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If you are wanting to learn to make a effect this is the code for you!

when green flag clicked
change [ v] effect by (25)
March 25-31st 2024
—— weekly for poetry

Author’s note: This is not my best work. The character is pretty flat, and the story is basic. It was mostly just a speed-run, but I did have fun writing it. Hopefully you can still have some fun reading it xD

Outline:

(1) Ordinary world:
Relia is a mermaid living in a faraway, peaceful lagoon. She is the daughter of a mermish noblewoman, but they’re not anyone special. She goes to the same school as all the other mermaids and merlads, and is entirely normal except for one thing. Each year, when her mother is called into the mermish high council, she gets to visit the royal palace. Relia is happy with her simple life, but her deepest wish is that she might one day reside in the palace, which is the most brilliant feat of mermish architecture in existence. Art, design, and architecture are Relia’s strong points, and she aspires to create things as magnificent as the palace one day. She would be content as a scullery maid if she could live in that beautiful place. She soon gets an offer she’d never expected.

(2) Call to adventure:
One day after school, a palace representative approaches Relia, and gives her a pamphlet for the royal young artists program. She and nine others have been selected out of hundreds of mermish students from across the sea to spend a week at the palace demonstrating their skills. The “most accomplished” will be invited to stay at the palace more permanently to study with the royal council of the arts. Relia is absolutely delighted.

(3) Refusal of the call:
Relia’s mother quickly shuts her down. The program lasts a month, and she can’t take time off her job for that long to accompany her. She doesn’t trust her daughter on her own, and refuses to let her go.

(4) Meeting the mentor:
Relia lets the messenger know she can’t come, but the smooth-talking palace representative decides to go and change that. He assures Relia’s mother that she’ll be taken care of, and discloses his love of pottery to Relia herself. She can’t wait to learn more about different art forms at the palace.

(5) Crossing the threshold:
Once Relia’s mother has been convinced, Relia begins the long trip to the palace. It’s even better than she remembered it.

(6) Tests, alliances, and enemies:
When she reaches the palace, Relia meets the other “prodigies.” She quickly bonds with Ove, a kind mermaid from a neighboring lake, but the others aren’t quite so friendly. They view the whole thing as a competition. Relia realizes that they’re serious, and doesn’t do very well in the first few tests of artistic skill. She resolves to do better.

(7) Approach to the inmost cave:
As the difficulty of the challenges increases, Relia’s talent begins to shine. One other mermaid in particular, Mahi, is determined to knock her out of the competition. Slowly, the others are eliminated, but not Relia.

(8) Ordeal:
It comes down to a one-on-one challenge. Mahi versus Relia. Relia is anxious about the type of challenge, but she lucks out. The theme is architecture. The two creations are close. Very close. So close that the judges decide upon a tie.

(9) Reward:
Both girls are recognized as the program’s champions, and are rewarded with being able to stay at the palace for the rest of their schooling to be trained in the arts.

(10) Road back:
While Relia celebrates ecstatically, a messenger comes bringing news. Her mother is seriously sick. Relia wants to go see her, but the programs manager lets her know that she can only leave the palace at select times each year, or else forfeit her position.

(11) Resurrection:
Relia decides that her family is more important to her than art, and resolves to head back to her mother. Mahi is given first place in her stead.

(12) Return to the ordinary world:
Upon Relia’s return, her mother is joyful to see her again. It takes several weeks, but she does recover from her illness. Relia, in the meantime, still thinks sometimes about what she gave up at the palace. But she still makes art every day, and eventually begins to sell it and creates her own success.

Exposition:

A cool current flowed refreshingly over Relia’s face as she swam home from school. It was the nicest day her lagoon had experienced all spring. The reef was looking healthy, and schools of small fish flitted around enjoying the sun.
“Relia!” called her little brother, Kade, as he dashed down the sidewalk to meet her. Verna, her mother, swam happily in the doorway of their sandstone cottage. Relia smiled brightly. The day hadn’t been particularly exciting, but everything seemed exciting to Relia after last week’s visit to the castle.

In Relia’s mind, there was nothing more beautiful under the sea than the mermish royal palace. From the intricate sea-glass arches to the polished limestone floors, every sparkling inch of it was a masterpiece. Her mother’s annual visit to the high council was enough to keep her dreaming of it for the rest of the year.
When Relia grew up, every mermish building would be that marvelous. She would see to it personally.

Relia tossed her schoolbag down on the daybed and swam to her room. The walls were covered with engravings, and sculptures piled up on the floor. All of her paintings were still in the school’s above-water art room, along with Crystal Lagoon’s limited supply of paper.
The castle had hundreds of air chambers, and endless reams of paper. When she lived there (and she intended to, whether as a noblewoman or a scullery girl), she would spend the day painting, with no one to bother her.
It would be paradise.

Stew:

Ingredients chosen: Fourth Wall, Flashback, Symbol, Epistolary, Open Ending

As Relia began the swim to school the next morning, her tail disturbed a bed of sand. It began to swirl tantalizingly in the water, creating shapes, and sparking the imagination.
Relia wished she had a stone tablet to begin a sketch, but resolved to hold her inspiration firmly in the front of her mind.

Suddenly, a memory arose. Today was the day the school art competition would be judged. Relia swam as fast as she could, eager to see where she’d placed.
Teni’s entry was really good, and so was Jonas’… but Mrs. Wake did seem to like mine.
Fingers crossed, she entered the main hall.

Students crowded around a carving on the announcements board. It had to be the results. Relia tried to swim her way through the crowd, but the hall was tightly packed.
Finally, she could see the board. A grin crept across her face.
Relia Murr: 1st place.

A student Relia didn’t recognize walked up to her. “You got first place, right? I saw your painting. It was beautiful!”
Relia gave a modest “thank you,” but more and more people kept congratulating her. It didn’t stop until the conch shell rang, and everyone rushed to their classes.

Only one remained in the front hall: a young merman with sandy hair and an official-looking uniform. He approached Relia with a smile.
“Congratulations, although I suppose you’ve heard it enough already.”
Nodding politely, Relia glanced at the clock. The small shell was already at 11. She only had five minutes.
“Thank you, sir. I have to go now.”
“Classes can wait. I come with a message from the palace.”
Relia did a double-take. What messages from the palace would be for her? It must be for her mother.
“I’m sorry, but this must be a mistake.”
The man smiled winningly. “No mistake. This is an invitation to the royal art program. Only the best are selected, and this year that includes you.”

Relia’s head felt like it was about to float up to the ceiling. Her?! The best?? There was no way, absolutely no way…

No way Mom would let her go.

Her quickly inflated excitement rapidly popped. Verna was the lagoon’s most protective mother. Relia was nearly fifteen, and she wasn’t even allowed to swim to the races on her own. She would never be allowed to travel all the way to the royal palace without her.

With a sigh, she responded to the patiently waiting messenger. “I’m sorry, but I just don’t think my mother will let me go.”
He smiled again. “Don’t worry. I can fix that. You’d better run now!”

She dove into class just as the second conch sounded.
. . .

The return journey hardly seemed as exciting that day as it had the day before. Even though the messenger had promised to convince Relia’s mother, countless others had tried and failed in the past. Friends, parents, and teachers had all been turned down with “she’s still too young!”

That was what Relia expected to hear as she approached the house. Not roaring laughter.

She entered the house to find her mother wiping tears of joy from her eyes.
“That was a good one,” she said in response to a joke Relia had missed.
Standing across the room was the messenger; he was evidently the one who had told it.

Verna noticed her standing there. “This man has just told me of the wonderful opportunity you’ve been selected for. Congratulations, sweetheart!”
With a grin, Relia asked, “I can go?”
“Of course! There’ll be plenty of excellent supervision at the palace, and this young merman has assured me he’ll personally see to your travel. All in all it sounds perfectly safe.”

A grin was all that Relia showed of her emotions, but inside she was throwing a wild party.

She was going to the palace!!
. . .

The days before her trip seemed as if they could hardly move any slower, but it finally came time to depart. Swimming into a dolphin-drawn carriage while her mother waved goodbye made Relia feel like a princess. All she could think of during the ride was the beauty that awaited her.
She didn’t realize she’d been tired until she awoke, and the palace stood before her.

Relia suppressed the urge to scream in excitement.

The messenger, whose name (as Relia had learned on the ride) was Gale, led her in through the magnificent stone doors into the great hall. Before her swam seven other mermaids her age, and two merlads.
Gale looked around in approval. “All right. It seems we’re all here now. Before we begin, you all deserve an explanation of how this works. The ten of you are competing for one position- to study art in the palace and become one of the Mermish Masters. Each challenge will test your worthiness of this title. The piece of art deemed lowest by the judges in each challenge will be removed from the competition.”

The ten contestants looked around warily at their future opponents.

Gale grinned. “I hate rules. Now that the boring stuff’s settled, it’s time to start your first challenge! Don’t worry, this one won’t be judged. Each of you find a partner, and swim up to an air chamber.”
He gestured to several of these around the roof of the hall.
“Your theme for this challenge is anything at all! Paint whatever you wish!”

Before Relia could get her bearings, it seemed that everyone had already paired up.
Well, not everyone.
A short mermaid swam in the corner, looking just as confused as Relia felt. With a spirit of goodwill, Relia approached her.
“Hi! I’m Relia! What’s your name?”
The girl smiled, and started to speak, but was interrupted by a downpour of sand.

Two tittering mermaids were at the sand’s source, and quickly swam away. Its victim spluttered, her cheeks red.
Relia was indignant. “What was that for?”
The girl sighed. “That’s Mahi. I’m pretty sure she hates me. I’m Ove, by the way.”
“Nice to meet you, Ove,” said Relia, glaring at Mahi’s retreating back.

Sand still trailed from where the bully had thrown it. Its swirling gave Relia an idea.
“Let’s head up to the chamber and start painting!” she said enthusiastically, and Ove followed.
. . .

Author’s note: This, my friend, is a lesson against the dangers of speed-running. I implore you not to judge the pacing too hard here TwT

It quickly became clear that the other mermaids meant business. They viewed Relia as a competitor. One to be knocked out of the program as quickly as possible. As the art challenges got more intense, that was exactly what began to happen. Soon, of the original ten, there were only five mermaids left. Several times, Relia came dangerously close to elimination. She needed to up her game.

This proved to be surprisingly easy, because as the tasks became harder for others they moved right into Relia’s home court. Most of the mermaids were lost when it came to sculpting and architecture, but those were Relia’s strong points. She began to make it out on top for all the challenges, to the annoyance of Mahi.

The eliminations continued. Stress levels skyrocketed among all contestants. Yet somehow Relia continued to shine. Vain Mahi worked twice as hard to outshine her. And so, dear reader, all of this brings us to this point. All the other contestants were eliminated, and it was just Relia versus Mahi in a winner-takes-all final challenge. Cast your bets now!
. . .

Relia couldn’t sleep the night before the final challenge. Ove heard her hammock tossing, and murmured sleepily, “Relax! You’ll win.”
Desperately, Relia told herself that would be true.

The next morning, Relia looked like a wreck. Mahi, on the other hand, looked perfect, as if she hadn’t lost a wink of sleep. Relia crossed her fingers as the challenge’s prompt was announced.

Gale’s voice rang out through the pristine waters of the great hall. “The subject of the final challenge is building design. You are free to use any materials you wish. You have three hours. Go!”

Building design!
I can do that.

Young Relia swam home as fast as her tail could paddle, the sand whirling up in her wake, making intricate patterns in the cool spring water.
“Mommy, mommy, come and see!!”
Verna swam out, laughing. “What is it, sweetie?”
“We did clay in school today! Look! I made a perfect house!”

Verna gasped. The sculpture, though certainly not beautiful, was an impressive feat for a seven-year-old.
“Amazing job, honey. It is perfect.


Relia swam up to the nearest air chamber and pulled out her favorite paints. This would be the most beautiful work of mermish sculpture ever seen.
. . .

She worked like lighting. The clay had to be sculpted as fast as possible if it was to be given time to dry and be painted, but she couldn’t rush through it. The details were the most important part.
Her design was an elegant palace, with spires and turrets fit for a princess. The angles were sharp but graceful, and the whole building seemed to grow from the surrounding coral (which was to be painted as realistically as possible.)

Unfortunately, she judged her time wrong. Halfway through her painting stage, the conch shell blew to end the challenge.
It was still a beautiful sculpture. But perhaps not enough to beat Mahi’s.
. . .

As she and Mahi stood before the judges with their work, Relia examined the opposing entry. Mahi had built a simple, yet sweet little cottage, not too different from her own. The design itself wasn’t too creative, but its coloration was intricate. Evidently Mahi had chosen an easier design and had time to actually finish painting.

The old mermish judges stared at their entries for a long while. They examined them closely, from far away, and from every possible angle. The conferred amongst themselves, and made notes on their little stone tablets. Finally they approached Gale.
“We have made our decision,” said one, and whispered something in Gale’s ear.
Gale nodded, and turned. “We’ll have an assembly for the announcement.”
. . .

All the contestants who had been knocked out of the challenge gathered to hear who had won. Ove mouthed an encouraging, “good luck!” to Relia from the audience. Relia’s heart was beating like a whale’s.
Gale began his speech. “Thank you all for attending the royal art program. It was a pleasure having all of you here. We had two contestants in this final challenge. The judges studied their work carefully, and came to a decision.”
He paused, and Relia held her breath. Gale smiled. He knew he was keeping them waiting.
“They could not find a winner.”
An uproar. Gale silenced it with a wave of his hands.
“That leaves us with a tie! Both Relia Murr and Mahi Fell are admitted to the palace for further training in the arts!”

A tie!
Relia’s thoughts danced in a buzz of joy. It might not have been first place, but that hardly mattered to her. She would get to live in the palace!

Ove ran up to her and gave her a hug. “Congrats!” she whispered. “I’ll miss you!”
“Don’t worry, I’ll try to stay in touch.”

It was then that a messenger ran up, carrying a tablet of handwriting that looked suspiciously like her brother’s. Relia excused herself, and went off to read it.

Dear Relia,

Mom’s sick. She misses you. Will you come home soon?
Mom wanted to write this, but her hand’s too jittery. The doctor says rest will make it better, but it’s getting worse.
I miss you too.

Love,
Kade


Ice filled Relia’s veins. She swam over to Gale, who was chatting genially with the judges, and tapped him on the back. He turned, and smiled at her. “What’s up?”
“I need to go home immediately. It’s a family emergency.”
His smiling face became serious. “Don’t get mad at me. I didn’t make the rules.”
“What do you mean?”
He shifted uncomfortably. “Well… you’re supposed to start training right away. You can’t leave the palace except for specific times each year. It’s stupid! I’m really, really sorry! I can take you home, but you’d forfeit your win.”

Numbness. Art, or family? It sounded obvious, but she had pursued this for her entire life!
Relia sighed. It was a long and burdened sigh. As hard as it was, she knew what she had to do.
. . .

A dolphin-drawn carriage arrived in front of a small sandstone cottage. It was the last time such elegant transport would visit this lagoon for a long time.
Worriedly, a young mermaid swam out of it, and into the house. Inside she found her mother, bedridden but smiling.
“Relia! What a sight for sore eyes.”

It took many weeks, but Relia’s mother did recover. Relia often thought of what might’ve happened If she’d stayed at the castle. But one day, as she watched the sand swirl up in the passing current, she had an idea.

She pulled out her clay, and began to sculpt.

Edit:

just-a-hriday wrote:

flamekeeper700 wrote:

when [ posted]
go to [the top of the forums!]
lol
but still use the bump banner. or use the bump banner in addition to the scratchblocks.
oh when I did that the bump banner wasn't working for me so I didn't know if it was still up or not
1lMaM 1lMaM loading
critique for -writingiscool-

This is a great story - I love your description and how it amplifies the characters' discomfort and fear, and the evident relationship they have with each other. I'll go into details below, but great in general!

Onto the specifics:

- “Jace looks at him, and he looks back, heart beating far too fast.” This is a great sentence - I love the ‘heart beating far too fast’.

- “Chrys glares at him. She seems to have this funny notion that Hal is fragile and needs her protection. As if, that girl has chased Jace with so many sharp objects he's lost count.” I had to read this three times to understand it - since the names are very gender-neutral, you need to specify who is a boy or a girl etc. to make sentences like this clearer.

- “-Chrysanthemum (Chrys, she insists, but Chase is being petty) says.” This is also confusing. Why is Chase being petty with the tag? It would make more sense if Chase called her Chrysanthemum, then she insists Chrys.

- ““You were born 106 years ago, gramps,” she responds, grinning. They've grown close pretty quickly this past week.” You don't have to say the second sentence - it would be better if you showed something like Chase rolling his eyes but enjoying the teasing anyway - only friends can tease each other and laugh it off.

- ““Another one?” Steve asks, and they all agree it just got even weirder.” Again, you can use show-not-tell here - maybe they all look at each other, or someone goes ‘what the heck this is so weird’ and everyone agrees.

- “Jace looks at him, and he looks back, heart beating far too fast. He's certain he's never seen this girl before.” Who hasn't seen her before? I think it's Chase, but just clarify this.

- “He comes up behind them, looking over their shoulder to see the beam of their flashlight at the base of a bed, the lump under the covers looking distinctly humanoid. Slowly, they move the beam further up so it shines in the face of a very real, very likely dead, human being.” Love this. I really like how it's got enough detail to feel just on the edge - perfectly mysterious, strange and unknown.

Overall, this is a great story, but it just needs some clarification in some parts. Very well done, and it perfectly captures that mysterious tone!
italvera italvera loading
The inappropriate project. Although, in some cases, it could be a 50/50.
Norse7 Norse7 loading
Try out this fun, robust platformer engine for any of your games! I am updating it and adding to it all the time. Nice clean code makes for less confusion and more productivity. I sound like a hotel advertisement right now.

Try it now: https://scratch.mit.edu/projects/992468067
1117Hayden2 1117Hayden2 loading
If someone were to post a project to tell everyone to report a project that's actually inappropriate, then which project is more likely to be reported? The project to tell everyone to report or the inappropriate project? I am curious about that.

HexagonWorld wrote:

Act 1:

We open with a dream. A child being abandoned by their parents. Launched into the cold, unfeeling abyss of space. Clark Kent narrates over the dream. He's been having it for the past few days and he wonders. How could anyone do that? Abandon their child like that? Launch them in a rocket to die. Do they not care? He doesn't know why he's having this dream. He doesn't know who this child is. But one thing's for sure. He'll find this child. Whoever it is…

Cut to TITLE CARD: Superman and the City of Tomorrow

POW! Superman gets punched by a purple fist, the fist of Parasite. He picks up the figure and throws him to the ground when suddenly, Bizarro pounces on him. Superman shakes him off as Livewire shoots a bolt of electricity at Parasite, giving him enough energy to get back up. The battle continues. Toyman, Atomic Skull, Silver Banshee, Microwave Man, all arrive just to give Superman a battle he'll never forget. Superman pushes through them, fighting no matter what, as he reaches exactly what he wanted the whole time. Or rather… who he wanted. A child. A small, scared child. He picks up the child, tells them it'll be okay, uses his superspeed to get her out of the way, then comes back. He turns around to see all these villains ready to pick up the fight. He smiles.

Daily Planet. The office is bustling with work. “KENT! KENT! Where is that man…” grumbles Perry White. “LANE! Do you know where Kent is?” Lois Lane. Pulitzer Prize winning investigative reporter, former army brat, terrible typist replies “No. Probably got captured by a supervillain again.” She gets a call from Jimmy Olsen, photographer. “Hello? Again? Alright. Oh, is Clark with you? They always put you in separate places, don't they. I'm on my way.” Perry sees Lois leave her desk. “Lane? Where are you going?” “Getting Jimmy. Bunch of villains are attacking Waid Hall, he got captured again.” Lois gets up, and rushes down the stairs. “Lane! LANE! WHEN YOU HEAR THERE'S DANGER, YOUR FIRST INSTINCT SHOULD NOT BE TO RUN TOWARDS THE DANGER! LAAAAAANNNNNEEEE!”
I Like it so far. keep going.
zacharyn35 zacharyn35 loading

-stxllxr wrote:

zacharyn35 wrote:

Thanks! Also do you have a code so that it changes it to numbers based on the letter. (Ex. Hi would be 9,10)
Yep, that's a little more complicated version of the code above. Doing so is a similar process, but instead of full words in a list, it's individual letters for each item. To simplify it, you should make a script like this to fill the list, using a variable:
define setup list
delete all of [list v] :: list
set [i v] to (1)
repeat (9)
add () to [list v] // needed for encoding, I'll explain later
end
repeat (length of [abcdefghijklmnopqrstuvwxyz1234567890-_ ]) // add more letters as you like.
add (letter (i) of [abcdefghijklmnopqrstuvwxyz1234567890-_] ) to [list v] // there is a space here.
change [i v] by (1
This will add every letter of the alphabet, and will add numbers and a few other special characters if you wanted them. If you want to add more letters, just add more to both the top and bottom part of the “abcde…” part.

The reason we need 9 empty values at the start is because when you encode letters above j (letter 10 of the alphabet) it would encode into “10” and a would encode into “1” so it wouldn't know the difference between ab (1 2) and n (12). Adding in 9 blank values stops this problem, and allows us to encode far easier.

To encode like this, it just involves repeating over every character of the thing you want to encode, and convert it into numbers. The block shown below is how you do so in code, with one extra variable to hold the now converted thing.
define encode thing (t)
set [i v] to (1)
repeat (length of (t))
set [encoded string v] to (join (encoded string) (item # of (letter (i) of (t)) in [list v] ::list
change [i v] by (1)
end
set [encoded string v] to (join (encoded string) [|
The “|” characters is our delimiter, allowing the code when to stop reading and knowing that there is a new value.

Decoding is almost as simple, but we need a few block to do so. Some of the core blocks needed are getting a letter, and getting a value, as shown below, requiring a few new variables.
(let)
(val)
define get letter
set [let v] to (letter (i) of (encoded string))
change [i v] by (1)

define get value
get letter
set [val v] to () // empty
repeat (2)
set [val v] to (join (val) (let))
These 2 blocks allow us to read a single letter of the encoded string, and a single letter of the decoded string. The process to decode an entire string is just to read every encoded letter until you reach the delimiter, or the end point, with another variable. (I know, alot of variables)
define read string
set [decoded string v] to () // empty
repeat until <(let) = [|]>
get value ::custom
set [decoded string v] to (join (decoded string) (item (val) of [list v]))
And that's it for encoding and decoding! You can use the blocks like this:
set [encoded string v] to () //whenever you reset the string, set it to empty.
encode thing [hello] ::custom
encode thing [how are you] ::custom
encode thing [bye] ::custom

set [i v] to (1) // when you want to start at the beginning.
read string :: custom
say (decoded string) for (2) secs
read string :: custom
say (decoded string) for (2) secs
read string :: custom
say (decoded string) for (2) secs
This will say “hello” “how are you” “bye”. Hope this helps!
Thanks!
xavilongo3 xavilongo3 loading
Hello
I’m making the typical game that there’s a path where enemies pass and you have to buy turrets to be able to kill them.
I have had some problems but I have been solving them, but there are two that I know the reason but not looking for a solution. There is one of them that I could fix, but I made some changes in another program and shortly after it stopped working, I deleted the changes that I made if it was fault of that but no, it still did not work.
Well these are the two problems I have:
The first is that each turret can upgrade the range, the firing speed and the damage it does. The problem is with a turret that its ability is to freeze the enemies it hits, it has a longer reload time compared to others, because otherwise it would be too “roto” (I don’t know how to say it in English, it means when something in a game is too good compared to what we have and it makes you have a better chance of winning). So if I put in the upgrade of firing speed, that’s what would happen, it would be too “roto”. So I changed it with upgrade of freezing time. I do it like the others in a list, but in all the others it was easy because there was a variable to know which turret to upgrade, but it was for only for the turret sprite. Instead, this upgrade is programmed on another sprite (enemy) so I can’t use that variable. I had thought about sending a message to do the freeze part in the turret sprite that has the variable, but in the program there are also more variables just for enemy sprite. I also thought of just doing the wait time there but it doesn’t work either because it encompasses all enemies.
The second is that there is an enemy that when is killed is divided into small enemies. Then, I made it in the program where they die, that if it is that kind of enemy (called split), spawn three small enemies (called piecesplit). The spawning is a block where you fix the characteristics of each of the types of enemies such as speed, life, the costume… and then creates the clone (x) times waiting a (x) time between each. But it did not work if I put that when he died send a message to be spawned and work, but only needed to put that spawnen in the position where he was when he died, I made some variables for position x, y and the direction. Then I prove it when the big one dies they appeared in the middle of the road and they went backwards, I was looking at it and I could not solve it so I deleted the part that told them where they had to appear. And now, what they do is appear at the starting point, but the weirdest thing is that they do not appear until they die I think it is because the message encompasses everyone but I put that only when they did not have life but it remains the same. They also tried to put it together within the program where they died and began to learn but invisible. So I no longer know how to do it I have prove all the things that have crossed my mind, even if they do not have much sense.
I’ve also made some changes to make your work easier, I have made that if you press the Q key gives you money and the split enemies start to appear away from round 8 so that in order not to make you heavy do all the rounds I have made the normal ones now are the ones that divide.
I’ll change it later.
Let me know if you find another bug/problem.
Here I leave the link of the game so you can watch the programs or anything: https://scratch.mit.edu/projects/965491373
Thank you very much.
Happy Easter everyone! I've decided to take today off and relax instead of working on the film. Feel free to carry on with whatever you're working on if you want or you can take a break as well. I will not be responding to any messages today, I'll catch up with everything tomorrow. Thanks for working with me and have a great day!
In Ashes Lies Our Lost Hope

“It was horrible, she never would speak about it again.
What she witnessed. She would shut the conversation down if it was brought up.
Become disassociated with reality, for a moment.
She now hates sweet potatoes, or whatever they ate in the cave.
It wasn’t right.
She lost so much. Those acts of cruelty she witnessed will never leave.
In ashes, she saw what was their hope.”


Ipoh, Malaysia - 26th of December 1941
It happened when the screams started, louder than an emergency siren itself—screams that caused my mother to cut my neck, whilst cutting my hair off. And, as the blood from my neck fell like the tears that tumbled down my cheeks, gunshots echoed in the distance as if thunder was booming. The salty drops fell into my open mouth, as my brother’s old patchwork clothes were thrown at me.

It was when my screams started that I was lifted into the air, and forced into a vehicle, with my grandmother and uncle. My parents and brother were thrown into another.

A clammy hand covered my innocent eyes. Shielding them from the horrors, taking place on the other side of the car’s windows. For a moment, everything was silent. Like before a storm, but then a car, not the one I was in, but the one behind had stopped. The hand, once my shield, was no longer protecting me, instead it was covering my grandmother’s mouth.

My parents, Elijah,

were lost in a crowd of soldiers gathered around their car, stolen from me. That was the first time I ever saw Ma cry. My grandmother had never cried before, yet she still tried to hide it. All for me. How am I worth protecting? I’m a girl, I’ll be killed. Or worse. Disguising as a boy helps with that, but I’m still judged, all because I’m a girl. And even worse, all my hope now lies in the ashes of what was once my home.



It took 386 days for me to adapt to the gunshots, maybe even 387, but the marks on the wall don’t lie. They say that we have been isolated in this space, where the stalactites look like icicles that want to fall to pierce the ground, where a stream carves its way through the limestone floors, for 732 days.

And for 732 days, the only sounds that swarm my ears are sadness and a rumble of hunger from another cave dweller.

The dried blood on the floor is darker, and the pile of bodies in the corner is increasing. As we are unable to bury them, and put them at rest as we can’t afford to make another trip out of the cave. The fear has taken us hostage now, confining us to this chamber, where sobs echo for hours on end. Where happiness no longer exists.

What we don’t have is food. There’s no longer a pile of food in the corner of the cave, there’s no longer anything for us to eat. Nothing at all. Unless one might want to lick the limestone floors, to try to eat the crumbs where the food was once located.
“Food,” my voice trembles, as soft as a whisper.
“Speak up girl,” a man’s voice echoes.
“We need… food.”



In through the nose.
Out through the mouth.

“I’ll get it.”

“You can’t.”
“Why?”
“You’re a girl.”

How does being a girl affect my capability to find food? Even I know the pain of hunger, a feeling that compels you to commit cruel things. However, I ate a few days ago, as Ma gave me her last portion. So now I’m left with a deeper pain. One that is like a heavy chain, bounding me to the cave floors.

Regret.

I shouldn’t have eaten her portion. She sees herself as my protector, as everyone else was stolen from us. Now she could die, I can’t let her. Who cares if I’m a girl? The ‘men’ who have gone to find food, were unsuccessful. Never have returned. Most likely succumbed to agonising deaths, in the village streets, they once called home.

With the absence of the light, I must go. Quietly, I push myself up, taking a moment to regain control over my walking. The weakness in me is trying to hold me back and stop me.

No.

I see a light as I search my mind for the way back to the village. A lantern in the distance, a light of hope. Fence posts. I see it. A town. My town. Slowly my eyes wander back to the fence-it’s red.

A gallery of bodies leans against the posts. Almost like they are on display for all to see, like trophies. No, a warning sign.

There’s a face that I nearly lost to my memories. Staring right at me.
Terror, agony, pain,
fills his eyes, my father’s once loving, caring, kind eyes. His skin isn’t lively anymore, instead, it's pale, as if all of his happiness is gone. Forevermore.

Water fills my eyes as I gather my scattered worries and thoughts.

My father. Why him?

Unstable, my knees give in and I fall to the dirt ground. My fists, however, attempt to form divots in the dirt, repeatedly hitting it, again and again, and again. As tears roll down my face, the droplets get caught in my eyelashes, blurring my vision. I crawl. Forwards. Towards him.

But stumble backwards when a sudden chorus of screaming and crying is heard from the centre of the village. Running away from him, was all I could do. And go towards the commotion. He wouldn’t want me to see him like that. No longer than I already have anyway.
My vision blurs, focusing on not him any longer. Only on running.
Right foot.
Left foot.
Right foot.
Left foot.
Righ-.
A crowd of bodies litter the street. Barely a day old. Most likely discovered in a cave, hiding from the nightmares that occupy the village. And that’s when I hear it. A shrill cry floods my ears, tearing me away from the worries and fear that I possess.

A child, no younger than a year old, is screaming and crying in their mother’s lifeless arms. My heart aches for the infant, and a spark of hope ignites inside me as I run towards the child. Their red, cashmere cloak stands out in a sea of lost souls. But all that hope inside me leaves, as heavy footsteps echo off the village houses as if I were in the middle of a thunderstorm.

Soldiers. A whole group of them, dragging along a prisoner. A boy, a little older than me is nearly lifeless, located in the centre of the group. My eyes then travel to a bag perched on a soldier's back, most likely full of food. Or anything that could help us.

I fall out of my stance, as I finally realise. I’m exposed. Standing in the middle of the dirt street, the screams and cries of the child and the laughter of the soldiers welcome me back to reality. I run to the child, swooping them- no her. Into my arms.

“Majorie?” My name is called out from the group, and the speaker, the prisoner stares pensively at me. It takes a moment for me to recognise him.

His features are beyond recognisable for those who don’t know him.
But I do.
It’s my Elijah. My Brother.

“RUN!" Elijah’s petrified voice screams out to me. My feet move from beneath me, but I move towards them—towards the food. Even with the girl in my arms.

For Grandma. For my Family.

The soldiers begin to run too. But towards me. Leaving the backpack astray on the street, next to my brother, I’m tempted to run towards it but my plans are ruined when they approach me closer and closer.

“ELIJAH- " the word barely makes it out of my mouth. His eyes are screaming at me to turn around and run with the girl. So I do.
“MARJORIE! GO-” His begs are the final thing I can hear before…
Gunshots.
One.
Two.
Three.
Three bullets. Three dead.
One.
Two.
Three.

Three more. I spin around. The soldiers are no longer chasing me. But Elijah- and in his hands a bayonet. He drops it and throws the backpack far- towards me. He then turns, and shouts something loudly, not in a language I understand.

The few soldiers left are running to him. So I run. Away. Like Elijah told me too. Like Mum and Dad would have wanted me to do. All I do is run.
Their voices echo in my crowded, scarred mind. As I bend down to pick the bag up, I shield the girl’s ears with my arm. Her cries are still audible against the yelling of the soldiers. Of Elijah.

Bang.


I run. Not looking back, tears rain down my face, following the path laid out by the old waterfalls that once erupted from my eyes. Deep down, I knew that if I went back or even looked back, the girl and I could be dead. Just like him.

Then I’m back at the cave. I pass the girl urgently to Ma and tip out the contents of the backpack, seeds of sweet potatoes, bandages, cups and a knife. Everything and more I was looking for, and what the cave needed. I see smiles now, even those who doubted have one, but I don’t. I thought he was gone. But now he truly is. He put me before his safety, the girl, the cave, he-



1159 days later, the chaos ended. It hasn’t completely faded back into the shadows and nightmares it formed from, but enough for us to leave the caves.

1159 since I lost him in a selfless act of heroism that should have never been. Back at the village, hints of terror remain in the air, created by the people that were lost. And the forgotten hope that lies in the ashes of our home.

Soldiers. Children. Girls. Parents. Siblings. Boys. Grandparents.

All lost. Stolen.

I could’ve been one of them. Fallen.

But, Elijah saved me.
josueart josueart loading

roofogato wrote:

josueart wrote:

Lol, this is hilarious. The ST already knows the forums are a lag machine yet they for some reason don't update to newer software. That's like knowing your car has a flat tire but refusing to replace it with a new one.
This topic is 4 months old…
No way I necroposted :P, sorry.
roofogato roofogato loading

josueart wrote:

Lol, this is hilarious. The ST already knows the forums are a lag machine yet they for some reason don't update to newer software. That's like knowing your car has a flat tire but refusing to replace it with a new one.
This topic is 4 months old…
josueart josueart loading
We can get a nice snazzle.cc domain for like 8$ a year thanks to Cloudflare Registrar. And for Voyager, just a subdomain, like voyager.snazzle.cc.
Or snazzle.snarple.cc and voyager.snarple.cc. It's up to you.

By the way, we're trying to make Voyager real, but this time in Go. If someone knows Go and is willing to help us, go to https://github.com/dynamixbot/VoyagerGO
Donald give Mickey a present to goofy
josueart josueart loading
Lol, this is hilarious. The ST already knows the forums are a lag machine yet they for some reason don't update to newer software. That's like knowing your car has a flat tire but refusing to replace it with a new one.

deck26 wrote:

If you want to try out Scratchblocks there's a sticky topic for that.
okie
Vaibhs11 Vaibhs11 loading
Please don't make test topics on the forums.
If you want a preview on how your post would look like, please use the (preview) button.
deck26 deck26 loading
If you want to try out Scratchblocks there's a sticky topic for that.
starr-light starr-light loading
critique for poppy ⍋ 03.31.24
[ word count: 336 words ]
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‣ hi poppy! i wanted to return the favor of you saving my weekly (and let's be honest, i also wanted the points!) enjoy <3
━━━ « ⍋ » ━━━

They block the things that want me gone.
this is very direct—perhaps you could use something like “monsters” or “enemies” here? it fits more with the cryptic, fairytale feel

She sighs, the sound like water bubbling from a spring.
i love your use of water metaphors throughout this piece—this is an especially pretty one, but there are several, and they fit especially well with the narrator's likeness to fire and suns.

The pain in her voice is colder…
while i see what you're trying to do, i'm not sure if “cold” is the right word for her pain—when i first read this, i thought she didn't care about her child's pain and fear. you might want to replace “colder” with a different word or reword the sentence to show that she feels pain for the narrator, but is growing numb to it!

My dearest child, the wolves are blessed
Held in the arms of their crystal goddess

i love the poetry / song that appears throughout! it feels just like a nursery rhyme parents would use to soothe their children, which makes sense given that this whole piece feels like a fairytale / bedtime story with a warning.

My hands are only growing warmer.
i suggest intensifying this or making the previous scene less intense—before, the floor burned like coals, but now the narrator's temperature seems to be rising even more, which doesn't quite make sense? just a thought

I am of the sun.
this is beautifully dramatic!

The thorns behind me are fire. I can’t rely on them for protection anymore.
and this is also perfect—the idea that the narrator has had to rely on others (their parents, the thorns) for protection, but now simply has to rely on themself! the piece also builds up to this scene very well

…my motions are slow, like I’m trying to move in water.
again, this metaphor is perfectly apt

They weep for fear and fire, for daylight and hurt.
They weep that I am.
i love this ending—suggesting that the narrator has not made piece with the wolves and whatever fragment of the sun lives within them, but merely placated it—it's just open enough to leave you interested, but it does close the piece, which is quite a fine line.

overall, i really enjoyed this! the water / fire metaphors and language was really interesting, and i loved how magic and spiritual elements showed up through the piece. it feels like a dreamy, horror fairytale, which i think was what you were going for? i had so much fun reading this, thank you for letting me critique <3
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Arietina Arietina loading

Wolf_Link21 wrote:

This would go in https://scratch.mit.edu/discuss/7/ help with scripts instead but I have a project like this for you it was originally a 3d thing but I edited it for you https://scratch.mit.edu/projects/992278627/
YOU
ARE
A
GENIUS


So you draw the visibles parts, not the not visibles! Thank you so much, I think I'll follow you
1lMaM 1lMaM loading
coco's critique

I love this story - the friendship- or is it a bit more? between Erina and Lyra, the utter pain of loss, the perfect build-up to Noyazalensky's death… amazing job here! I especially loved the first sentence and “in the dark and solitary hours of the night, tears flow through me freely”, and your use of show don't tell was amazing!

There are some specific things I found in the first read-through that you can ‘fix’ - take these as personal opinion:
- “Lyra’s reflexes are far above than anything I could ever replicate, with razor-sharp moves and a sharp eye.” A bit too much ‘sharp’ here, maybe ‘a keen eye’? But I love the ‘razor-sharp moves’.
- “Selena rarely ever talks to us- or talks to anyone, in that matter.” ‘Or talks to anyone’ disrupts the flow a bit, you've already implied she doesn't talk to anyone.
- “We walk as if we’re heading to a normal occasion, and not as if we were going to meet with a person whose words’ could uproot our life and cause havoc.” Why is there an apostrophe at ‘whose words’'? You don't need it. And why could her words ‘cause havoc’? As you've demonstrated, it's Selena's actions that are dangerous. (Also, you change between Selena and Serena throughout - who is it?)
- “Our leader, the one person who could get us all to follow a plan however malicious his words were-” Put a comma here - ‘plan, however’. Otherwise, the sentence is a bit… lengthy, without a break.

Another thing I noticed was that you jumped from past to present - specifically you used past tense in the first couple of paragraphs and “He was dead.”

Overall, this is a wonderful story and a delight to read! I love your language and how you show emotion. Thanks!
Thank you's

First of all, I want to say thank you to the tyrants of swc for being such great hosts.
I also want to say thank you to EVERYONE in my cabin: script, although i may not send u a personal thank u note, i still want to thank u for being amazing cabin members and making my first session an amazing session, you all hold a place in my heart.

Also, don't take it personally if my note is trashy as hell. I'm really not good at this stuff and sometimes i just dont know how to express my appreciation, so just know that i love u all!!!!! ;D

Alia - You've been a great leader this session and its been quite a pleasure to meet you. Although we dont talk much, I really wanted to show you some appreciation for leading script. This swc session was my first ever I'm ever so glad I got sorted into script. Thank you!

Pepper - Where do I even start! You've been a great, and i mean great co leader this session. At first I was unsure about swc, it being my first session and first ever camp ive done on scratch, but, you welcomed me and soon enough I felt like I really fit in. Apart from co leading my cabin, you have also been a great person to talk to and have a little joke with. You're an amazing person and I truly hope I will be able to see you in the coming swc sessions. Thank you for everything!

Snowy - You are an amazing co leader, and an AMAZING writer. Along with alia and pepper, you have been great (co) leaders of script and I really enjoyed my time hanging out with everyone in the theatron. Also, when I critiqued your work, I was flabbergasted at the quality of your writing, it was truly amazing. Thank you!

Tilly - Wow! How time has flew. It feels like only yesterday when we were all introducing ourselves in the theatron. You've been an amazing cabin mate, friend, sibling and fellow swc'er. You're a very kind and considerate person and a truly amazing person. I've LOVED my first session hanging out with u and the other fellow actors of the script theatron. I hope you continue to thrive and I hope I see you around! Thanks sooo much for making my first swc session the best!

April - Although we really only started hanging out nearer to the end of the session, you've been such a GREAT person to talk to and be with. You've been the best cabin mate and friend and I hope we get to see each other around. I honestly don't know what else to say, so just, keep being the best! Thank you!!!!

Toko - You've been a great fellow camper and it's been a pleasure to meet you. You're funny, kind and just generally a nice person. Keep being you! I hope we see each other around. Idak what to say anymore so umm, THANK YOU!!! DDDDDD

Kit - It's been such a great time meeting you, honest! My fave memory with u is that time when I wrote a weekly with u as a volunteer. I rlly enjoyed writing u and I love the cape!!!! XXXDDD!!! I hope I see you aound. Thank you soo much for bieng a great friend and fellow scripter. Thanks so much for everything!

Luna - Oh my! Where to start, where to start. First of all, I have to say, I loveloveLOVEEE the frying pan! (yeh, i was dyyying to say that) You're sooo funny and a great person to talk to and just be around, keep being the great person you are! I hope I see you around and Thank you!!!!!!!

Bella - Bella, bella bella bella. You are SUCH a funny person and you're so welcoming and you're just, AMAZING. From the ghosts, to the frying pan, to the talking arson cat, to the mangoes. Everyhting about you is just, the best. I trully hope we meet again. THaNk YoU!!

Mousey - Ik you were probably not expecting this but I just wanted to tell you what an amazing person you are. My fave memory with you was that time on the first cabin war where you kept on trying to war us. You've been an amazing sibling, THANK U!!!

Blau - yoooooo, wspppp, hows it goin! Even tho we basically only started talking near the end of the session, I just wanted to show some appreciation to u for being such a great person to talk to. Dont forget to pour some more juice into that freeze-dried brain of yours! *wink wink* Thanks so much for everything!

A final thank you to all!

Vicky out!
Arietina Arietina loading

cosmosaura wrote:

I'll move this over to the Help with Scripts section for you - that's a better fit for this kind of topic
uh…I do it before, it's in all the disscusses. Anyway thx
Catzcute4 Catzcute4 loading

Stegie1234 wrote:

I agree. It’s a useful part of the editor, there’s no reason not to implement it, and not everyone has access to a computer.
yeah, and accessibility, this is one of those times where it probably won’ cause mild outlash
critiquitaire:
critique for @1lMaM

hey! this seems like a really interesting piece, and i can't wait to read it <3

She's… gone. Found a new friend without telling me. I suppose that's okay after only knowing me a few days.
A steaming sandwich is brought onto the table, complete with a skewer to hold it together. Its salty smell wafts around me as I take a bite. Heavenly. Julia's missing out- Julia. She's fine without me. Unless-

I got really confused when i read this part haha, because in the other descriptions of nick, he acts maliciously and doesn't have good intent; in fact, he steals people's powers. ultimately, he's using julia to get his own goal. however, over here, you've described it in a way which portrays that nick is a good character, and he sees julia as a friend, who he evidently misses? this doesn't seem like the nick that you've described at all, so perhaps convey him in the way that you have in the rest of the story; greedy and villanous. it doesn't make sense that nick talks about julia quite fondly, and then when he sees her next, he tries to kill her and her friend, because this part makes the readers feel sympathetic to nick and think that he's in fact, kind and lonely. ( at least, that was the impression i got, and i was very confused haha )

The flowers remind me of friendship. Not friendship that shatters the moment it’s poked, but a steel pole that never breaks

i just put this here because i absolutely love this, haha <3 it's symbolizing the flowers and giving it a true meaning ^^

A tree next to the road screams in pain. I hold one close by and ask it what’s happening. “They’re okay. Four people are getting out. One has two bracelets. The yellow one’s flickering. Two have almost-white hair, and one has bushy eyebrows and a thick red beard. Foul man, that last one.”

this part doesn't really make sense as i don't see how a tree experiencing pain is related to four people getting out of the cave, haha ^^ perhaps find a way to make it connected..

also, in the end, while talking about the bracelets- the sentences are quite short and abdrupt. maybe you could try to elongate them and join them to have that continuous flow!

other than that, this piece was quite good! i loved how you described everything vividly and put things cleary. i apologise in advance if there's something that i critiqued that was meant to be that way, and i didn't quite catch on! good job, haha!

Paddle2See Paddle2See loading
A great way to get followers is to share projects and studios and advertise them on Show and Tell. That way, you are likely to find people that share your interests
Paddle2See Paddle2See loading
It's really nice that you want to help out with a guide! However, we have a number of them in the forums already and we don't have a good way to showcase any more. If you want to make a guide in a Scratch project, that would be fine. You could advertise it in the “Show and Tell” section too.

There are lots of other ways to help out in the forums too. Helpful Scratchers are always welcome in the “Questions About Scratch”, “Help With Scripts”, “Requests” and other sections. Just look around and ask questions
XCartooonX XCartooonX loading
Read that message again:

maletatonte wrote:

The Scratch Team has removed this project because it contains content that was copied without credit. It's fine to remix someone else's sprites, scripts, or images as long as you provide credit to everyone whose work you used in the project notes and make a meaningful change to it. If you want to re-share your project, make sure you provide credit and perhaps describe what you changed in the project notes.
Scratch doesn't allow remixes that are exact copies of others.
han614698 han614698 loading
When remixing a project, you must give credit to the original creators.

Scratch does have built-in credit which is considered enough but not recommended. There are ways to remove this credit, but it's not allowed.
maletatonte maletatonte loading
Hi guys When you remix something whit out puting credits the scratch team takes your proyect and it leaves a message like this




The Scratch Team has removed this project because it contains content that was copied without credit. It's fine to remix someone else's sprites, scripts, or images as long as you provide credit to everyone whose work you used in the project notes and make a meaningful change to it. If you want to re-share your project, make sure you provide credit and perhaps describe what you changed in the project notes.





so can someone tell me why does this
han614698 han614698 loading

maletatonte wrote:

And you can take a look at this for a moment:



https://wordpress.com/post/hacer124567.wordpress.com/16


Do you like mario bros you have all games and videos or anything in anytime

Please check this
Thanks
Unfortunately the forums isn't the right place for this. You can see a list of forums here, but if it doesn't fit those please don't post it.

Also notice that you should make a new topic for every question, not derail someone elses.

Shadow_The_Hedgehogs wrote:

fire_alchemist wrote:

Shadow_The_Hedgehogs wrote:

Does anyone know where on the internet I can watch Sonic Prime season 3 without watching on Netflix and without signing up for anything? Ik season 1-2 and ep 1-2 of s3 are on youtube, but where else can they be found? (i also know u can watch it on Dailymotion, but it's blocked for me)
bro, let me tell you, what you are looking for is piracy, which is ilegal, and not the good kind of piracy thats in a gray legal area, i mean actual bad 100% piracy, no gray area, no literal stealing… so just so you know, good luck mate
-_- im never gonna end up watching season 3
You can try to look for reaction videos on YouTube of people reacting to it, but that's just about it in the legal suggestions. Lol, Imma have to watch reaction videos to watch the Knuckles show.
kurisotofa kurisotofa loading
Anyways my team is creating an AI that can help you program in scratch, and we already introduced it, for you to test, it works very good!
write to snakygames on dc and u get invite link to a community with over 200 members.
Cookiebuns Cookiebuns loading
is there an extension that makes the background fully transparent? i'm working on a new project in turbowarp to make a sort of “desktop assistant”
maletatonte maletatonte loading
And you can take a look at this for a moment:



https://wordpress.com/post/hacer124567.wordpress.com/16


Do you like mario bros you have all games and videos or anything in anytime

Please check this
Thanks
XCartooonX XCartooonX loading

MythosLore wrote:

here might be a reason why they had to do that.
Okay, that is pretty understandable. I guess they did have to figure out a middle ground somehow between this and closing the forums down on AFD.
MythosLore MythosLore loading
here might be a reason why they had to do that.
maletatonte maletatonte loading

han614698 wrote:

FPEKC wrote:

Try restarting your computer.
That will do absolutely nothing, unless your computer happens to be Scratch's main server (and it would still probably do nothing ).

maletatonte wrote:

I really can put anything on hire so i´m new and i don’t now how this works so ¿can someone help me thanks?
Typically you should find a topic you want to help with and type a relevant response to it.

Read more here.




Okay thanks so much
han614698 han614698 loading

XCartooonX wrote:

And no, this isn't a moderation issue specifically.
And how do you know that?
han614698 han614698 loading

FPEKC wrote:

Try restarting your computer.
That will do absolutely nothing, unless your computer happens to be Scratch's main server (and it would still probably do nothing ).

maletatonte wrote:

I really can put anything on hire so i´m new and i don’t now how this works so ¿can someone help me thanks?
Typically you should find a topic you want to help with and type a relevant response to it.

Read more here.
maletatonte maletatonte loading

MelloKing1234 wrote:

So a lot of people share a lot of projects witch is why your projects may glitch out making it stop loading cuz there so many projects




THANKS
XCartooonX XCartooonX loading
Seriously guys? There definitely could've been ways to circumvent the issues of AFD on the forums by doing other tricks that the ST's already done, like making a seperate forum for all AFD-related stuff. And yet they decided to cut it short. And no, this isn't a moderation issue specifically. I just really wanna know why they did this. And even then, there are some issues about not doing AFD this year, as an example, it's always been a tradition about having the AFD post made on the forums, so unless they do something cool this year, that's only gonna encourage more people to post AFD-related posts on the forums when they can't. I could go on and on, but this is honestly kind of lame.
If you mean an autoclicker in a clicker game, normal clicks and autoclicks can be programmed like this:

when green flag clicked
set [points] to [0]
set [click power] to [1]
set [autoclick power] to [0]
forever
change [points] by (autoclick power)
wait (1) secs
end

when this sprite clicked
change [points] by (click power)

you can then add other sprites that can upgrade the click power and autoclick power.
I hope this helps
So a lot of people share a lot of projects witch is why your projects may glitch out making it stop loading cuz there so many projects
when green flag clicked
show
switch costume to [ yahoo]
say [its a me a mario] for (2) secs
play sound [ yahoo]
say [bye bye] for (2) secs
hide
I think it might be because having lots of clones puts a lot of strain on your graphics chip.
han614698 han614698 loading

Maximouse wrote:

Probably this one.
Wouldn't you think that there would be a post introducing the forums of some type before someone actually posting a bug on the forums?
k0d3rrr k0d3rrr loading

PizzaReiv wrote:

cosmo250 wrote:

PizzaReiv wrote:

I was asking why many hate projects with little to no context remain on the site while projects with valid opinions and agreeable points get taken down and the creator gets discouraged from having a certain view on politics.
The hate projects don't get removed because:

1. People don't choose to report it because with zero context, what's the actual point?

2. People are more likely to report a hate project they can actually understand rather than one with little information.

3. Some people just leave things alone.

It's okay for the creator to feel discouraged about their view of something, but it's just a coding website. What's the point of stating a more mature opinion ON A WEBSITE FOR YOUNGER AUDIENCES. You can do that on a website where you'll get more help from people your age. The Scratch Team is just trying to make younger kids be less exposed to more mature topics such as what you started:

PizzaReiv wrote:

The creator get's an essay on sexual orientation or something.

Sexual orientation is a more maturer topic. If the creator was making a project about a mature topics, it would most likely be taken down, not because the Scratch Team is trying to discourage anyone, they are just trying to protect younger audiences.

Now the ones with less context only stay up because less context means that it is less likely to feature more mature topics. Maybe just add a trigger warning to opinions that contain mature topics like sexual orientation, or a loss of a loved one.
Like I said, this stuff gets promoted every June.
June is Pride Month, which is a month-long celebration of orientations and gender identities.