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italvera italvera loading

Malicondi wrote:

This will just require using some trigonometry, if you're trying to point in direction of the hypotenuse, you can use this block:
point in direction ([atan v] of ((x) / (y)))
which finds the direction of the hypotenuse, (x is the adjacent, or the side on the floor, y is the opposite, or the side going up, in your case it would be b / a) if this isn't what you're looking for could you describe what you're trying to do a little more?
I tried this, but it didn't work. In the meantime, I will unshare the project until I can find a solution.
Libbyty2 Libbyty2 loading

minikiwigeek2 wrote:

i asked this a few years ago before i went inactive, but i'm going to ask it again since plenty of new people are posting on this topic.

there exists an iphone game i really loved years ago, and i can't seem to figure out what it was called. i also don't see it anywhere in my download history, so i'm out of luck with that.

to be specific, the game in question involved a family of aliens whose spaceship had been destroyed by a meteor, and in order to repair their ship they needed various items. the player is tasked with locating these items in the real world, with the aliens giving vague descriptions like “take a picture of something you wear to stay dry.” the player finds these items in the real world around their home, then takes a picture of it using their phone's camera. this cycle is repeated like two more times until three pictures have been taken. once the three pictures have been taken, the player is told to pass the phone to an adult. the adult is shown the three pictures the player took, and they have to manually input whether or not the pictures match up with the vague descriptions. if the player did it correctly, then the aliens successfully repair their ship, and continue their journey through space. if i recall correctly, the in-game narrator makes some kind of joke about sandwiches upon this happening, and that concludes the game.

regardless of whether you know what this is or not, thanks for taking the time to read this. i can't figure out what this game is called and it's been driving me nuts for years.
sounds like something i'd play on my mom's phone as a little kid
for context my mom had a samsung galaxy S9+ that she has since handed down to me
beanyboy512 beanyboy512 loading
i wanna try to revive sts, so time for a random event, since we dont have the STS6 topic (or server), ima plan one on STS5, we should do STS 6.5
PoIygon PoIygon loading
Static site generators are a tool that turns boring markdown files into entire websites. This is the topic to discuss about it and share your websites that use it.

key-lock wrote:

birdracerthree wrote:

HasiLover_Test wrote:

key-lock wrote:

is there any definite way to tell when endgame starts? (i can tell when I play, but I want it for my engine)
i'm using the StockFish piece values, which change depending on endgame or middlegame/opening:

midgame values:
pawn=126
knight=781
bishop=825
rook=1276
queen=2538

endgame value:
pawn=208
knight=854
bishop=915
rook=1380
queen=2682

also, how do you decide on these values? I know centipawns is a common unit.
another method I tried was calculating the mobility of each piece (how many squares it can move to from the middle of the board):
queen=27
rook=14
bishop=13
knight=8
pawn=3
using this method, the king would be 8, but since you have to cancel out moves that get you checked, king=16(3)+4(8)+4(13)+4(14)+18(27)=674
Id say once the players both only have 2 minor pieces or 1 major piece left. (Pawn amount doesnt matter)
This doesn't include BNNvBNN, RRvRR, BBNNvBBNN, and more. This is how Element does it :
if 3N+3B+5R+9Q<27 or Q=2 and Q+R+2 = PieceCount-P then
Endgame =1

N is number of knights, B is number of bishops, etc. The second part of the boolean is used to detect if there are no minor pieces left (although allowing QRRvQRR to count as an endgame removes Element's pawn sheild. This has caused issues here - https://lichess.org/study/PgtRI4b6/BCzCiPI4#76).

Alternatively, you can use the material value and interpolate between early middlegame and late endgame. For example, the pawn value would be *(-41/31)*x+208, where x is the total material (x starts at 62 in the beginning of the game ignoring pawns).

How are these calculated? Well, the standard beginners are taught is {1,3,3,5,9}. However, this can causing BNvRP exchanges, which is bad (BN>RP). In chess engines, the standard is {1,3.2,3.3,5,9}, with the knight sometimes being 3.1 instead. Element is switching to {1,3.9,4.1,6,12} soon (variant of {1,4,4,6,12} to help stop BNvRP exchanges).
I noticed that in the 1st part of the boolean, it essentially was if the standard piece value of the board (except for pawns)<27
for my values, that would be 6961.02188 on average (not taking pawns into account). I already have a board evaluation function, so I'll change it to
(board value)<7,000
Max value this has is 62 at the start of the game. The function is not dependent on the piece values of the engine.
Ishi45 Ishi45 loading
This is a great studio that talks about Developmental Disabilities! It teaches us to support everyone with this! Maybe feature? https://scratch.mit.edu/studios/34822387
When I erase and connect an eraser line, nothing happens. Sometimes it also makes a weird line and it's really messing with me. I'm just trying to make a speckled bunny… I'm confused.

Update: It somewhat works now, but for some reason it keeps bugging out or making an odd shape that isn't what I wanted. If I draw a circle, it's more likely that it'll make nothing than the shape I wanted.

My browser / operating system: MacOS Macintosh X 10.15.7, Chrome 123.0.0.0, No Flash version detected
key-lock key-lock loading

birdracerthree wrote:

HasiLover_Test wrote:

key-lock wrote:

is there any definite way to tell when endgame starts? (i can tell when I play, but I want it for my engine)
i'm using the StockFish piece values, which change depending on endgame or middlegame/opening:

midgame values:
pawn=126
knight=781
bishop=825
rook=1276
queen=2538

endgame value:
pawn=208
knight=854
bishop=915
rook=1380
queen=2682

also, how do you decide on these values? I know centipawns is a common unit.
another method I tried was calculating the mobility of each piece (how many squares it can move to from the middle of the board):
queen=27
rook=14
bishop=13
knight=8
pawn=3
using this method, the king would be 8, but since you have to cancel out moves that get you checked, king=16(3)+4(8)+4(13)+4(14)+18(27)=674
Id say once the players both only have 2 minor pieces or 1 major piece left. (Pawn amount doesnt matter)
This doesn't include BNNvBNN, RRvRR, BBNNvBBNN, and more. This is how Element does it :
if 3N+3B+5R+9Q<27 or Q=2 and Q+R+2 = PieceCount-P then
Endgame =1

N is number of knights, B is number of bishops, etc. The second part of the boolean is used to detect if there are no minor pieces left (although allowing QRRvQRR to count as an endgame removes Element's pawn sheild. This has caused issues here - https://lichess.org/study/PgtRI4b6/BCzCiPI4#76).

Alternatively, you can use the material value and interpolate between early middlegame and late endgame. For example, the pawn value would be *(-41/31)*x+208, where x is the total material (x starts at 62 in the beginning of the game ignoring pawns).

How are these calculated? Well, the standard beginners are taught is {1,3,3,5,9}. However, this can causing BNvRP exchanges, which is bad (BN>RP). In chess engines, the standard is {1,3.2,3.3,5,9}, with the knight sometimes being 3.1 instead. Element is switching to {1,3.9,4.1,6,12} soon (variant of {1,4,4,6,12} to help stop BNvRP exchanges).
I noticed that in the 1st part of the boolean, it essentially was if the standard piece value of the board (except for pawns)<27
for my values, that would be 6961.02188 on average (not taking pawns into account). I already have a board evaluation function, so I'll change it to
(board value)<7,000
Amazing job everyone! Here's a list of all the valid entries to the collab story. Please correct me and my math if I'm wrong <3 Also, if you have not added your words from your valid parts in this studio: https://scratch.mit.edu/studios/34872236/comments Please do so! <3
Edit: I'm going insane- So I'm not going to attempt. Just make sure you've added all your contributions-
PoIygon PoIygon loading
Is this just a blogging thing but for only yourself and no one else?
i asked this a few years ago before i went inactive, but i'm going to ask it again since plenty of new people are posting on this topic.

there exists an iphone game i really loved years ago, and i can't seem to figure out what it was called. i also don't see it anywhere in my download history, so i'm out of luck with that.

to be specific, the game in question involved a family of aliens whose spaceship had been destroyed by a meteor, and in order to repair their ship they needed various items. the player is tasked with locating these items in the real world, with the aliens giving vague descriptions like “take a picture of something you wear to stay dry.” the player finds these items in the real world around their home, then takes a picture of it using their phone's camera. this cycle is repeated like two more times until three pictures have been taken. once the three pictures have been taken, the player is told to pass the phone to an adult. the adult is shown the three pictures the player took, and they have to manually input whether or not the pictures match up with the vague descriptions. if the player did it correctly, then the aliens successfully repair their ship, and continue their journey through space. if i recall correctly, the in-game narrator makes some kind of joke about sandwiches upon this happening, and that concludes the game.

regardless of whether you know what this is or not, thanks for taking the time to read this. i can't figure out what this game is called and it's been driving me nuts for years.
Mimi_and_Me Mimi_and_Me loading
As of halftime Keyboard is winning with a 3% lead and Tricolor is on Flounder Heights
Libbyty2 Libbyty2 loading
Song generator stuff that's SFW. Here's one I made:

This Love is Bumpy But It's Long
By Smores Luna

We were both yeety when I first saw you.
You get my phone and the flashback starts:
Mars is where I'm standing in the winter air.

What are you doing with that new lover?
Who wears that fast scarf,
When I wear a funny dress,
Dreaming about the day when you wake up and find
That what you're looking for is my sweaty feet.

So this is me playing,
Standing in front of you saying, “Come on eat pie!”
And I go back to winter all the time.
It turns out freedom ain't nothing but dancing moistly,
Wishing I'd realized I LIKE PIE.
I'd go back to winter, turn around and do some yeeting.
I go back to winter quite often.

Rat lord, let's do some haloing,
This love is bumpy but it's long.
It's a love story, rat lord,
Just be my purple kitten.

We are never ever ever going to try watching redly together,
We are never ever ever going to try watching redly together,
You go talk to your sister, talk to my grandpa, talk to me,
But we are never ever ever ever going to try watching redly together,
Just eating yeetishly forever.

Come on eat pie rat lord, come on eat pie.
medians medians loading
You can't get muted on the forums, but it says sth about inappropriate language instead if it is filtered.

bubbikins wrote:

italvera wrote:

It's deemed offensive
I guess so, but it's nothing more than elementary school banter. As short as 5 minutes is, I just wanna find out why it was a mutable offense
Yea that's why, I got muted because I said that but with the other version of “wr*cked”
ChueyTheCat ChueyTheCat loading
40 words (in case there were any minor calculation errors when counting the total)

One last farewell…
Campers cheered, celebrating Gurtle's return to normal. The tyrants began to awaken.
And one figure slipped away, lips drawn to a thin line.
Let them celebrate.
Let them cheer.
But the herald of doom would be back…

end
Votick Votick loading

theapplesguy2-1 wrote:

can we at least discuss what currency is the best

microwaved hot dog with heinz ketchup at 11:42 PM on a napkin
i watched h*r like last year or so and got up to like the first hundred sbemails, but decided to come back to it a few months ago. it's now one of my favorite websites.

in case anyone's wondering, the trogdor board game is awesome. just keep in mind it's kind of complicated to set up, and it's definitely more fun with two people than six.

and uh, does anyone here own a kick the cheat, by any chance? i desperately want one but they're too expensive.
Paddle2See Paddle2See loading

Malicondi wrote:

Tag spamming is just a glitch in how the indexer works, and makes it so that the more of the tag you put, the higher up on the page it is. It isn't allowed as it goes against the Terms of Use, so you should report any projects with tag spam if you see them.
section 3.5, item 5 in the TOU if you're wondering.
Not sure this has ever been verified - but it is a popular theory.
Malicondi Malicondi loading
your oak plank texture is a pixel shorter than the log and grass textures, which is why there is a 1 pixel gap.
-WildClan- -WildClan- loading
The best of all possible worlds. The giver of blessings. None of that meant anything anymore.
Wild was done trying to justify what was beyond them. They were so small, so insignificant, in the grand scheme of things. Their actions didn’t change much. They were no prophet. It was not up to them to influence the decisions of others.
Scratch Writing Camp would always change, face betrayal and destruction, then spring right back, all the better for it. It was because of this perpetual change that its core values were able to persist throughout the years.
“So yeah, maybe it’s pointless to even try to shape the universe the way I want it,” Wild announced to the ravaged landscape. “But you know what? Sitting here and grieving about it is SO boring. If there’s one thing I CAN do, it’s write an interesting story.”
That was what it had all been about, all along, wasn’t it? Seven sessions, and each time, Wild had chosen to be there for a reason. To be with fellow writers, to compete and have fun, to learn and improve, but above all, to make their own story an interesting one. So, though it may not have mattered in the end whether they took action or did nothing, Wild chose the more interesting one.
“Chuey!” Wild called, striding up to her confidently, no longer walking for Gurtle’s sake, but for their own.
Chuey paused in front of a circular door, looking exhausted but determined. She squinted suspiciously at Wild. After all, they hadn’t parted on great terms the last time they’d seen each other.
“I’m sorry I didn’t believe you at first,” Wild apologizes, nodding their head in concession. “I’ve had a lot of tough realizations all at once this Cabin Wars.”
Chuey looks surprised, but smiles. “You may have predicted the roleplay curse, but it turns out I was the herald all along. Herald of doom- but this time, it will be doom to Gurtle.”
Wild gives a half-smile. Maybe this time, it was Chuey’s turn to have a character arc about delusions of grandeur. Far be it from Wild to interfere. Raising their weary arms, they high-five once more.
“Good luck on your quest,” Wild replies, glancing at the door.
“See you when it’s over,” Chuey responds softly, leaving the unspoken ‘if we survive’ hanging in the air for a brief, bittersweet moment.
Wild continues on their way, approaching the thick of the battle. Several campers had fallen- poisoned mangoes, flaming attacks from Balrog-Gurtle, and pure exhaustion had taken their toll. But Wild was proud to see that even more continued to fight. No matter how dire things became, SWCers didn’t give up. In fact, they tried even harder under pressure.
That familiar thrill ran through Wild’s blood, too. It was the same adrenaline rush they got when speedrunning a weekly or submitting a daily at the last minute. It was only when faced with a great danger, whether they be a deadline or a flaming monster, that Wild could achieve great accomplishments and feel more alive than ever.
Wild spies Poppy in the center of it all, the other SWC mascots surrounding her, larger than life. But for all their magnificence, Wild could only focus on Poppy silhouetted against the light of the fires, frying pan in hand. Her glorious words seemed to sparkle all around, invisible but resonating in every camper’s heart just the same. Words were what brought them together.
Wild picked up a frying pan off the ground, laughing slightly at the absurdity of it. It represented the insanity of their creativity, the thing that brought them to this camp in the first place, and now, the thing that just might save them. Gripping the frying pan as if it belonged there in their hand, Wild slipped into the mass of campers, who were already beginning to celebrate, having witnessed the coming of the other mascots.
Energy flowed through the atmosphere, the thoughts and emotions and words of so many writers who had been through so much. Writers who fought to defend their home, not the buildings, for those changed every session, but the elusive sense of belonging that came from simply being together with other amazing, chaotic people. It didn’t matter that everything had been destroyed. Stories could not be erased so easily. Wild drank in the elated sensation.
They belonged here. They didn’t need Gurtle to bless their writing. Everything Wild needed to write to their fullest could be found in the other campers, and within themselves. Raising their frying pan high, they faced the looming end of Cabin Wars. Would it be over now? It didn’t matter. They would keep going regardless. “For SWC!” they called.

789 words, Thriller
plantskym2 plantskym2 loading

minecraftlov4325 wrote:

it makes the project have a better chance of being found on explore
Ok, thanks for the info.

hydrofungus wrote:

It isn’t an official thing by scratch

And…?
I don’t think that’s a weighty enough reason to reject something to further organize the forums.

Besides I think everything in TiMaC isn’t official Scratch.

mandofan2 mandofan2 loading

pqsgraham wrote:

Platypus_WKeyboard wrote:

PMU_Official wrote:

mandofan2 wrote:

pqsgraham wrote:

ThatOneWeirdDude wrote:

mandofan2 wrote:

ThatOneWeirdDude wrote:

dear ice spice team please let kanye use ice spice for new body.

I need the GOATS to collab
-__- I think your the only one that wants that. Ice spice is no goat
One feature from ice spice on volume 2 is better than any carti feature.

In Ha Mood easily clears every carti song
first ice spice fan i think I've ever seen

anyways mgk and trippie redd announced that a collab tape is coming on 3/29 and I'm super hyped if the previews are anything to go off of. the song mgk previewed on IG live yesterday “4am I'm nodding off” is a massive banger
Never seen an MGK fan before either
I have a friend who’s an MGK fan. He has a pretty good music taste otherwise though.
That hit me like a freight train.

MGK? Really?
people clown on him a LOT but other than the songs of his that get really popular and are garbage like “emo girl” and most of the whole mainstream sellout album he writes really solid music. I don't care much for his rap outside of Hotel Diablo but Tickets to my Downfall is a really fun album to listen to. mgk isn't the only thing i listen to anyways but i would consider myself a fan. i think most of the hate for him is forced and its just a bandwagon or its like people hear emo girl once and automatically assume he's not a good artist.

if you want to listen to a good mgk song that's not overwhelmingly popular and is not actual garbage like everything off of mainstream sellout you should listen to “bloody valentine” or “title track.” and for rap, listen to “el diablo” or when this new album comes out listen to “4am”
I guess this is dead now lol. Welp we had a good run

(I am actually actively working on this!! It's just taking a while!!) (i mean only in the last 2 days but still!)
Mathboss12 Mathboss12 loading
What about people who just make a chatGPT summary? Would those replies also be reportable?
Catzcute4 Catzcute4 loading
2.867 whats? years? also btw there is a small but nonzero chance of this being real
BitsPie_ BitsPie_ loading
Why not a game where you try to conquest a country? is not extremely hard to do, use a tower defense engine and a level select map.

CatClawz_ CatClawz_ loading

ramenecho wrote:

CatClawz_ wrote:

I'm looking for advanced coding challenges to work on, i'm very bored and i'm stuck for ideas
Well you got a few options depending on your skill level, if you have been around on scratch for a while but aren’t a veteran then either you could try to make some form of tower defense, a basic AI evolution thing, or a platformer where instead of it being a level based system, the map moves with the character while the player stays centered, if you have been on scratch for a long time, mabye you could do some form of physics engine
A scrolling platformer would actually be really fun I'll give that a go! Can't believe I've never made one of them before
I've decided to change up my art style a bit. I'm getting a bit tired of the sprites staring into your soul. I'm not getting ride of the sprites, but I'm gonna use hand drawn vector stuff a lot more. Its easy to tweak, and its pretty stylized. Its not gonna be in every panel, or replace the sprites, so don't worry. wiccan was a good representation of it, because of how little the characters stare into your soul. here's some examples of what I'm saying.


PoIygon PoIygon loading
Even though I haven't been on the scratch forums in a long time it was nice to see Aviate still there after all this time. Thank you for the admin, thank you for this service and thank you for running it for almost 2 years.

Thank you.
m00c0w_321 m00c0w_321 loading
Hello everyone,
I am in the works of creating a simple isometric version of minecraft, and I am needing some help with the tile snapping. Each block is 32x32 pixels, but when I change the tile snapping to 32 pixels, the blocks (only on the Y axis) don't line up. I would really like some help with this.
Here is the link: https://scratch.mit.edu/projects/988320506/
Thanks

it makes the project have a better chance of being found on explore
-Bloon- -Bloon- loading
I have a new game that I made which is becoming slightly popular but it is being over-shadowed by generic platformers So I am posting a link to my game here where more people can see it and get my game to its full potential!

https://scratch.mit.edu/projects/983988981

ilovestories wrote:

My suggestion is a date tag.
How would it work?
This is an example placement of a date tag:
The super-duper Scratch party is [date]28/2/2024[/date]
The date tag would be used to show a word like Today or Yesterday if the date put into it was in the last few days, much like the dates on forum posts.
The above code is only one idea of how the date is inserted into the block. (It obviously wouldn’t use what I used there, because other countries besides America put that in a different order.)
Why would it be useful?
Example 1: Say @RandomUser is making a post about his party he’s having in a studio, and it’s only on that day. The day before, he types in his forum post, “The party is tomorrow!”. Then, the next day, someone goes on and sees it. They plan to visit the studio the next day. The next day, they get to the studio - and the party’s over.
That sounds a bit far-fetched, but you get the idea.

Here are some suggestions of how it might be in more detail from other forumers.

Malicondi wrote:

the blue controller site has a feature like this, and it translates into everyone's timezone so this would be a nice feature to have if it was similar to that.

The title was originally “Time Tag”, but I thought “Date Tag” would be more accurate.
this idea is definitely good!

RecessFailsOffical wrote:

I'm generally scared to post this because you're my boss but i guess I'm taking chances

Can't you look at the activity? Or, in the forums, when it was posted?
Well, the forum activity time thing is hours off, so I wouldn't be relying on that.
Malicondi Malicondi loading
This will just require using some trigonometry, if you're trying to point in direction of the hypotenuse, you can use this block:
point in direction ([atan v] of ((x) / (y)))
which finds the direction of the hypotenuse, (x is the adjacent, or the side on the floor, y is the opposite, or the side going up, in your case it would be b / a) if this isn't what you're looking for could you describe what you're trying to do a little more?
gomongemu gomongemu loading

rishaandas wrote:

gomongemu wrote:

seg-leinad wrote:

gomongemu wrote:

Builder_53_Studios wrote:

asdfperson135 wrote:

seg-leinad wrote:

Removed order from post #1664 from the UOC (Gomongemu's sfx order) as order post and quotes got deleted by the ST.
what happened? also i know im on leave im just gonna stalk the shop
his order was a sfx of somethign kinda disturbing, so im guessing the scratch team didnt like that
Wait but did my music orders get deleted as well?
I think they didn't. However, they weren't added to the UOC because I didn't know if MistaLOD had only taken one or all of your orders (and, by the way, I was worried the forums wouldn't let me post a really big post, as there was a day when I couldn't update the UOC over 10,000 characters. Anyway, I'll ask MistaLOD on their profile about this and I'll add the orders now.
Ok, because I really need it to be done by October 31st, and if the order are not done my game has to be delayed
I mean. I could try, but I don't want my account to be banned..
You could make it real quick and unshare it when I get the sfx

jarscratch1111 wrote:

Username*: Jarscratch1111
Nickname/s*: Jar
Pronouns: He/Him
Why should you join?: I make cool art
What will be your role?: Art
Do you pledge to follow the ToS-RoS?: Everything. That is Section 2-4-2 of the ToS-RoS.
Timezone*: EST
Time online on Scratch*: For weekdays 4pm to 7pm
Example Works: https://scratch.mit.edu/projects/988322429/
Other*: I'd like to work on the game style art more simplistic style

rejected. Reason: Example work is too simple.

You can re-apply immediately and send a better example work, and you will be accpted.

asdfperson135 wrote:

not trying to be rude, but what would an advertiser do?
uhhh… let people across scratch know about this shop?

King no edit
rishaandas rishaandas loading

gomongemu wrote:

seg-leinad wrote:

gomongemu wrote:

Builder_53_Studios wrote:

asdfperson135 wrote:

seg-leinad wrote:

Removed order from post #1664 from the UOC (Gomongemu's sfx order) as order post and quotes got deleted by the ST.
what happened? also i know im on leave im just gonna stalk the shop
his order was a sfx of somethign kinda disturbing, so im guessing the scratch team didnt like that
Wait but did my music orders get deleted as well?
I think they didn't. However, they weren't added to the UOC because I didn't know if MistaLOD had only taken one or all of your orders (and, by the way, I was worried the forums wouldn't let me post a really big post, as there was a day when I couldn't update the UOC over 10,000 characters. Anyway, I'll ask MistaLOD on their profile about this and I'll add the orders now.
Ok, because I really need it to be done by October 31st, and if the order are not done my game has to be delayed
I mean. I could try, but I don't want my account to be banned..
GamerMYM GamerMYM loading
What's the largest game on Scratch? In terms of codeblocks and overall size. I mean, literally a game, not a project.

Superbega429 wrote:

At the time I watched it, I didn’t have an account. Which makes this even more trickier.
Oh… then I'm afraid you're out of luck, unless you haven't cleared your browser history between now and when you watched it??
Either way, at least there's still some chance that the video is out there and may resurface - which is better than nothing

Superbega429 wrote:

Also, I have tried that website before but it looks like it only works for URLs. Not titles.
Yes, the purpose of that website is to figure out a video's title if you only have the URL. Although an engine that works that way in reverse would be very cool, I'm not sure if it's feasible? Idk.

starlightsparker wrote:

Besides, im sure apple wouldn’t agree to 154 million more apps.
considering the app store only has 1.8 million apps, making the app count nearlly 100 times higher is not a good decision on apples part.
Contraery Contraery loading
11 October 2003 (unreleased Prototype)
Sometime in May of 2007 a public desktop app was released, if I recall right.
-lCosl- -lCosl- loading

BwnnyRxbbit wrote:

-lCosl- wrote:

BwnnyRxbbit wrote:

Username: BwnnyRxbbit
What type of order: PFP
Colors: Pink
Design: Of a rabbit
Amount of time (2 week min.): Take as long as nessesary.
Where to notify: On my profile.
Any specific member (you can currently only request -lCosl-)? No
Are you following the topic? yes
Other:no
Accepted!
Also can you make the rabbit have rainbow stripes? And the background to be pink.
Of course, if that's what you'd like.
Cat----- Cat----- loading

DuWeido wrote:

Cat----- wrote:

Hey, anyone remember me? I was just wondering how things were going here.
Is my sphinx and castle still up?
Is there a world download?
Is there going to be a STS6?

Dang, I had a lot of fun on this server…
oh yeah I'm NetheriteCat735 btw

it looks like this topic isn't active anymore
So this server has been for a while and now sts6 is also ded. However, scratch empires season 3 is active if u r interested in joining.
SE is what killed STS, absolutely not. (no offense to you)
Is the server is offline?

mybearworld wrote:

Redstone1080 wrote:

(#6)
I just use normal npm. It gets the job done for me and I don't see much reason to switch to anything else.
It is slow. It's really hard to go back to once you've tried PNPM.
Okay I give in. I'll first need to uninstall npm :P

Edit: I realized uninstalling npm is probably a bad idea lol
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The Conclusion

Aurora was exhausted. They’d been following Poppy around for a while now, yelling at just about everyone to help somehow, someway. And now…
They looked up at the sky as Jim Flabsdz soared over their head, the immortal sky dragon pirate scooping up a piece of what used to be the Main Cabin and hurling it at Balrogurtlegon, who staggered a bit, reacting with a deafening roar. Saturn Peeles came next, telepathically lifting motivation mangos and procrastination potatoes, hurling them at the beast. Although he started off eating them, there were just too many, and he collapsed, but not without sending out another blast of hellish flames, causing chaos as the previously celebrating campers began to bolt out of the way.
Aurora was split from the rest of their cabin, tripping over a fallen tree from where the Tragedy cabin used to lie. They let out a whimper and scooted away from it as it caught flames, glancing around for any safe place. Deciding on the Sci-Fi cabin, which was partially made of something that was at least slightly fireproof, Aurora fluttered their wings, landing on the roof, turning to watch the mascots battle. Campers had also begun to take up weapons themselves, running towards the black-scaled monster, screaming their best battle cries. Aurora slumped onto the roof, far too tired to keep going. They had tried a few arrows, and a few frying pans, but they just weren’t working, and now they were just ready for all of this to be over.
Luckily, hope had begun to arrive.
Smarlls slammed his horns into Gurtle, who was struggling to get back on his feet with the campers and Benny beginning to clamber on his back. They had swords, frying pans, maces, bows, even pieces of what used to be their beloved cabins… Aurora almost felt bad for Gurtle. They were very aware at the destruction they had caused, the amount of fear and anger that had boiled up within them and everyone else… they had heard people scream and cry, watched plans fail, experience those who brought up their fellow campers with poems and stories…they were all writers after all.
Yet, a piece of Aurora still hoped…that Gurtle would be okay.
The ground erupted into flames, campers fleeing as the Balrogurtlegon let out a deafening roar. Aurora saw Benny fall off his back and into the fire, and Smarlls bolt out, rolling on the ground to douse the flames. The monster stood up once more, visibly exhausted, but he wasn’t finished yet. He wouldn’t stop until every single camper was gone.
Aurora felt a drip on their head.
Looking up, they saw the clouds above the camp. They assumed it was just smoke and ash caused from Gurtle’s reign of chaos, but it was actually real rain!
As it began to pour, Gurtle let out a weak roar, the rain sizzling against his scales. *Of course,* Aurora thought. *Water puts out fire. It’s in every video game!* The ground became cool again, the red of the landscape fading into brown. The red pulsing between Gurtle’s scales started to fade, the metal under Aurora’s hands cooling as they got drenched. With the beast weakened and the fires extinguished, the mascots returned, the campers beginning to cheer their names as they rushed at the monster one final time.
“Smarlls!”
“Saturn!”
“Benny!”
“Jim!”
Gurtle tried to breathe out fire, only coughing out smoke, before getting pinned down by Jim, Benny giving him a harsh pinch. Smarlls dug his horns into his scales, and using whatever space magic they could wield, Saturn blasted him with a pulse of glowing white and yellow energy.
Gurtle fought, trying to run away. Aurora frowned and flew down, being called over by Violet, Faith, and Poppy. The group had made a plan that could save Gurtle, and were ready to execute it.
“GURTLE!” They called out, holding up mangos. Aurora saw a bit of the turtle they loved as the dragon turned to look at them. “It’s okay…” Aurora whispered, approaching him. “We don’t want to hurt you anymore…just stop destroying everything…please…”
The other mascots stepped aside as the weak Balrogurtlegon opened its mouth to eat the group’s mangos. They gently lobbed them into his mouth, and he consumed them slowly, before beginning to evaporate, his massive form becoming smoky and fading away. Aurora put a hand over her mouth. Were they losing him?
When the smoke cleared, the mascots and the four campers crowded around what remained. A Very Exhausted Gurtle laid there, beginning to fall asleep. Aurora smiled and scooped him up, before turning to the rest of the campers.
They held the sweet little turtle in the air.
The camp burst into cheers.
And high above them, on their thrones, the tyrants began to awaken…

Thriller || 800 words || ~16000/15000
Cabin Wars Final Boss Complete
(I hope)
(Please hosties I’m begging you I’ve tried too hard to fail now)
why am I here why am I still following this I'm not even in the server a
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Is there any way you can setup a script to find the direction to make a right triangle? (Like if I made a length of 10 and a height of 7 it would find a direction to match that and make a perfect right triangle)
Here's the project if you need it
DuWeido DuWeido loading

Cat----- wrote:

Hey, anyone remember me? I was just wondering how things were going here.
Is my sphinx and castle still up?
Is there a world download?
Is there going to be a STS6?

Dang, I had a lot of fun on this server…
oh yeah I'm NetheriteCat735 btw

it looks like this topic isn't active anymore
So this server has been for a while and now sts6 is also ded. However, scratch empires season 3 is active if u r interested in joining.
After V1.201's inital release,I came across a new bug. In the mobile load/play thing,it says to load code,but it keeps saying to “Load code” and mobile users have to click green flag to stop it. If they keep reinserting their code, Then tiles disappear. The computer one load code thing works,why not the mobile one?

Tile dash: https://scratch.mit.edu/projects/953593487/

Test code for yall: 4511111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111