Undertale Battle Engine (D-Engine Month, released Deltarune X Undertale as Beta )

id: 607031

category: Show and Tell

posts: 5375

poignantcreator wrote:

Never mind, I just saw the video frame, assumed it was a rickroll, and left. Sorry.
I meant to post that earlier, but the internet decided to poof on me.

Boispace909 wrote:

YIPPEEEEEE
OK that is funny but this topic might get closed
cs3095369 cs3095369 loading

Boispace909 wrote:

i…. guess
what NO
Boispace909 Boispace909 loading
Successfully trolled >:]

Boispace909 wrote:

Successfully trolled >:]
Please don't troll
YESSSSSSS SEPTEMBERBER 30THHHHHH LETSGOOOOOOOO
SEPTEMBERBER 30TH AAAAAAAAAAAAAAAHHHHHHHHHHHHH
So can't wait for it to come out, also has any one had problems saveing the older one as I cant save it anymore.

UndertaleLordOfGames wrote:

So can't wait for it to come out, also has any one had problems saveing the older one as I cant save it anymore.
wdym?
Overswap sans and papyrus need to calm down a little

redstonetoad wrote:

Overswap sans and papyrus need to calm down a little
no,bcause we need this engine for a game we is making
UT_Toriel UT_Toriel loading

Nightmare_Sans-HM wrote:

Pray that i dont die cuz i live in Florida and the hurricane is coming at 6:00 today in Florida please pray i dont die.
hey um the hurricane hit me and im still fine
StudioChara StudioChara loading
btw timezones r a thing, so the realse might not be same 4 everyone
Chance_1212 Chance_1212 loading

Nightmare_Sans-HM wrote:

Pray that i dont die cuz i live in Florida and the hurricane is coming at 6:00 today in Florida please pray i dont die.
I hope you are ok

StudioChara wrote:

btw timezones r a thing, so the realse might not be same 4 everyone
Why does this make me laugh so much XD
Isaac10998 Isaac10998 loading
#1078
category 4? nah, category snore

Isaac10998 wrote:

#1078
category 4? nah, category snore
What are you talking about??
I'm so excited! I'm about to make endless amount of battles when it comes out.
Question, will there be items that can increase the player's level?

Nivalosha wrote:

CrossTheSnas wrote:

Will we be able to choose how many times a monster dodges? Probably.

Yes, and that's already a listed feature.

lucentsuperset wrote:

Is there a way to import custom backgrounds?

If it's a non-moving background, then it's much easier to import it. If you can provide an example, that would be helpful.

What I mean is if you could make an animated background using code or a GIF or something like that, here is a GIF that shows what one could look like: https://scratch.mit.edu/projects/739480564/
hey guys. just note its not coming today its already 7:54 here

Isaac10998 wrote:

#1083 hurricane ian
Replied in 7 seconds

HydraGenisis wrote:

hey guys. just note its not coming today its already 7:54 here

Not a fact, but even so, I don't mind a small (hopefully) delay.

da_sailor_64939 wrote:

let's not mass quote!
Yeah guys! lets not obsessively quote for no reason!

NightmareGaze wrote:

HydraGenisis wrote:

hey guys. just note its not coming today its already 7:54 here

Not a fact, but even so, I don't mind a small (hopefully) delay.
sadly they are right
although I just asked myself "wasn't there supposed to get the update today then? it's 5:12 am
Nivalosha Nivalosha loading
Special Change-log 1

Hai everyone, welcome to the first of three Special change-logs.
Originally I planned for Special Change-log 1 to be bigger, but due to two critical issues in the engine that I've found, I must delay several of the special news till the second change-log.

Text engine encountered numerous issues, because of that I'll need to create Text System v4 in order for the new update to be presented well. Anything related to the text will be announced during Special Change-log 2. Also, fonts.

Shake engine is also broken. I'll have to create Shake Engine V2 in order to fix major bugs.

Though this ain't that bad, once these two are fixed I'll announce much more during Special Change-log 2.




Gaster Blaster Engine

Position attack:



Homing attack:



Spin attack thingy:



Gaster Blasters are controlled through one block, if you learn how to use it, then you can create cool things


POS: (X) (Y) — Position where Gaster Blasters will spawn, if you set option Home_ to T then you can leave it blank.

Degree (Direction) — What direction will Gaster Baster spawn from, if you set option Home_ to T then you can leave it blank.

Type (Large or Small) — What kind of Gaster Blaster will spawn? 1 = Big, 2 = Small.

Fire_Delay (Delay timer) — How long to wait before firing the laser

Size (Size) — Size of the Gaster Blaster. I suggest 60 to 220.

Repeating (Times) — How long will the beam last? The higher the value, the longer it lasts.

Home (True / False) — Is Gaster Blaster a Homing attack or Position attack? F = False, T = True.




Added

-Added animation to MettatonNeon's legs
*Improved MettatonNeon's body speed




Two new backgrounds, fire background and corrupted background.

-Fire background
*HUE value can also be changed



-Corrupted background




Changed / Fixes

-Changed Asgore's flames, the fireballs are no longer the same color as the background.






The next Special Change
Special Change log 1 turned out to be much smaller than I anticipated, the majority of new updates and changes are just on pause. Special Change-log 2 will be released on Octoberber 10th. There will be much more things to show. For now, I'll be busy fixing the major glitches and working on new features.
Anyone can now add any undertale/deltarune projects to the studio without having the curator rank. Feel free to add things. https://scratch.mit.edu/studios/31510618/

Thank you for waiting.
These have to be some of the best-looking gaster blasters. Nice.

Nivalosha wrote:

Special Change-log 1

Hai everyone, welcome to the first of three Special change-logs.
Originally I planned for Special Change-log 1 to be bigger, but due to two critical issues in the engine that I've found, I must delay several of the special news till the second change-log.

Text engine encountered numerous issues, because of that I'll need to create Text System v4 in order for the new update to be presented well. Anything related to the text will be announced during Special Change-log 2. Also, fonts.

Shake engine is also broken. I'll have to create Shake Engine V2 in order to fix major bugs.

Though this ain't that bad, once these two are fixed I'll announce much more during Special Change-log 2.




Gaster Blaster Engine

Position attack:



Homing attack:



Spin attack thingy:



Gaster Blasters are controlled through one block, if you learn how to use it, then you can create cool things


POS: (X) (Y) — Position where Gaster Blasters will spawn, if you set option Home_ to T then you can leave it blank.

Degree (Direction) — What direction will Gaster Baster spawn from, if you set option Home_ to T then you can leave it blank.

Type (Large or Small) — What kind of Gaster Blaster will spawn? 1 = Big, 2 = Small.

Fire_Delay (Delay timer) — How long to wait before firing the laser

Size (Size) — Size of the Gaster Blaster. I suggest 60 to 220.

Repeating (Times) — How long will the beam last? The higher the value, the longer it lasts.

Home (True / False) — Is Gaster Blaster a Homing attack or Position attack? F = False, T = True.




Added

-Added animation to MettatonNeon's legs
*Improved MettatonNeon's body speed




Two new backgrounds, fire background and corrupted background.

-Fire background
*HUE value can also be changed



-Corrupted background




Changed / Fixes

-Changed Asgore's flames, the fireballs are no longer the same color as the background.






The next Special Change
Special Change log 1 turned out to be much smaller than I anticipated, the majority of new updates and changes are just on pause. Special Change-log 2 will be released on Octoberber 10th. There will be much more things to show. For now, I'll be busy fixing the major glitches and working on new features.
Anyone can now add any undertale/deltarune projects to the studio without having the curator rank. Feel free to add things. https://scratch.mit.edu/studios/31510618/

Thank you for waiting.
YEAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAHHHHHHHHH OCTOBERBER 10TH
sonicreal3 sonicreal3 loading
how do i add sans font

sonicreal3 wrote:

how do i add sans font
I'm not sure it might be automatic
OHHHHHH MY GOOOOOD
UT_Toriel UT_Toriel loading

Chance_1212 wrote:

Nightmare_Sans-HM wrote:

Pray that i dont die cuz i live in Florida and the hurricane is coming at 6:00 today in Florida please pray i dont die.
I hope you are ok
i hate people who advertise, in my opinion it just ruins the quality of scratch, it just crashes my mood
im new to this discussion ngl, just came by it yesterday

UT_Toriel wrote:

Chance_1212 wrote:

Nightmare_Sans-HM wrote:

Pray that i dont die cuz i live in Florida and the hurricane is coming at 6:00 today in Florida please pray i dont die.
I hope you are ok
i hate people who advertise, in my opinion it just ruins the quality of scratch, it just crashes my mood
Tbh it is everywhere, Just live with it

fNaF tHe MuSiCaL mAp : https://scratch.mit.edu/projects/1581299/











Congrats on figuring out it's a rickroll, heres the real one: https://scratch.mit.edu/projects/1581299/




Aw okay fine: https://scratch.mit.edu/projects/724458482/
-_-GetGood -_-GetGood loading
septemberber 30th has officially past everyone!

notTheRealMarshall wrote:

UT_Toriel wrote:

Chance_1212 wrote:

Nightmare_Sans-HM wrote:

Pray that i dont die cuz i live in Florida and the hurricane is coming at 6:00 today in Florida please pray i dont die.
I hope you are ok
i hate people who advertise, in my opinion it just ruins the quality of scratch, it just crashes my mood
Tbh it is everywhere, Just live with it

fNaF tHe MuSiCaL mAp : https://scratch.mit.edu/projects/1581299/











Congrats on figuring out it's a rickroll, heres the real one: https://scratch.mit.edu/projects/1581299/




Aw okay fine: https://scratch.mit.edu/projects/724458482/


Honestly, quite a shame there's no way to ban people from specific form topics.

UT_Toriel wrote:

Chance_1212 wrote:

Nightmare_Sans-HM wrote:

Pray that i dont die cuz i live in Florida and the hurricane is coming at 6:00 today in Florida please pray i dont die.
I hope you are ok
i hate people who advertise, in my opinion it just ruins the quality of scratch, it just crashes my mood
boi wdym
-_-GetGood -_-GetGood loading
the 1000th comment was taken down by the scratch team and replaced with a different one.

UT_Toriel wrote:

Chance_1212 wrote:

Nightmare_Sans-HM wrote:

Pray that i dont die cuz i live in Florida and the hurricane is coming at 6:00 today in Florida please pray i dont die.
I hope you are ok
i hate people who advertise, in my opinion it just ruins the quality of scratch, it just crashes my mood
What?

UT_Toriel wrote:

I hate people who advertise, in my opinion it just ruins the quality of scratch, it just crashes my mood
I don't understand.
-_-GetGood -_-GetGood loading

da_sailor_64939 wrote:

UT_Toriel wrote:

I hate people who advertise, in my opinion it just ruins the quality of scratch, it just crashes my mood
I don't understand.
same
-_-GetGood -_-GetGood loading
not tryna advertise but i found this hilarious ays: https://scratch.mit.edu/projects/739497673/
-_-GetGood -_-GetGood loading

-_-GetGood wrote:

not tryna advertise but i found this hilarious ays: https://scratch.mit.edu/projects/739497673/
i also found this undertale one that i will treasure for years; https://scratch.mit.edu/projects/738351617/fullscreen/