Scratch Forum Search

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heknowsscratch wrote:

i added his emblem i plan on doing spiderman next
I meant the the Yellowjacket emblem on the suit. Do you need a reference image?
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PizzaReiv wrote:

I was asking why many hate projects with little to no context remain on the site while projects with valid opinions and agreeable points get taken down and the creator gets discouraged from having a certain view on politics.
The hate projects don't get removed because:

1. People don't choose to report it because with zero context, what's the actual point?

2. People are more likely to report a hate project they can actually understand rather than one with little information.

3. Some people just leave things alone.

It's okay for the creator to feel discouraged about their view of something, but it's just a coding website. What's the point of stating a more mature opinion ON A WEBSITE FOR YOUNGER AUDIENCES. You can do that on a website where you'll get more help from people your age. The Scratch Team is just trying to make younger kids be less exposed to more mature topics such as what you started:

PizzaReiv wrote:

The creator get's an essay on sexual orientation or something.

Sexual orientation is a more maturer topic. If the creator was making a project about a mature topics, it would most likely be taken down, not because the Scratch Team is trying to discourage anyone, they are just trying to protect younger audiences.

Now the ones with less context only stay up because less context means that it is less likely to feature more mature topics. Maybe just add a trigger warning to opinions that contain mature topics like sexual orientation, or a loss of a loved one.
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Title: 1-1
¬1-1¬1b,i,1c,i,i,i,+93,1b,i,1c,i,i,i,+93,1b,i,1c,i,i,i,+93,1b,i,1c,i,i,i,+93,1b,i,1c,i,i,i,+93,1b,i,1c,i,i,i,+2,n,c,i,i,+89,1b,i,1c,i,i,i,+2,n,c,i,i,+89,1b,i,1c,i,a,",i,i,+1,n,b,i,i,+1,n,c,i,i,+86,1b,i,1c,i,i,i,+2,n,c,i,i,+89,1b,i,1c,i,i,i,+2,n,c,i,i,+89,1b,i,1c,i,i,i,+93,1b,i,1c,i,i,i,+93,1b,i,1c,i,i,i,+93,1b,i,1c,i,i,i,+93,1b,i,1c,i,i,i,+93,1b,i,1c,i,i,i,+2,h,",i,i,+89,1b,i,1c,i,i,i,+93,1b,i,1c,i,i,i,+93,1b,i,1c,i,i,i,+93,1b,i,1c,i,i,i,+1,n,c,i,i,+4,n,c,i,i,+84,1b,i,1c,i,i,i,+1,n,c,i,i,+4,n,c,i,i,+84,1b,i,1c,i,i,i,+1,n,c,i,i,+1,h,",i,i,+1,n,c,i,i,+84,1b,i,1c,i,i,i,+1,n,c,i,i,+4,n,c,i,i,+84,1b,i,1c,i,i,i,+1,n,c,i,i,+4,n,c,i,i,+84,1b,i,1c,i,i,i,+93,1b,i,1c,i,i,i,+93,1b,i,1c,i,i,i,+93,1b,i,1c,i,i,i,+2,h,",i,i,+89,1b,i,1c,i,i,i,+93,1b,i,1c,i,i,i,+93,1b,i,1c,i,i,i,+93,1b,i,1c,i,i,i,+93,1b,i,1c,i,i,i,+93,1b,i,1c,i,i,i,+93,1b,i,1c,i,i,i,+93,1b,i,1c,i,i,i,+2,n,c,i,i,+89,1b,i,1c,i,i,i,+2,n,c,i,i,+89,1b,i,1c,i,h,",i,i,+1,n,aq,i,i,+1,n,c,i,i,+86,1b,i,1c,i,i,i,+2,n,c,i,i,+89,1b,i,1c,i,i,i,+2,n,c,i,i,+89,1b,i,1c,i,i,i,+93,1b,i,1c,i,i,i,+93,1b,i,1c,i,i,i,+93,1b,i,1c,i,o,i,i,i,+92,1b,i,1c,i,o,i,+1,i,i,+91,1b,i,1c,i,o,i,+2,i,i,+90,1b,i,1c,i,o,i,+3,i,i,+89,1b,i,1c,i,i,i,+93,1b,i,1c,i,i,i,+93,1b,i,1c,i,o,i,+3,i,i,+89,1b,i,1c,i,o,i,+2,i,i,+90,1b,i,1c,i,o,i,+1,i,i,+91,1b,i,1c,i,o,i,i,i,+92,1b,i,1c,i,i,i,+93,1b,i,1c,i,i,i,+2,n,c,i,i,+89,1b,i,1c,i,h,",i,i,+1,n,c,i,i,+89,1b,i,1c,i,i,i,+2,n,c,i,i,+89,1b,i,1c,i,i,i,+93,1b,i,1c,i,o,i,i,i,+92,1b,i,1c,i,o,i,+1,i,i,+91,1b,i,1c,i,o,i,+2,i,i,+90,1e,i,1d,i,o,i,+3,i,i,+281,1i,i,1j,i,o,i,+3,i,i,+89,1b,i,1c,i,o,i,+2,i,i,+90,1b,i,1c,i,o,i,+1,i,i,+91,1b,i,1c,i,o,i,i,i,+92,1b,i,1c,i,i,i,+93,1b,i,1c,i,i,i,+93,1b,i,1c,i,i,i,+93,1b,i,1c,i,i,i,+5,n,c,i,i,+86,1b,i,1c,i,i,i,+2,h,",i,i,+1,n,c,i,i,+86,1b,i,1c,i,i,i,+5,n,c,i,i,+86,1b,i,1c,i,i,i,+93,1b,i,1c,i,i,i,+93,1b,i,1c,i,i,i,+7,n,c,i,i,+84,1b,i,1c,i,i,i,+4,h,",i,i,+1,n,c,i,i,+84,1b,i,1c,i,i,i,+7,n,c,i,i,+84,1b,i,1c,i,i,i,+93,1b,i,1c,i,i,i,+93,1b,i,1c,i,i,i,+9,n,c,i,i,+82,1b,i,1c,i,i,i,+6,h,",i,i,+1,n,c,i,i,+82,1b,i,1c,i,i,i,+9,n,c,i,i,+82,1b,i,1c,i,i,i,+93,1b,i,1c,i,i,i,+93,1b,i,1c,i,i,i,+93,1b,i,1c,i,h,",i,i,+92,1b,i,1c,i,i,i,+93,1b,i,1c,i,n,aq,i,i,+92,1b,i,1c,i,i,i,+93,1b,i,1c,i,i,i,+93,1b,i,1c,i,i,i,+2,n,c,i,i,+89,1b,i,1c,i,i,i,+2,n,c,i,i,+89,1b,i,1c,i,ci,i,i,i,+1,n,aq,i,i,+1,n,ct,i,i,+23,o,i,i,i,+61,1b,i,1c,i,i,i,+2,n,c,i,i,+89,1b,i,1c,i,i,i,+2,n,c,i,i,+25,c,i,i,i,+62,1b,i,1c,i,i,i,+29,c,i,i,i,+62,1e,i,1d,i,i,i,+29,c,i,i,i,+94,c,i,i,i,+64,h,",i,i,+28,c,i,i,i,+64,c,i,i,i,+28,c,i,i,i,+64,c,i,i,i,+28,c,i,i,i,+64,c,i,i,i,+28,c,i,i,i,+64,c,i,i,i,+28,c,i,i,i,+64,c,i,i,i,+28,c,i,i,i,+64,c,i,i,i,+28,c,i,i,i,+64,c,i,i,i,+28,c,i,i,i,+64,c,i,i,i,+28,c,i,i,i,+64,c,i,i,i,+28,c,i,i,i,+64,c,i,i,i,+28,c,i,i,i,+64,c,i,i,i,+28,c,i,i,i,+64,c,i,i,i,+28,c,i,i,i,+64,c,i,i,i,+28,c,i,i,i,+64,c,i,i,i,+28,c,i,i,i,+64,c,i,i,i,+28,c,i,i,i,+64,c,i,i,i,+28,c,i,i,i,+64,c,i,i,i,+28,c,i,i,i,+64,c,i,i,i,+28,c,i,i,i,+64,c,i,i,i,+28,c,i,i,i,+64,c,i,i,i,+28,c,i,i,i,+64,c,i,i,i,+28,c,i,i,i,+64,c,i,i,i,+28,c,i,i,i,+64,c,i,i,i,+28,n,bv,i,i,+64,c,i,i,i,+94,c,i,i,i,+94,c,i,i,i,+27,c,i,+2,i,i,+63,c,i,i,i,+18,c,i,i,i,c,i,i,i,c,i,i,i,c,i,i,i,+1,c,i,+2,i,i,+63,c,i,i,i,+17,c,i,i,i,c,i,i,i,c,i,i,i,c,i,i,i,+2,c,i,+2,i,i,+61,1i,i,1j,i,n,c,i,i,+27,c,i,+2,i,i,+61,1b,i,1c,i,i,i,+28,c,i,+2,i,i,+61,1b,i,1c,i,i,i,+28,c,i,+2,i,i,+61,1b,i,1c,i,ci,i,i,i,+1,n,c,i,i,+24,c,i,+2,i,i,+61,1b,i,1c,i,i,i,+28,c,i,+2,i,i,+61,1b,i,1c,i,i,i,+5,n,c,i,i,+21,c,i,+2,i,i,+61,1b,i,1c,i,i,i,+5,n,c,i,i,+21,c,i,+2,i,i,+61,1e,i,1d,i,i,i,+5,n,c,i,i,+21,c,i,+2,i,i,+69,n,c,i,i,+21,c,i,+2,i,i,+92,c,i,+2,i,i,+92,c,i,+2,i,i,+92,c,i,+2,i,i,+61,1i,i,1j,i,o,i,i,i,+4,n,c,i,i,+21,c,i,+2,i,i,+61,1b,i,1c,i,i,i,+5,n,c,i,i,+21,c,i,+2,i,i,+61,1b,i,1c,i,i,i,+5,n,c,h,",i,i,+20,c,i,+2,i,i,+61,1b,i,1c,i,i,i,+5,n,c,i,i,+21,c,i,+2,i,i,+61,1b,i,1c,i,i,i,+2,n,c,i,i,+1,n,c,i,i,+21,c,i,+2,i,i,+61,1b,i,1c,i,i,i,+2,n,c,i,i,+24,c,i,+2,i,i,+61,1b,i,1c,i,i,i,+2,n,c,i,i,+24,c,i,+2,i,i,+61,1b,i,1c,i,i,i,+2,n,c,i,i,+24,c,i,+2,i,i,+61,1b,i,1c,i,i,i,+2,n,aq,i,i,+24,c,i,+2,i,i,+61,1b,i,1c,i,i,i,+2,n,c,i,i,+24,c,i,+2,i,i,+61,1b,i,1c,i,i,i,+2,n,c,o,i,i,i,+23,c,i,+2,i,i,+61,1b,i,1c,i,i,i,+28,c,i,+2,i,i,+61,1b,i,1c,i,i,i,+28,c,i,+2,i,i,+61,1b,i,1c,i,i,i,+28,c,i,+2,i,i,+61,1b,i,1c,i,i,i,+28,c,i,+2,i,i,+61,1b,i,1c,i,d,i,i,i,+27,c,i,+2,i,i,+61,1b,i,1c,i,d,i,+1,i,i,+26,c,i,+2,i,i,+61,1b,i,1c,i,d,i,+2,i,i,+25,c,i,+2,i,i,+61,1b,i,1c,i,d,i,+2,i,i,+25,c,i,+2,i,i,+61,1b,i,1c,i,d,i,+2,i,i,+25,c,i,+2,i,i,+61,1b,i,1c,i,d,i,+2,i,i,+25,c,i,+2,i,i,+61,1b,i,1c,i,d,i,+2,i,i,+25,c,i,+2,i,i,+61,1b,i,1c,i,d,i,+1,d,ae,i,i,+25,c,i,+2,i,i,+61,1b,i,1c,i,i,i,+28,c,i,+2,i,i,+61,1b,i,1c,i,i,i,+28,c,i,+2,i,i,+61,1b,i,1c,i,d,i,+1,h,",i,i,+25,c,i,+2,i,i,+61,1b,i,1c,i,d,i,i,i,+27,c,i,+2,i,i,+61,1b,i,1c,i,i,i,+28,c,i,+2,i,i,+49,1i,i,+9,i,i,+1,1b,i,1c,i,i,i,+28,c,i,+2,i,i,+49,1b,i,+9,i,i,+1,1b,i,1c,i,i,i,+28,c,i,+2,i,i,+49,1b,i,1ab,i,1e,i,+7,i,i,+1,1b,i,1c,i,i,i,+28,c,i,+2,i,i,+49,1b,i,1c,i,i,i,+9,1b,i,1c,i,19i,i,19j,i,bo,$,i,i,+25,c,i,+2,i,i,+49,1b,i,1c,i,i,i,+4,19h,i,19i,i,+1,i,i,+1,1b,i,1c,i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Description: simple first level Tags: Standard
cosmo250 cosmo250 loading

AProCoder_12 wrote:

It's not like it gives 8 year old nightmares. Every 8 year old finds it funny and PLUS the jumpscares are not even scary.

“Every 8 year old finds it funny” Is not a true statement. People can like what they like and dislike what they dislike. Don't say untrue things like “The jumpscares aren't even scary” Some people may find it scary. Also yes, depending on how you make it, it CAN be against the guidelines and it CAN be scary.
ItBeJC ItBeJC loading

depresso-boiyo wrote:

Gamed_Guy_123 wrote:

Hello UniVerse! This is Shop'oVerse Shopration! We're a Federation and a Shop with all your needs!
We are inviting you to join our Shopration to receive tons of perks such as
monthly reviews, receive rewards,
complete in SHOP only constests, less work, e.t.c
to to help you shop GROW to UniVerse!
Best of all… ITS FREE! And all you need to do is have your owner to fill out this form and you'll be all set to grow to the UniVerse!

From the beyond, Gamed_Guy_123 from Shop'oVerse.
Not interested.
Cold. I like it.

Although it sounded pretty cool.
Thank you notes
Alana – alanabanana the awesome-est leader out there, thank you so much for this amazing session! It was your idea to have a “trapped in a fairy tale” storyline and I am so glad we went along with that, because I think this was so much fun (the last minute scrambles to update my WCGs along with it) I really, really hope that we’ll work together in leadership again!

Sienna – AAAAAA my epic fellow co!! You’re always so cheerful and unpredictable, in a great way When Alana first came to me with the message saying that I had an offer for Fairy tales, I checked out your app and that was when I knew I was going to have the best leadership team beside me this session xDD Staying up past midnight to work on the Fairy Tales canva was always so much fun, and the chats we had on there was so wild and chaotic. Like with Alana, I really hope that we’ll work together again <33

Chloe – asdfghjkl detective chloe - sign up to be a leader for next session! I know you’ve been trying for ages, but this session you’ve really put your name out there and many will know you as the hilarious, determined and amazing Chloe. You helped shape the fairy tales cabin during your involvement, and it would not be nearly as fun or the same without you!

Goats – who could you possibly be :eyes: hehe I remember sleep-deprived Amethyst coming up with the idea of having them as our mascots, three for each WCG, after we (alana, sienna and I) were looking at past cabin guides and seeing what to include in ours. Then i went “wait the three billy goats are also fairy tales?” and so the legendary mascots were made :00

Literally everyone in my WCG and Fairy Tales – YOU ARE SO AWESOME, EPIC, AMAZING, EVERY POSITIVE WORD IN THE DICTIONARY! Every. Single. One. Of. You. is well appreciated! I remember getting the list of campers in Fairy Tales for the first time, reading over them and going “this looks like a great lot of people!” I remember inviting everyone in my WCG – ah it was so scary to make a mistake in the messages I sent out, but I appreciate all of you enthusiastic replies (can’t believe that was nearly a month ago?) I hope to see you all next session!

EVERYONE IN SWC – THANK YOU ALL SO MUCH FOR AN AMAZING SESSION!! Regardless of cabin, if I was upset, happy, just wanted to chat about anything, all I would have to do is hop on the main cabin and boom, there were people who understood me. So I wholeheartedly hope I’ll see everyone next session. I can’t wait! <3
ChueyTheCat ChueyTheCat loading
Daily 031: 1139 words, One Last Farewell
author's note: sobbing crying this isn't happening why does it have to end </333 this session was so fun though rahhh

You stare at the screen, frowning. This feels vaguely familiar, somehow, as though you've done this before.
But not quite. Last time was a greeting, this time is a goodbye.
Words begin to appear, and a sad smile curled up the corners of your lips as you read the title.
One Last Farewell
Guess what, it's time for thank you notes! I had so much fun writing these haha
(as a quick note, these are in no particular order! there's no “ranking” or anything lol I just wrote them down as they popped into my head)
First off I must begin with all the wonderful, wonderful people of SWC. Every single camper is awesome and amazing, and your writing skills are unrivaled. I read so many stunning pieces this session, stories that alternately broke my heart and put it back together again. Campers from all different cabins, from all over the world, cheered me on as I struggled towards my goals, goals that I never would have reached without y'all. Motivation mangoes were showered on me from all directions when my fingers refused to cooperate, goat-apple-toad wars gave me something to comment stalk for, and perhaps funniest of all is the mystery that I successfully pulled off for over two weeks (maybe I'll tell you at the end–but no cheating and scrolling there before you've finished reading!)
Next comes the one and only MOUSE <33 Mouse you're literally so cool and such a funny friend; I've really enjoyed getting to know you better over this session and thank you so much for being so patient with my art procrastinating :') Your writing skills are to die for and your cabin aesthetic and theme was super awesome :00 I'm really bad at expressing myself lol but thanks for stopping by to say hi and rant about Bella singing You're Welcome /j /lh
Third is the lovely BELLA Bella I know this month was kind of rough for you but you were super amazing and I loved the way you randomly came and spammed me with Moana lyrics LIKE FOR REAL it put a smile on my face and made me feel like part of the gang rahh <33 You and Mouse do such a good job with Mangoes and Mayhem and I can't wait to see what you guys cook up for the next episode after the hiatus is over.
Oh, and now that SWC is over and I can actually focus on other things without telling myself “NO GO DO THE DAILY,” guess what it's time for! That's right, the much-anticipated You're Welcome animation is coming soon to your local theaters!!! (not literally of course lol)
Fourth is the hardworking VI !! Vi your matching FVA pfps were so cool and I'm keeping mine forever <33 (well…until next session, of course XD) You were a really awesome coleader and I loved being able to work with you. Additionally, it was SUPER cool to be able to roleplay with a fellow SWCer–I love when my interests and people I know cross over hehe. As always, your writing was a whole other level of gorgeous, and you worked so hard for the cabin rahh <33 Thanks for doing whatever it took, even if it meant adding infinite word-updating comments.
Sixth is BRIAR Briar thanks for being brave and trying something new, even if it meant stepping out of your comfort zone a little. I absolutely adored reading what you wrote, and you did a really good job. Cheers, and here's to trying something new!
(Plus, now we have so many more inside jokes to share!)
Seventh is CHLOEEE thank you for starting the apple-goat-toad war and starting something amazing and hilarious. I have a little surprise for you at the end, but you have to wait and read all of your thank you note first
Anyways Chloe you were so funny and I loved following along with your detective work and Sienna-goat essays. You're still on trial in the basketball court…at least until your lawyer finally shows up and finishes the case (granted, I don't even remember what you were accused of but you're not off the hook yet bahahaha).
Eighth is MY SAVIOR POPPY you literally saved me from total despair as I waited and waited for a reply to come in concerning my weekly critique and also from absolute boredom. Your writing left me speechless and your critique comments made my day–one of the things that makes me happiest is people appreciating my little stories! Thriller's really cool and y'all totally deserved first place (don't worry, you still have today to claim your rightful place on the leaderboard! I believe in you guys hehe)
Ninth is uh uh I forgot :')) I'm probably missing a TON of people so if you made it this far here's a mango for you! That counts as including you, right?
Oh and tenth is of course the wonderful daily team members and hosts!! You guys are what makes camp possible and we forgive you (mostly) for torturing us with Gurtle and later Balrog-gurtle.
Okay phew got all those done
What
You're still here?
Ohhh yeah
I remember now
I was gonna tell you all about my adventures playing piano with two fingers and three toes!1!!
nah just kidding
you're here for the secret, aren't you?
well-
the troll climbs out from under the bridge, back turned to the eager campers gathered on the shore. slowly, Grumpy turns around to reveal himself.
Or should I say herself.
Or should I say CHUEY!!!

That's right, folks! The mastermind behind Grumpy the bridge troll was none other than myself! Surprised?
I gotta say, it was really fun to watch you guys, especially Chloe, try to puzzle out who I was. Once I even accidentally revealed myself by replying to a comment while I was on my main account–luckily, I was able to delete it before anyone saw. Being Grumpy was wildly funny and y'all's theories were even funnier. I hope I entertained you as much as you entertained me–and with that, I'll bid y'all farewell! Here's to another successful session of SWC, and all the spectacular campers!
Bye <3

oh wait
you're still here?
huh. guess you get a bonus scene then!

the figure in the mask hid behind a cabin, fiddling with something that most definitely shouldn't be fiddled with. Something sparked and hissed as the Herald of Doom prepared the portal, a feral smile stretching behind the faceless mask.
Balrog-gurtle and the hobbit hole were only the start. The Herald had bigger plans.
Now, to wait until next session, for then the fun could begin in earnest…
ok I'm done for real this time adios



but what happened to number five?
guess you'll never know…
Adopt Me should have a great depression where all the pets have no more worth, and the new deal becomes adopting humans
Mr_rudy Mr_rudy loading
but nw.js is chromium, and chromium is a web browser

heknowsscratch wrote:

https://scratch.mit.edu/projects/992284666/ look at YellowJacket
Maybe add some more detail. It's a bit plain.
Most FNaF projects just end up NFE, so expect that to be what happens to your game, as even if it's not as bad as FNaF, it's still a FNaF fangame.
I made a sushi clicker game that I spent way to long on

https://scratch.mit.edu/projects/904326070/
Mathboss12 Mathboss12 loading

-Expo wrote:

Za-Chary wrote:

-Expo wrote:

Assuming I take that path, who would be selected as the host if there are multiple managers?
You and the other managers should decide who would be a good fit. The Scratch Team will likely ask to verify that active managers of the studio accept your (collective) choice for the new host.
After we find an interim host, are we allowed to switch to studio host amongst the Managers, and how often can we do so, or is there a limit?
I think we’re allowed to switch every 24 hours, if it’s the same as other studios.
No I didn't. I said to use Yellowjacket's classic suit with a classic Hank Pym Ant-Man helmet. Suit is yellow, the helmet it usually silver in the comics but I think it'd look better in black here.
lgrov44 lgrov44 loading

among_us1w2 wrote:

i decided to use uberduck to make a sick beat and i got this but idk if allowed
Spitting bars like a Mars bar..
Making some blue rock candy sugar and coloring
Working in the factory getting lucky ring
I wish these bars speed up but i am looksmaxxing
Those lyrics are perfectly fine. Are those the specific lyrics or is it something else.
This might sound outrageous, and it is but maybe it'll be better than Electron?

Here are some benefits it seems to have:
FULL chrome extension support (APIs 1:1)
more secure?
less bloated?

It'll obviously still have the flaw where every single website has access to every single bit of hardware on your device but hey. small steps?

It'll probably take nothing to port the existing Catalyst code seeing as nw.js also has a webview tag with similar parameters.

(forgive me for what I'm about to do)
Found a Bug in the S# Terminal? Report it here!
Include:
1. Browser / OS
2. Description of Bug/Glitch
3. Picture (Optional)
Then I will try to fix the bug!
-stxllxr -stxllxr loading

DangerPuppy10 wrote:

I did this, but. The variable “i” was set to 1, meaning it will only work if the key “a” was pressed. If I set it to 2, then it only works if I press the letter b.
I forgot to add a change i by one after the if block, editing now…
gdxfor gdxfor loading

AmyTheHedgehog22 wrote:

i think that high-contrast blocks are not a good idea…. they already changed the color to purple
If you don't like high-contrast blocks then just don't use them. They're there for anyone who likes them or need it due to vision impairment, and they can always be turned off.

PMU_Official wrote:

PMU_Official wrote:

I know I haven't been very active but its spring break now, and the musical I was in ended last week, so I have much more time to work on things! I'll try to get Marvel Knights #4 out this week, and expect comics to come out more often now, I know there's been a long break, but I'm back now.
also happy late Good Friday, and Happy Early Easter!
actually if i'm fast enough it may come out today. if not today then Monday, because Tomorrow is Easter.
kool.

TheMobileGames wrote:

I need a function that takes in any scratch username and returns a True or False boolean value based on whether that scratch account is a “New Scratcher” or not.
You could just query the Scratch API directly using the requests library. It has what you need.
Unofficial docs for the Scratch api: https://en.scratch-wiki.info/wiki/Scratch_API
medians medians loading

DangerPuppy10 wrote:

medians wrote:

You can already get the x and y position of another sprite:
([x position v] of [sprite v])
That block does not seem to exist in the editor.
It does, and that's such a useful block (so that variables aren't wasted) that I doubt it would've been removed:
https://en.scratch-wiki.info/wiki/()_of_()_(Sensing_block)

Main Writing comp entry || 429 words ||

{Syst3m_C0rrvpt10n} (System Corruption)

There are no mirrors.
Yet here you are, staring right into your own reflection.
Well, not completely.
The person in front of you may look similar, but it’s clear it’s not the same.
Something’s off about this all.

Well, I’ll tell you what makes this reflection so different…
…if you can destroy it.

Tossing rocks, explosions.
This spitting image of you has it all.
Everything you can do… and perhaps a bit more. (Yes, I added a Beam Attack. I couldn’t resist.)
Can you really defeat yourself? I doubt it. Why do you think I made THIS your final challenge?

Impressive, honestly. The fact you’ve been able to avoid being perished for so long.
Through all of this strange reflection’s attacks, you’re still able to stand on your own 2 legs.
That won’t last long though. It’s only a matter of time until you’ve had enough.
Trust me, you can never defeat yourself.

Still going!? Well, this is getting rather tedious.
How has my epic replica with a bonus beam attack not obliterated you yet?
Well, no matter. I have all of eternity. I’ll just be here, waiting for your demise. It’ll happen.
Eventually.
It’s inevitable, really. Don’t think otherwise, or you’re going to get your hopes up.
No one wants to set up false hope for themselves, do they?

Are you nearly done-
Wait. No…
You couldn’t have defeated it. That’s… impossible!
You can’t destroy yourself.
You can’t destroy something that’s already destroyed!
That’s right, that was you.
WAS.
A version of you that FAILED. But I brought it back to succeed.
How does that even work? You didn’t give yourself a second chance, by not even needing a second chance?
Oh dear, now I’m confused. How do alternate timelines work?
What does this mean!?

{System overload. Shutting down…}

What? Confused that you’re now in a void of pure darkness?
That’s weird, you’re not even in one. You’ve never been here at all.
That’s right, I’m talking to you. Stand up, take a moment to look at your reflection. Your REAL reflection, on the black screen in front of you. You know what I’m talking about.
All of this was a game. Something I created to toy with you.
Did you forget that all of this wasn’t real? Did you get too invested in this digital trap?

The thing is, even if you’re not even looking at the screen, you’re still trapped.
Just, in the real world.
It’s time for this fake reality to come to an end. For this so-called adventure to end.
Goodbye.

{System deletion completed}

-stxllxr wrote:

define last key pressed
set [i v] to (1)
repeat (length of [abcdefghijklmnopqrstuvwxyz 1234567890]
if <key (letter (i) of [abcdefghijklmnopqrstuvwxyz 1234567890]) pressed?> then
set [last key pressed v] to (letter (i) of [abcdefghijklmnopqrstuvwxyz 1234567890
this is the simplest way to detect the last key pressed, however holding down b then pressing a breaks it, so I recommend addjng a wait until after the custom block, not inside the custom block since the custom block needs “run without screen refresh”.
I did this, but. The variable “i” was set to 1, meaning it will only work if the key “a” was pressed. If I set it to 2, then it only works if I press the letter b.
leet423 leet423 loading
How do you add multiple hitboxes to a sprite?

PMU_Official wrote:

I know I haven't been very active but its spring break now, and the musical I was in ended last week, so I have much more time to work on things! I'll try to get Marvel Knights #4 out this week, and expect comics to come out more often now, I know there's been a long break, but I'm back now.
also happy late Good Friday, and Happy Early Easter!
actually if i'm fast enough it may come out today. if not today then Monday, because Tomorrow is Easter.
zCaptain zCaptain loading
How do I get a picture under my comment like yours? Can I do it on my normal comments on people's profile too?
1lMaM 1lMaM loading
Weekly for Tragedy: 5656 words

Outline, 800 words
- Julia gets a strong feeling (from her surroundings) that she is going to be in danger, but this has never happened before, so she tries to ignore it. It gets so strong that it almost seems like fact. But she doesn’t know what to do about it, so she just stays cautious. Then she feels like she should leave the city. She really doesn’t want to do that.
- A huge riot starts, organised by rural unions, that decimates other towns. It spreads from the north. She lives in the south. She realises that what she felt was real, and that she should escape. Julia tries to convince her family that they should go, but they live in a posh place and are too proud to leave. So, Julia leaves alone. She then hears that the riot didn’t cross the river.
- Julia wanders alone in the forest, not sure what to do – until she meets a man called Nick. Nick knows they are similar: both forgotten, both in touch with their surroundings. Nick teaches her things about being in touch with stuff. But something seems off about him – even though he’s like her, he sometimes forgets her like everyone else does. He told her people like them don’t forget each other – so why would he?
-
- As Julia grows in her power , she finds a note with a flower that looks like a night speckled with stars, which says, ‘help us, tell no-one’. She shows Nick the flower and asks about it. He tells her it only grows in a specific region. On the back, Julia writes ‘help who?’
- They find a town, which Nick had been looking for. Julia does a small magic thing in the village, testing out stuff she learned. As they’re staying the night, Julia gets another note and another flower. The note says, ‘Magicians’ Union. Don’t ask Nick.’ She asks about the Magicians’ Union, and they tell her they’re people who want magic in public to be legal. Then she remembers she did some magic in public.
- The people catch on to that, and Julia and Nick have to leave. As they camp out in the forest again, a note reaches her. ‘You must go alone,’ it says. But she doesn’t want to leave Nick.
- Some angry people who saw Julia come, and Nick and Julia fight back.
- One night, while Julia is doing magic alone, someone comes out of the forest. She tells Julia she is from the Union and explains that the Union cares for the people when the government don’t. She also says they protect magicians from ‘worse threats’, then leaves. Julia is left knowing she should join the Union.
- Julia and Nick continue further from the village. Julia decides to leave soon, so she packs her stuff and leaves at night. But she knows Nick will be following her in the morning. And he’ll know exactly where to go, since he has her magic. So, she goes as fast as she can.
- Nick wakes up to Julia not there, and he knows she probably went somewhere better. He doesn’t know where exactly, though. He gets a horde of about ten people to help him search.
- The girl finds her, and they go through the forest together. Her name is Adella. They both know Nick is chasing them, but they don’t know how close he is. They camp one night in a pretty cave with stalactites etc.
- That night, Nick and his troupe find them, and they attack – Nick with his magic, the rest with weapons. But Julia and Adella fend off these uncoordinated attacks by working together. The men are quickly thrown out of the cave.
- That leaves only one man: Nick. He has two bracelets, each made of stone and each glowing different colours. As Nick does a magical thing, one of the bracelets glows, depending on its type. Julia realises Nick never had magic – it was stolen – and she must get the bracelets.
- She gets them, but Adella is unconscious. Julia drags her the rest of the way to where the flowers grow – it’s not that far. She finds the Union via more notes, then gives them Adella. They take her in, and she finds more friends and lives happily ever after.

Exposition, 347 words
I spend hours listening to the walls tell their stories. With my back against the white, wooden wall, I release my thoughts, letting the words of the wall trickle into me. It tells me something new every time I do it, something interesting. It's got a million memories in there.
“Twelve years ago, there was a man living here. His eyes were a dull brown, and he always seemed bored, but he had the most magnificent beard. Always trimming it, grooming it, perfectly shaping it. It was amazing.”
My mind focuses more. It’s never told me about the old tenants before.
“Anyway, he used this room as a sort of tinkering workshop. He used to spend days here sometimes, days straight without sleeping-”
“Julia!” Mum shouts from the kitchen. “Come and empty the dishwasher!”
“But I did that this morning, Mum.”
“Huh? Oh, yeah, you did. Never mind.”
I groan, leaning my head back onto the wall. Everyone forgets me - just a tiny, blank moment, but frequent enough to annoy me. Even my mum.
“His name was John. He was a good man - always repaired his damage - but did he have things to repair!” Sometimes-"
Standing up, I walk groggily to the window to see how long I've listened to stories. The tip of the sun peeks out from the front balcony's roof, floating slowly down.
Ping.
I glance at my phone. Then my sketchbook, then the map of Dajarra laid out on the back wall.
Ping.
Sighing, I ignore it and trace the suburbs on the map, our house on the south, the river cutting through the center.
Ping!
I submit.
“CHRISTINA SENT A MESSAGE!!” my phone shouts. "IT SAYS ‘hru’. AND ANOTHER ONE!!! THIS ONE SAYS ‘u there?’ AND… A THIRD ONE! SHE SAID ‘wanna come out for dinner 2nite?’
'can't sorry mums at home', I text back.
'ok.'
Dropping my phone on my bed, I return to the wall, too tired to do anything else.
Its concern rushes into me.
“What is it?” I ask.
It shows the fear of hundreds.

Story, 4576 words
The Magicians’ Union are going to kill us.
I’ve been listening to my bedroom wall for fourteen years, and it had never been this urgent. So I let it speak.
“The Magicians’ Union is rioting in the north. They’re particularly aggressive this time. And it’s spreading, I think. They’re already close to the river, and there’s figments of a plan going around that they’re going to close Bevrin Bridge. Plenty have been seriously injured. The moment a citizen leaves home – bam, they strike.”
What do they even do? What are they fighting for? I’m not really asking anyone, but the wall responds anyway. Any chance it gets to talk, I guess.
“They think the queen doesn’t have magic and they want her to own up to it. Oh, and they want magic in public to be legal.”
How could magic in public be legal? Dajarra would be burnt to a crisp, run over by a tornado and replaced by hovering houses within days. Magic was never something I found interesting, even when I was a child, even when I found out citizens used to have it. My great-grandmother was an oracle, I think. She could tell people their future, their past, what job they should do, what they had for breakfast last week. Queen Adriana is a weaver, but I don’t know what that means.
“The riots are actually dangerous, Julia. Listen to me. They’re covering streets, they’re killing people with their magic. It’s really bad. And they’re probably going to cross the river.”
Everything the wall told me adds up in my mind. Riots. Magic. Death. They’re going to cross the river. They’ll kill us if we try to escape. Us. We need to leave.
I get up from my trance and run to the kitchen. “Mum! Have you heard about the riot from the Magicians’ Union?”
“No.” Mum glances at me. “What riot?”
“It's probably on the radio.”
She reaches across to the window, turning on the radio nestled against it. “…continuing across the northern suburbs. This riot is not just bad. It’s feral. The Union are-”
Mum turns off the radio, shaking her head. “Always on the ball, you are.”
“Thanks, Mum.” I pause. “I think… well, I think they might come to the south, so… we should probably… leave.”
“Julia. It’s okay. They never come to the southern suburbs. We’ll be just fine here.”
“But-”
"We'll be fine. Just stay at home." She gives me the don't argue with Mum stare. Fine.
As I leave the kitchen, my mind floods with thoughts, swirling like a storm. Fine? In the nicest apartment in the south? We’ll be the perfect target for them – not just a few people, but at least a hundred, sitting and waiting for them to come to our door. The pit in my stomach digs deeper every step I take, every time I brush something. I have to leave. It lodges itself in my brain, almost as certain as the bright blue of the sky or the perfectly rectangular painting on the hallway wall. I have to leave, even if Mum will kill me.
Rushing to my room, I scan my cupboard. Clothes, shoes, and chocolate fly into a tote bag. I scan the kitchen for things as well: fruit, muesli bars, anything that won’t spoil quickly. Near panting, I scan my things. Everything I need is in the bag, ready to go… where?
I grab the handle of my wardrobe and let its thoughts in. Where do I go now? I can feel fresh air on my hand, hear birds chirping in the distance. An image is painted in my mind of blurred trees on soft dirt. A mountain peak rises in the distance – must be Ashdown Forest. I let go of the handle.
“Julia!” Mum says. “I'm going to work.”
“But they're going to come to the south! Mum, it's not safe!”
Mum reaches my room. “It is perfectly safe. You know I work far from the city; they won't go that far.”
“Just be careful!” I call as the door closes. I'll call her if I hear more.
Glancing around for my phone, I find it on the desk. I shove it in my tote bag, ignoring its chirpy excitement, and find the pile of post-it notes on the table in the hallway. I pick up the pencil. “Come on, write something. You can do it.”
I hesitate, the pencil hovering above the note.
I put the pencil down.
Leaning on the table, I listen to the Union's activities. One moment the plan to close the bridge is going ahead, the next it’s stopped, then a window is smashed by a bullet. Images race through my head, the constant smell of fire almost tangible. Then it relays the Union’s shouts of triumph as they control the bridge.
I have to leave.
Towing my tote bag behind me, I burst out the door.
Even the carpet knows the riot is coming. Whispers run along the walls like text messages, faster than I can track, all collective shouts of triumph and chants of so-called freedom, hundreds marching to a beat and people crying in panic. Everything is talking about one event, drilling every sensation deeper into my brain. I can barely stop it.
The peaceful lift gives me time to process the information. Fourteen dead, streets covered in mobs, the bridge taken over. The Union are crossing the bridge. I have to get out of Dajarra as soon as possible, and into Ashdown Forest.
Streets blur past me as I ride, my feet digging into the pedals, the black handles giving an unbroken stream of information. The Magicians’ Union are in the south. They’re tired from their magic and running around, but their voices still ring across the streets. They’re destroying things again. The police are- Please stop, handles. It’s getting annoying.
Trees stick up between the houses wherever they can fit, their spindly branches dangling over my head. Green leaves drift from some of them. There are no apartments in these streets, only two-storey houses that look plucked from Victorian times. Trees crowd into the area more and more, denser as I ride further from the city. A sign I barely notice reads itself out to me: “Ashdown Forest. 5 miles.”
A grin spreads across my face.

The bike trails behind me as I wander deeper into the forest. I ask every tree the way to the next town, and no tree knows. They only know where the highway is. I find a birch tree, its convoluted branches reaching for the sky, and ask it the same.
There is a road near here, to your left. It is dirt, but many people like to travel along it. It may take you to a village, it may take you to a city. I do not know.
Thanks, birch, I think.
Breaking into a jog, I soon hear rowdy chatter and the squeaking of old bikes, bright colours breaking through the green and brown. People are scattered like paint along the path, all with others, most in large groups. Except one.
A man with dark brown hair and green eyes walks alone, seeming to wander on and off the path. He wears a crisp white shirt, khaki-green pants, and a bracelet on each arm.
“Hi,” I say to him.
He looks up, his eyes widening as he takes me in. “Hello! How are you?”
“I’m good, thanks-”
He grins. “I’ve been waiting for someone like you my whole life!”
“What?”
“You’re a befriender, aren’t you? Well, I am too!”
My eyes narrow. “I’m really bad at making friends. They all forget me.”
“Everyone forgets me, too. No, a befriender befriends the world, all the things around them. We’re really rare – well, our gifts are.”
Anyone could listen to the trees if they tried, right? The reason nobody remembers me is… well, I don’t know, but surely it’s not a gift? What an awful gift, to be forgotten. Who would want to be forgotten by everyone they meet?
“What do you mean, gifts?”
“We all have talents. Some of those talents are named. You and I have magic. We have the power to know everything that happens on the other side of the world if we wanted to. We can do other things too. We can get things to befriend us back – if people are chasing you, the trees will close in behind you if you can get them to. It’s amazing.”
He stares at me as if I’m not there.
“What’re you looking at?” someone drawls.
The man blinks. “Oh, nothing.” He looks at me again, and I know he sees me.
The man pulls me away from the path, grinning. “Oh, yeah. I’m Nick. Nice to meet you.” He holds out his hand like he wants me to shake it. I don’t want to touch him, but I shake his hand anyway. It’s soft and cold, almost slippery like melting ice.
“You want to join me? I know all there is to know about magic, really, so I can teach you a lot about your gift.”
My heart thrums at the thought of it. “Okay.”
He grabs my hand, and we continue along the path.

I expected to reach a town by night, but Nick hasn’t got a bike. We settle in far from the path, Nick making a tree stretch its roots for him while I put up a small tent, his green bracelet starting to glow. As I put down my tote bag, I try to call Mum, but there’s no reception.
“Julia, come here!” Nick says.
I leave the tent and go to his, the forest getting darker by the second. He pulls me into his root-tent, lighting a small lantern.
“First lesson. You have power, more than you can feel right now.” Nick smiles. “At the moment, what can you do?”
“Uh… well, I can’t really do anything. Things just talk to me.”
“That’s still something you can do. Not many people can do that, you know.”
“I don’t believe you. If only people tried-”
“They have. Have you ever tried to hover in mid-air?”
I raise an eyebrow. “No.”
“That’s often a manipulator’s first gift – the first thing they can do, often without realising it’s magic rather than common ability.”
Nick leads me outside, pushing a root away to reveal a dark forest. He brings the lantern out, giving the space a pinprick of light to be guided by.
“One of the easiest befriender’s gifts is camouflage.”
I chuckle. “Camouflage? Now? We’re already perfectly hidden in the dark!”
But Nick tells me how to find the power and blend my hand into its surroundings whenever I touch them. I watch in awe as my finger turns into a root with its shape, my nails becoming leaves, my thumb a rotten fruit. I make my hands look like the tent and stare at them long into the night.

Sun is filtering through the canopy when I wake up, and Nick is already outside. The root-tent is gone, and so are his belongings, packed into a black backpack. We head for the path and walk towards Holtye. As we walk, Nick teaches me more skills, which entertain me for the four hours it takes to arrive.
My neck strains trying to read the ‘Welcome to Holtye’ sign, and as I brush its pole I momentarily feel its pride and weariness. We’re here. Finally.
Nick looks at me. “I came here to get a few supplies. Why did you want to come here?”
“To get away from the riot.”
“Fair.” His eyes darken for a second. “I don’t have anywhere I really need to go after here, so I can keep teaching you things.”
“Okay, thanks. I’d love that.”
The forest opens up into perfect green farmland, leafless trees dotted along the side of the road. The few houses are made of brick and shingles, framed with hedges and pines. There’s a golf club in the centre, proud white walls and sandstone bricks standing against the monotony, as well as an old hotel next to it.
Nick pulls me over to it. “Looks crusty, but it’s actually great.”
Dull red paint is peeling off a ‘Motel’ sign, moss is lodging itself in the bricks, vines are creeping up the walls. I’m not convinced. But he takes me there anyway, and it’s probably the only hotel in town. As soon as I’m inside, I almost stumble back out in awe.
The windows that seemed dated from the outside are perfectly polished, and the clean reception bench is made of white marble. The floor is stained wood, a staircase winding up two floors in the corner. Inviting white doors are lined up against the back and side walls. Handrails of glinting brass wind up with the stairs, beckoning us in. I barely move for a minute.
The receptionist's hearty chuckle echoes across the room. “Looks like we have a new guest, Nick?”
“Yep.” He nudges me out of my trance. “Cool, isn’t it?”
I don’t have to reply. The man takes opens a white cupboard behind him, his badges glinting in the sunlight as he turns. His hair sits in a line from his ears to the back of his head. His vest is dark grey over a white shirt, and it stretches as he moves. Keys jingle as he finally turns back around, grinning.
The bronze keys hover over Nick’s hands. “Just one room?”
Nick’s head dips slightly, then he aggressively shakes his head. “Two.”
The man crinkles his eyebrows, but he gets a different key anyway. “Room 12, far-right at the top. Have a good stay.”

I settle into my bed, which is bigger than the one I have at home. It’s covered in green sheets and white pillows that smell like soap and try to help me sleep. One pillow plays soft music for me. I lay the others on the far side of the bed. Leaning on a wall, I practice some of the things I’ve learned – I make my feet look like the grey carpet, find my magical strength, draw comfort from the bed and steadiness from the floor. I almost feel like an object myself, constant and calm.
Then something flies past my face, and I open my eyes, a shape flying out of the window. A note lies on the bed with a flower on top. I scan the note, heart still pounding from the shock.
Join us. Alone. Tell no-one.

I twirl the flower in my hand. It still has some green stem, and the fraying end looks torn off. The flower itself is black, white speckled around like stars. Although I don’t know who sent it, the flower makes me feel comforted and holds the promise of a friend. I find a pen, writing "join who?" on the back of the note, hoping they’ll reply.
I show Nick the flower. Eyes wide, he takes it, studying it intently. “Where did you get this?” he whispers.
“I… found it on the ground. What is it?”
“It’s an isendra. It only grows near Hammer Stream, west of here.”
That must be where they are. But who are they? Why should I trust someone who came into my room at night and left me a note instead of talking to me?
I ask Nick if he could teach me new things, but he tells me to keep going with old skills – to master them, it takes a lot of practice, and I haven’t got that practice yet. So, hoping bricks will be harder to cooperate with than beds, I wander outside.
My first stop is the tired walls outside of the hotel. Its bricks are tough and poorly maintained. In Dajarra, the tougher the object, the harder it was to hear it. Maybe it’s the same here. I lean onto the wall, waiting for the often-immediate feeling of something in my mind. Nothing. I try to push my mind onto the wall, into the wall. I’m met with something like a shield. I place my hand on the coarse bricks, trying to blend in like I have with other things. It stays stubbornly pale, stubbornly looking like a hand.
Next I try a wooden bench, which responds to me much better. The bench is full of sorrow, moping lament after lament as I try to focus on the magic. My hand blends smoothly into the bench. I almost rest there with my eyes closed, able to focus entirely on my hand and the bench, until it gives a cry of surprise. “Hey! That was hard. The power, the force! He didn’t have to do that to me. Oh, why must they torture me so?”
I open my eyes, pulling my hand away from the bench. A man stares at me from between bushy eyebrows and a lovingly cultivated red beard. He stares at my hand, his eyes narrow.
“Yer doin’ magic?” he growls.
“Escape, before you share my lament! He is a foul man.”
I take the bench’s advice and walk away as fast as I can, wishing I could run.

When I get to my room, there’s another note and another flower. Magicians’ Union.
The union that laid waste to the northern streets? The union that killed people? And they want me to join them. The notes leave me with more questions than answers. They want me to destroy Dajarra with them. They want me to… to kill people with them.
“How did you go today?” Nick calls. I stuff the note and flower under the sheets.
“Alright. The wall wouldn’t let me camouflage. And someone saw me camouflaging with the bench and got suspicious.”
“The bricks?” I nod. “You’ve got to let them in. You have to be gentle.”
“Okay.”
As the night lumbers in, I try to lose myself in the sheets’ embrace and be calmed by the pillow’s music. But my mind refuses to give in, thoughts flinging back and forth. The Union want me. No. It must be a mistake. But they sent notes on my bed. Why would they want me? Surely they know I’m from the city they want to destroy?
I brush the isendras next to the bed, and their warm feelings of friendship overwhelm me into sleep.

“Julia.”
I refuse to open my eyes.
“Julia, this is urgent.”
I open them a crack to take in Nick’s figure looming over mine, desperately shaking me.
“What?”
“That guy told his friends about you, and they told their friends, and… basically we need to get out of here.”
“What guy?”
“The one who saw you on the bench?”
I sit up, surprising Nick. “Oh.”
“I got a bike, and I got yours too. They’re outside. We need to go now.”
We sprint out of the room.

Nick and I speed across the road on our bikes, cars moving for us. We’re going towards Hammer Stream – if I decide I want to join the Magicians’ Union, I can. The bike’s news keeps coming, but I can’t be bothered to tell it to stop.
“The riot’s over. Police stopped it pretty fast once it got to the south, so everything’s normal again. Wait, there’s a football game on. It’s Arsenal vs. Sapperton City. Arsenal’s got the ball, Rice passes it to-” Stop.
The road winds and curls like spaghetti. Hours pass, but eventually we reach a sign. Marden, 2 miles. Sinkhurst Green, 10 miles. Wick Hill, 35 miles.
“Where do we stop?” I shout.
Nick stares blankly at me, like I’m not there.
“Oh, sorry. Sinkhurst Green. It’s closer to the stream,” Nick shouts from behind me.
“Okay!”
As the sun burns down on my head, we turn a corner and reach the town.
I decide to explore on my bike, my tote bag slung over my shoulder. Sinkhurst Green seems more populous than Holtye, but it has the same feel: brick and shingles, little farms, tree-lined roads and hedge-lined houses. Forest lies behind the highway. Leaving my bike nestled against a tree, I check it out.
The oaks in this forest are different. They barely whisper, but their words are advice and warnings. A few show me flickering images of two bracelets – one yellow, one green, both glowing brightly in the dark. I’ve seen them before. Someone always wears them. I try to get a better look, but the image flickers out before I let go.
A sudden wind alerts me back to reality before it dies. I glance around in confusion before someone approaches. Her blonde hair is tied back in braids, her blue eyes soft and smiling. I stare at her. What do I do?
“Just wait. She might be good,” the ground whispers.
“Hi, Julia,” she says.
“How do you know my name?”
“I’ve been following you. I’m the one who writes the notes.”
An isendra petal is caught in her hair.
“So you’re from the Magicians’ Union?”
She smiles. “Yep!”
I stare deeper into her sweet face, trying to find the murderer behind the mask. But all I see is kindness, the promise of a friend.
“Why do you- why do they want me?”
She glances around, confused, before seeing me again. “Oh. Your gift is very rare, and you’d be a great asset.”
“What do you do besides destroying Dajarra?”
“The riots? We don’t kill people. They do. They destroy a lot to stop us.”
The ground is rooted in truth, Nick said once. Ask it if you don’t know what’s what.
I reach out to the soil, deep within the roots and leaves. Certainty rushes into me when I tell the ground about her, and it keeps flowing when I share her opinion about the riots. When I tell it my opinion, I feel unsteady.
“We give magicians a place. We are friends, family, and we’ll protect you from people who hate magic… and worse threats.” The girl smiles. “You want to help us?”
Certainty rushes through me.
“Yes.”

She told me she was just going to explore.
She's never done that before.
It's been two hours.
Agitated, I tap my foot on the cafe's wooden floor, my fingers rubbing the table's rim. Sinkhurst Green isn't that big - one pub, one cafe, one post office, and one church, all on the same road. She shouldn't need her bike. She shouldn't need
two hours. She must have found something interesting - she must have found the Dering Woods, full of wise flowers and fortune-telling trees. She must have got lost in- no, she would have come back for lunch. She's… gone. I can't accept that. I can't lose such a perfect… I can't miss the opportunity.
A steaming sandwich is brought onto the table, complete with a skewer to hold it together. Its salty smell wafts around me as I take a bite. Heavenly. Julia's missing out- Julia. I have to find her. But I have no idea where-
The isendra.
I leave the sandwich behind me.

Our bikes speed across the highway almost as fast as the cars. The girl’s gift is controlling air, so the wind pulls us on. Her name is Adella. She’s fourteen – about my age – and she likes reading and cats. All of this I learnt from brushing her bike.
Soon we reach a spot near Hammer Stream that is teeming with isendras. We pull our bikes behind us. The flowers remind me of friendship. Not friendship that shatters the moment it’s poked, but a steel pole that never breaks. Adella leads me to a small cave full of small stalactites, like teeth.
She leans her bike against a tree. “This isn’t the spot – far from it – but it has to be dark for us to get in, so we’ll camp out here for the day.”
I lean my bike on hers. “Okay.”
A tree next to the road screams in pain. I hold one close by and ask it what’s happening. “It got hit by a car. The people are okay. Four are getting out. One has two bracelets - the yellow one’s flickering. Two have almost-white hair, and one has bushy eyebrows and a thick red beard. Foul man, that last one.”
The man with the beard… that’s the one who saw my magic on the bench. And the one with the bracelets… I’ve seen him. I’ve- Nick.
“People are coming,” I whisper to Adella.
“Hide.”

Everything I touch whispers danger. Footsteps echo outside the cave, made louder by the cave’s echoes of fear. What do we do if they find us? What do I do?
The footsteps get louder, the clunk of boots bouncing across the cave. They hear our every breath, our every movement, coming closer and closer. I can see their silhouettes and the glow of a phone torch, almost feel their warmth-
“There!” the man with the beard says, pointing at us.
A man with bracelets turns around. His chocolate-brown hair and green eyes are clear. Nick. My stomach churns.
“Hi, Julia,” he says, smiling.
His green bracelet flashes as the first stalactite falls.
The blonde-haired men swing swords at us, but Adella pushes them away with air. One brushes my arm, flooding my mind with anger and revenge. I press myself against the wall. My body presses into the rock, blending into it, fusing with every bend and angle. Trying to find where I went, the men scan the cave desperately. “I’ll help,” the rock whispers.
Stalactites fall around a blonde man, trapping him as stalagmites grow around him. He almost breaks his sword trying to escape. I find Nick. Both his bracelets glow brightly in the dark. Nick moves stalactites in the air, driving them towards Adella. She can barely hold.
I ask a stalactite to fall on Nick’s arm. His yellow bracelet lights up the cave before the stalactite shatters and it winks out. I get a desperate stream of thought from the rock.
“This is from Adella. Nick stole his magic, and he keeps it in the bracelets. We need to get them off. Now.”
I race forward and shove Nick to the ground.
The consequences flood in. The red-bearded man rushes to his side. Nick’s green bracelet emits a faint glow as the rock in front of me moulds into a finger. As I rip it off his hand, I shove the rock-finger down, adrenalin coursing through me. Why does it feel so good?
The yellow bracelet is fractured. Without thinking, I let the ground’s energy rush into me – steadiness, wisdom, indifference. Nick is greedy enough to steal two gifts and put them in bracelets. The red-bearded man’s sword is raised over me. I move away as he thrusts it down, steady on the rocky ground. Nothing can hurt me. The sword bends on rock. I stand on the yellow bracelet, letting its cool safety leak into me for a moment before it shatters to pieces. I throw the green bracelet on the ground.
The warm brown of Nick’s hair starts to fade, twirling into fine dirt-brown strands. The muscle shrinks slightly from his arms. He should stay there. I turn to face the red-bearded man, whose mouth is still open in shock, and let the spiders come out and bite.
Adella is panting on the ground.
“Are you okay?”
“I can’t stand,” she whispers.
“I’ll carry you.”

The isendras light the way as I carry Adella to safety.
The 50 MB project limit was for Scratch 2.
Scratch is currently version 3 and this limit no longer applies. instead there is a per-asset (sound, costume) limit of 10 MB, and a limit on project.json (the file that stores the scripts and other necessary data of a project) of 5 MB.

If you want to check what is over the limit, you can unzip the project. An sb3 file is actually a zip file with a different file extension. Any file archiver tool should be able to open or extract it.
It's a cute movie. I liked its humour.
hello! this is my application for oriolekit, and I’m glad I have opportunities to put in my effort like this- idk what im saying lol but here you go! go go silly oriolekit!! I apologize for the plainness ;-;

nutritional facts:
1. about me
2. about oriole
3. even more about oriole

1. about me

hellohello, you can call me Fuzz or Axy, I don’t really have a preference I currently go by any pronouns, and am a middle school student who cannot stop talking about fictional characters- I have ADHD, and am kind of like- crazy teenage brain so I’m still working stuff out— I tend to use dashes and emoticons as punctuation for some reason XD some of my current interests are Regretevator, Murder Drones and my own OCs! I should probably stop talking about myself now, so yeah onto the rest!

My activity is pretty good. I’m not quite sure how to rate it out of ten anymore- maybe 8/10? I check everyday I can but motivation kinda varies. As for level of kit interest, due to the fact I have applied for like a billion (/exaggerating) kits and never won at this point, usually getting invested in kits takes a lot of warming-up first, but when I do really fall in love with the personality I’ve given the kit, I find it hard to let go XD

aiming for at least 50 moons, although she’ll probably run for longer then that!

awww man, I was just hoping to ask a question and an admin suddenly stole my spine ;-;

I’m applying for Oriolekit, and the reason for doing so because I just really want a chance to raise a cat from kithood to adulthood, and thus I can likely grow as a roleplayer and get my skills UP! I am willing to sacrifice one of my current cats, Earthwormburrow, to do so. Also, the aforementioned cat I plan on deleting if I were to win is in ShadowClan, and honestly I think I’ve been kind of whiny and embarrassing there thus I think RiverClan would be a splendid, fresh start! (Also, everyone there seems cool. LEMME IN B))

2. about oriole

positive personality traits:
friendly: always open, cheerful, glad and there for you. Every cat she meets is a wonderful new friendship
clever: surprisingly smart! knows how to make a flower crown, squeeze through basically anything, and cause some antics-
honest: as most of my cats I create do, doesn’t like liars. Nuh uh!

neutral personality traits:
hyper: practically bursting with energy! she seems to be everywhere at first glance 0_o
ambitious: always looks up to cats who seem to have an air of importance, saying she wants to be like them. Is she sure she’s responsible enough, with all the… whimsy?
bold: a little rebellious, is she? seems like there’s nothing she won’t try to do to have her fun, even in the confines of camp- hey! what’s she doing now?!

negative personality traits:
impatient: no wonder she’s always twitching when she has to watch a ceremony. She can’t wait for things to get over with when she has something on her mind.
gullible: very, very trusting. combine that with the friendliness and a villain could have her fooled with just a brief talk..
sensitive: it may seem like nothing can break her stride, but no, a single nasty remark reaches her ears and she’ll be a lot less energetic than one remembers.. (at least for a little bit. the silliness always bounces back.)

future orientation will be (drumroll) ace and pan with no preference!
future gender and pronouns will be (drumroll) demigirl with she/it/star pronouns!

3. even more about oriole

future planaramas:

kithood: honestly all the antics. like ever. silly dingus. loves making friends. bless her little heart (but please prevent her from doing 6 backflips into water, she’s been telling her friend about it for half a week now)

apprenticeship: probably tones down the silly a bit. likes going on adventures out of territory, to her future mentor’s probable dismay- finds a love for accessories! Towards the end of her apprenticeship (11 moons mayhaps?) She finally leans into her final set of pronouns!

warrior: matured just a little more, still silly as always, likes going on short journeys, training apprentices, making things with plants, and helping out around the nursery. might end up with kits of her own someday perhaps I’ll have her go on a whimsical little adventure for about 1 irl month-

roleplay examples!! oh yikes yikes yikes.. okay I’m doing 1 SRP and JRP each thats what I’m comfy with for most of these

okay enjoy random things about oriole:
- her fur will get spiky as it grows
- good at making stories
- LOVES turtles
- laughs really loud, and laughs at anything
- slight country accent
- riverclan’s brightest smile!
- doesn’t like rumors, gossip, yeah, she definitely tattletales on them
- if told ‘I love you’ she’d probably be like ‘HUUUHHHHH’ really loudly followed by what she actually feels in response to that

if human (at around middle school age):
- would play dnd
- internet addict but in a ‘loves memes’ way
- has too many stickers
- puts everything she makes on display
- will either arrive late or early but never on time
- watches too many movies
- skateboards to every single place within walking distance
- probably plays roblox daily

Well, this is it! I’m honored to have you here, and honored at the prospect of a possible win
Sprite x and y

It would look like this:
([ v] y ::motion)
([ v] x ::motion)
It would just report a certain sprite's x or y position. That's all.
I did not find a dupe for this in the suggestions directory, or ocular. But I do think this is a dupe. I bet….1 cent on it.


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iiucandyfloss wrote:

(#1140)
Join form:
Shop name: Rosie's Wonderland
Shop owner: @hxney-blxssxm
Shop banner (link only): https://u.cubeupload.com/Crimm/Screenshot2024012211.png
Link to shop: https://scratch.mit.edu/discuss/topic/737466/?page=1
Description of shop (styling optional): welcome to rosie's wonderland! here i sell bnrs/thumbs, b/ws, slide layouts, and more!

Members (no.#): 7
Date created: The forum shop was created after the studio. The studio activity does not go further than 11 months ago (but that was about a user removing themselves from the studio, so there was definitely activity before then).
Orders completed: 2
Have you read the T&Cs? Be honest: Yes
Are you following the federation topic?: Yes
Other info: I don't have any except the fact that I'm craving pizza-

Shoot, almost forgot this! Will add soon.

JmpBlast wrote:

jumpship wrote:

Oh my god, please write a proper sentence next time. I can't read all that.
Oh my god, please don't be toxic this took me 30 minutes to write. I can't read that.
Oh my god, as a person who once spent 30 minutes writing about suing Scratch Team @jumpship kindly shut the hell up.
-stxllxr -stxllxr loading
define last key pressed
set [i v] to (1)
repeat (length of [abcdefghijklmnopqrstuvwxyz 1234567890]
if <key (letter (i) of [abcdefghijklmnopqrstuvwxyz 1234567890]) pressed?> then
set [last key pressed v] to (letter (i) of [abcdefghijklmnopqrstuvwxyz 1234567890
end
change [i v] by (1)
this is the simplest way to detect the last key pressed, however holding down b then pressing a breaks it, so I recommend addjng a wait until after the custom block, not inside the custom block since the custom block needs “run without screen refresh”.
JmpBlast JmpBlast loading

jumpship wrote:

Oh my god, please write a proper sentence next time. I can't read all that.
Oh my god, please don't be toxic this took me 30 minutes to write. I can't read that.
medians medians loading

p-p-p-p-p-p-p-p-p-p- wrote:

medians wrote:

p-p-p-p-p-p-p-p-p-p- wrote:

medians wrote:

qwertycodechamp90411 wrote:

Why though?
You can just go to x: (random (-240)(240)) y: (random(-180)(180))
There is already a random position option in the go to block.
It could be like this:
set x to (random v)

set y to (random v)
A textbox wouldn't work well with a dropdown.
I am not sure if this is in 3.0, but 2.0 has this:
(item (random v) of [list v])
(item (last v) of [list v])
I know, but in order to access this you have to do:
(item (join [random] []) of [list v])
so it's more of a hidden easter egg than a feature.
But it is a feature, well at least it was in 2.0 LOL

Also, I remember this being implemented in the 3.0 beta, not sure if it's in final though.
Anyways, if that isn't the case, then this could be added:
set [x position v] to random ::motion
Or sth, I have no idea LOL, there could be a sprite x/sprite y thing or whatever like this:
set x to [random x v]

set x to [Sprite1 v]
So some of my projects have inspired by wonka this movie is not like the 71 this movie inspired me to remix a world of your own project as you can see this is a really fun movie
when green flag clicked
ask [wonka is good] and wait
JmpBlast JmpBlast loading

-ExoByte- wrote:

JmpBlast wrote:

Yeah, The Only Question I Have Is Whether Scratch Cat Is Sentient And Has A Form Of Backstory. I Feel Like They Do But There Isnt Any Form Of Evidence About Scratch Cat, Or Their Story. All We Know that He Was Once Turned Into Lego In 2009 And He Traveled The World In 2016, But Thats All We Know. I Would Love To See A Form Of Backstory. I Would Be Thrilled If We Had Seen The Evolution Of Scratch Cat's Life Or Something. And Does Scratch Cat Have Family. Is The Scratch Cat From 2.0 The Same Cat, Or A Family Member, Or A Friend Or Who Are They. Also Why Are They In A White Void Called ‘The Stage’, And How Did They Get There To Begin With. AIso, Is Each Project Being Made Secretly Another Day, Or Even More Insane, A Cry For Help As Scratch Cat Realizes His Legacy Is Slowly Ending, Painfully As More And More People Stop Using Scratch Cat In Their Project, Knowing That Sooner Or Later, They Would Be Replace Or Dare I Say, Forgotten? ok, im going insane over a virtual cat. BUT, WE NEED A BACKSTORY OR SOMETHING???

when green flag clicked
move (DONT DELETE SCRATCH CAT) steps
I actually do think there is a bit of canon stuff, in like one/two years ago for the April fools' event we could “time travel” through different kinds of Scratch throughout the years, and the ol' fella even existed supposedly back in ancient times :0
This Implies That Scratch Cat Has Existed For Thousands Of Years. Cats Average Life Span Is 12-18 Years, So, This May Imply That Scratch Cat Immortal. I Mean, That Idea Makes Sense I Think. I Mean, If Thats True, Then Scratch Cat Has Lived Through Two World Wars, An American Civil War, Russia / Ukraine, Gaza / Israel, etc.
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p-p-p-p-p-p-p-p-p-p- wrote:

Until this suggestion is implemented (if it is), here's a workaround:

when I start as a clone
set [clone? v] to [True] //Make sure this variable is set for "this sprite only", and the normal sprite has this value set to false.


when I receive [change costumes v]
if <(clone?) = [True]> then
next costume[/quote]
[quote=p-p-p-p-p-p-p-p-p-p-]Until this suggestion is implemented (if it is), here's a workaround:

[scratchblocks]
when I start as a clone
set [clone? v] to [True] //Make sure this variable is set for "this sprite only", and the normal sprite has this value set to false.


when I receive [change costumes v]
if <(clone?) = [True]> then
next costume[/quote]

Ty for telling me this I tested it out and it works!!!
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_WOFDOG_ wrote:

(#3715)
My order
-Username: _WOFDOG_
-What you want done: Voice acting for my animation
-Describe in detail: acting me and Thee-drag0n (surprise - don’t tell him)
-Preferred Deadline (min 4 days): BEFORE APRIL 1ST PLEASE THIS IS FOR A COMPETITION
-Preferred Worker: don’t care just give it to someone who will get it done quickly but can also do the requirements (read it all before picking)
-Where should we contact you? my profile
-Are you following the shop topic? No. (That is because I don’t want all those messages)
-Have you read our rules and read the front page? Yes, I have.
-Other info:

Voices: (please try I know it probaly won’t be perfect)
Berry: kind, male, happy
Dragon: same thing but a little more fierce

Lines: (EACH LINE AS A SEPARATE SOUND)
Berry (me): Just gonna go for a nice little stroll in the woods…
Berry: Oh, hi Dragon!
Dragon (Thee-drag0n): Hello.
Berry: I’m just going for a walk.
Dragon: Behind you! A UFO!
Berry: I know your tricks. There’s no UFO.
Dragon: No, seriously.
Berry: *screams*
Berry: Goodness, that was a crazy dream!

Random question:
Why do people make and follow accounts like burger? They are just inactive accounts.

Edit:
I now see that you need staff, I might join if I get good products
Sorry, I'm not sure why the OP doesn't say this, but we don't have any voice acting staff to take your order, and it appears our staff are not very active anymore. My sincerest apologies, but we won't be able to do this order.

alphabetlorefan2003 wrote:

(#3716)
remember me?
No.
italvera italvera loading

SonicfanFNF1256 wrote:

Guys, just spam reports, the bots will think it's a huge problem and will then eliminante their accounts and everything
Not allowed though
78ch3 78ch3 loading

Gamed_Guy_123 wrote:

(#146)
Question, my shop or my co-owned shop is a shopration. A shopration is something GamerCboy_Extra made up. A shopration is a shop and a federation. So do I fill out both of theses forms?: Shop Application Form
Shop Name:
Shop Owner:
Banner Link:
Shop Link:
Shop Profession(s) (Multi-Purpose, Coding, Art, Audio, Other)
Describe your shop (make it short but detailed):
Date created:
Will you subscribe to ISOC?:
Other info:
Federation Application Form
Federation Name:
Federation Owner:
Banner Link:
Topic Link:
Describe your federation (make it short)
Date created:
Other info:
Or do I have to fill out one?
Your establishment would simply fall under the Federation category. These are actually nothing new, Joint Shop-Federations have existed for many years on the forums.

iiucandyfloss wrote:

-snip

Just bringing up my application in case it gets forgotten or buried in new posts
I have already added your shop. Please read recent posts before bumping your request.
Guys, just spam reports, the bots will think it's a huge problem and will then eliminante their accounts and everything
dolphin786 dolphin786 loading
when I receive [SWC is over v]
play sound [crying v]
say [I need mangoes]
say [I can't wait for next session...]
play sound [sob v]
play sound [sigh v]
set [happiness v] to [0]


when I receive [mango v]
change [happiness v] by (100)
say [I can't wait for July...]

when green flag clicked
forever
play sound [sob because SWC is over v]
end

define Gurtle
say [a very naughty turtle]

when green flag clicked
go to [Main Cabin v]
broadcast [rant v]
if <Gurtle is hungry> then
say [Want a mango?]
broadcast [give mango to Gurtle v]
change [happiness v] by (50)
play sound [eat mango v]
change [happiness v] by (100)
end

when I receive [I'm bored v]
say [...]
Are you mistaking clones for the
stamp
block? Clones can still run code after they've been created. But a stamp is just graphics, and it will stay there until it's covered up or the screen refreshed.

medians wrote:

p-p-p-p-p-p-p-p-p-p- wrote:

medians wrote:

qwertycodechamp90411 wrote:

Why though?
You can just go to x: (random (-240)(240)) y: (random(-180)(180))
There is already a random position option in the go to block.
It could be like this:
set x to (random v)

set y to (random v)
A textbox wouldn't work well with a dropdown.
I am not sure if this is in 3.0, but 2.0 has this:
(item (random v) of [list v])
(item (last v) of [list v])
I know, but in order to access this you have to do:
(item (join [random] []) of [list v])
so it's more of a hidden easter egg than a feature.
medians medians loading

31cam3b wrote:

medians wrote:

31cam3b wrote:

medians wrote:

Can you elaborate? If you use the switch costume to () block under a when I start as a clone block it will change the costume of the clone.

i guess i mean if the clone is already placed you can change the costume for that clone so that is what i mean.
What do you mean by “already placed”? You can already change the costume of clones. If you want a specific clone, you could use some form of clone id or local variables.

By already placed i mean by when there is a clone down so if you still don’t understand ill make a game telling you about what i mean.
Can you state what you are referring to if nothing above was what you wanted, or show something explaining it?
5_g 5_g loading

Sour_Cr3amy wrote:

My cousin made me a PC and I need some guidance of what I need (I use oprea GX so I got browser set) and what is the best anti-virus
Opera gx is spyware, get firefox.

Just use default windows antivirus for normal use and malwarebytes if you need to see if a specific file is safe.
Until this suggestion is implemented (if it is), here's a workaround:

when I start as a clone
set [clone? v] to [True] //Make sure this variable is set for "this sprite only", and the normal sprite has this value set to false.


when I receive [change costumes v]
if <(clone?) = [True]> then
next costume