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Outline (plot-based method)

  • Elizabeth, an 18-year-old stable girl working for a rich couple, learns from the couple that the heiress to the kingdom has gone missing from eavesdropping on their conversation.
  • A young man finds Eliza while she was going to the market one day, saying how similar she looked to the heiress. He said he was the king's general, and that he had an idea. Eliza, before even realizing, was tricked into coming with him to the palace.
  • She was given very little information and was tricked into pretending to be the new heiress.
  • She realized what was going on, finally after eavesdropping on the general's conversation with the king. She turned angry and began planning.
  • Eliza planned to run away during the night. She hadn't wanted to play the heiress and hated how easily she could be manipulated into such a position. She left at midnight but was soon discovered by guards.
  • She was planning to make her journey through the roads, away from the palace, but with guards after her she had to flee into the forest to try to lose them. Only, there were wolves around, so she would have to make her way through carefully.
  • After an encounter with a large gray wolf, who didn't attack her or even come close, she finally left the forest and returned to the streets again, where she bought a cloak to disguise herself. She knew how similar she looked to the heiress, despite the fact that she was older.
  • Her new plan was to find the heiress and get her back on the throne so that she wouldn't have to deal with the drama. She learned after eating at an inn with a group of gossipers that the heiress wasn't kidnapped, but actually fled to a neighboring kingdom.
  • Eliza, about to start making her way to that kingdom, encountered three thieves, who said she looked suspiciously similar to the heiress. Telling them she got that a lot, she began to make her way to the horses, hoping to steal a horse. They got her into telling them where she was going and offered to come along. Although she didn't trust them, she agreed because she knew there would be criminals on the roads to the kingdom.
  • In fact, they did come across a few criminals, who knocked her out, so the group of thieves she was with had to make camp and wait while she gained consciousness again. This is where the plot will switch to a different POV, to the quieter of the thieves who has a ✧˖°. crush ✧˖°. on Eliza.
  • When Eliza gains consciousness again, they begin to make their journey again, but one of the thieves calls her “princess” which unsettles her because, as she'd already explained to them, she was just a stable girl. She still couldn't help thinking about why she looks so similar to the heiress.
  • Eliza and her group continue in silence. They are encountered by a patrol of palace guards, where Eliza has to hide in the woods while the guards talk. Again, she overhears everything. Apparently, the thieves are working against her and with the guards who have kidnapped the real heiress. The gossipers were wrong. It was the guards doing, and the thieves were only leading Eliza away from the true princess. That was the moment where she decided she would run away, hoping to get away from the traitorous thieves.
  • Eliza takes her horse and runs while the thieves were still talking with the guards. During their conversation, the guards disclosed the princess's/heiress's location. Eliza went to a new diner where she asked how to get there. The people were kind there, and they told her exactly which direction to go.
  • Thankfully, this time they didn't lie. Eliza went on the road with no interruptions, and finally found the heiress, waiting in a cell. That was when the group of thieves had caught up to Eliza. Right as she was about to free the heiress, they shoved her in the cell as well.
  • Eliza hated her old travelling companions. The one who had a ✧˖°. crush ✧˖°. on her felt terrible. He was planning to release her and only her as long as she promised to never come back or reveal the heiress's location.
  • Eliza promised, but of course, she didn't keep it, as she snuck back in an hour later and pick locked the cell. She escaped with the heiress without the thieves noticing.
  • The two had to go very quickly, or they might've been intercepted and taken captive again. On the way, the heiress tells her that she's not actually the heiress and that Eliza's her sister, who deserves the real throne. Eliza doesn't believe her, but after explaining, Eliza finally understood, but asked why the heiress would give up the throne. The heiress explained that she never really wanted the throne.
  • Eliza didn't want the throne either, but she decided that she would take it for the kingdom. She would be crowned a few months later.
  • While she was on the throne, the thief who had a ✧˖°. crush ✧˖°. on her came to visit. And apologize. He offered to help her run away, because heroes never got happy endings. She was a hero, but she could stop being one. Even though it was tempting, she refused.
  • Eventually, she gave the throne to the next in line, her cousin, who happily accepted it. She lived the rest of her life happy. THE END

(912 words help)
yumetopia yumetopia loading

yumetopia wrote:

snip
not sure if this was a mistake or intentional but the entirety of my part wasnt' included? i double checked with alba and it was on time-
830068064 830068064 loading
Why are Hazbin Hotel fans getting banned. We (most of us) have done nothing wrong! We just make projects, studios or chats about the fandom, and then we get that banned or we get banned. With all due respect, this is discrimination and its just because we like a fandom. For example FNAF (Five Nights At Freddy's) got banned just because of “gruesome lore” and thats fine but what did the fans do? They just made projects about it and then they were gone. Please take this in notice and give us a explanation.

- 830068064 and the Hazbin Hotel Fandom.

Xx_Hermione_xX wrote:

hey guys! our mlts got buried in the comment section of the cabin haha, so i'm going to create a studio with them and instructions <3 hope you guys don't mind
that sounds great!

kanomaster wrote:

BlauHourglass wrote:

Finished with @cbmk-miki's order! Proof for ease of Ash-ess(Ash Access).
I honestly think I'm one of the most law-biding workers here- And don't take offence to this; I'm being humorous.
Can you work on my order as well? (not trying to be rude to anyone, I'd just like this to be completed ASAP) Thanks!!
I've already taken the other role of your order. and I ask for you to refrain from talking in this forum since your order has been accepted. it helps with clutter as this is already a talkative shop.

pasta_enjoyer7 wrote:

I mean, if they're so rare, when would anybody actually see these? Also, I've played a few projects that take a while to load, but I've never seen the message. To add on to this suggestion, maybe some sort of graphic? If it's just text, it would be slightly pointless and hard to see.
I seen them sometimes though, they are pretty silly in my opinion! Making them more common would be nice as well!
n-clue n-clue loading

Eason_9 wrote:

Eason_9 wrote:

(#269)
Order Type: Bug Fixing
Order Details: https://scratch.mit.edu/projects/988741007/

In the project, the player can split into small blobs but the player will become smaller, just like agar.io. The problem with the game is that when the player itself collides with the enemy (not counting the blobs), the code wouldn't detect it and it will only do so if the player is not colliding with the enemy. Note that the blobs are like bullets and can kill enemies but they will disappear by doing so. The “ETBs” list is meant to collect the “my etb” variable from the clone which detects if the clone itself is colliding with the enemy. It should have more values but only have 1 for some reason.

Time Zone: UTC +8 (Malaysia Time)
Other: Take your time completing this order, it might take a long time to fix the bugs.
bring up my order (bumo)
ill try this when i have time, probably tommorow as im a bit busy with school right now

randomguy3513 wrote:

It isn't exactly rejected but this is kind of like skipping the new scratcher status suggestion, which is rejected and has a lot of reasons why this should be rejected as well. snip
8.2 Add a rank above Scratcher or allow users to skip the New Scratcher status
There are three ranks: New Scratcher, Scratcher, and Scratch Team. The only reason the New Scratcher rank exists is to prevent spam, and since it only takes a few weeks to become a Scratcher, bullying and separation are rather minimal. Similarly, the Scratch Team rank exists so users know who is on the Scratch Team; generally, Scratch Team members do not brag about the Scratch Team rank. In contrast, there may be division in the community between Scratchers and those with a higher rank, which could also lead to bragging and bullying. This also includes a “verified Scratcher” status where well-known Scratchers get a special symbol next to their name.
especially that part
ArgyleE1 ArgyleE1 loading

Optimusfreakingprime wrote:

ArgyleE1 wrote:

Optimusfreakingprime wrote:

So cast: Optimus prime, bumblebee, ironhide, ratchet, jazz, arcee. (idk who else)
Also where should the setting be? Cybertron or earth?
So, no Decepticons?

maybe……. i want to know what you think. should this be the past or the present?
I’ve always wanted to make a transformers story on Cybertron. Though, drawing backgrounds for Cybertron could be more challenging then drawing backgrounds for Earth
It isn't exactly rejected but this is kind of like skipping the new scratcher status suggestion, which is rejected and has a lot of reasons why this should be rejected as well.
8.2 Add a rank above Scratcher or allow users to skip the New Scratcher status
There are three ranks: New Scratcher, Scratcher, and Scratch Team. The only reason the New Scratcher rank exists is to prevent spam, and since it only takes a few weeks to become a Scratcher, bullying and separation are rather minimal. Similarly, the Scratch Team rank exists so users know who is on the Scratch Team; generally, Scratch Team members do not brag about the Scratch Team rank. In contrast, there may be division in the community between Scratchers and those with a higher rank, which could also lead to bragging and bullying. This also includes a “verified Scratcher” status where well-known Scratchers get a special symbol next to their name.
ArgyleE1 ArgyleE1 loading

Optimusfreakingprime wrote:



Also i think i might need a new PFP.
Yea, you’ve had that one for a long time
-1circle- -1circle- loading

The quest for the avocado by -1circle-

The ferns swished around the capybara, he padded around the dry ground for a while until
He spotted a tree, an avocado tree, hanging at the tip of the tree, was a delicious, juicy avocado. The capybara squealed in delight and tried jumping to reach the avocado. He missed so he tried again, and failed. So the capybara decided to try and climb the tree, he scrambled up the tree but slid down and landed back on the ground with a thump.
He growled, this tree was being very rude for not letting him have his avocado. Then suddenly he heard a shrill buzz behind him. He turned around to see a human, wearing a bright yellow thing on his head, holding a machine. The machine whirred and vibrated as the humans hands vibrated. The human creeped toward the avocado tree and jammed the machine through it.
The capybara backed away and heard a snap. Then the tree crashed to the ground and the machine stopped. The human put it down and made a loud noise, most likely calling for its pack. A large machine rolled up to the tree and the human grabbed the tree and hauled it into the giant basket. Which looked like it was supposed to hold it. The capybara barked, mad at his stolen avocado and climbed into the basket.
The tree was very interesting up close, but the capybara ignored it, searching for his precious avocado. He found nothing during his search and the thing had started moving. The wind breezed past his ears as he spotted his precious avocado behind him, left in the ferns. He gave a whine and looked for a way to get out. The basket was moving too fast for him to jump out without injuring himself.
He called for help, but he couldn’t even hear himself, so he lied down in the basket and mourned. He was left all alone without his precious avocado. He closed his eyes, resting his head on his paws, and quickly fell asleep.

The capybara woke up to the cold, where was this place? He sniffed the air, it had a foul, pungent smell. The basket was no longer moving so he hopped out and searched the area. It was an enclosed place, the floor a weirdly smooth texture, he kept on slipping on it as he scrambled to make sense of the area. A large noise came about and he noticed one of the walls of the cage lifting up and retreating from the weird ground. Another human stepped in, a different one this time, and clicked something in his hand. The basket beeped and the human climbed inside it.
The capybara dashed out of the opening in the wall and ended up outside. He was surrounded by a completely different environment, baskets dashed from a long strip of cleared grass to the other side and kept on going. The capybaras ears ringed every time one zinged by. More cages laid in front of him, each one looking the same as the other.
He gave a chirp and then felt something grab him. He squealed and squirmed as he turned around to see a human had picked him up. He tried scratching the human but his paws could not reach. He felt the human brushing him in a way that was strangely comforting. He relaxed and then something covered his eyes. He felt him self moving and was put inside another weird box. His eyes were uncovered and he was inside the basket once again.
He felt a rumble and it took off, it looked different from last time. There was no tree in the back, he whined, missing the avocado once again. Soon, the basket stopped, landing in front of another cage. He felt his own cage being picked up and he was taken inside. The inside was blindingly bright and he squinted. Many different animals were there that he had never seen before.
One of them yapped at him, he tried to copy the sound, sounding more like he had swallowed a bunch of swamp water. The human stared at him for a moment, then she turned back to the other human standing behind a weird piece of broken wall. The two human chattered back and forth with sounds he didn’t understand at all.
He suddenly started moving again, this time they had switched cages, this one had a large piece of wall jutting out of the side. Assortments of human things lined another piece of wall, they all scared him. His cage was plopped down on one of the surfaces and the cages door opened. He scrambled out and immediately slipped on the slick ground.
Another human stood there, wearing what may have been snow, how did the human get it to stick to herself like that? The other human immediately started poking and prodding him. He flinched at every touch and wished the human would stop. He felt some of his fur being smothered in a wet substance and then a sharp pain. He chirped in pain, but as soon as I it started it ended. He turned around to see that the human was holding a weird object filled with a red substance. He chirped again and the human walked away, opening a piece of wall and walked out. What was this sorcery?
He turned to the other human hoping for an answer. She smiled, and cooed random nonsense and pet him. He smiled in delight, relishing the attention.
After a moment, the human had come back. This time holding a long and thin object. It chattered to the other human and after they stopped communicating he was shoved back into the cage again and was taken upon a new place. Another basket! This one had a much larger inside, he was very happy to see it but mad that he could not actually run around. He was put down in the corner and the wall shut, leaving him in darkness.
Time seemed to stand still as it rumbled again, probably to take off to its next destination. Hours seemed to pass until it stopped once again. The wall opened up to reveal a different human from before. This one also picked up his cage, but this time with a steadiness that he appreciated. He saw outside the cage another human establishment. This one was not enclosed but there were some other enclosed cages up ahead.
He was taken into one of them and set down. His wall, once again, was removed and he was free! Or so he thought. A border stumped him where he thought he would be able to run. He shrank, how was he supposed to get back to his lovely avocado now? He sadly laid down on a soft surface and quickly dozed off. Weary from the day.

The capybara woke up to another chirp. His kind! He immediately hopped up to see another fellow capybara hovering over him. They both chirped in delight. But soon enough their fun ended as another human opened the secret wall. He came with another cage and shoved the other capybara in it, he squealed at the human, scared for his friend. He bit the human’s standing thing and he immediately fell over in pain, clutching his standing thing.
The other capybara scrambled over to the corner and barked at the human. His face lit up in fear as he ran out of the wall area, limping. The capybara turned to the other capybara and she showed gratitude. But a familiar scent wafted his nose and he saw the human again. This time carrying a strange object. He barked but before he could bite the human again, he shoved the strange object over his snout, disabling his ability to bite.
He squealed in fear, but was picked up once again and he taken to a basket. But this time free to roam around he quickly tried to run out again but the door shut and he heard a snap as his leg got caught in the magic wall. He panicked, pain pulsing through his leg, the human quickly ran after the capybara. Them both limping, but the capybara was faster, he quickly dashed inside another cage with the magic door still open and hid. The human shrugged from outside and drove off in the basket. He chirped in relief but did not have time to relish it, his leg still hurting like crazy he curled up into a ball and went to sleep quickly.

The capybara was roused from his sleep by many noises, the loud humans calling out very loudly, loud crashes sounded then a bang. He smelled smoke as a group of humans broke into the building. Many of them were holding cages of different animals. The capybara was cornered, he couldn’t flee. He attempted to bark but the object still covered his snout.
One of the humans grabbed him and immediately coaxed him. He relaxed then realized that this human might be evil and attempted to shove his claws into the humans upper standing thing. He flinched in pain and gave up trying to fight. His leg was wounded so he couldn’t do anything.
He felt another sharp pain in his other leg and felt sleep overcome him, he became exhausted and tried to keep his eyes open. Whatever the human did to him was making him fall asleep. He fought the tiredness but eventually succumbed to it and rested his head on the human.

He woke up, finding himself in another white room with a broken piece of wall on the side jutting out. He was sprawled out on it. His leg had been bound up by some weird thing that had the similar texture of leaves. He tried chewing it free of his leg and realized the snout cover was off. He chirped in delight and then resumed trying to pry it off. He failed, the leaf wrap was gripping on to his leg like a lizard to a branch.
He saddened once again, and he thought he was free again. Another human came in and picked him up. He was moved to another room with a dirt floor. He was set down and a round saucer of dry grass lay in front of him. He happily munched on it and lay there for a while, days seemed to pass with this same routine, eat, sleep, eat, sleep. Sometimes he would trot around, running a few laps so his leg wouldn’t grow stiff.
It still hurt until the day it didn’t hurt at all. Another human came in, they held a cage and plopped a piece of fruit inside. He chirped in delight and scrambled inside. The wall closed behind him and he realized what happened. Again? He asked himself, it was brought into another basket and this time it was filled with a sweet scent of…AVOCADO! He panicked trying to figure out where it was coming from. Then he noticed a tiny object producing the smell. He wilted with disappointment for his dear avocado which he so wished to eat. The basket rumbled once again and soon it stopped.
A opening was swung open and the wall of his cage was removed. He quickly sprinted out of the basket and cooed happily to see his home. Even better, he was right next to an avocado tree. Filled with lots of juicy fruits. He turned around to see that the basket was moving again, this time with him not in it. He watched sadly as it rolled away, ready to take on its next adventure. He turned back to the tree and thwacked it with his paw. He heard a thump on the ground beside him and turned his head to see… FINALLY! A juicy avocado lay in front of him. He ran over in delight and started munching on it. All of this work for one avocado, definitely worth it.

Authors note:
If you’ve finished reading this story and wondered if you were truly a capybara for a while, don’t worry! I can explain the events that happened from a humans point of view. So the capybara explanation of the baskets were actually cars. And the pieces of wall jutting out of the floor and walls were counters. The magical wall openings were… you guessed it! Doors. And the place he was at was the vet. When he’s taken to the place where he meets another capybara, he was actually taken to an illegal place where they would sell exotic pets, the snout cover was a muzzle which you probably guessed. And when he was captured once again by humans, they were animal control officers that had heard about the place and the group was rescuing the animals. The place after that was a second vet, where his leg was mended and he was released back into the wild once his leg had fully healed. And that’s it! I’m planning on adding a section where the different humans in the story tell it from their point of views. This story was an awful lot of fun and I finally know what it’s like to write a story about a capybara and his precious avocado!

Malicondi wrote:

i was bored and i found a dupe
wow, you're good at that! they should probably be merged, though.
So, to purpose studios and projects, where do I purpose them? This is just a short Question about featuring studios. Can you please help? Thanks

kanomaster wrote:

Username: kanomaster
Package: Art (Specifically backgrounds)
What colors: Doesn't really matter, but a mix would be nice
Amount of time: ASAP
Theme: Nice and friendly kind of thing, relaxing background with nice colors ig.
Where we notify you: On the Project Listed: https://scratch.mit.edu/projects/731019661/
Extra: I'm fairly good at coding, but pretty trash at art, so I'll need like 10 different backgrounds (some simple, other complex, and if you'd like then you can change existing art, (create new costumes for stuff). At some point I'd probably like a thumbnail too, but that's not as important.
Thanks!
-kanomaster
im able to aid in the completion of this order now. Any comments of me in thsi thread till this order is completed is strictly to answer questions.

If you want to talk casually with me go to my profile.
I'd love to help and make Scratch a better place! I will follow all the Community Guidelines and check that the projects that are proposed are someone's else work! Thank you for taking your time reading this.
Were having a Spring Night Show and your invited!

ask in the studio chat to join!

START DATE: March 27
END DATE:April 2

Were having a Summer Night Show in June (i guess)

Add your greatest projects in the studio!!!' only if you got a ticket

Winner announced in April 3

There is Top 3 Champions and your might be in!

3 days= Games
3 days= Animations
1 day= Tutorial
5 days= anything

Have Fun!!!
hey guys! our mlts got buried in the comment section of the cabin haha, so i'm going to create a studio with them and instructions <3 hope you guys don't mind

St_Pupcake wrote:

Read this! It’s urgent!

shark murdered my in my own city THREE TIMES today!

He also refused to give me all my stuff back, and I currently don’t know if he is murdering my dogs or not.

I am infuriated. He has literally broken the rules of his own server. He also said that he was under the orders of Odessa

I think they should both have a temporary ban, and this is distasteful.

Pls someone fix this

Edit:

I let him know that he was breaking the rules, and he ignored me

Also, if this means anything, this is practically bullying. He, a player with full netherite, repeatedly murdered a player that doesn’t even have full diamond.

Btw he killed me a fourth time in between posting and this edit
I would kill him because I love murder and give you your stuff back, but, i'm kinda shipwrecked rn on some random island while trying to build a base. Also no one is online when I hop on
LP372 LP372 loading

the_awsome_penguinja wrote:

found a dupe, please continue the discussion there to prevent clutter
There's another one, called ‘option for studio invite restriction’
not_english not_english loading
How do I report an account? i can only report the profile but not the account itself and idk why. like what if someone is maybe hacking many projects or something like that. i should be able to click a report button and sellect or type the reason and send

-lCosl- wrote:

depresso-boiyo wrote:

TheCommCraft wrote:

whoa, that looks great
Ehe- thanks
When are you going off mobile (sorry if I sound impatient)?
i only just got onto a computer. I'll review your application now.

edit: -lCosl- you're hired for banner and pfp art positions. (pfp = logo)

Platypus_WKeyboard wrote:

Questions That Needs Answers! If You Could Date A Marvel Character, Who Would It Be And Why? (Keep this friendly people)
Gwenpool

kooqle wrote:

when green flag clicked
forever
point in direction (mouse v)
end
when green flag clicked
forever
if <mouse down?> then
go to [mouse v]
end
end


Thanks, but it's not that simple 'cause it uses a specific movement engine… please look at the movement in the player sprite
timV123 timV123 loading
it is a good game you should try
daboydodo daboydodo loading

Kittygirl4ever wrote:

  • Main idea:
    Main character must go through 3 realms (Mammoth Grove, past :: Burning Badlands, present :: Deepsea Dominion, future) to reach the fourth realm, Obscuria. This is where their (evil?) twin sister is Mirelle, and they must convert her to good and destory a stone tablet that the evil King Argon has made.
  • Details:
    Meet a crazy man in a cave that gives them a strange poem of vauge clues the twin sister is alive
  • Art needed:
    King Argon
    Main character (customizable?)
    Mirelle
    Map
    Crazy Man


i need this
daboydodo daboydodo loading

Platypus_WKeyboard wrote:

Questions That Needs Answers! If You Could Date A Marvel Character, Who Would It Be And Why? (Keep this friendly people)
AHEM….. black widow Mary Jane Pepper Silk and Gamora beacuse they so hot and most of them can keep me from killing myslef
found a dupe, please continue the discussion there to prevent clutter
beanyboy512 beanyboy512 loading

Za-Chary wrote:

LP372 wrote:

if ST does not let the user return, another user could appeal for an unbanned scratcher to be the host
For more details: I wouldn't say this is an “appeal,” more so just a request. If the studio host of a popular studio community seems to be banned (or just inactive in general), you can use Contact Us to ask the Scratch Team to change the host of the studio. I think they might ask for evidence of a few managers of the studio approving the choice of the new host, since this is a major change.
oh dang we couldve saved the fourm signature wstudios that way

just-a-hriday wrote:

gomongemu wrote:

(#271)
May I please make multiple orders for music if it is allowed?
Of course. You can place as many orders as you like.

But please be aware that we only have one active music employee at the moment, and he's already occupied with a rather large order.
It's going well, but it's harder to focus on multiple projects, plus I have my own things going on. I suggest you wait.

NRG_47 wrote:

the_awsome_penguinja wrote:

what would bass be?
Like the bass effect in music, It of course adds a bass.
More value=More Level of Bass.
so would it be for sound?
daboydodo daboydodo loading

-MANDOFANCOMICS- wrote:

I've decided to change up my art style a bit. I'm getting a bit tired of the sprites staring into your soul. I'm not getting ride of the sprites, but I'm gonna use hand drawn vector stuff a lot more. Its easy to tweak, and its pretty stylized. Its not gonna be in every panel, or replace the sprites, so don't worry. wiccan was a good representation of it, because of how little the characters stare into your soul. here's some examples of what I'm saying.


nice my soul is protected
Psinok78 Psinok78 loading
unrelated to the last post but im racing with my friend to beat different descent (i have 41 rn). tbh its pretty easy for a hard demon, considering a lot of the timings are just buffering or are generally pretty easy timings

leafylegend wrote:

i'm probably gonna leave the fandom and this topic
It's going to be sad seeing you go, have a nice day though!
DatCoder999 DatCoder999 loading
I keep on getting invites to a studio I've never heard of and it's really annoying, and many other people also experience this, so can you guys add this.
baovuitinh baovuitinh loading
i have a simulator game
NRG_47 NRG_47 loading

the_awsome_penguinja wrote:

what would bass be?
Like the bass effect in music, It of course adds a bass.
More value=More Level of Bass.
MineTurte MineTurte loading
forever
set [ newx] to (x position)
set [newy] to (y position)
glide (0.1) secs to x: (newx) y: (newy)
end
Just replace the part I kept of your code with what's above!

Hope this helped a bit. Also it's just what @Cool_Dude2022 said but I just actually remade the code for you so you can visualize what he's saying.
-Squiggle -Squiggle loading

KaleidoArts wrote:

Rules are going to be basically the same from last year, right?
probably something along the same lines yeap.

Also, what still needs to be completed?
the second paragraph about what autism is (Ilex)
ways to take part in autism month (Soki, myself, maybe Nora, anyone who wants to contribute)
rules and guidelines (myself, you/Kaleido, Ballerina)
adding projects (you/Kaleido, Ballerina, or whoever is up for writing it)
conclusion (possibly Paladin but otherwise nobody)

thumbnail/s (Nora, myself, someone else said they might make one too (maybe you? I can't remember lol) + anyone who wants to)
matching pfps (I can't remember who but it'll say in one of the posts here)

we also might want to invite a couple random people to give feedback on what they think of the description before we propose it/start inviting curators
Psinok78 Psinok78 loading
Yeah, the number filter has been around for a while, and they can't exactly remove it for… obvious reasons. So it might be annoying (especially if youre trying to, say, share a save code in a projects comments) but there's nothing much that they can do abt it

me_is_big_brain wrote:

im trying to make a fighting game engine, but i'm facing an issue with the hitboxes

normally, hitting an opponent will immediately apply any effects the attack may have, which works fine. however, if the opponent is laying down, attacks that shouldn't reach them will wait until they get up, and THEN they'll be attacked, despite the hitbox being long gone.

i have zero idea why this is happening! i've attempted a few fixes, but none of them worked, so i'm resorting to the forums of shame. if you can help, please do!



to replicate:
attack the opponent with the first ability to get them laying down. then, use the third ability before they can get up.




https://scratch.mit.edu/projects/988927025/

My idea would be to add a check, this would check if the opponent is “laying down” and then either hit/miss the attack.

when I receive [Opponent Lay Down v]
set [Opponent Status? v] to [Laying Down]

when I receive [Opponent Get Up v]
set [Opponent Status? v] to [Standing]

Then, you can use something like this in the attack script:

forever
wait until <key [space v] pressed?> // Just a random boolean to signal when the player attacks. Completely arbitrary.
wait until <not <key [space v] pressed?>>
if <(Opponent Status?) = [Laying Down]> then
Attack animation
Send out a projectile
Miss the opponent
else
Attack animation
Send out a projectile
Hit the opponent
end
end
St_Pupcake St_Pupcake loading

DuWeido wrote:

St_Pupcake wrote:

DuWeido wrote:

Thanks to everyone that has said they will stand by my side. You dont know how much it means to me. But before this war starts I want some clear rules of war from admins, because I don't want anyone on my side getting banned because we didn't know the rules. And also I ask that anyone on the other side of the war does NOT damage any L'mantisbozoburg(h) property, especially Mantisburgh city. If you are on odyssey's side I don't plan on killing you unless really necessary. I wish there was a peaceful way to end things, but I'm afraid the only way is to let my nation be annexed to odyssey, which I will never let happen.
Yes don’t grief Mantisburgh or hurt my wolves or anything of that sort.

Also, I’ve thought of a peace deal (fyi no one else affiliated with L’Mantisbozoburgh has even heard of this, so Nova and Du pls approve or disapprove of this oof.)

Since hre had half of Bozoburg (abbreviated) and was destroyed, I’d say that that half of it defaulted to DuWeido. This means that L’Mantarcticalbozoburg is half. Independent, half owned by Hyrule. Since L’Mantarcticalbozoburg holds a third of the total population of l’mantisbozoburgh, Hyrule owns a third of half of L’Mantisbozoburgh as a whole. Willing to negotiate (at least, I am. Can’t speak for Nova or DuWeido).

Btw, this isn’t official yet. Just a proposal.
Well technically I also owned a third of L'mantarcticalbozoburg since I was the owner of it, so I think HRE should decide who they give there share to. If he picks me, I'm willing to settle with me owning 2/3 of L'mantarcticalbozoburg and odyssey owning 1/3
actually, since shy and skadoodly joined, the amount of the union owned by hyrule would be 1/15 of Mantisburgh, since he owns a third of L'Mantacrticalbozoburg, which is 1/5 of L'Mantisbozoburgh
MineTurte MineTurte loading

hengdelikesi wrote:

so, basicly i need pokemon leaf green and super mario advanced for gba.




prize: anything reasonable





Do you need help with a specific script or is this a request? If so, this is the wrong topic to post this on and next time please post it on a more reasonable topic such as Requests. ST should move it over for you though!

Hope I helped?
Psinok78 Psinok78 loading
bruh the version of freedom dive in the library is cut in half. and here i was thinking freedom08 no longer used a nong lol
LUKiCREATE LUKiCREATE loading
If you want, you can also do this for even less blocks:

when green flag clicked
forever
change x by ((<<key [right arrow v] pressed?> or <key [d v] pressed?>> - <<key [left arrow v] pressed?> or <key [a v] pressed?>>) * (5))
change y by ((<<key [up arrow v] pressed?> or <key [w v] pressed?>> - <<key [down arrow v] pressed?> or <key [s v] pressed?>>) * (5))
end

(yes, if you didn't know, you can put booleans in number inputs)

Skadoodly wrote:

DuWeido wrote:

St_Pupcake wrote:

DuWeido wrote:

Thanks to everyone that has said they will stand by my side. You dont know how much it means to me. But before this war starts I want some clear rules of war from admins, because I don't want anyone on my side getting banned because we didn't know the rules. And also I ask that anyone on the other side of the war does NOT damage any L'mantisbozoburg(h) property, especially Mantisburgh city. If you are on odyssey's side I don't plan on killing you unless really necessary. I wish there was a peaceful way to end things, but I'm afraid the only way is to let my nation be annexed to odyssey, which I will never let happen.
Yes don’t grief Mantisburgh or hurt my wolves or anything of that sort.

Also, I’ve thought of a peace deal (fyi no one else affiliated with L’Mantisbozoburgh has even heard of this, so Nova and Du pls approve or disapprove of this oof.)

Since hre had half of Bozoburg (abbreviated) and was destroyed, I’d say that that half of it defaulted to DuWeido. This means that L’Mantarcticalbozoburg is half. Independent, half owned by Hyrule. Since L’Mantarcticalbozoburg holds a third of the total population of l’mantisbozoburgh, Hyrule owns a third of half of L’Mantisbozoburgh as a whole. Willing to negotiate (at least, I am. Can’t speak for Nova or DuWeido).

Btw, this isn’t official yet. Just a proposal.
Well technically I also owned a third of L'mantarcticalbozoburg since I was the owner of it, so I think HRE should decide who they give there share to. If he picks me, I'm willing to settle with me owning 2/3 of L'mantarcticalbozoburg and odyssey owning 1/3
orrrrrr we rip and tear through the armies of hyrule and leave nothing to remain
(better option)

the problem is I never bothered to gear up since all I did was build, so I'm in iron
MineTurte MineTurte loading

y-no-available-user wrote:

SpyCoderX wrote:

qwertycodechamp90411 wrote:

Also guns will break the scratch tos i think
How so?

Aren’t there many projects with weaponry?

Also, smooth movement:
when green flag clicked
set [xvel v] to (0)
set [yvel v] to (0)
forever
set [xvel v] to (((xvel)+(<key (d v) pressed?>-<key (a v) pressed?>))*(0.7))
set [yvel v] to (((yvel)+(<key (w v) pressed?>-<key (s v) pressed?>))*(0.7))
change x by (xvel)
change y by (yvel)
end

Just saying, the player always points towards the mouse pointer, and to make the gun point towards the mouse pointer I just have to add the point towards block, am I correct?
Yep
Weekly
Part One
Fretag’s Pyramid
Word Count: 307

Exposition - A prologue. The protagonist’s life force is suddenly tied to something— or someone. The Weavers decree a prophecy that the protagonist must go on a quest to retrieve an item before the antagonist.
-Takes place in a place called The Loom
-The three Weavers are introduced
-The protagonist’s features are introduced
-The protagonist realizes his life has been tied
-Protagonist believes he is weak, not having powers and having his life tied
Rising Action - The protagonist receives the prophecy and begins following a trail of clues that leads him to realize his childhood friend is the antagonist— against his will.
-Clues are found around New York
-New character is introduced— Antagonist
-The antagonist is revealed
-The protagonist panics
-The antagonist reveals that he is being controlled, this is not his choice.
-The antagonist gets his hands on the item that controls the protagonist
-Plot twist!
Climax - The protagonist nearly dies as the antagonist begin to destroy his lifeline. Suddenly, his childhood friend snaps out of it long enough for him to unalive himself.
-The protagonist is in shock
-The antagonist says a heartfelt goodbye
-The protagonist is found by the Weavers
Falling Action - The protagonist listens to what the Weavers have to say about how he may have saved the multiverse when the antagonist died. The protagonist uses the item to try and get his friend back.
-Protagonist gets upset and blames the Weavers
-Flashback reveals how much they had been through together
-Protagonist threatens Weavers
-Weavers agree to bring him back for a day
Exposition - A heartfelt goodbye from both of them. Apologies from both sides. Antagonist takes protagonist’s hand and shows him a mark on it, something that shows he has power.
-Antagonist begins to fade
-“The Puppeteer knows your power as well. Trust no one.”
-Protagonist promises to stand up to him.
-Foreshadowing…

Part Two: Exposition

“Yes… he will do.”
St_Pupcake St_Pupcake loading

DuWeido wrote:

St_Pupcake wrote:

Read this! It’s urgent!

shark murdered my in my own city THREE TIMES today!

He also refused to give me all my stuff back, and I currently don’t know if he is murdering my dogs or not.

I am infuriated. He has literally broken the rules of his own server. He also said that he was under the orders of Odessa

I think they should both have a temporary ban, and this is distasteful.

Pls someone fix this

Edit:

I let him know that he was breaking the rules, and he ignored me

Also, if this means anything, this is practically bullying. He, a player with full netherite, repeatedly murdered a player that doesn’t even have full diamond.

Btw he killed me a fourth time in between posting and this edit
Ok, this is insane. Hes an ADMIN! He supposed to be enforcing the rules, NOT BREAKING THEM! Also who the heck is Odessa??? I told hyrule to keep mantis out of this, and now I will not show any mercy to hyrule. You shall be avenged!!!!
odessa is odessy but auto corrected. Grammarly needs to calm down oof

Green4TFG wrote:

Me and some of my friends are doing a pass the game challenge and I recently got someones game to work on. Can someone please tell me what this means/does?
<(item (0) of [list v] :: list) = [0]>

That is a boolean; you can tell by the sharp pointy ends. It has an equal sign meaning it's checking if the value on the left, is equivalent to the value on the right. For this case, this block is checking if item 0 of list, is equivalent to 0.

I believe that this should return false since item 0 of a list is a blank space. Last time I checked, a blank space does NOT equal 0.