commented on my profile

redstonetoad wrote:

leonardios_Terraria wrote:

StudioChara wrote:

redstonetoad wrote:

sansdaskeleton37 wrote:

Guys at this point you're going to remake the entirety of undertale in scratch-
To be honest this will eventually happen

i hope but i dont think it might


It could happen, but remember how the fangame that was just one full fight had to be made on TurboWarp and HTML-ified
Anyone remember spacertale?

I remember the creator making a new fangame of the similar caliber
-_-GetGood -_-GetGood loading

HruMan_Productions wrote:

-_-GetGood wrote:

redstonetoad wrote:

-_-GetGood wrote:

redstonetoad wrote:

Nivalosha wrote:

Since change-log 8 is out, I'll be releasing the to-do list. The list isn't in any order, it's just what to do in general. It also shows you what to see / execpet.


Public to do list

  • * Add Main menu section

    * Add Save / Load

    * Human’s editor page

    * Enemy’s editor page

    * Ability to change background (and HUE)

    * Ability to change Music

    * Ability to change Enemy

    * Ability to change Enemies stats

    * Ability to change Human stats

    * Item creator GUI (Make your own items without using “See inside”)

    * Messages editor

    * Dialogue messages editor

    * Act editor GUI

    * Add two new backgrounds (both are fan made)

    * Add two new monsters to the enemy list

    * Finish animation code for Chara, Frisk, UnderPlayer and Gaster

    * Fix known glitches/bugs from change-log 8

    * Re-code Purple soul’s system including the web

    * Finish Gaster Blaster engine

    * Finish Bone Engine

    * Add Projectile Engine

    * Add spear Engine

    * Add a chunk of pre-coded Undertale attacks

    * Add tools for the attack system that’s in “see inside”

    * Add instruction in “see inside” for every action / script

    * Fix Mercy/Flee message positions

    * Overworld: Finish every Item’s property (Drop / Item / Use)

    * Overworld: Finish cell system, last used phone should end up on top (if called)

    * Overworld: Finish up interaction system

    * Studio: Change studio’s logo / name (after the voting) although I still can change it under my favor

    * System: Make sure overworld and engine works fine upon merging




After the to-list is finished, then I'll finish these final two phases.

  • Final polish.

    Create “trailer” along with a mini “manual”

I've already started working on several of these things, I'll update the list as soon as Special Change-log comes out.

Current status:
0 / 31
Next Update Septemberber 30th
At some point soon I would like to see these new backgrounds. Nice work!
newgrounds
Bruh
No, it's not a joke
and how is it not a joke?

leonardios_Terraria wrote:

redstonetoad wrote:

leonardios_Terraria wrote:

StudioChara wrote:

redstonetoad wrote:

sansdaskeleton37 wrote:

Guys at this point you're going to remake the entirety of undertale in scratch-
To be honest this will eventually happen

i hope but i dont think it might


It could happen, but remember how the fangame that was just one full fight had to be made on TurboWarp and HTML-ified
Anyone remember spacertale?

I remember the creator making a new fangame of the similar caliber
I didn't know that
-_-GetGood -_-GetGood loading
just realized i responded to myself and not HruMan_Productions because i thought he said that when all he did was change what i said.
when green flag clicked
forever
if <<[game] = [finished]>> then
make remix
end
end
define make remix
create clone of [original project v]

JoulsTube-Coding wrote:

when green flag clicked
forever
if <<[game] = [finished]>> then
make remix
end
end
define make remix
create clone of [original project v]
So true