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Welcome to the forums!


I love this idea!

I'm a book nerd too (as you can see in my signature the quote; it's a good one and yes it's not from a book)

But unfortunately, I don't think Scratch has the necessary moderation to moderate something like this - there are some inappropriate books out there that aren't for a website like this.

Also, as explained above, Scratch isn't really a place for discussing about books; so you should probably stick with coding for this one.


(Please note I am not a Scratch Team Moderator and this is my opinion.)
anireal anireal loading
yep, that is the when green flag clicked button, but this forum is for asking questions about the website. not sure if a post like this should be in the forums.

if you want to learn more about the forums, see here: https://scratch.mit.edu/discuss/topic/355062/
-Beanz -Beanz loading
Same here man, all of my friends left scratch to go to actual coding or whent offline. so I'd gladly be your friend.

My name is beanz, my oc (my PFP) is called lil' guy :p

I love art, programming, and story writing.

2 years of experience ( I have a old acc)

here on scratch, I mainly do games but on my old account I did animation

Welcome to scratch!
Are you saying you want a hat block to be inside of a c block?

Edit: 1000th post what the heck
Imacreamoo Imacreamoo loading
24/03/24 - Describe your Hobbit Hole (403 words)

Gigi's hobbit hole has pollen falling inside because she built the quaint place below a mount that was covered by flowers. By her door was a beehive where bees liked to bring the pollen from above. The door handle is also sticky and now amount of cleaning keeps it sheen for a long enough while for it to be worth the constant effort. The honey that dripped onto it gave the doorknob a glazed shiny look, meaning it always looked extremely polished which was a perfectly good trade in Gigi's book.

The hobbit hole featured a small kitchen composed of the bare necessities for cooking not because Gigi didn't enjoy extravagant meals but because the newest tools to make bread give minutes quicker wasn't advertised very well towards her. What was advertised very well to Gigi was books.

Now, you might imagine Hobbits don't keep many books and the ones they do are sure to be relaxing. Perhaps the Hobbit, if they were feeling excited. Gigi read exciting books but not the hobbit, which she'd tried to read seven years before and found boring, but instead read one of the worn through horror classics she'd salvaged over the years. If she kept salvaging texts she might eventually turn back to find one of Harkers original letters about Dracula. But she'd yet to come across one yet.

These books would be read on her cosy chair that faced a rumbling fire. As she'd read the books, the fire would keep her warm, no matter if it was the summers heatwaves or the winters breeze. It's crackles and pops did an amazing job at keeping her aware of her surroundings. If the stories began to become too scary, she could look up, feel the fires warmth radiating on her warm toes and remember that she wasn't in Victor Frankensteins cold, monsterious lab playing God but instead in her cosy little hobbit hole which was brimming with life and she was perfectly content with playing along with whatever the universe had in store for her.

The universe had a long playlist of classical music in store for Gigi, as it always did. The music danced around the room. It was the same vinyl record that she always played and could hum every song too off by heart. Gigi was rather proud of that fact despite how she wasn't a musical hobbit and was never in tune.

Za-Chary wrote:

starlightsparker wrote:

How does that relate to scratch, and why is the first gdpr account made 24 years ago
Basically (to my understanding): if someone in the European Union wants to have their account information completely wiped, with (almost) no trace remaining, the Scratch Team needs to set their account to a GDPR account, effectively erasing (almost) all comments, projects, forum posts, etc. from the website, not even to be visible by the Scratch Team (citation needed). As said above, this is why the join date is January 1st 2000: to keep the actual join date hidden.
Oh, that makes sense. Thanks.

To op: I support. There’s really no reason not to, if someone in the EU wants their account wiped then im sure they’d want the page deleted as well.

Malicondi wrote:

Za-Chary wrote:

starlightsparker wrote:

How does that relate to scratch, and why is the first gdpr account made 24 years ago
Basically (to my understanding): if someone in the European Union wants to have their account information completely wiped, with (almost) no trace remaining, the Scratch Team needs to set their account to a GDPR account, effectively erasing (almost) all comments, projects, forum posts, etc. from the website, not even to be visible by the Scratch Team (citation needed). As said above, this is why the join date is January 1st 2000: to keep the actual join date hidden.
i've seen various forum posts from GDPR accounts, one GDPR account even has over 1000 forum posts.
according to the wiki, that’s a data glitch. The posts aren’t supposed to be there.
!! please don't comment/quote here !!

WTB has updated today! >>> https://scratch.mit.edu/projects/988755705/
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Comic link: https://scratch.mit.edu/projects/884215557/
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daily twenty four . hobbit hole . 406 words

you walk through the twisty, carpeted hallways and make your way to a dead end. the only way to progress forward is to open a creamy white door with a whiteboard hanging on it. a Truman Capote quote is written in scribbly handwriting, and it reads, ‘you can’t blame an author for what the characters say.’ you smile, and twist a smooth black door knob, slowly pushing open the door and allowing you to enter. the first thing you notice is the light gray walls, and the colorful accent wall sitting behind a fairly large white bed. the accent wall is covered in a series of different shaped triangles, painted in whites, grays, a dusty pink, and a dark blue. you smile at the beautiful touch it adds to the room, then continue looking around. next, you see a dark green desk, in desperate need of getting repainted with a color that fits the room. on it, sits a ceramic cup, with a mango and frying pan sitting in the center. the cup holds pens, pencils, scissors, and the occasional piece of candy. the desk is covered in notebook paper and different journals, most of them still completely empty even after owning them for several years. you move on from the desk, and see a closet filled with cardigans, hoodies, and turtlenecks. a young girl with dark brown curly hair quickly leads you away quickly, nervous at to what else you might find in there. she takes you back to her bed, and hands you a pencil and paper. she points to a dark blue comforter speckled with small white flowers. “crawl under and pretend to write,” she says, raising the big blanket. you nestle your way inside, and she leaves you in darkness. you close your eyes, the writing utensil in hand, and take a deep breath. an overwhelming tranquility comes over you, and a smile spreads across your face. “amazing,” you whisper to yourself. “this is my hobbit hole,” the girl explains from outside. “because it’s a place where i’m safe and alone. a place where i can escape reality.” you nod, now understanding how much a simple room can impact someone. you grip the pencil tightly in your hands and begin writing. every single worry you may have had before the ‘hobbit hole field trip’ slowly fades away as you focus on world building and character development. “isn’t it wonderful?” the girl asks.
so what's everyone's favorite homsar quote? i have a lot, but i'd say it's tied between “daaah, i'm a knock-knock joke about jogging suits!” and “i'm not gonna lie to ya… that's a healthy piece of real estate!”
mrsrec mrsrec loading
Do you want to restrict to projects that are games? Some people just use “games” as a synonym for projects.
World Title: Grassy Island
`Grassy Island` ` ` ` ` ` ` ` ` ` ` ` ` ` ` ` ` ` ` ` ` ` `h`Decor`p`Decor`p`Decor`p` `p`Decor`p`Decor`j`Decor` ` ` ` ` ` `o`Decor`a`Decor`a`Decor`a`Path31`a`Decor`a`Decor`m`Decor` ` ` ` ` ` `o`Decor`a`Decor`a`Decor`a`Path31`a`Decor`a`Decor`m`Decor` ` ` ` ` ` `o`Decor`a`Decor`a`Decor`a`!bTitle: Grass Plainscode¬Grass Plains¬82b,i,+2,82c,i,i,i,+67,82b,i,+2,82c,i,i,i,+67,82b,i,+2,82c,i,i,i,+67,82b,i,+2,82c,i,i,i,+67,82b,i,+2,82c,i,i,i,+67,82b,i,+2,82c,i,i,i,+67,82b,i,+2,82c,i,i,i,+67,82b,i,+2,82c,i,i,i,+67,82b,i,+2,82c,i,i,i,+67,82b,i,+2,82c,i,i,i,+67,82b,i,+2,82c,i,i,i,+67,82b,i,+2,82c,i,i,i,+67,82b,i,+2,82c,i,i,i,+67,82b,i,+2,82c,i,i,i,+67,82b,i,+2,82c,i,i,i,+67,82b,i,+2,82c,i,i,i,+67,82b,i,+2,82c,i,i,i,+67,82b,i,+2,82c,i,i,i,+67,82b,i,+2,82c,i,i,i,+67,82b,i,+2,82c,i,i,i,+67,82b,i,+2,82c,i,i,i,+67,82b,i,+2,82c,i,i,i,+67,82b,i,+2,82c,i,i,i,+67,82b,i,+2,82c,i,i,i,+67,82b,i,+2,82c,i,i,i,+67,82b,i,+2,82c,i,i,i,+67,82b,i,+2,82c,i,i,i,+67,82b,i,+2,82c,i,i,i,+67,82b,i,+2,82c,i,i,i,+67,82b,i,+2,82c,i,i,i,+67,82b,i,+2,82c,i,i,i,+67,82b,i,+2,82c,i,i,i,+67,82b,i,+2,82c,i,i,i,+67,82b,i,+2,82c,i,i,i,+67,82b,i,+2,82c,i,i,i,+67,82b,i,+2,82c,i,i,i,+67,82b,i,+2,82c,i,i,i,+67,82b,i,+2,82c,i,i,i,+67,82b,i,+2,82c,i,i,i,+67,82b,i,+2,82c,i,i,i,+67,82b,i,+2,82c,i,i,i,+67,82b,i,+2,82c,i,i,i,+67,82b,i,+2,82c,i,i,i,+67,82b,i,+2,82c,i,i,i,+67,82b,i,+2,82c,i,a,",i,i,+66,82b,i,+2,82c,i,i,i,+67,82b,i,+2,82c,i,i,i,+67,82b,i,+2,82c,i,i,i,+67,82b,i,+2,82c,i,19j,i,i,i,+66,82b,i,+2,82c,i,19aa,i,19j,i,i,i,+65,82b,i,+2,82c,i,19b,i,19aa,i,19j,i,i,i,+64,82b,i,+2,82c,i,19b,i,+1,19aa,i,19j,i,i,i,+63,82b,i,+2,82c,i,19b,i,+2,19aa,i,19j,i,i,i,+62,82b,i,+2,82c,i,19e,i,+3,19d,i,i,i,+62,82b,i,+2,82c,i,i,i,+67,82b,i,+2,82c,i,i,i,+67,82b,i,+2,82c,i,i,i,a,",i,i,+65,82b,i,+2,82c,i,i,i,+1,a,",i,i,+64,82b,i,+2,82c,i,i,i,a,",i,i,+65,82b,i,+2,82c,i,i,i,+67,82b,i,+2,82c,i,i,i,+1,n,c,i,i,+64,82b,i,+2,82c,i,i,i,+1,n,b,i,i,+64,82b,i,+2,82c,i,i,i,+1,d,i,i,i,+64,82b,i,+2,82c,i,i,i,+67,82b,i,+2,82c,i,i,i,+67,82b,i,+2,82c,i,i,i,+67,82b,i,+2,82c,i,i,i,+67,82b,i,+2,82c,i,i,i,+67,82b,i,+2,82c,i,i,i,+67,82b,i,+2,82c,i,i,i,+67,82b,i,+2,82c,i,i,i,+67,82b,i,+2,82c,i,i,i,+67,82b,i,+2,82c,i,i,i,+67,82b,i,+2,82c,i,i,i,+67,82b,i,+2,82c,i,i,i,+67,82b,i,+2,82c,i,i,i,+67,82b,i,+2,82aa,i,82j,i,i,i,+66,82b,i,+3,82aa,i,82j,i,i,i,+65,82b,i,+4,82c,i,i,i,+65,82b,i,+4,82aa,i,82j,i,i,i,+64,82b,i,+5,82c,i,i,i,+64,82b,i,+5,82c,i,i,i,+64,82b,i,+4,82ab,i,82d,i,i,i,+64,82b,i,+4,82c,i,i,i,+65,82b,i,+4,82c,i,i,i,+65,82b,i,+3,82ab,i,82d,i,i,i,+65,82b,i,+2,82ab,i,82d,i,i,i,+66,82b,i,+2,82c,i,i,i,+67,82b,i,+2,82c,i,i,i,+67,82b,i,+2,82c,i,i,i,+67,82b,i,+2,82c,i,i,i,+67,82b,i,+2,82c,i,i,i,+67,82b,i,+2,82c,i,i,i,+67,82b,i,+2,82c,i,i,i,+67,82b,i,+2,82c,i,i,i,+67,82b,i,+2,82c,i,i,i,+67,82b,i,+2,82aa,i,82i,i,+15,82j,i,i,i,+50,82b,i,+19,82c,i,i,i,+50,82b,i,+19,82c,i,i,i,+50,82b,i,+19,82c,i,i,i,+50,82b,i,+19,82c,i,i,i,+50,82b,i,+19,82c,i,i,i,+50,82b,i,+19,82c,i,i,i,+50,82b,i,+19,82c,i,i,i,+50,82b,i,+19,82c,i,i,i,+50,82b,i,+19,82c,i,i,i,+50,82b,i,+19,82c,i,i,i,+50,82b,i,+19,82c,i,i,i,+50,82b,i,+19,82c,i,i,i,+50,82b,i,+19,82c,i,i,i,+50,82b,i,+19,82c,i,i,i,+50,82b,i,+19,82c,i,i,i,+50,82b,i,+19,82c,i,i,i,+50,82b,i,+19,82c,i,i,i,+50,82b,i,+19,82c,i,i,i,+50,82b,i,+19,82c,i,i,i,+50,82b,i,+19,82c,i,i,i,+50,82e,i,+19,82d,i,i,i,+192,i,i,i,i,¬i,+,8637,i,i,¬i,+,8637,i,i,¬¬3,1,72,15,-8,-8,0,0,:2,74,10,3,-8,-8,0,0,:¬72,120,300,1,94,7,1,8,5,1,alphanumeric17,x,x,x,1,0,/codeDescription: Level 1-1`a`Decor`a`Decor`m`Decor` ` ` ` ` ` `o`Decor`a`Decor`a`Decor`a`Path31`a`Decor`a`Decor`m`Decor` ` ` ` ` ` `o`Decor`a`Decor`a`Decor`a`Path31`a`Decor`a`Decor`m`Decor` ` ` ` ` ` `o`Decor`a`Decor`a`Decor`a`Path21`a`Path24`a`!bTitle: The Undergroundcode¬The Underground¬16b,i,+2,16c,i,i,i,+67,16b,i,+2,16c,i,i,i,+67,16b,i,+2,16c,i,i,i,+67,16b,i,+2,16c,i,i,i,+67,16b,i,+2,16c,i,i,i,+67,16b,i,+2,16c,i,i,i,+67,16b,i,+2,16c,i,i,i,+67,16b,i,+2,16c,i,i,i,+67,16b,i,+2,16c,i,i,i,+67,16b,i,+2,16c,i,i,i,+67,16b,i,+2,16c,i,i,i,+67,16b,i,+2,16c,i,i,i,+67,16b,i,+2,16c,i,i,i,+67,16b,i,+2,16c,i,i,i,+67,16b,i,+2,16c,i,i,i,+3,n,db,i,i,+62,16b,i,+2,16c,i,i,i,+3,n,c,i,i,+62,16b,i,+2,16aa,i,16i,i,16aj,i,16k,i,i,i,+64,16b,i,+3,16ab,i,16d,i,i,i,+65,16b,i,+2,16ab,i,16d,i,i,i,+66,16b,i,+2,16c,i,i,i,+67,16b,i,+2,16c,i,i,i,+67,16b,i,+2,16c,i,i,i,+67,16b,i,+2,16c,i,i,i,+67,16b,i,+2,16c,i,i,i,+67,16b,i,+2,16c,i,i,i,+67,16b,i,+2,16c,i,i,i,+67,16b,i,+2,16c,i,i,i,+67,16b,i,+2,16c,i,i,i,+67,16b,i,+2,16c,i,i,i,+67,16b,i,+2,16c,i,i,i,+67,16b,i,+2,16c,i,i,i,+67,16b,i,+2,16c,i,i,i,+67,16b,i,+2,16c,i,i,i,+67,16b,i,+2,16c,i,i,i,+67,16b,i,+2,16c,i,i,i,+67,16b,i,+2,16c,i,i,i,+67,16b,i,+2,16c,i,y,",i,i,+66,16b,i,+2,16c,i,y,",i,i,+66,16b,i,+2,16c,i,y,",i,i,+66,16b,i,+2,16c,i,y,",i,i,+66,16b,i,+2,16c,i,i,i,+67,16b,i,+2,16c,i,i,i,+67,16b,i,+2,16c,i,i,i,+67,16b,i,+2,16c,i,i,i,+67,16b,i,+2,16c,i,i,i,+67,16b,i,+2,16c,i,i,i,+67,16b,i,+2,16c,i,i,i,+67,16b,i,+2,16c,i,i,i,+67,16b,i,+2,16c,i,i,i,+67,16b,i,+2,16c,i,i,i,+67,16b,i,+2,16c,i,i,i,+67,16b,i,+2,16c,i,i,i,+67,16b,i,+2,16c,i,i,i,+67,16b,i,+2,16c,i,i,i,+67,16b,i,+2,16c,i,i,i,+67,16b,i,+2,16c,i,i,i,+67,16b,i,+2,16c,i,i,i,+67,16b,i,+2,16c,i,i,i,+67,16b,i,+2,16c,i,i,i,+67,16b,i,+2,16c,i,i,i,+67,16b,i,+2,16c,i,i,i,+67,16b,i,+2,16c,i,i,i,+67,16b,i,+2,16c,i,i,i,+67,16b,i,+2,16c,i,i,i,+67,16b,i,+2,16c,i,i,i,+67,16b,i,+2,16c,i,i,i,+67,16b,i,+2,16c,i,y,",i,i,+66,16b,i,+2,16c,i,y,",i,i,+66,16b,i,+2,16c,i,y,",i,i,+66,16b,i,+2,16c,i,y,",i,i,+66,16b,i,+2,16c,i,y,",i,i,+66,16b,i,+2,16c,i,y,",i,i,+66,16b,i,+2,16c,i,y,",i,i,+66,16b,i,+2,16c,i,y,",i,i,+66,16b,i,+2,16c,i,y,",i,i,+66,16b,i,+2,16c,i,y,",i,i,+66,16b,i,+2,16c,i,y,",i,i,+66,16b,i,+2,16c,i,y,",i,i,+66,16b,i,+2,16c,i,y,",i,i,+66,16b,i,+2,16c,i,y,",i,i,+66,16b,i,+2,16c,i,y,",i,i,+66,16b,i,+2,16c,i,y,",i,i,+66,16b,i,+2,16c,i,y,",i,i,+66,16b,i,+2,16c,i,y,",i,i,+66,16b,i,+2,16c,i,y,",i,i,+66,16b,i,+2,16c,i,y,",i,i,+66,16b,i,+2,16c,i,y,",i,i,+66,16b,i,+2,16c,i,y,",i,i,+66,16b,i,+2,16c,i,y,",i,i,+66,16b,i,+2,16c,i,y,",i,i,+66,16b,i,+2,16c,i,y,",i,i,+66,16b,i,+2,16c,i,y,",i,i,+66,16b,i,+2,16c,i,y,",i,i,+66,16b,i,+2,16c,i,y,",i,i,+66,16b,i,+2,16c,i,y,",i,i,+66,16b,i,+2,16c,i,y,",i,i,+66,16b,i,+2,16c,i,y,",i,i,+66,16b,i,+2,16c,i,y,",i,i,+66,16b,i,+2,16c,i,y,",i,i,+66,16b,i,+2,16c,i,y,",i,i,+66,16b,i,+2,16c,i,y,",i,i,+66,16b,i,+2,16c,i,y,",i,i,+66,16b,i,+2,16c,i,y,",i,i,+66,16b,i,+2,16c,i,y,",i,i,+66,16b,i,+2,16c,i,i,i,+67,16b,i,+2,16c,i,i,i,+67,16b,i,+2,16c,i,i,i,+67,16b,i,+2,16c,i,i,i,+67,16b,i,+2,16c,i,i,i,+67,16b,i,+2,16c,i,i,i,+67,16b,i,+2,16c,i,i,i,+67,16b,i,+2,16c,i,i,i,+67,16b,i,+2,16c,i,i,i,+67,16b,i,+2,16c,i,i,i,+67,16b,i,+2,16c,i,i,i,+67,16b,i,+2,16aa,i,16i,i,+16,16j,i,i,i,+49,16b,i,+20,16c,i,i,i,+49,16b,i,+20,16c,i,i,i,+49,16b,i,+20,16c,i,i,i,+49,16b,i,+20,16c,i,i,i,+49,16b,i,+20,16c,i,i,i,+49,16b,i,+20,16c,i,i,i,+49,16b,i,+20,16c,i,i,i,+49,16b,i,+20,16c,i,i,i,+49,16b,i,+20,16c,i,i,i,+49,16b,i,+20,16c,i,i,i,+49,16b,i,+20,16c,i,i,i,+49,16b,i,+20,16c,i,i,i,+49,16b,i,+20,16c,i,i,i,+49,16b,i,+20,16c,i,i,i,+49,16b,i,+20,16c,i,i,i,+49,16b,i,+20,16c,i,i,i,+49,16b,i,+20,16c,i,i,i,+49,16b,i,+20,16c,i,i,i,+49,16b,i,+20,16c,i,i,i,+49,16b,i,+20,16c,i,i,i,+49,16b,i,+20,16c,i,i,i,+49,16e,i,+20,16d,i,i,i,+191,i,i,i,i,¬i,+,651,32h,32i,32j,i,+,68,32g,32b,32c,i,+,68,32g,32b,32c,i,+,68,32g,32b,32c,i,+,68,32g,32b,32c,i,+,68,32g,32b,32c,i,+,68,32g,32ab,32d,i,+,68,32g,32c,i,+,69,32ag,32d,i,+,69,32n,i,+,8776,i,i,¬i,+,10077,i,i,¬¬2,1,72,30,-8,-8,0,0,:¬72,140,300,1,108,6,1,8,5,1,alphanumeric17,x,x,x,1,0,/codeDescription: Level 1-2`m`Decor` ` ` ` ` ` `o`Decor`a`Decor`a`Decor`a`Decor`a`Decor`a`Path31`m`Decor` ` ` ` ` ` `o`Decor`a`Decor`a`Decor`a`Decor`a`Decor`a`Path31`m`Decor` ` ` ` ` ` `o`Decor`a`Path23`a`£bTitle: In The Castlecode¬In The Castle¬67b,i,+2,67c,i,i,i,+67,67b,i,+2,67c,i,i,i,+67,67b,i,+2,67c,i,i,i,+67,67b,i,+2,67c,i,i,i,+67,67b,i,+2,67c,i,i,i,+67,67b,i,+2,67c,i,i,i,+67,67b,i,+2,67c,i,i,i,+67,67b,i,+2,67c,i,i,i,+67,67b,i,+2,67c,i,i,i,+67,67b,i,+2,67c,i,i,i,+67,67b,i,+2,67c,i,i,i,+67,67b,i,+2,67c,i,i,i,+67,67b,i,+2,67c,i,i,i,+67,67b,i,+2,67c,i,a,",i,i,+66,67b,i,+2,67c,i,a,",i,i,+66,67b,i,+2,67c,i,a,",i,i,+66,67b,i,+2,67c,i,a,",i,i,+66,67b,i,+2,67c,i,a,",i,i,+66,67b,i,+2,67c,i,a,",i,i,+66,67b,i,+2,67c,i,a,",i,i,+66,67b,i,+2,67c,i,a,",i,i,+66,67b,i,+2,67c,i,a,",i,i,+66,67b,i,+2,67c,i,a,",i,i,+66,67b,i,+2,67c,i,a,",i,i,+66,67b,i,+2,67c,i,a,",i,i,+66,67b,i,+2,67c,i,a,",i,i,+66,67b,i,+2,67c,i,a,",i,i,+66,67b,i,+2,67c,i,a,",i,i,+66,67b,i,+2,67c,i,a,",i,i,+66,67b,i,+2,67c,i,a,",i,i,+66,67b,i,+2,67c,i,a,",i,i,+66,67b,i,+2,67c,i,a,",i,i,+66,67b,i,+2,67c,i,a,",i,i,+66,67b,i,+2,67c,i,a,",i,i,+66,67b,i,+2,67c,i,a,",i,i,+66,67b,i,+2,67c,i,a,",i,i,+66,67b,i,+2,67c,i,a,",i,i,+66,67b,i,+2,67c,i,a,",i,i,+66,67b,i,+2,67c,i,a,",i,i,+66,67b,i,+2,67c,i,a,",i,i,+66,67b,i,+2,67c,i,a,",i,i,+66,67b,i,+2,67c,i,a,",i,i,+66,67b,i,+2,67c,i,a,",i,i,+66,67b,i,+2,67c,i,a,",i,i,+66,67b,i,+2,67c,i,a,",i,i,+66,67b,i,+2,67c,i,a,",i,i,+66,67b,i,+2,67c,i,a,",i,i,+66,67b,i,+2,67c,i,a,",i,i,+66,67b,i,+2,67c,i,a,",i,i,+66,67b,i,+2,67c,i,a,",i,i,+66,67b,i,+2,67c,i,a,",i,i,+66,67b,i,+2,67c,i,a,",i,i,+66,67b,i,+2,67c,i,a,",i,i,+66,67b,i,+2,67c,i,a,",i,i,+66,67b,i,+2,67c,i,a,",i,i,+66,67b,i,+2,67c,i,a,",i,i,+66,67b,i,+2,67c,i,a,",i,i,+66,67b,i,+2,67c,i,a,",i,i,+66,67b,i,+2,67c,i,a,",i,i,+66,67b,i,+2,67c,i,a,",i,i,+66,67b,i,+2,67c,i,a,",i,i,+66,67b,i,+2,67c,i,a,",i,i,+66,67b,i,+2,67c,i,a,",i,i,+66,67b,i,+2,67c,i,a,",i,i,+66,67b,i,+2,67c,i,a,",i,i,+66,67b,i,+2,67c,i,a,",i,i,+66,67b,i,+2,67c,i,a,",i,i,+66,67b,i,+2,67c,i,a,",i,i,+66,67b,i,+2,67c,i,a,",i,i,+66,67b,i,+2,67c,i,a,",i,i,+66,67b,i,+2,67c,i,a,",i,i,+66,67b,i,+2,67c,i,a,",i,i,+66,67b,i,+2,67c,i,a,",i,i,+66,67b,i,+2,67c,i,a,",i,i,+66,67b,i,+2,67c,i,a,",i,i,+66,67b,i,+2,67c,i,a,",i,i,+66,67b,i,+2,67c,i,a,",i,i,+66,67b,i,+2,67c,i,a,",i,i,+66,67b,i,+2,67c,i,a,",i,i,+66,67b,i,+2,67c,i,a,",i,i,+66,67b,i,+2,67c,i,a,",i,i,+66,67b,i,+2,67c,i,a,",i,i,+66,67b,i,+2,67c,i,a,",i,i,+66,67b,i,+2,67c,i,a,",i,i,+66,67b,i,+2,67c,i,a,",i,i,+66,67b,i,+2,67c,i,a,",i,i,+66,67b,i,+2,67c,i,a,",i,i,+66,67b,i,+2,67c,i,a,",i,i,+66,67b,i,+2,67aa,i,67i,i,+16,67j,i,i,i,+49,67b,i,+20,67c,i,i,i,+49,67b,i,+20,67c,i,i,i,+49,67b,i,+20,67c,i,i,i,+49,67b,i,+20,67c,i,i,i,+49,67b,i,+20,67c,i,i,i,+49,67b,i,+20,67c,i,i,i,+49,67b,i,+20,67c,i,i,i,+49,67b,i,+20,67c,i,i,i,+49,67b,i,+20,67c,i,i,i,+49,67b,i,+20,67c,i,i,i,+49,67b,i,+20,67c,i,i,i,+49,67b,i,+20,67c,i,i,i,+49,67b,i,+20,67c,i,i,i,+49,67b,i,+20,67c,i,i,i,+49,67b,i,+20,67c,i,i,i,+49,67b,i,+20,67c,i,i,i,+49,67b,i,+20,67c,i,i,i,+49,67b,i,+20,67c,i,i,i,+49,67b,i,+20,67c,i,i,i,+49,67b,i,+20,67c,i,i,i,+49,67b,i,+20,67c,i,i,i,+49,67b,i,+20,67c,i,i,i,+49,67b,i,+20,67c,i,i,i,+49,67b,i,+20,67c,i,i,i,+49,67b,i,+20,67c,i,i,i,+49,67b,i,+20,67c,i,i,i,+49,67b,i,+20,67c,i,i,i,+49,67b,i,+20,67c,i,i,i,+49,67b,i,+20,67c,i,i,i,+49,67b,i,+20,67c,i,i,i,+49,67b,i,+20,67c,i,i,i,+49,67b,i,+20,67c,i,i,i,+49,67b,i,+20,67c,i,i,i,+49,67b,i,+20,67c,i,i,i,+49,67b,i,+20,67c,i,i,i,+49,67b,i,+20,67c,i,i,i,+49,67b,i,+20,67c,i,i,i,+49,67b,i,+20,67c,i,i,i,+49,67b,i,+20,67c,i,i,i,+49,67b,i,+20,67c,i,i,i,+49,67b,i,+20,67c,i,i,i,+49,67b,i,+20,67c,i,i,i,+49,67b,i,+20,67c,i,i,i,+49,67b,i,+20,67c,i,i,i,+49,67b,i,+20,67c,i,i,i,+49,67e,i,+20,67d,i,i,i,+191,i,i,i,i,¬i,+,9861,i,i,¬i,+,9861,i,i,¬¬24,1,72,9,-8,-8,0,0,:2,74,10,3,-8,-8,0,0,:¬72,137,300,1,81,7,1,8,5,1,alphanumeric17,x,x,x,1,0,/codeDescription: Level 1-3`a`Path24`a`Path24`a`Path41`m`Decor` ` ` ` ` ` `o`Decor`a`Path31`a`Decor`a`Decor`a`Decor`a`Decor`m`Decor` ` ` ` ` ` `f`Decor`n`$bTitle: Bowser Battlecode¬Bowser Battle¬1b,i,+2,1c,i,i,i,+67,1b,i,+2,1c,i,i,i,+67,1b,i,+2,1c,i,i,i,+67,1b,i,+2,1c,i,i,i,+67,1b,i,+2,1c,i,i,i,+67,1b,i,+2,1c,i,i,i,+67,1b,i,+2,1c,i,i,i,+67,1b,i,+2,1c,i,i,i,+1,n,ap,i,i,+64,1b,i,+2,1c,i,i,i,+67,1b,i,+2,1c,i,i,i,+67,1b,i,+2,1c,i,i,i,+67,1b,i,+2,1c,i,i,i,+67,1b,i,+2,1c,i,i,i,+67,1b,i,+2,1c,i,i,i,+67,1b,i,+2,1c,i,i,i,+67,1b,i,+2,1c,i,i,i,+67,1b,i,+2,1c,i,i,i,+67,1b,i,+2,1c,i,ce,",i,i,+66,1b,i,+2,1c,i,i,i,+67,1b,i,+2,1c,i,i,i,+67,1b,i,+2,1c,i,i,i,+67,1b,i,+2,1c,i,i,i,+67,1b,i,+2,1c,i,i,i,+67,1b,i,+2,1c,i,i,i,+67,1b,i,+2,1c,i,i,i,+67,1b,i,+2,1c,i,i,i,+67,1b,i,+2,1c,i,i,i,+67,1b,i,+2,1c,i,i,i,+67,1b,i,+2,1c,i,i,i,+67,1b,i,+2,1c,i,i,i,+67,1b,i,+2,1c,i,i,i,+67,1b,i,+2,1c,i,i,i,+67,1b,i,+2,1c,i,i,i,+67,1b,i,+2,1c,i,i,i,+67,1b,i,+2,1c,i,i,i,+67,1b,i,+2,1c,i,i,i,+67,1b,i,+2,1c,i,i,i,+67,1b,i,+2,1aa,i,1i,i,+12,1j,i,i,i,+53,1b,i,+16,1c,i,i,i,+53,1b,i,+16,1c,i,i,i,+53,1b,i,+16,1c,i,i,i,+53,1b,i,+16,1c,i,i,i,+53,1b,i,+16,1c,i,i,i,+53,1b,i,+16,1c,i,i,i,+53,1b,i,+16,1c,i,i,i,+53,1b,i,+16,1c,i,i,i,+53,1b,i,+16,1c,i,i,i,+53,1b,i,+16,1c,i,i,i,+53,1b,i,+16,1c,i,i,i,+53,1b,i,+16,1c,i,i,i,+53,1b,i,+16,1c,i,i,i,+53,1b,i,+16,1c,i,i,i,+53,1b,i,+16,1c,i,i,i,+53,1b,i,+16,1c,i,i,i,+53,1b,i,+16,1c,i,i,i,+53,1b,i,+16,1c,i,i,i,+53,1b,i,+16,1c,i,i,i,+53,1b,i,+16,1c,i,i,i,+53,1b,i,+16,1c,i,i,i,+53,1b,i,+16,1c,i,i,i,+53,1b,i,+16,1c,i,i,i,+53,1b,i,+16,1c,i,i,i,+53,1b,i,+16,1c,i,i,i,+53,1b,i,+16,1c,i,i,i,+53,1b,i,+16,1c,i,i,i,+53,1b,i,+16,1c,i,i,i,+53,1b,i,+16,1c,i,i,i,+53,1b,i,+16,1c,i,i,i,+53,1b,i,+16,1c,i,i,i,+53,1e,i,+16,1d,i,i,i,+195,i,i,i,i,¬i,+,5181,i,i,¬i,+,5181,i,i,¬¬23,1,72,27,-8,-8,0,0,:2,74,10,3,-8,-8,0,0,:¬72,72,300,1,33,8,1,8,5,1,alphanumeric17,x,x,x,1,0,/codeDescription: Level 1-4`n`Decor`n`Decor`n`Decor`n`Decor`d`Decor` ` ` ` ` ` ` ` ` ` ` ` ` ` ` ` ` ` ` ` ` ` ` ` ` ` ` ` ` ` ` ` ` ` ` ` ` ` ` ` ` ` ` ` `?alphanumeric17`1`15`
Description: World 1 (4 Levels)
writing comp entry – 193 words

The Poetry of Humanity

Poetry is the worn cobblestone road,
the shaded path in the wood.
It is the crossroads sign,
a river winding into the horizon.
It is the light streaming through stained glass,
the flipping of pages in the dictionary.

But, poetry, it seems, is not the deep reaches of ocean waters,
the sighing winds in distant lands,
the atomic movement of life itself.
Not yet, I suppose.

Poetry may be the shine of window glass,
the deep sigh of an armchair,
and possibly the full bus traveling down the street.
But, it is not yet the birds of the ice,
Unless, of course, one is at the zoo.

And even though it goes unseen,
it is still the shift of Earth’s plates,
and the shifts of the earth.

“And what am I?” I wonder.

I am the patter of feet on cobblestone,
the one that treaded through the path in the wood.
I am the guide at the crossroads,
the burble of the waters rushing by.
I am the creaking ship that forges forward,
the tiller of the earth,
the searching spotlight,
the poet who whispers words, even in the silence of the night.
rainy-rayne rainy-rayne loading
daily 24 - 455/400 words
hobbit hole

As the sun shines brightly overhead, I begin the trek back to my hobbit-hole with an armload of freshly-baked bread and a basket of tangy blackberries. The long grass surrounding the hill my hole's built into the side of waves gently in the breeze, rippling in smooth patterns as far as the eye can see.
I enter my hole, pulling the circular wooden door shut behind me, careful not to scratch the light yellow paint, and shrug off my sweater onto the coat rack. I leave the bread in a bowl in the storage room, where it's surrounded by a wide variety of other dry goods. The blackberries I wash and dry with a hand towel, and then I quickly whip up some croissant dough before rolling the berries in the dough and sticking the tray of unbaked croissants in the oven. I wipe my hands off and leave the kitchen.
My living room houses my favorite chairs, including the recliner I sit in often with a good book. As I look in the doorway of the room, I notice a stack of unorganized books. I put them into their place in the tall bookshelves that line the walls of this room and stuff the various blankets that are lying out into a wicker basket.
I walk down my long hall, enjoying the feel of the smooth and cool wood floor beneath my bare feet, until I arrive at my bedroom. It's the biggest room in my hole after the living room, and it's probably my favorite. Along one wall is my bed, a huge and soft thing with tons of blankets piled on top. Along the other wall are more bookshelves. It's here in my bedroom that I keep my favorite books, the ones I read over and over and never tire of. I glance through the titles as I walk into my room and select one that I haven't read in a while before flopping on my bed on my stomach to read it.
I smell the blackberry croissants before long and I mark my page and then walk back to the kitchen to take them out of the oven. They're perfectly browned and juicy berries are practically dripping out of the edges. I set them on the counter to cool, turn off the oven, and step outside for a breath of fresh air. While I have plenty of windows in my hole, they're all on one side (because it's laid out along the side of a hill), so there's not great air circulation. As I stand just outside my back door, I pick a bright yellow flower from beside the path and breathe in the scent. This place is perfect for me.
abubriski abubriski loading
Does anyone remember that one platformer game made by a popular Scratcher? It was mostly greyish and talked about how they were leaving, and then it revealed it was joking at the end with some color. It was pretty simple, I think it was only flat terrain. It was also just solid colors. The player was a square.
the ghosts & my mind

Knock, knock.

The ghosts come tapping at your head.
Silently.
Ever so silently.

You could ignore them, but they are much too loud for that. Silence is the thing that buries into your soul and rattles you. It’s the thing that finds its way into your bones and jumbles everything up until you don’t know what’s right anymore. The worst kind of volume.
You could shut them out, but they have the keys to the doors of your mind. More so than you, anyway. You don’t own anything but the darkness inside.

Knock, knock.

They’re here again. Tap-tap-tapping at the wooden walls of your mind.
You fade. They appear.

Fading.
Appearing.

They’ll come back for you soon enough.


-hiding- found again

Knock, knock.

If you can trust anything in this world, it’s them. When everything and everyone else leaves you behind, they’re still there.
They’re good at finding their way back. They can hunt for the path you’ve left, and they know you by your trails of shadows. They’ve learned how to see you even when you run from them, to get away, to hide.

Why would you hide from us?

-I’m sorry. I should have known better.-

Remember that next time.

-I will.-


the friends i didn’t know i had

Knock, knock.

They’ve found you.
That’s no shock, you would think. It shouldn’t be. You know them far too well for it to be a surprise.
They scare you, but that’s why you love them. They’re the ones that know you. At your best. At your worst. -At the points when you’re fading and nothing and so, so lost.-
To the little ghosts that hide away, you’re somebody. And somebody is better than nobody. Anybody Anything is better than nobody.
Rarely do the ghosts venture up to you in person. Rarely do they have the courage to do anything other than stay in your head. Today, though, they do.
She comes up to you with a smile, or a wisp of one, at least. The ghosts don’t quite feel enough to give a full one.
The ghost girl slips her frozen hand into your own. She lacks the warmth of hope and revels in the chill of frosted invisibility. She is made up of whispers, too quiet and far too silent to reach the ears of anyone but you. She is made of bone and vicious kindness.
The ghost girl squeezes your hand, and for a moment, there is no threat. For a moment, there is nothing but you and her.
And she sings. Her voice is husky and mournful, but the tune is soothing. You sleep, finally, her right by your side the whole time. She brushes the hair from your face and guards you from the nightmares as they come, and then all of the darkness parts for you
to make friends with the ghost.


the other ghosts (the ones that never leave)

Knock, knock.


You whisper a hello to them, a greeting to their longing voices. The ghosts, your ghosts, pull you into their embrace, and although they are people of the winter, things of the kingdom of the long-gone, there’s a certain comfort that comes with it.
When you wake, the ghost girl that you knew is gone, but the others have replaced her.
The others = the rest of them. The others = the many, many ghosts you can’t escape.
They knock at the doors to your head, less asking permission than announcing their presence. They don’t need to, though. You would understand better than anyone the way that they’re—

-always vengeful-
-always angry-
-always taking-
—always there.






Yes. You know better than anyone.


a palace for the liars

You make
yourself a palace
littered with the bones of
a person that you were before.
A pyramid of all the things you left,
the things you promised you would never, ever
look back on but did.
You liar.
You little liar.



That’s the ghosts talking. They don’t mean that.


ever-so-cruel relief

Knock, knock.

You shake your head to clear them away, to drive them out, but they’re persistent. They sink their claws into you and hold you tight and don’t let you go because the whole time they’re whispering that
you’re nothing without them.

And you know they’re telling the truth.
You let them slink back to their places in your brain, hide themselves in the folds of your consciousness, let them live where they mean something. Let them be the artists and create and spin stories from what is theirs, what is rightfully theirs. Let them lay claim to you, because deep down, you know.
You belong to them. Not the other way around.


the iron grip of their silence

Knock, knock.

You love them, even after everything. Without the ghosts, you are a body lacking any kind of soul, deprived of life and all that matters. Without them, you fall away with the wind and haze until you are nothing but a blur of what was.
You don’t even have to turn the knob for them to come spilling in. They know their way around this place. So instead, all you do is to offer them a drink and greet them like the old friends they are. You beckon them into the humble home you call your mind with a smile on your face, and they hang their coats at the side and find their way to the table, more so out of habit than anything.
In a manner of speaking, the ghosts control you. They know their way around this maze far better than you. They’re the ones that hold the reins, the keys, the power to bring you back and push you further.
It’s not a bad thing, though. You need them. You do.
They soothe you with your words, and their murmurs chase away your darkest fears. They perch themselves high above you and watch. You listen to their humming, the humming so silent it blocks out everything but the drone of the voices in your heads. They are your protectors. The ones who watch out for you, no matter what.

But that’s why you have us.
We keep the order.
Without us, there is only
chaos.


-I know. I know.-

Shhh.
All you have to do is to let us
block out the noise.

You close your eyes for just a moment, and the ghosts find their way to your side, holding you up with their crushing, featherlike grip.
They’re right, as they always are, the ghosts are. They know you better than you know yourself.
You let their silence wash over everything that hurts and everything that matters, and then you become
—nothing.


freed by the nothingness

Knock, knock.

In the dreamland,
you can’t hear
any of their
-hateful- loving words.
In the dreamland,
you shut out
everything that hurts
and pretend the
In the dreamland,
ghosts become nothing,
and you remain.
Free.

(Knock, knock.)
(Knock, knock.)
(Knock, knock.)
(Knock, knock.)
(Knock, knock.)

And for once, everything is quiet.


buried in snow & the ashes of winter

Knock, knock.

Your ghosts are brave. They’re strong. They’re good.
Your ghosts dance in the light snowfall and laugh and sing and love and care and act as if they’re
real.
Like you.

(Or so you think.)

They pull you into the snow and promise you that you will be safe and one of them, and the idea just sounds so supremely heavenly that you let them drag you from the warmth of your house, of your home, into the cold, into the deep, deep snow drifts until you can’t feel anything but the powder all over you.
You laugh and they laugh with you, and it takes you so much longer than it should to realize that, no, they’re not laughing with you, but rather at you, their jeering barely disguised by their fake happiness and fake smiles.
And you tell them, “No, no, stop,” but the powdery stuff that constituted perfection just minutes ago has become your enemy, and the ghosts play and laugh and do everything but care and love, but you know you love them anyway don’t you don’t you don’t you
Don’t you?

And the ghosts bury you in the snow and push you down into the banks, hoping that they might weigh you down. The cold dulls everything, and their claws and your own can’t reach you anymore. The one thing blissful about it. Being out of their reach. And your own.
You barely hear their words as a blizzard comes and spreads a sheet of white over you, but you catch on to their desperate, desperate words, begging and wanting and pleading, and your heart breaks for them all over again because—

Don’t leave us here alone

—no matter what they do, you just
can’t
stop
loving
them.


house guests in the mind of the forgetting

Knock, knock.

Things come back slowly. The ghosts, innocent, and you, naïve. The ghosts, spiteful, and you, betrayed.

Knock, knock.

They’re not here to apologize. The ghosts don’t do that. And besides, what do they have to apologize for? They took it too far. They didn’t know any better. You forgive them for that, as you always do.
You let them in with a smile, and soon enough, it’s forgotten. Soon enough, you don’t have to think about the things they’ve done. They’re your ghosts. Your caretakers.
Guests in the house of your very own mind.


little secrets in shadowed thoughts

Knock, knock.

They’re so kind, so kind. You welcome them whenever they come. They wrap their bony, thin arms around your body and still the trembles that come from the storm inside until all that is left is a strange kind of calm.
The ghosts come with their gifts of peace, for a short while, at least, before they remind you of what their real purpose is. They have their own stories, though they never seem to want to tell you them. They’re too scared to, maybe. Too scared that you’re not entirely to be trusted. Too scared that you might judge them for it.
They shouldn’t be scared.
They’ve kept all your secrets, haven’t they?
haven’t they?
haven’t they?

But with the ghosts, it’s not about mutuals, it’s not about balance. It’s about them. The ghosts. Never you.
But that’s fine with you,
isn’t it?


on the other side of the mirror

Knock, knock.

You look into the mirror on the other side,
see yourself staring back at the person made of
the things they love, the things they hate.
Two sides of the same person, both essentially identical.
Two versions of a shell, polar opposites.
But both know the world well enough to understand
that neither are quite fit for this prim-and-perfect Earth.
The person in the glass stares at you with pleading eyes,
almost as if they know you think of destroying
that pure and simple hollow thing
in hopes of taking too the ones that are a given
in the body of one who is stuck in winter and left behind.
The ones that haunt and soothe you to sleep.
The ones that whisper promises then drag you down into the snow.

-Knock, knock.-



(And this time,
you knock back.)


stone-cold silence

Knock, knock.

It shatters oh- so-musically, cool, hard glass against a tile floor, and the melodies and harmonies interlacing are what finally let you understand.


The ghosts that promised you everything
have given you nothing.
The ghosts that have asked you for everything
will give you nothing,
and in return,
you will give them nothing back.
Nothing but silence.
Nothing but stone-cold silence.
(Want to smile for them
one last time,
in hopes they might once again
convince you
of their goodness,
their reliable goodness?)


They cry out in human voices to you, but you’re too far gone to listen,
and the ghosts
shatter
just as quickly
as the glass.
Sandy-Dunes Sandy-Dunes loading
MC Daily 3/24 - Hobbit Hole
448 words!

Sandy’s hobbit hole is in the base of a warm and sunlit hill—or sunlit for the first half of the day, anyway. For the most part it is not quite noticeable from the exterior, but for a person who has been there long enough (namely Sandy), its presence would be clear—the worn grass in front of the entrance, the slight portruding of the door.

Inside is a set of small but comfortably spacious rooms. One of them is a secluded area quite isolated from the rest of the structure—there are bookshelves filled with various books, primarily historical fiction and nonfiction but also a bunch of recommendations from Sandy’s friends, as well as all three volumes of the Lord of the Rings series (Sandy has owned them for more than a year without having read them, quite unfortunately). There were also beanbags and a couch, as well as fairy lights and a reading lamp. A cat tree sits in the corner, well-worn and littered (pardon the pun) with tufts of fur. (It should also be noted that there are no fleas anywhere in the hobbit hole; Sandy has had enough of fleas in real life.) Overall, the room is a comfortable retreat of sorts, a place where one can relax in calm.

Outside, the living room—wtih yet another couch, a glass table, and pictures put up all around the walls—leads to the kitchen. There are a variety of instant ramen noodles stacked in the drawers, and some of the basic spices, for Sandy had no idea how to cook anything complex. Fresh fruit were placed in a sizable bowl, and a still-hot kettle of water sat next to a mug empty except for the tea bag inside. Fortunately, there was an open window in the kitchen, which Sandy would quite appreciate when she ended up burning something and had to clear out the smoke (which had happened essentially in every of the few occasions in which she cooked).

Her room also had a window that faced the opposite side of the hill, and she was able to see the sunset from her desk next to her bed. Some more personal pictures and posters were put up around the wall, and a heater sat next to her bed as well, although she didn’t often need it. Her cats’ beds were in her room as well, although most of the time they ended up in her bed as well. Thankfully, because they didn’t have fleas and they didn’t track litter all over the hobbit hole, it was a relatively hygienic occurrence. There was a small closet as well, as Sandy didn’t really alternate between many outfits, which suited her just fine.


Malicondi Malicondi loading

Dfrsea wrote:

FoolsGuld wrote:

Sounds or other assets with a size of over 10MB cannot be saved in the project. If this happens, export to MP3 instead of WAV.
How can I export it as a MP3?
Either garage band might have a built in converter, or you can find an online converter as there are many free converters online.
JpegDaDog JpegDaDog loading

subjectnamehere wrote:

JpegDaDog wrote:

Fun_Cupcake_i81 wrote:

yadayadayadagoodbye wrote:

if something isn't banned, theres no reason to add a million warnings.

(What about warnings for flashing lights or very loud audio? Granted, you don't need a million of them, but I'd say it's common courtesy to put in at least one.)
Hey there, this is pretty much resolved
you're not op
I was just saying this was resolved…?
-cxtto- -cxtto- loading

queenofquips wrote:

-cxtto- wrote:

queenofquips wrote:

-cxtto- wrote:

How long does each Splatfest usually last? Also, how do Splatfests usually work?
they last around three days, friday through sunday, but the time depends on what your time zone is. Splatfests are centered around a theme with three choices with an idol representing each the current spaltfest is drums (shiver) vs guitar (frye) vs keyboard (bigman). when the splatfest is officially announced in-game there'll be a booth where you can pick your team though the splatfest usually wont start til two weeks later. youll wear a team shirt representing your team of choice as you engage in splatfest battles against the other two teams. the results arent officially announced until an hour after the splatfest is over buuut there are the sneak peak winner and halftime winner. the sneak peak winner is whichever team got the most votes/the team that got picked the most and the halftime is in the middle of the splatfest that shows which team is currently in the lead.
sooo basically whichever team wins the most battles and such wins the splatfest.
youll get the hang of it when your first splatoon 3 splatfest starts!
also you cant change your tee while the splatfest is going on, ranked battles arent open, there are threeway battles after the halftime winner is announced where youre put on either the defending or attacking team. the attacking team will try to get a device that will help you ink your turf but the defending team will try to stop you. the attacking team will consist of two players from two teams ex. two drums team members and two keyboard team members while the defending team will have four guitar team members. may cod be on your side if youre on the attacking because although you and another team are technically on the same team they will still try to splat you there is no order in this world.
Very descriptive, thanks! Since I've only played Splatoon 2, I've never been able to participate in a Splatfest, so im excited! ( im getting Splatoon 3 + dlc on Easter! )

Edit: Btw, does the winning team get anything for winning the Splatfest?
Super Sea Snails. The amount of em depends on how far you get when participating in a Splatfest (there are different ranks, TeamName fan, TeamName fiend, TeamName defender, champion, ruler, ruler +3 etc etc). even if you lose the splatfest youll still get some Super Sea Snails. They can be used to upgrade your gear for more ability slots or to enhance ability slots, and to reroll abilities if youve filled them all up and decide to go on your luck to randomly reroll them
Ahhh ty!!
Dfrsea Dfrsea loading

FoolsGuld wrote:

Sounds or other assets with a size of over 10MB cannot be saved in the project. If this happens, export to MP3 instead of WAV.
How can I export it as a MP3?

-cxtto- wrote:

queenofquips wrote:

-cxtto- wrote:

How long does each Splatfest usually last? Also, how do Splatfests usually work?
they last around three days, friday through sunday, but the time depends on what your time zone is. Splatfests are centered around a theme with three choices with an idol representing each the current spaltfest is drums (shiver) vs guitar (frye) vs keyboard (bigman). when the splatfest is officially announced in-game there'll be a booth where you can pick your team though the splatfest usually wont start til two weeks later. youll wear a team shirt representing your team of choice as you engage in splatfest battles against the other two teams. the results arent officially announced until an hour after the splatfest is over buuut there are the sneak peak winner and halftime winner. the sneak peak winner is whichever team got the most votes/the team that got picked the most and the halftime is in the middle of the splatfest that shows which team is currently in the lead.
sooo basically whichever team wins the most battles and such wins the splatfest.
youll get the hang of it when your first splatoon 3 splatfest starts!
also you cant change your tee while the splatfest is going on, ranked battles arent open, there are threeway battles after the halftime winner is announced where youre put on either the defending or attacking team. the attacking team will try to get a device that will help you ink your turf but the defending team will try to stop you. the attacking team will consist of two players from two teams ex. two drums team members and two keyboard team members while the defending team will have four guitar team members. may cod be on your side if youre on the attacking because although you and another team are technically on the same team they will still try to splat you there is no order in this world.
Very descriptive, thanks! Since I've only played Splatoon 2, I've never been able to participate in a Splatfest, so im excited! ( im getting Splatoon 3 + dlc on Easter! )

Edit: Btw, does the winning team get anything for winning the Splatfest?
Super Sea Snails. The amount of em depends on how far you get when participating in a Splatfest (there are different ranks, TeamName fan, TeamName fiend, TeamName defender, champion, ruler, ruler +3 etc etc). even if you lose the splatfest youll still get some Super Sea Snails. They can be used to upgrade your gear for more ability slots or to enhance ability slots, and to reroll abilities if youve filled them all up and decide to go on your luck to randomly reroll them
Malicondi Malicondi loading

Za-Chary wrote:

starlightsparker wrote:

How does that relate to scratch, and why is the first gdpr account made 24 years ago
Basically (to my understanding): if someone in the European Union wants to have their account information completely wiped, with (almost) no trace remaining, the Scratch Team needs to set their account to a GDPR account, effectively erasing (almost) all comments, projects, forum posts, etc. from the website, not even to be visible by the Scratch Team (citation needed). As said above, this is why the join date is January 1st 2000: to keep the actual join date hidden.
i've seen various forum posts from GDPR accounts, one GDPR account even has over 1000 forum posts.
Mar 24 daily
Hobbit hole
Word count: 620

The hobbit hole was cozy if you only went into the living room.
The ceiling was low, and a light hung from the center of the living room. It was the first thing you saw as you stepped inside. Perhaps to lure you in, make you think this place was normal? Who knows. Danielle always had her reasons.
A fireplace crackled as you stepped in. Warmth flooded around you, protecting you from the frigid temperatures outside and beckoning to you. You give a little shiver and sigh of relief as the warm air sinks into your bones. You set your hat on the hat rack, placed in the hall, and take a good and proper look around.
A few bookshelves line one wall of the room, standing behind a cushy arm chair that was a pleasant shade of pastel lime. A footstool lies in front of that, and a small stand next to the chair. It’s a nice set-up. Nothing too unusual, completely normal for any self-respecting hobbit. You wonder where Danielle is. She probably forgot I was coming and is in her room, cozying up with a book. You chuckle to yourself. Even though no one has invited you in yet, you take a chance and shut the door behind you, shaking snow off of your feet.
You walk towards the hallway leading out of the living room. You wonder what lies beyond, considering there hadn’t been anything strange in the living room. Danielle was a very strange person, so it made no sense that her living room was completely normal.
You blink in surprise as you round the corner.
It is the queerest writing station you have ever seen. It’s very strange indeed, this room. A desk sits in the very center of the chaos, a small island in the eye of the storm. The rest of the room is covered with papers and books and puddles of ink. You reach down to pick up the nearest piece of paper. It’s covered in random words and lines and squiggles, everything meeting in the center to write out There And Back Again. You shake your head in disgust. What sort of hobbit would have such a- an adventurous book in their library? You’d personally only heard whispers of the book, supposedly written by the famous Bilbo Baggins.
You drop the paper and tiptoe across what is probably a floor. You can’t see it for parchment and tomes, though.
After that, there is a small kitchen. A door is behind everything, probably being the pantry. The kitchen is completely clean, but a vase of- were those black roses? Did those even exist?
You shake your head in confusion.
The hallway beckons to you, but you don’t think you should go any further. However, a silver glint catches your eye and you hesitantly enter the next room.
Full suits of armor, all shapes and sizes, line the walls. Hung up are axes and swords and bows and quivers of arrows, all made with the most magnificent craftsmanship. Almost like they were made by elves or some other supernatural creature. Engravings are made in unfamiliar tongues across every metal surface. You hear a clatter as you move and look down, realizing that coins cover the floor. Or maybe the floor is coins? You truly can never tell with Danielle.
You hear somebody behind you and turn, still trying to process what is happening. You knew Danielle was strange, but this is a whole different level. Your eyes widen as you begin to apologize profusely to the person behind you.
Danielle smiles widely, shaking her head at your begging for forgiveness.
“Hello. Welcome to my home, The Dragon’s Hoard!”
abubriski abubriski loading
This would probably be a very small change that will most definitely get rejected, but I would just like to know

The fitting together of Scratch blocks is very sophisticated. One can attach a stack block on top of another stack block, or even attach a C-Block around a stack block. One can even replace a hat block with another.
However, one cannot fit a
C-Block that is attached to a hat block
around a stack block.

Would it be easy to make this happen?

Za-Chary wrote:

I love The Super Mario Bros. Movie, but it has 3 glaring issues:
  • When Spike leaves Punch-Out Pizza after insulting the Mario Bros., he leaves most of his uneaten pizza behind and doesn't take it with him.

  • When Mario uses a Mini Mushroom in the fight against DK, he gets hit by DK and then “powers down” to normal, whereas in the games he would have just died.

  • When the blue-shelled Koopa chases down the gang, he aims for Mario and DK, even though Peach and Toad were clearly ahead of them in 1st place.
Ah, well, I strongly disliked The Super Mario Bros. Movie, and felt it was uninspired and 90% of it was “hey look at this reference”, but I liked the animation and the simple story
This is a really cute and friendly studio about Actors, Artists and Authors! https://scratch.mit.edu/studios/34562553/comments
abubriski abubriski loading

Za-Chary wrote:

abubriski wrote:

The Scratch W1ki says “cheated to get onto the Front Page” is a thing. How would that even work?
Where does it say this?
On the Ban page.
Za-Chary Za-Chary loading
I love The Super Mario Bros. Movie, but it has 3 glaring issues:
  • When Spike leaves Punch-Out Pizza after insulting the Mario Bros., he leaves most of his uneaten pizza behind and doesn't take it with him.

  • When Mario uses a Mini Mushroom in the fight against DK, he gets hit by DK and then “powers down” to normal, whereas in the games he would have just died.

  • When the blue-shelled Koopa chases down the gang, he aims for Mario and DK, even though Peach and Toad were clearly ahead of them in 1st place.
Karma_2121 Karma_2121 loading
Yes, 1 Hour Long
Check it out here:
https://scratch.mit.edu/projects/987434444/
Leave some Stars and Hearts there if you like it

What do you think? Do you like the Playlist/Mix? Any Sugestions?


I'm spending daily a lot of time to create 1 Hour long playlists. Besides, I'm puloading 1 Nightcore Song Daily. In these 1 hour Playlists are a lot of unreleased Songs.

GlitchedThrough wrote:

Tractable wrote:

undeterminstic wrote:

MagentaDude1359 wrote:

starlightsparker wrote:

GlitchedThrough wrote:

You don’t show your face, right?
I’d also suggest adding channel mods to be extra careful.
wait I kinda do-
sometimes, not often nowadays but some of my older vids have my face— is that an issue..? I feel like griffpatch has also shown his face and he mentions his channel (i think)
you can show your face on your yt if you are comfortable with it it will not matter when linking to it on scratch.
no if you link have your face on your yt, you'd be linking content that violates cg by having a face reveal.
as long as your face isn't the main point of the video, it's allowed
Source?
Showing your face is banned period
Source:

starlightsparker wrote:

MythosLore wrote:

undeterminstic wrote:

no if you link have your face on your yt, you'd be linking content that violates cg by having a face reveal.
If it's not directly a face reveal but it shows your face, then it's fine.

Source: Try reporting a project for it being a face reveal (but don't send the report) and see what it says.
Bingo-

Hello! It's great that you want to help out other Scratchers. However, I think we have enough guides in the forums at the moment. Please feel free to welcome new Scratchers on the group welcoming topic or on individual topics created by New Scratchers.

Other places that can always use more helpful Scratchers like you, are the “”Help With Scripts“” and “”Questions About Scratch“” areas - please use them as designed, by responding to topics created by folks with problems to solve

Finally, a really good place for Scratch guides is the Scratch Wiki - check it out and see if it's something you might like to work on. They have a number of guides - and great organization.

boom2ratz wrote:

(#2272)

ThatOneWeirdDude wrote:

boom2ratz wrote:

Monsoon_Man wrote:

Listened to WE DONT TRUST YOU around 5 times now, definitely top 2 with Blue Lips rn this year, can't decide between the two. That Kendrick verse lives rent-free in my mind right now though. Can't stop thinking about how it's gonna start a whole war in hip-hop. Guess our chances of seeing Kdot, Cole, and Drake on a song together are pretty non-existent, at least for the time being. Can't want to see how Cole is gonna reply on The Fall Off. Pretty much all the features were amazing except Thuggers, but that was more a soundbite kinda thing anyway. Carti has been on a wild feature run recently. But that Pet Semetary line was absolutely crazy, hearing it during my first listen made me freaking explode. But yeah, those are my thoughts, this year is gonna be a great one for hip-hop, with Carti, Cole, ASAP, Keem, Beyonce, Vultures 2, Wayne, and the Em and Dre/Snoop albums.
Completely agree with everything you said.

But I'm worried J Cole will take ages to respond (only on The Fall Off) and/or won't respond properly, and also that Drake won't match Kendrick's lyricism. So I'm hoping other rappers get involved as well. Baby Keem and Kendrick teaming up for this would be cool.

Does anyone know what Metro and Future have against Drake tho??
drake and future fell out over some girl I think and metro been beefing with drake for months idk why though
ah okay thanks. i think metro is because once he posted criticizing Her Loss winning all the awards, but then he deleted it, then Drake called him a “tweet and deleter” (in that same anita max wynn stream iinm). Kind of small for Metro to do a whole freaking diss album but I'm here for it lmao
oh yeah thats what started it. either way we're boutta have an insane rap civil war this year.
MoonlitSeas MoonlitSeas loading
MemorieSWC - Weekly 4
Forum Version

Introduction
Hey chefs! Welcome to MemorieSWC - a land of story stews with an emphasis on creating an outline of your hero's journey to follow throughout your writing of the story. With stages defined by a (1) ordinary world, (2) call to adventure, (3) refusal of the call, (4) meeting the mentor, (5) crossing the threshold, (6) tests, alliances, and enemies, (7) approach to the inmost cave, (8) ordeal, (9) reward, (10) road back, (11) resurrection, and (12) return to the ordinary world, the tales of many heroes have been crafted along this framework. As you tell your character's stories, you'll be selecting ingredients (found further below) inspired by SWC icons and symbols - these components will provide you with plot devices to incorporate into your hero's journey plot. We look forward to devouring seeing your stews - best of luck, and have fun ;D

Making an Outline
Now, chefs, it’s time to outline our recipe!
Outlining is a way to get all of your ideas down on the page before writing, and it gives yourself a foundation to build from when crafting your story stew. Think of it as the writing version of “mise en place”- having all of your ingredients and tools in their place before you actually start cooking. Once you have an effective outline, writing is a breeze, but how do you make one?

A great outline is specific: it doesn’t include every single detail, but it’s still in-depth enough that you can build from it when writing. Additionally, it’s flexible. It’s a given that your story will change a bit as you delve deeper into the plot and characters, so your outline should accommodate that.

There are four main ways to formulate a story outline: the plot-based method, the theme-based approach, the scene-by-scene strategy, and the Freytag’s Pyramid technique. I’ll quickly summarize these different outline types, but keep in mind that an outline should be something that works for you, so if you have a different method that works better for your writing, feel free to utilize it!
The plot-based method is the most common: simply bullet-point or number your plot points with a short description. You can fill it in with details later if you’d like, or leave it simple! For example:
  • Harry Potter receives a letter of acceptance from a magical school
  • His aunt and uncle try to stop the letter from reaching him, and the letters build up until the uncle eventually takes them to a shack in the middle of the ocean, away from the mail

The scene-based approach is similar, but focuses more on world-building and setting than specific plot points. This strategy works best for short stories with complex world-building, but it works for other things too! For example:
  • The story is set in an alternate version of our world, primarily in Europe, where magical humans live secret lives as wizards, away from prying “Muggle” eyes
  • Within this alternate Europe, there are magical schools, the most famous of which is Hogwarts School of Witchcraft and Wizardry

Next up is the theme-based approach. This is sort of a zoomed-out way of outlining, where you examine how your plot points will advance your primary theme or idea. For example:
  • The story explores themes of good versus evil and the triumph of love, family and friendship through a magical lens
  • The characters learn how to cope with loss, fear and despair through their battle against the dark side

Finally, there’s Freytag’s Pyramid, which is the simplest method. For this approach, you simply summarize the five main elements of your story (exposition, rising action, climax, falling action, and resolution). For example:
  • Exposition: We learn about Harry’s upbringing and we are slowly introduced to the magical world.
  • Rising Action: Harry arrives at Hogwarts and begins to get used to his new life, all while witnessing strange events around the school that might point to the return of Voldemort
  • And so on.

Now that you know how to make a good outline, it’s your turn! For this activity, write xxx words of outline for your story stew. You can use any of the methods listed above, a combination, or your own personal approach. Whichever you choose, make sure to have fun! <3

Exposition
As all writers know, the exposition is critical to any good story. The exposition, or the beginning, of a text gives details and background on what the rest of the story is going to be like. It sets the scene for whatever great ideas you have next. For this weekly, you'll be writing your own narrative- but first, we must plan it all out. Before you get started on the hero's journey ahead, think about how it's going to start.

Provide background information so your reader knows what's going on! Better yet, add dialogue to introduce the characters. Take inspiration from your favorite tales! Whether the character must travel to a foreign land or achieve a seemingly impossible feat, the exposition of this story should provide your readers with everything they need to know as well as guide you for the rest of the narrative. To start off the journey ahead and earn your points for this part of the weekly, write at least 100 words.

How does Story Stew work?
It's now time to start putting together your story! Ahead, you'll find twelve story elements you can choose from. Try to consider which ones would best fit with the outline you have! Or, if you’re skipping ahead here - no harm in getting inspiration from the ingredients

Just remember you need to include a minimum of FIVE, but you can do as many as you like beyond that - to put together exactly what you feel is a perfect story recipe.

The Ingredients

New Character Introduction (Jim Flabsdz)
“Greetings swc-er, I'm Jim Flabsdz, guardian of the skies and keeper of the galaxswc. Many people pass through beneath my watchful gaze along their travels, and they're all the same. The monotony bores me; I need some variety in my existence before I devour another planet.”

Choosing this ingredient will add a new character introduction to your stew.

Flashback (Smarlls)
“Hey!! Smarlls here- remember me? I just came by to say hi and remind myself of the good ol' days… I've really missed hanging out with all you swc-ers, so it's great to see everyone again and to be part of another weekly. I'd forgotten how chaotic you all were, and it's awesome to get to relive another session with you.”

Choosing this ingredient will add a flashback to your stew.

Plot Twist (Gurtle)
“Hi everyone! I’m Gurtle - as I’m sure most of you probably know. At this point, you all have probably tried to use the Heimlich maneuver on me in order to get all of your very scrumptious links back. But… what if I were to tell you that I wasn’t the one eating your links, and that it was actually just Smarlls disguised as me? That’d be quite a plot twist if I do say so myself!”

Choosing this ingredient will add a plot twist to your stew.

New Conflict Arises (Mangoes)
“Have you ever seen fire mangoes being used as arson during Cabin Wars? If you haven’t, I assure you it’s definitely a sight worth watching..at least in some cases! As allies betray each other and enemies form truces, it’s interesting to see where new conflict is just waiting to arise.”

Choosing this ingredient will add a sudden new conflict to your stew.

New POV (Fire)
“Ah, fire… I yearn for more chaos to engulf the world, to fuel my hunger switch it up a bit, and change the POV of your story to something different. Feel free to go as crazy as you want with this one, how about a pebble on the road is suddenly able to narrate the events happening around it? Or how about the family dog who has their own opinions on the situation?”

Choosing this ingredient will add a scene with a different POV to your stew.

Foreshadowing (Writing Utensils)
“Hey, do you see something in the reflection of the pen? Wait, are those the results of the session? Just like how some people can guess the results as the session passes by drop some hints that foreshadow an event in your story. Whether through dialogue or actions find some ways for readers to guess the end of your story.”

Choosing this ingredient will add some foreshadowing to the main conflict in your stew.

Introducing a Symbol (Frying Pans)
“Ah, yes- the glorious Frying Pan. Supreme ruler of the kitchen, ultimate form of weaponry, and master of all things frying and panned. truly, whenever I gaze upon its form, I feel emboldened by it. It exudes a sense of pride, of passion, of glory! ‘tis a symbol of SWC’s true brilliance.”

Choosing this ingredient will add a recurring and meaningful symbol to your stew.

Breaking the Fourth Wall (Computer Screen)
“Do you ever feel as if your characters are trapped within the confines of their surroundings? Perhaps the people you see on your screen are just itching to burst out into real life- or perhaps, even, Smarlls and Gurtle and Jim Flabsdz from this project have already snuck through your screen and entered the real world… who knows?”

Choosing this ingredient will add some fourth wall breaking to your stew.

Epistolary – Diary Section (Among Us / SUSWC)
“Well, well, well—by now, you've surely hit some snags, but they've all been outside threats. Unfortunately, not everyone on the inside is trustworthy—once again, there's an impostor in suswc. Thankfully, whoever it was has left behind some diary entries—confessions, you could say.”

Choosing this ingredient will add a section in letter/diary format to your stew.

Genre Swap (Peeles)
“Hey there, astronaut! It's me, Peeles, your friendly planet-alien-being from the far outreaches of the galaxswc. You've come quite a way in your journey, and I'm sure you've seen planets and galaxies unlike any you've ever known! How odd, the way different planets change radically with a mere light-year of distance between them.”

Choosing this ingredient will sandwich a genre swap into your stew.

Cliffhanger (Parodies)
“Imagine that you’re reading through a mystery story (maybe perhaps from last week’s weekly) - as the events progress, more tension is start to build up. It seems as if the protagonist is on the brink of solving the mystery - but before the author reveals the truth, the chapter is done! Talk about getting someone’s hopes up-”

Choosing this ingredient will add a cliffhanger somewhere in your stew.

Open Ending (Goats and Apples)
“Goats vs Apples is quite an interesting thing to think about. It truly depends on what terms and conditions we’re considering, am I right? If we were to write a story on which one was better overall, wouldn’t it be best to let the reader decide? Give them the chance to determine who’s the winner - I mean, that’s the beauty of open endings after all!”

Choosing this ingredient will make your stew conclude with an open ending.

All Done?
Now that you've chosen your elements, hold on! Don't do anything with them quite yet - move on to the next part to discover how to use your elements in the outline.

Stirring the Stew
After you’ve chosen all of your components, it’ll be time to start stirring things up . Add them into your narrative where they feel appropriate, then start writing your story. Try to follow the order of the recipe/outline in the exact order. Good luck! We can’t wait to see what you brew up <3

Every stew is going to have a different amount of words - this will depend on your outline, the number of ingredients you chose, and the amount of you put into it. Make it your own! Here’s a quick checklist of everything we’ve gotten up to by this point.

Make outline - 200 words
Write exposition - 100 words
Choose ingredients (minimum of 5, maximum of 12)
Stew/write until you reach at least 1000 words.
And, of course…

Editing
Now that you’ve mixed all the components together, it’s time to get editing! Before going any further, remember to check through your amazing story - try to rephrase certain things and make edits that you think will benefit your story <3

From there, it’s now time to get some external feedback! Once you’re ready, post a link to your story in the Critiquitaire to get feedback from another SWC-er. After receiving their critiques, go through your story once more and apply the necessary changes that were suggested!

Remember, this step may take some time, so be patient with yourself! You’re almost at the finish line <3

Conclusion
And there it is! You went from nothing but an idea to an outline to a full story- that’s incredible! Give yourself a pat on the back and maybe even a self-hug <3

Make sure that you’ve completed the entirety of the outline and story for a total of 1300 words or more before you submit. Congrats on going on this little writing adventure! Hopefully you had a good time and you can take what you learned here and bring it with you on future adventures <33

The finished weekly will be worth 3500 points.
Za-Chary Za-Chary loading

starlightsparker wrote:

How does that relate to scratch, and why is the first gdpr account made 24 years ago
Basically (to my understanding): if someone in the European Union wants to have their account information completely wiped, with (almost) no trace remaining, the Scratch Team needs to set their account to a GDPR account, effectively erasing (almost) all comments, projects, forum posts, etc. from the website, not even to be visible by the Scratch Team (citation needed). As said above, this is why the join date is January 1st 2000: to keep the actual join date hidden.

FoolsGuld wrote:

I don't know much about garage band, but if you download the file to your files on your iPad, you should be able to go to the scratch sounds menu -> upload Sound -> recent -> and then find the sound file in your recent folder.
Addition: Sounds or other assets with a size of over 10MB cannot be saved in the project. If this happens, export to MP3 instead of WAV.

Smugling wrote:

RJN_HMB wrote:

idk how to make it so when a variable equals 5 the backdrop switches
when green flag clicked
forever


if <(variable) = [5]> then
switch backdrop to [(backdrop name)]
end
end
Simpler version:
when green flag clicked
wait until <(my variable) = (5)>
switch backdrop to [backdrop2 v]
Za-Chary Za-Chary loading

abubriski wrote:

The Scratch W1ki says “cheated to get onto the Front Page” is a thing. How would that even work?
Where does it say this?

abubriski wrote:

Also, has anybody edited their project to be unsafe after it is featured? Because that seems like a really bad thing that could happen at any time.
It's probably happened before, but I don't remember any cases of it happening. It does sound like a bad thing, but it would probably be taken care of quickly: the project would be unfeatured and unshared promptly. Usually most Scratchers want to get featured so much that, if they ever do get featured, they wouldn't be willing to take that chance away.
plantskym2 plantskym2 loading
Hey guys! I just released a new animation. It is called Mornings… Be sure to heart + star it if you enjoy! Here it is: https://scratch.mit.edu/projects/836189193
In case of a misunderstanding, the HwS forum is for Scratchers who need to ask for help, not for providing guides. If you want to create a guide for other users, I suggest that you post a project regarding the script.
-cxtto- -cxtto- loading

queenofquips wrote:

-cxtto- wrote:

How long does each Splatfest usually last? Also, how do Splatfests usually work?
they last around three days, friday through sunday, but the time depends on what your time zone is. Splatfests are centered around a theme with three choices with an idol representing each the current spaltfest is drums (shiver) vs guitar (frye) vs keyboard (bigman). when the splatfest is officially announced in-game there'll be a booth where you can pick your team though the splatfest usually wont start til two weeks later. youll wear a team shirt representing your team of choice as you engage in splatfest battles against the other two teams. the results arent officially announced until an hour after the splatfest is over buuut there are the sneak peak winner and halftime winner. the sneak peak winner is whichever team got the most votes/the team that got picked the most and the halftime is in the middle of the splatfest that shows which team is currently in the lead.
sooo basically whichever team wins the most battles and such wins the splatfest.
youll get the hang of it when your first splatoon 3 splatfest starts!
also you cant change your tee while the splatfest is going on, ranked battles arent open, there are threeway battles after the halftime winner is announced where youre put on either the defending or attacking team. the attacking team will try to get a device that will help you ink your turf but the defending team will try to stop you. the attacking team will consist of two players from two teams ex. two drums team members and two keyboard team members while the defending team will have four guitar team members. may cod be on your side if youre on the attacking because although you and another team are technically on the same team they will still try to splat you there is no order in this world.
Very descriptive, thanks! Since I've only played Splatoon 2, I've never been able to participate in a Splatfest, so im excited! ( im getting Splatoon 3 + dlc on Easter! )

Edit: Btw, does the winning team get anything for winning the Splatfest?
hoping everything turns out ok for the both of you <3 i come with a similar notice ^^' i have some family in town and will be spending the next week and a half with them, so my activity will likely go down, but i’ll still check in as much as i can ;D
What are some parts of a movie that you enjoyed, but those parts were in a movie that you didn’t like? Or, vice versa: what movie did you like have some parts you didn’t like?

Also, if the post contains spoilers for the film, you must put a disclaimer at the beginning of the post
Smugling Smugling loading

RJN_HMB wrote:

idk how to make it so when a variable equals 5 the backdrop switches
when green flag clicked
forever


if <(variable) = [5]> then
switch backdrop to [(backdrop name)]
end
end
A better place for this would be the Things I'm Reading and Playing forum.
DuWeido DuWeido loading

St_Pupcake wrote:

DuWeido wrote:

Thanks to everyone that has said they will stand by my side. You dont know how much it means to me. But before this war starts I want some clear rules of war from admins, because I don't want anyone on my side getting banned because we didn't know the rules. And also I ask that anyone on the other side of the war does NOT damage any L'mantisbozoburg(h) property, especially Mantisburgh city. If you are on odyssey's side I don't plan on killing you unless really necessary. I wish there was a peaceful way to end things, but I'm afraid the only way is to let my nation be annexed to odyssey, which I will never let happen.
Yes don’t grief Mantisburgh or hurt my wolves or anything of that sort.

Also, I’ve thought of a peace deal (fyi no one else affiliated with L’Mantisbozoburgh has even heard of this, so Nova and Du pls approve or disapprove of this oof.)

Since hre had half of Bozoburg (abbreviated) and was destroyed, I’d say that that half of it defaulted to DuWeido. This means that L’Mantarcticalbozoburg is half. Independent, half owned by Hyrule. Since L’Mantarcticalbozoburg holds a third of the total population of l’mantisbozoburgh, Hyrule owns a third of half of L’Mantisbozoburgh as a whole. Willing to negotiate (at least, I am. Can’t speak for Nova or DuWeido).

Btw, this isn’t official yet. Just a proposal.
Well technically I also owned a third of L'mantarcticalbozoburg since I was the owner of it, so I think HRE should decide who they give there share to. If he picks me, I'm willing to settle with me owning 2/3 of L'mantarcticalbozoburg and odyssey owning 1/3
✧ Beautiful Boy's First Step | Enokiki Application ✧


Usernames
~ Main - @-Female-Dream-Sans0
~ Alts - @Hakari-Midoriya / @DreamGODOfTheServer / @Dream-Kamado
~ Other Ways Of Contact - @-N1ghtmareSans- ( My IRL BF )

Nicknames
~ Mare/Miylao

Pronouns
~ Fae/Faer

About Me
~ Hiya! My names Mare/Miylao and I'm literally just a tried artist and an overworked sophmore in highschool who needs a much needed nap. I am an artist and I do write stories from time to time. As well as lore ideas, manage rps, and I also join rps. I don't accept many studio invites unless I know who is inviting me as thats just me because I have major trust issues, but again, thats just me. I do have a couple issues with my mental health which sometimes does heavily impact my mood, temper, and overall tone towards people as I was diagnosed and deemed bipolar about two months ago. I am on meds for it and it does help but there are days I have major mood swings. I do have OCD so basically if something is out of order, messed up or unorginized in any way, I will have the urge to fix it until its perfect or up to my standards. I do have contact on other sites such as Choas. I'm not very active there but I do check in from time to time but its not very often because my phone is broke at the moment, but other then that, theres's nothing else say. I do support all sexuality's, genders, religions, pronouns, and personality's ( unless you start attacking me or being rude to other people because thats not ok what so ever and I won't stand for it ). I do support furries as I am one myself but other then that, I respect everyone unless you have been mean, rude, or harmed me or my friends in anyway. Have a goo day/night! ~ Mare/Miylao

Final Gender/Pronouns/Sexuality

Pronouns
~ He/Him

Gender
~ AMAB

Sexuality
~ Biexual/Genderfluid

Personality
~ Positive: Loyal (+), very caring toward close friends (+), stands up for those he cares about (+), energetic (+ or =, not sure)
~ Negative: stubborn (-), blames others for his own mistakes (-), impatient (-), overconfident (-), selfish (-), dishonest (-)
~ Neutral: playful (=?), determined (=?), mischievous (=, maybe? Or is this a -?)


Trivia
~ Nickname: Ino, Kiki


Rp Samples
~ *Kiki walked quietly as he explored. His pawsteps quiet, but proud as he decided to explore his home. He wasn't that old yet but some part of him was saying `explore!` or `get in trouble!`. He didn't seem to mind walking around and only let the scents of the daybreak around him lead him to random places. He had snuck away from the others but he knew it was only a matter of time before his family noticed he was gone. He planned to make the most of his time alone and picked up the pace. Trotting around, tail swishing back and forth with excitement as he looked in different places, trying to find something interesting. He was really able to find anything and he was becoming impaitent. He finally gave up and decided to go back to his family and the place he called his humble home*

MASTER_PLANET2 wrote:

medians wrote:

What are you suggesting?

MASTER_PLANET2 wrote:

A where in list block would be useful, so that you can know where a certain thing is in a list, the block should be beside the list contains
<[ v] contains [thing] ?>
Make a separate topic for this.
Also, if you mean showing the item number or index that the thing is in, that already exists I think in 3.0.

Oh, it already exists

(item # of () in [list v] :: list)
Yep.
lilyjen lilyjen loading
Here is my rather messy speedrun weekly:

Part 1: 281/250 words

Exposition / Inciting Incident:
On monday, March the 3rd, the Cake was stolen. It was a birthday cake for the two very mischievous twins. At first, they were the main suspects, but they seemed too distraught over the loss to be guilty. A few others were already in the house at the time - the parents, the siblings, and the two best friends of the twins.
Rising Action
As a way to cheer up the distraught twins, they turned this little problem into a full fledged mystery. The twins became the main detectives, suspecting everyone and searching the entire house for clues. Several red herrings and clues turn up, pointing to everyone and the cat. Things seem to be more complicated then they seemed.
Climax
As everything falls apart in a huge mess, it’s finally revealed that the twins were the culprits all along, and simply wanted a mystery for their birthday. They didn’t know that things would so quickly get out of hand! Everyone has mixed emotions on this turn of events, but focus on the task at hand.
Falling Action
With the help of all the houseguests, items are returned to their rightful owners, apologies are made, the cat is found, a new cake is baked, and a wonderful cake it is too, and in general everything is back in its rightful place and things are returning to normal. Everything is fine. …Or is it?
Conclusion
As the guests settle in to enjoy the party, barking is heard from the back of the house, followed by lots of shouting. The partygoers rush to see what might have caused all of the ruckus. Perhaps it was just a stray dog…. Or perhaps this time, there’s a true mystery to be solved.

Part 2: 221 /200 words

Red Herring number 1: Chocolate on mother’s hands and face. Jumped to the conclusion that this meant she had eaten the cake, however, it is soon revealed that she baked the cake, and simply was in too much of a hurry and rush to wash up afterwards, leaving chocolate stains on her hands and face.
Clue number 1: The twins are overly eager to begin the investigation. They provoke the suggestion of it, and then speedily jump on the chance, getting into it very quickly and go rather over the top. This is also a red herring in a way, making it seem like it isn’t them.
Red Herring 2: The missing Cat. There are pawprints in the kitchen, where the cake was, and it is suspected that she may be hiding because she’s guilty, after all, why else would she run from the scene of the crime? It’s later revealed that she had kittens, another distraction from the case at hand.
Clue number 2: Grandpa’s diet. It is suspected that he may have stolen the cake, since he wouldn’t have gotten any if he asked, due to his diet. This creates a huge conflict, everyone becoming very defensive and angry at the twins for even suggesting such a thing of their grandfather. In the end the twins apologize to him.

Part 3: 327/200 words

MY PART:

“Please state your name and where you were this morning, monday, March the 3rd.” The interviewer asks seriously.

“Tilly, you look so nervous. Do you want some donuts?” The interviewer asks, pushing a plate of donuts across the table. Which is definitely normal and happens all the time.

“If you were at the mango mart, wouldn't you have had mangoes already, and thus not be hungry? I'm starting to wonder about you're alibi, Tilly.” The interviewer says with a slight smile. Who's side is she on anyways?

“Interesting, very interesting.” The interviewer replies, steepling her fingers. “And the reason that you haven't eaten your mangoes certainly isn't because you were the one who ate the cake, for said party? and were subsequently too full to eat any mangoes?”

“Well that's the real reason we're here, isn't it? You're alibi is flimsy, more of a clue pointing to you than anything else, and you're literally the sole suspect of this case. Any more obvious, and you'd have a trail of cake crubs, along with the chocolate icing on your face!” The interviewer points condemningly.

“So you admit that you were at the scene of the crime!“ The interviewer says, grinning.

”Very convienient… almost too convienient…“ The interviewer says, then continues ”But I ask you this: How would you know how long after you left the cake was brought out? How did you know it was strawberry- yes, yes I heard that, and finally, how did you know about the pinata?“
”And if I texted Maya right now, she'd be able to confirm that fact?“ The interviewer asks, pulling out a cellphone.

”Is that so?“ The interviewer says. ”Alright then, we'll leave her out of this - although that's another strike against you, very suspicious behaviour. Tilly.“

”Is that so…“ the interviewer says, suspicious. ”You seem a little too-“ suddenly, she bursts into a fit of giggles. ”Aww, I can't keep this up- it's me!“ Maya takes off her sunglasses.

—-
@sweetcakefamily’s Part:
”My name is Tilly,“ the interviewee replied, hoping she didn't look suspicious. ”I was grocery shopping at Mango Mart this morning.“
”Uhm- sure,“ Tilly replied, cautiously reaching over to take one.
”I haven't eaten the mangoes yet,“ Tilly replied firmly. ”I bought them to save for later- for a party my neighbour is hosting.“ Tilly frowned. ”Of course not. Why would I do that?“
”I thought it was strawberry..?“ Tilly mumbled, before her eyes widened. ”Actually, I don't know what you're talking about…I haven't been to my neighbour's backyard where they're setting up the party, not since yesterday.“”No, no, not when it happened! Before,“ Tilly retorted. ”I came over yesterday to help them set up. They brought out the cake a few minutes before I left, so I wouldn't have had time to eat it!“
”Maya, the neighbour, sent me a picture of it and said so in her text. Um, I meant I THOUGHT it would be strawberry, because Maya said she wanted a strawberry cake- and what pinata?“”Oh, the pink pinata?“ Tilly perked up. ”Because I bought it for them. I'm no cake thief.“
”Um, maybe, but she won't answer, she's busy!“ Tilly replied hastily. ”I don't think there's any need to bother her!“
”No suspicious behaviour going on here, I can assure you," Tilly said, breathing a sigh.


Part 4: 690/550 words

“Maya! Jayden! Come in here!” Their mother called from the other room. They ran in, flopping onto the couch, grinning.
“What is it?” Maya asked.
“You wouldn’t happen to know anything about this?” Their mother asked, holding up the cake platter, licked clean. They stared at it with expressions of shock and surprise. Maya burst into tears and ran out of the room.
“What happened to our cake?” Jayden cried. “It was so beautiful!”
“Well…” their mother said, looking surprised, “I thought the two of you ate it, but I suppose not…”
“Who’d do something like this, on our birthday!” He complained. “They should be brought to justice!”
“I don’t know… maybe you two should find out,” she suggested.
“Yeah!” He said, brightening. “I’ll go get Maya!”

Minutes later they had everyone gathered in the living room. Jayden paced back and forth, hands clasped behind his back, while Maya offered the occupants party snacks.
“We’ve called you all here for a very serious matter,” Jayden said. “Our cake has been stolen, and we will find the culprit!” The room’s occupants look around, wondering if this is something to be taken seriously. Sophia giggles. Jayden stomps up to her.
“You think that’s funny, do you?” He demands, looking at her over his dark sunglasses.
“She’s just a toddler, Jayden,” Their mom says.
“Show us your hands!” He announces, and they carefully examine everyone.
“No incriminating chocolate to be found…” Maya says.
“Time for questioning!” Jayden declares.

People are getting impatient as this mystery drags on, so when Katie runs in, everyone welcomes the distraction.
“I can’t find pickles!” She sobs.
“A new suspect!” Jayden declares.
“Me?” She asks.
“No, Pickles! He’s been acting strange for weeks, and I saw him at the scene of the crime… now he’s gone! Only someone guilty would run!”
“Jayden,” their mom says. “I don’t think that the cat ate your birthday cake.” Still, the search is on, all through the house they look. Finally they discover him in a sock drawer… with a litter of kittens? Their father looks annoyed, but mom just laughs.
“I guess Pickles is a she, not a he!” She cries.
“And I guess that provides her with the perfect alibi… we need a new suspect!” Jayden declares.
“Wait, I know!” Maya cries, then whispers something in his ear. He nods, and they race back down the stairs and onto the porch, slamming the door behind them.

Jayden and Maya are sitting on the couch, scribbling notes and tacking things with red string, when their mother comes down to meet them.
“Your grandfather is very upset,” she says. They don’t answer. “Why would you accuse him of stealing your cake? This is getting really out of hand!”
Maya reaches over to grab a cookie off a plate.
“You two need to apologise to your Grandpa,” their mom says.
“But mom, we can’t cross anyone off the list of suspects!” Jayden finally complains.
“Your grandpa is not a suspect… and I think you two know who’s really guilty,” She says, raising an eyebrow at them. “Enough of this charade. It’s time to come clean.”

Everyone gathers back in the living room, although it was hard to drag some of them away from the new kittens upstairs. Jayden and Maya stand together in the centre of the room. Their mom waves her hand, and Maya sighs.
“Here’s the cake,” she says, pulling it out from under the table. “No one really ate it.”
“We’re sorry we accused people,” Jayden says. “Especially you, Grandpa.”
He just huffs in reply, but the corner of his mouth quirks in a smile.
“We wanted to have a mystery for our birthday,” Maya explains.
“Yeah, and be like real detectives!” Jayden adds.
“But things did get out of hand…” Maya says.
“So we’re sorry,” Jayden finishes. Everyone sighs with relief that all the mystery business is over.
“Mom’s the real detective anyways,” Maya adds. “She’s the one that figured out it was us the whole time!” This is followed by a chorus of “I knew too” and “No, it was pretty obvious,” leaving the twins glaring and blushing.
-Wraiith -Wraiith loading
Winterview's Lament
My writing competition entry


The house was dark, shutters and curtains blocking out the little bit of light that shone down on 19 Winterview Road. It had once been bright, windows thrown open as laughter and music leaked out onto the street below. Flowers had grown in the window boxes, their sweet fragrance wafting through the brightly colored halls. Bees buzzed by and birds sang their lively songs, it had been a happy house, the beacon of joy and light on Winterview Road.

Now, clouds hung low, casting shadows upon the black slate roof, as if they could feel the sadness radiating from its walls. The flowers drooped and withered, bees retreated to their hives, and birds escaped looking for fresh blue skies. Not a sound came from the home. Soren’s breath caught in his throat as he regarded the somber scene. But he pushed on, ignoring his emotions which clawed at his chest like a wild animal, desperately trying to urge him away from the sadness that had settled like a heavy curtain around the place. By sheer force of will he pushed on, trailing the familiar brick path to the front door. It creaked open at his touch and he stood alone, silhouetted in the doorway.

Cautiously, Soren treaded up the carpeted stairs, passing pictures hung with loving care of memories long gone, slowly gathering dust. They all featured the same people: a young woman and five rosy-cheeked children. They held echoes of distant, happier times when a peacefulness had hung in the air. Of times when the children got along; played in the garden, held hands as they walked across the road, and splashed in the driveway puddles. He stopped at the largest frame that held an elegantly painted portrait of a woman; her head tilted to the side as she regarded the artist, an amused smile tugged at her lips and her raven hair fell in thick waves, green eyes glinting intensely with the vibrance of life. Soren traced the ornate frame with his fingers, his matching green eyes spilling over with tears.


✦ ✦ ✦


Soren stood facing a mahogany door; its gold handle was loose, and the bottom had deep scars from a long-ago time when a dog had scratched at its polished surface.
He breathed in; he could almost smell her perfume. Sweet yet earthy, like pine sap. He had loved that scent as a child; it had mixed with the smell of her paints in an unnatural but comforting way. That was so long ago, that he longed for those simpler times.
“Stop stalling, Soren. It’s just a room, nothing more. Go in and get out, it’s simple.” he assured himself sternly. But it wasn’t easy, he hadn’t dared to come back and face the emptiness of the house—especially this room in particular—since his sisters had returned. “You’re the one who she wanted to sort everything out, to take charge. Do this for her.” The thought of her last words was enough to give him strength. He grasped the polished handle and took one last deep breath, his eyes shut tight in anticipation.

The room was just as they had left it on that ill-fated day. The heavy blue curtains were drawn back, and inky gray light crept along the uneven floorboards. Her dresser stood in the corner; silver picture frames caught the light, bottles of liquids and powders sat neatly in a row, mementos and knick-knacks slowly accumulated over a lifetime that had been forgotten, never to be used again by the loving woman who had collected them. The bed was unmade; a hollow where a person had once slept had been carved into the mattress. It looked as if she had walked downstairs and simply forgotten to tidy up. A large and tattered armchair sat at attention by the bedside and Soren sank into its soft embrace, shutting his eyes against the normal scene that lay before him, except it wasn’t normal. None of this was.


✦ ✦ ✦


She had been afflicted for weeks, before death had kindly stepped in, guiding her with a steady hand to a peaceful place beyond Soren’s reach. The doctors had tried desperately to forestall his visit just enough so that Soren’s sisters could get home in time, but she had been knocking on death’s door for long enough.

Soren had sat steadfastly by her bedside until the very end; her dark hair pooling around her sickly face, the light in her eyes that had once been so bright dimmed, the hand that tightly clasped his dropped as if in slow motion towards the floor, and her final breath caught in her chest. By that time Soren was fresh out of tears, his eyes were dry and his heart felt drained of all feeling. He slumped, paralyzed with shock in his chair as the doctors covered her body with a silk sheet. The face that had been aquiver with the joy of life mere months before, the face that had lit up his world as a child was now hidden from view.

Two days passed before Soren’s four sisters arrived, Daphne, Lanette, Rosalie, and Celeste, all neatly dressed in crisply ironed dresses with prim little hats resting on their heads. They didn’t know she was gone, Soren hadn’t been able to send a telegraph while they were aboard a great passenger liner from America. He didn’t regret it either; they had always been indifferent to their mother’s illness; they took too much pride in their wealthy American husbands and sprawling country houses to come back to little old Avebury. Let the doctors break the news to them. They had all gathered around the small kitchen table, a nurse placing delicate teacups of chipped china in their hands. The doctors spoke in hushed tones, dancing around the true subject with veiled hints. Soren couldn’t stand it anymore; the caution, the lies, the anguish. He was sick and tired of the doctors and their cruel insensitivity; not even his sisters deserved to hear of their mother’s death from the mouth of a stranger.

“Mother’s dead.” He interrupted, his voice harsh and cold.
Silence descended on the room. The clock on the wall ticked; the heater in the basement groaned like a beached whale, everyone sat motionless and stared at Soren.

His elder sister Daphne laughed hysterically, breaking the silence like a hammer with the shrill, unnatural sound. “That’s rather cruel, even for you, Soren. I know you’re angry with us for taking so long but we’re here now, aren’t we? Take us to Mother; we did not come all this way for your practical jokes at such an inappropriate time.”

Rosalie smiled, soft brown eyes glinting with amusement. “You’re not the little boy who cries wolf anymore, Soren. We thought you’d grown up. Nothing changes around here, does it?”

“But even you wouldn’t joke about Mother’s death, you’ve always been so devoted to her.” Lanette’s eyebrows rose, her hands clenching around her cup as fear crept into her angular features.

Celeste, the youngest, eyed Soren sharply, searching his haunted eyes for some scrap of the truth. She gasped, and jerked away from the table, “No! You’re not—she can’t!” A howl burst from her throat, guttural and heart-wrenching. And in that moment Soren regretted it, he regretted every bitter word and angry thought he’d uttered about his sisters.

+1,226 words