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jvvg jvvg loading
In addition, this also serves as a deterrent. If you know posting something bad might get you muted, you're less likely to do it again. The reason it's usually so short is the potential for false positives, and five minutes was chosen as a balance between long enough to get the point across to the user in the event it's a true positive, and short enough that it's not overly disruptive if it's a false positive. The likelihood of repeated false positives is also a lot lower than the likelihood of a single false positive, which is why the mute time increases with successive times triggering the filter.
jvvg jvvg loading
No word from the Scratch Team yet. Remember that April Fools' Day is a violation of the rules, and the Scratch Team has indicated in the past they were not happy with how it has gone in past years. So anything other than explicitly saying it's allowed should be interpreted to mean it's not allowed at all.
cellmates cellmates loading
“spiderman was messing with my girlfriend.
Spiderman wrapped his arms around her with my bedroom door closed.
Suddenly, I opened the bedroom door on Spiderman's sneaky bum.
I caught him kissing my girlfriend and beat him to a pulp with a rubber hose.”
o97doge o97doge loading

--Irrelevant wrote:

(#4)
Wdym? I pressed W and A and nothing happened?
Did you start the project?
MythosLore MythosLore loading

FlamePixer wrote:

MythosLore wrote:

FlamePixer wrote:

I notice at the top bar in scratch changes.
its small on profiles, settings, my stuff, forums and remixes

its big when on the welcom page, studio and project, mesages, etc

Why?
because the pages with a small header are styled like scratch 2.0 (the previous version of scratch) because the scratch team never got to updating them yet.
ok, but once the top bar is updated, it changes the color and the scratch team forgor to change the design
I think they're a bit dumb
they didn't forget, they just didn't have time to do it. they should update them eventually.

ajlim0403 wrote:

I am making a keyboard project where if you click a key, it will light up on the project: https://scratch.mit.edu/projects/838004515/

However, if you click buttons like A, it will also light up alt and shift. T does this with tab and shift. When I tried the following code:
<key (join [alt] []) pressed?>
where the alt is in a variable called “#”. If I click the A key, it will say true for the code above. Please help. All key detection is on the custom block:
define Tick <keyPressed>


I thought alt doesn't work on Scratch.
FlamePixer FlamePixer loading

MythosLore wrote:

FlamePixer wrote:

I notice at the top bar in scratch changes.
its small on profiles, settings, my stuff, forums and remixes

its big when on the welcom page, studio and project, mesages, etc

Why?
because the pages with a small header are styled like scratch 2.0 (the previous version of scratch) because the scratch team never got to updating them yet.
ok, but once the top bar is updated, it changes the color and the scratch team forgor to change the design
I think they're a bit dumb
Wdym? I pressed W and A and nothing happened?
ItBeJC ItBeJC loading
Hey! I was a coder for Puppy Radio but I took a HUGE break from Scratch because of school. Can I be re-admitted to the team?
ItBeJC ItBeJC loading

kanomaster wrote:

[-snip-
I mean there might be a transitions on/off toggle
Cuz some people might have slower computers

So what I'll make the menu include:

Music *Volume Slider*
Sound Effects *Volume Slider*
Filled Square Color *Color Picker*
Empty Square Color *Color Picker*
Transitions *On/Off Switch*
-Expo -Expo loading

cosmo250 wrote:

-Expo wrote:

cosmo250 wrote:

-Expo wrote:

are we doing what we did last year or is it a ✨secret✨
Your post doesn't seem to be related to the topic Questions About Scratch. If you are talking to a fellow Scratcher just hea to their profile or a project/studio.

Do you not know about AFD on the Forums?
As a scratcher who's been on this website for at least 3 years. I have seen no AFDs. You most likely wouldn't see it on the forums talking about questions or bugs/glitches. Your more likely to find it on topics like New Scratchers or What i'm creating/playing.
AFD= April Fool's Day
cosmo250 cosmo250 loading

ryamcs31 wrote:

make a studio and send invites to everyone you see on scratch
While it's a good idea, I believe about half of the people you invite will not accept the invite. Adding everyone you met would also be time consuming and you may also not get any sort of “reward” or goal set from doing this as about half of the Scratchers in the community hate studio activity which is why most Scratchers join studios with little studio activity.
-Expo -Expo loading

cosmo250 wrote:

-Expo wrote:

cosmo250 wrote:

-Expo wrote:

are we doing what we did last year or is it a ✨secret✨
Your post doesn't seem to be related to the topic Questions About Scratch. If you are talking to a fellow Scratcher just hea to their profile or a project/studio.

Do you not know about AFD on the Forums?
As a scratcher who's been on this website for at least 3 years. I have seen no AFDs. You most likely wouldn't see it on the forums talking about questions or bugs/glitches. Your more likely to find it on topics like New Scratchers or What i'm creating/playing.

the rock you've been living under
cosmo250 cosmo250 loading

-Expo wrote:

cosmo250 wrote:

-Expo wrote:

are we doing what we did last year or is it a ✨secret✨
Your post doesn't seem to be related to the topic Questions About Scratch. If you are talking to a fellow Scratcher just hea to their profile or a project/studio.

Do you not know about AFD on the Forums?
As a scratcher who's been on this website for at least 3 years. I have seen no AFDs. You most likely wouldn't see it on the forums talking about questions or bugs/glitches. Your more likely to find it on topics like New Scratchers or What i'm creating/playing.
cosmo250 cosmo250 loading

ryamcs31 wrote:

are length times when you get muted random or is there a specific time for when you say something? I once got muted two times for saying the same thing, and the first time it was a 10 minute mute and #2 was 16 hours!1??
There is a specific time for each mute, from what you described. The mute's are extended for longer times. It's like getting warnings. Enough of them and there are consequences. While a mute may not always be 10 minutes or 16 hours. It really is all dependent on what you say. Doing it twice in a row isn't a good idea. Especially if your mute reached 16 hours.
-Expo -Expo loading

cosmo250 wrote:

-Expo wrote:

are we doing what we did last year or is it a ✨secret✨
Your post doesn't seem to be related to the topic Questions About Scratch. If you are talking to a fellow Scratcher just hea to their profile or a project/studio.

Do you not know about AFD on the Forums?
cosmo250 cosmo250 loading

-Expo wrote:

are we doing what we did last year or is it a ✨secret✨
Your post doesn't seem to be related to the topic Questions About Scratch. If you are talking to a fellow Scratcher just hea to their profile or a project/studio.
-Expo -Expo loading
are we doing what we did last year or is it a ✨secret✨
What are the mathematics behind the “point towards” block? I'm assuming this doesn't only apply to Scratch

I am currently trying to find a work around to calculating how fast a sprite is spinning when it goes near 180 and -180 degrees:
https://scratch.mit.edu/projects/992047744/
aPapaTaco aPapaTaco loading
CodesNorth, yes! That fixed the problem. Thank you.

invalidaccess, I will take a look at that. Thank you.
o97doge o97doge loading

legendary34678 wrote:

(#2)
It's definitely something to do with the turning code that you have. I suggest writing new code yourself that's clearer and easier to understand.

Alternatively, RT_Borg has written code that makes a sprite turn smoothly to a certain direction here: https://scratch.mit.edu/projects/690745166/
You can adapt the code to turn towards the four directions (up, down, left, right) depending on which button is pressed.

Hope this helps, and feel free to ask any questions!
I want it to quickly turn and slow down.
Ill try contacting him tomorrow. Im primarily gonna let you guys deal with the animating because Im not experienced in the field. Just make sure if you have any ideas to pass them through me. Not when it comes to the details in the animating, but just if you decide to add something that we don't have lines for. As I've mentioned a few times, once we have the voice lines for a certain scene, it can be animated. If there's no voice lines within a scene then it can be animated ASAP. I'll post my overall plan later, I have a few dates that Id like stuff to start and be wrapped up by.
It's definitely something to do with the turning code that you have. I suggest writing new code yourself that's clearer and easier to understand.

Alternatively, RT_Borg has written code that makes a sprite turn smoothly to a certain direction here: https://scratch.mit.edu/projects/690745166/
You can adapt the code to turn towards the four directions (up, down, left, right) depending on which button is pressed.

Hope this helps, and feel free to ask any questions!

heknowsscratch wrote:

what happend to arglyeE1
Argyle was active a bit earlier today. Maybe Argyle doesn't know what to do?
I am making a zoo game and I want the people ask for animals when going to a backdrop and remember what animal they ask for when you renter the backdrop if anyone can help me that would be great thanks
-stxllxr -stxllxr loading

DreamLatt3 wrote:

This is an activity check for all the employees of VIBES Radio 107.3

Please confirm you're active by commenting “here” on the studio page, please comment by at most a week from now

This is a link to the studio if you can't find it VibesRadio


here
I am having problems with this one thing in lists. Say you have 4 lists, one stores x positions, two stores y positions, three stores x velocities, and four stores y velocities. You could display all these values with the pen extension after indexing the lists and cycling through them. Say each of these displayed areas is a sprite. How would you make it so that each sprite is attracted to EVERY SPRITE, not just the closest sprite, with in a certain distance? If there was a solution to this, then really good cellular automations could be made.
RodrigoTeeV RodrigoTeeV loading
so when I have a sprite that makes 7 clones and there's 7 sprites that follows each clone, if a clone touches the edge of the screen and hides, then how do I make the sprite that follows a clone hide at the same time as a clone does if it touches the edge.
-Squiggle -Squiggle loading

corleonex wrote:

-Squiggle wrote:

corleonex wrote:

I’m so sorry I was gone
it's all good
are you still interested in writing a second paragraph for the bit about what autism is? I don't know how it might work as the description is very close to being full but we can find a way to fit it in if you want to :D
also you can do profile pictures any time throughout the month
id prefer to just do pfps
*thumbs up*

PresidentLoki00 wrote:

I'm not an animator so I'm not aware of the term lol. What's rigging if you don't mind me asking?
In Scratch, things rotate from their center, which means if you rotate part of an arm, it might disconnect, so you might have to move it back when animating.

Rigging makes it so that parts will rotate from the right place. I do this by grouping parts with a bigger invisible circle so it uses that circle's center as the center.

Queenie_Bunny wrote:

Hi guys.. unfortunately I am EXTREMELY busy, and at this point, I'm not sure if this is going to come out. I really did want to keep working on it, but I don't have enough time to work on this. I was thinking of making a dubbed comic, so if anyone is interested in that, I'll post the link to auds when they're out. (a comic would be much easier to produce, and since it's a comic, I could post it and add dubbing later when everyone is ready. That way, I think we could keep it in production


yeah ofc! I understand totally. <3
honestly, i don't get the hype around the towerverse. i watched a playthrough and at the end i just thought seriously? if i was robtop i would just have featured it and move along my day
-NightGlow- -NightGlow- loading
I have an idea for what we can do for Aladdin - we can get campers to find the bottle in the Cave of Wonders. In order to escape they need to figure out a) who trapped them there, and b) 6 weeklies need to be completed as a cabin.

The campers will have 3 wishes (clues they can ask for) from us – using those, and clues from past realms, campers just need to figure out who the trapper is! What do you guys think?

As for word counts, I can try to notify everyone in my WCG today or sometime tomorrow <3 (Thanks for offering Amethyst ;D)
o97doge o97doge loading
For some reason, when you press S to go down, then press A to go left, it turns right to go to the left?

https://scratch.mit.edu/projects/878823735/

Stegie1234 wrote:

It’s probably ok, but a better place to post that would be the Snap! Forums.
Because I want to post what do the images you see in the homepage mean but I can't because it throws me an error saying I can't embed media items in a post
DreamLatt3 DreamLatt3 loading
This is an activity check for all the employees of VIBES Radio 107.3

Please confirm you're active by commenting “here” on the studio page, please comment by at most a week from now

This is a link to the studio if you can't find it VibesRadio


Stegie1234 Stegie1234 loading
It’s probably ok, but a better place to post that would be the Snap! Forums.
-WildClan- -WildClan- loading
edit: spoilers for stuff that happens towards the end of my series

edit 2: yes, this is the same Eclipse as the Half-Canon one, but the Canon version is significantly different, so keep that in mind

The sun went dark.
This was normal, of course. The turtles knew the patterns of the sun and the moon would align at times, casting darkness over the land.
But they had been watching for eons. There were other eyes, newer eyes, that lacked the experience of the ancients, that witnessed each event as if it were the first time ever.
Some looked to the skies with fear.
Some with confusion.
Some with indifference.
And a rare few, with wonder.
The planet kept turning as it always had, and the light of the sun soon returned to the world. But those brief moments were enough to capture the imagination of one shazarxa for a long time to come.
One day, not too long after, a pair of eggs hatched upon the sandy shores of the continent. The hatchlings broke out from their dark shells and let the sunlight bathe their bedraggled feathers.
The shazarxa looked down upon them with affection as deep as the skies. He couldn’t know what the future held for his two sons. He could only commit himself to teaching them the patterns of the heavens, so that they need never be afraid of the darkness.
One would blaze through the night, a comet carving its brilliance across the minds of all he met. The other, a quiet gift to the universe, bringing change that would reverberate throughout the history that was yet to be written.
And when the eclipse came again, the sky would be matched by the earth below, by the creature that bore its name.
“My dear Comet, and little Eclipse,” the father said, blinking his love to the hatchlings who were too young yet to understand it. “I have so much to show you…”
He wrapped his tail around them as the stars shone above.
Reality was coming to meet them before too long. Destinies were meant to be fulfilled.
Even the turtles could feel the patterns shifting to accomodate the young starborn shazarxi.
The time was almost upon them. The skies were about to darken again, and this time… well.
Would they be ready?
Stegie1234 Stegie1234 loading

jvvg wrote:

That is not allowed. However, give it a bit longer, it may take a bit to handle your report. If it still isn't gone or otherwise dealt with after a few days, consider using Contact Us to explain the situation.
I reported the project about a week ago, does it typically take longer than that for the Scratch Team to handle a report?
Imacreamoo Imacreamoo loading
29/03/24 - Write a prologue (374 words)

The eighty ninth prince of hell went by many different names over the years. Satan was common to no one's surprise. The bible made sure to emphasise the main point of hell, the suffering, but forgot the to explain how the whole system actually worked.

The eighty ninth prince of hell chewed on the end of their pencil, which was getting rather blunt from a century or two of use. As they began to write up the deal for their newest victim, they wondered exactly what name they should put on the legal contract. Definitely not Satan they decided, far to likely result in the hard work landing in their fathers palms. The eighty ninth prince also wasn't a guarantee since their siblings were getting more desperate to climb up the ranks. They'd be able to defend themselves but the prince had taken a liking to this soul in his research. They were attached, as far as a demon could be, and would be unwilling to part with such a curious character.

They eventually decided that the soul would belong to the demon whom the contracted made a deal with. A nice and simple way to keep the soul in the eighty ninth princes hands forever.

The deal rolled itself up once the final sentence had been written. Now was the easy part, the prince supposed: getting the soul to agree to a deal that would by most means seem outrageous.

The eighty ninth prince of hell hadn't claimed that title for no reason however. Amongst his two thousand siblings, a few were bound to fall into the same trap of humans such as not reading the terms and conditions or being tricked into thinking a contract served their purpose when it only did so in the short term. He had a silver tongue, quite literally, and knew how to use it.

How hard could it be to get a human to agree to sell their soul? The eighty ninth prince of hell evaporated his form into a cloud of mist. They travelled to the surface world and traced along the path that his future victim was taking to his home.

Soon, the eighty ninth prince of hell thought, they'd have Casper White's soul.
jvvg jvvg loading
That is not allowed. However, give it a bit longer, it may take a bit to handle your report. If it still isn't gone or otherwise dealt with after a few days, consider using Contact Us to explain the situation.
bewilder_ed bewilder_ed loading

march 25-31 - weekly 4
+1,689 words
+3,500 points
outline

fr3ytag's pyramid

- exposition
- edith, claire, and amelia are going into an antique shop
- it is summer vacation and they needed something to do
- edith and claire are the two besties… and then there is amelia
- the girls walk past many semi-organized sections of things (examples include old postcards, broken tea kettles, and antique doll houses)

- inc!ting incident
- there is no concept of time in the antique shop, so what seems like a few minutes is actually a few hours
- claire had a watch on and noticed how much time has passed

- rising action
- the girls begin to look for an exit
- of course they wander for even more time
- the store is getting darker because it runs on natural light
- time is beginning to run out

- climax
- they find the front of the store but no door
- edith and claire are panicking at how dark it is
- claire goes missing

- falling action
- edith and claire walk around in the dark until they find some candles (and they use their phone flashlights)
- then they begin to look for amelia
- they call out for her but there is no reply
- they text and call her but no response
- they also could not hear her phone buzzing
- edith and claire find two old couches and try to sleep for the night
- they had no dinner
- they eventually do fall asleep then wake up in the morning and it is bright

- resolution
- they search for their friend again and find amelia on a nearby couch
- she said she wandered too far off, it was too dark to see, and her phone battery died
- the three girls are starving and resume the search for the entrance
- they find it and escape
- no one noticed they had been missing…
323 words

exposition

EDITH

“Alright, my mom said she’ll pick us up in a few hours at the Starbucks near here,” Claire said, looking up from her phone. “Sound good?”

Both Amelia and I responded with a, “Yep!”

“I’m glad we can go to the Starbucks. I doubt we’ll be here long anyway,” I said.

“Agreed,” Claire nodded, “but it gives us something to do.”

“My mom went here with her friends when the store first opened up. She said it’s a nice place to explore,” Amelia piped up.

“I guess. I don’t think we’ll find aything useful though, it’s an antique store afterall. Let’s go. The faster we go in, the faster we can go out.”

The three of us walked into City Antique. None of us wanted to really be there, but we didn’t have anything else to do. The rest of the city and shopping centers were full of tourists for spring break. None of us were up for the crowds, so we were left exploring the unknown, more quiet parts of town.

Upon entering, one thing was clear- this store was HUGE. There was a section with many half-shelves filled with old postcards.

“Oooooh!” Claire exclaimed, rushing over to one of the shelves. She selected a card with a pretty beach view. “This would go great on my gallery wall.”

“It totally would,” Amelia said. “I’m going to look for some with flowers.”

The three girls spent some time looking through the postcards, fawning over the pretty ones and trying to read those with writing. Eventually, they wandered the store again and passed through sections with tea kettles, old fridges, and even dollhouses.
273 words

ingredients

- new p0v

- plot twist

- foreshadowing

- cliffhanger

- open-ending
my stew

CLAIRE

“Hey, guys?” I said, looking down at my watch.

“Yeah?” Edith set down an old clock she was holding.

“It’s four o’ clock.”

“What?” Amelia cried out clearly startled, “We were going to be picked up at three from Starbucks. Your mom is probably waiting!”

I checked my watch again. “I don’t have any messages or calls, but there isn’t any s!gnal here either. We should leave though. Actually, which way is the exit?”

Amelia spun slowly in a circle. “I don’t know which way we came.”

“Neither do I,” Edith agreed. “All I can really remember is that there are postcards at the front.”

“I’m surprised though,” I said. “We’ve been here for four hours, and we haven’t even found the end of the store.”

“Yeah, that is strange,” Amelia said. “You know what, I’m going to go ahead and try and find the exit. Maybe if the signal is better at the front, I can give one of you a call.”

“Perfect!” Edith clapped her hands. “Let’s try and check back in say thirty minutes?”

“Sounds good!”

Amelia split off, and Edith and I began to walk down the aisles together. There were many, many things in the antique store, and it was crazy to think we hadn’t found the end.

“This store kind of gives me the creeps,” Edith said. “And the amount of dust on everything, yeesh.”

“It’s definitely dustier the farther we’ve gone. Maybe that’s how we can find a way back.”

“Good idea.”

“If Amelia hasn’t found the entrance yet, when we check in, we can tell her that idea.”

“Okay.”

We walked for some more until it felt like it had been thirty minutes.

“I’ll try and call from my watch,” I said. “There’s one bar of signal.”

When I tapped on my watch, the screen lit up with “5:00.”

“Oh my gosh…” I muttered.

“What?”

“It’s five o’ clock.”

“Seriously? How is that even possible?”

“I don’t know. And there isn’t even anything from Amelia. Let me try calling.” The call ended on a voicemail twice.

“Answer your phone, Amelia!” I was beginning to get frustrated. “She never answers.”

Edith put a hand on my shoulder. “I know, but the only way we will get out of this situation is by remaining calm.”

“It’s been an hour though! This store can’t be that big.”

“It seems to be though. Amelia could be in a place with no signal. Let’s just try again in thirty minutes.”

“Fine, but this time I am setting a timer.”

We followed the path where the dust seemed to become thinner, and I was constantly checking my watch.

“You’ve got to stop checking, Claire,” Edith chided. “You set a timer, and I’m sure Amelia will call soon.”

We walked a couple minutes longer, and I was itching to check the time again.

“Okay, you can check,” Edith laughed, clearly seeing my impatience.

“Thank goodness.” I tapped on my watch. 7:00.

I stopped walking, and my mouth hung open. “This is not possible. What is wrong with this stvp1d store! It’s seven o’ clock apparently!”

Edith stopped to stand beside me.

“Do you think,” she whispered, “do you think this store could be magical? It sounds stupid, but this store, and no wonder it’s getting dark.”

“I don’t know what to think anymore.” I hadn’t been paying attention to the darkness, but there were windows along the top of the wall. They provided the source of light for the building. Edith was right. It was getting dark.

There was silence for a moment or two before Edith spoke, “The store closed at six. I just remembered. We’re going to have to stay here.”

“Ugh,” I shivered. “This place gives me the creeps, and I definitely don’t want to be here at night.”

“But why has nobody called? We need to find Amelia immediately.”

“Definitely.”

We spent an hour calling Amelia’s name. There was a slight echo to what we yelled, but no response. We tried calling her phone, but there was still no answer. By eight it was completely dark outside. It was hard to see where we were going, and we were stuck using our phone flashlights.

“We’ve been walking all day. I need to sit down,” Edith groaned. There was a weathered couch up ahead, and when she saw it, she immediately ran up to it and laid down.

I sat down on a couch opposite. “I doubt we’ll get any sleep, but I guess we get to rest.” Unfortunately, I spoke to soon. Edith had already fallen asleep.

I shut my eyes. I couldn’t believe what had happened throughout the day. How could I sleep when there seemed to be no exit from this mad place. How could I sleep when Amelia was missing? But as it happened, I did sleep, and sleep hard I did.

AMELIA

I woke up to someone shaking my shoulders.

“Oh my gosh, stop it,” I mumbled. When I opened my eyes though, I saw Edith standing above me. At first I thought we were having a sleepover, but then I remembered where we were. I sat up and looked around. When I had stumbled there in the night, I wasn’t able to see where I had lay down. All I knew was that it was comfortable. Now, I could see I rested on a couch in a furniture section. “Sorry,” I said. “I couldn’t remember where we were.”

“It’s fine,” Edith said. “I went through the same thing when I woke up this morning.”

“How on earth did you wind up by us?” Claire asked from where she was sitting on a nearby couch.

“I don’t know. I just stumbled here around midnight.” I paused. “Man, I’m hungry.”

“Agreed,” Claire said. “Good thing we found a way out though!”

“You did? I looked for hours. How come you guys didn’t call. I tried.”

“We tried too, but it went to voicemail. Not even our own families have messaged us. At least we found a door.”

I stood up. “Are we ready then?”

“Yes,” Edith said.

We walked down the main aisle to where there postcard stands were just like we had seen them when we first arrived. There was the door. I thought it looked different, but I was too tired to notice. Then we opened the door…
1,061 words
editing

EDITH

“Alright, so my mom said she’ll pick us up in a few hours at the Starbucks near here,” Claire said, glancing up from her i-phone. “Sound good?”

Both Amelia and I responded with a, “Sure!”

“I’m glad we can go to the Starbucks. I doubt we’ll be here long anyway,” I said.

“Agreed,” Claire nodded, “but it gives us something to do.”

“My mom went here with her friends when the store first opened up. She said it’s a nice place to explore,” Amelia piped up.

“I guess. I don’t think we’ll find anything useful though, it’s an antique store afterall. Let’s go. The faster we go in, the faster we can go out.”

The three of us walked into City Antique. None of us wanted to really be there, but we didn’t have anything else to do. The rest of the city and shopping centers were full of tourists for spring break. None of us were up for the crowds, so we were left exploring the unknown, more quiet parts of town.

Upon entering, one thing was clear- this store was HUGE. There was already a whole section devoted to old postcards.

“Oooooh!” Claire exclaimed, rushing over to one of the shelves. She selected a card with a pretty beach view. “This would go great on my gallery wall.”

“It totally would,” Amelia said. “I’m going to look for some with flowers.”

We spent some time looking through the postcards, fawning over the pretty ones and trying to read those with writing. Eventually, we wandered into the rest of the store and passed through sections with tea kettles, old fridges, and even dollhouses. It wasn’t until Claire noticed something that things began to go wrong.

CLAIRE

“Hey, guys?” I said, looking down at my watch.

“Yeah?” Edith set down a clock she had been looking at.

“It’s four o’ clock.”

“What?” Amelia cried out clearly startled, “We were going to be picked up at three from Starbuck. Your mom is probably waiting!”

I checked my watch again. “I don’t have any messages or calls, but there isn’t any signal here either. We should leave though. Speaking of which, which way is the exit?”

Amelia glanced around. “I don’t know which way we came.”

“Neither do I,” Edith agreed. “All I can really remember is that there are postcards at the front.”

“I’m surprised though,” I said. “We’ve been here for four hours, and we haven’t even found the end of the store.”

“Yeah, that is strange,” Amelia said. “You know what, I’m going to go ahead and try and find the exit. Maybe if the signal is better at the front, I can give one of you a call.”

“Perfect!” Edith clapped her hands. “Let’s try and check back in say… thirty minutes?”

“Sounds good!”

Amelia split off, and Edith and I began to walk down the aisles together. There were many, many things in the antique store, and it was crazy to think we hadn’t reached the end yet.

“This store kind of gives me the creeps,” Edith said. “And the amount of dust on everything, yeesh.”

“It’s definitely dustier the farther we’ve come. Maybe that’s how we can find a way back.”

“Good idea.”

“If Amelia hasn’t found the entrance yet, when we check in, we can tell her that idea.”

“Okay.”

We walked for some more until it felt like it had been thirty minutes.

“I’ll try and call from my watch,” I said. “There’s one bar of signal.”

When I tapped on my watch, the screen lit up with “5:00.”

“Oh my gosh…” I muttered.

“What?”

“It’s five o’ clock.”

“Seriously? How is that even possible?”

“I don’t know. And there isn’t even anything from Amelia. Let me try calling.” The call ended on a voicemail twice.

“Answer your phone, Amelia!” I grumbled. I was getting frustrated. “She never answers.”

Edith put a hand on my shoulder. “I know, but the only way we will get out of this situation is by remaining calm.”

“It’s been an hour though! This store can’t be that big.”

“Well, it seems to be that big. Amelia could be in a place with no signal. Let’s just try again in thirty minutes.”

“Fine, but this time I am setting a timer.”

We followed the path where the dust seemed to become thinner, and I was constantly checking my watch.

“You’ve got to stop checking, Claire,” Edith chided. “You set a timer, and I’m sure Amelia will call soon.”

We walked a couple minutes longer, and I was itching to check the time again.

“Okay, you can check,” Edith laughed, clearly seeing my impatience.

“Thank goodness.” I tapped on my watch. 7:00. My timer hadn’t even gone off.

I stopped walking, and my mouth hung open. “This is not possible. What is wrong with this stvp1d store! It’s seven o’ clock apparently!”

Edith stopped to stand beside me.

“Do you think,” she whispered with evident fear in her eyes, “do you think this store could be magical? It sounds stupid, but this store, and no wonder it’s getting dark.”

“I don’t know what to think anymore.” I hadn’t been paying attention to the darkness, but there were windows along the top of the walls. They provided the source of light for the building. Edith was right. It was getting dark.

There was silence for a moment or two before Edith spoke, “The store closed at six. I just remembered. We’re stuck here.”

“Ugh,” I shivered. “This place is really spooky, and I definitely don’t want to be here at night.”

“But why has nobody called? We need to find Amelia immediately.”

“Of course.”

We spent an hour calling Amelia’s name. There was a slight echo to our shouting, but no response from Amelia. We tried calling her phone, but again there was no answer. By eight it was completely dark outside. It was hard to see where we were going, and we were stuck using our phone flashlights.

“We’ve been walking all day. I need to sit down,” Edith groaned. There was a weathered couch up ahead, and when she saw it, she immediately ran up to it and laid down.

I sat down on a couch opposite. “I doubt we’ll get any sleep, but I guess we get to rest.” Unfortunately, I spoke to soon. Edith had already fallen asleep.

I shut my eyes. I couldn’t believe what had happened throughout the day. How could I sleep when there seemed to be no exit from this mad place. How could I sleep when Amelia was missing? But as it happened, I did sleep, and sleep hard I did.

AMELIA

I woke up to someone shaking my shoulders.

“Oh my gosh, stop it,” I mumbled. When I opened my eyes though, I saw Edith standing above me. At first I thought we were having a sleepover, but then I remembered where we were. I sat up and looked around. When I had stumbled there in the night, I wasn’t able to see where I had lay down. All I knew was that it was comfortable. Now, I could see I rested on a couch in a furniture section. “Sorry,” I said. “I couldn’t remember where we were.”

“It’s fine,” Edith said. “I went through the same thing when I woke up this morning.”

“How on earth did you wind up by us?” Claire asked from where she was sitting on a nearby couch.

“I don’t know. I just stumbled here around midnight.” I paused. “Man, I’m hungry.”

“Agreed,” Claire said. “Good thing we found a way out though!”

“You did? I looked for hours. How come you guys didn’t call. I tried.”

“We tried too, but it went to voicemail. Not even our own families have messaged us. At least we found a door.”

I stood up. “Are we ready then?”

“Yes,” Edith said.

We walked down the main aisle to where there postcard stands were just like we had seen them when we first arrived. There was the door. I thought it looked different, but I was too tired to really think about it. Then we opened the door…
32 words

editing from critique

EDITH

“Alright, so my mom said she’ll pick us up in a few hours at the Starbucks near here,” Claire said, glancing up from her iPhone. “Sound good?”

“Sure!” Amelia and I responded.

“I’m glad we can go to the Starbucks. I doubt we’ll be here long anyway,” I said.

“Agreed,” Claire nodded, “but it gives us something to do.”

“My mom went here with her friends when the store first opened up. She said it’s a nice place to explore,” Amelia piped up.

“I guess. I don’t think we’ll find anything useful though, it’s an antique store afterall. Let’s go. The faster we go in, the faster we can go out.”

The three of us walked into City Antique. None of us wanted to really be there, but we didn’t have anything else to do. The rest of the city and shopping centers were full of tourists for spring break. None of us were up for the crowds, so we were left exploring the unknown, more quiet parts of town.

Upon entering, one thing was clear- this store was HUGE. There was already a whole section devoted to old postcards.

“Oooooh!” Claire exclaimed, rushing over to one of the shelves. She selected a card with a pretty beach view. “This would go great on my gallery wall.”

“It totally would,” Amelia said. “I’m going to look for some with flowers.”

We spent some time looking through the postcards, fawning over the pretty ones and trying to read those with writing. Eventually, we wandered into the rest of the store and passed through sections with tea kettles, old fridges, and even dollhouses. It wasn’t until Claire noticed something that things began to go wrong.

CLAIRE

“Hey, guys?” I said, looking down at my watch.

“Yeah?” Edith set down a clock she had been looking at.

“It’s four o’ clock.”

“What?” Amelia cried out clearly startled, “We were going to be picked up at three from Starbuck. Your mom is probably waiting!”

I checked my watch again. “I don’t have any messages or calls, but there isn’t any signal here either. We should leave though. Speaking of, which way is the exit?”

Amelia glanced around. “I don’t know which way we came.”

“Neither do I,” Edith agreed. “All I can really remember is that there are postcards at the front.”

“I’m surprised though,” I said. “We’ve been here for four hours, and we haven’t even found the end of the store.”

“Yeah, that is strange,” Amelia said. “You know what, I’m going to go ahead and try and find the exit. Maybe if the signal is better at the front, I can give one of you a call.”

“Perfect!” Edith clapped her hands. “Let’s try and check back in say… thirty minutes?”

“Sounds good!”

Amelia split off, and Edith and I walked down more aisles together. Between the sections of furniture, appliances, and even a section of doors, the store really did seem neverending.

“This store kind of gives me the creeps,” Edith said. “And the amount of dust on everything, yeesh.”

“It’s definitely dustier the farther we’ve come. Maybe that’s how we can find a way back.”

“Good idea.”

“If Amelia hasn’t found the entrance yet, when we check in, we can tell her that idea.”

“Okay.”

We walked on until it felt like it had been thirty minutes.

“I’ll try and call from my watch,” I said. “There’s one bar of signal.”

When I tapped on my watch, the screen lit up with “5:00.”

“Oh my gosh…” I muttered.

“What?”

“It’s five o’ clock.”

“Seriously? How is that even possible?”

“I don’t know. And there isn’t even anything from Amelia. Let me try calling.” The call ended on a voicemail twice.

“Answer your phone, Amelia!” I grumbled. My brain pounded with anger and confusion. “She never answers.”

Edith put a hand on my shoulder. “I know, but the only way we will get out of this situation is by remaining calm.”

“It’s been an hour though! This store can’t be that big.”

“Well, it seems to be that big. Amelia could be in a place with no signal. Let’s just try again in thirty minutes.”

“Fine, but this time I am setting a timer.”

We followed the path where the dust seemed to become thinner, and I was constantly checking my watch.

“You’ve got to stop checking, Claire,” Edith chided. “You set a timer, and I’m sure Amelia will call soon.”

We walked a couple minutes longer, and I was itching to check the time again.

“Okay, you can check,” Edith laughed, clearly seeing my impatience.

“Thank goodness.” I tapped on my watch. 7:00. My timer hadn’t even gone off.

I stopped walking, and my mouth hung open. “This is not possible. What is wrong with this stvp1d store! It’s seven o’ clock apparently!”

Edith stopped to stand beside me.

“Do you think,” she whispered with evident fear in her eyes, “do you think this store could be magical? It sounds stupid, but this store, and no wonder it’s getting dark.”

“I don’t know what to think anymore.” I hadn’t been paying attention to the darkness, but there were windows along the top of the walls. They provided the source of light for the building. Edith was right. It was getting dark.

There was silence for a moment or two before Edith spoke, “The store closed at six. I just remembered. We’re stuck here.”

“Ugh,” I shivered. “This place is really spooky, and I definitely don’t want to be here at night.”

“But why has nobody called? We need to find Amelia immediately.”

“Of course.”

We spent an hour calling Amelia’s name. There was a slight echo to our shouting, but no response from Amelia. We tried calling her phone, but again there was no answer. By eight it was completely dark outside. It was hard to see where we were going, and we were stuck using our phone flashlights.

“We’ve been walking all day. I need to sit down,” Edith groaned. There was a weathered couch up ahead, and when she saw it, she immediately ran up to it and laid down.

I sat down on a couch opposite. “I doubt we’ll get any sleep, but I guess we get to rest.” Unfortunately, I spoke to soon. Edith had already fallen asleep.

I shut my eyes. I couldn’t believe what had happened throughout the day. How could I sleep when there seemed to be no exit from this mad place. How could I sleep when Amelia was missing? But as it happened, I did sleep, and sleep hard I did.

AMELIA

I woke up to someone shaking my shoulders.

“Oh my gosh, stop it,” I mumbled. When I opened my eyes though, I saw Edith standing above me. At first I thought we were having a sleepover, but then I remembered where we were. I sat up and looked around. When I had stumbled there in the night, I wasn’t able to see where I had lay down. All I knew was that it was comfortable. Now, I could see I rested on a couch in a furniture section. “Sorry,” I said. “I couldn’t remember where we were.”

“It’s fine,” Edith said. “I went through the same thing when I woke up this morning.”

“How on earth did you wind up by us?” Claire asked from where she was sitting on a nearby couch.

“I don’t know. I just stumbled here around midnight.” I paused. “Man, I’m hungry.”

“Agreed,” Claire said. “Good thing we found a way out though!”

“You did? I looked for hours. How come you guys didn’t call. I tried.”

“We tried too, but it went to voicemail. Not even our own families have messaged us. At least we found a door.”

I stood up. “Are we ready then?”

“Yes,” Edith said.

We walked down the main aisle to where the postcard stands were just like we had seen them when we first arrived. There was the door. I thought it looked different, but I was too tired to really think about it. Then we opened the door…
-8 words

abubriski abubriski loading

Minecraft_Master3964 wrote:

I'm sorry if I seem a little pushy with the Roblox game, I just haven't seen it in years…
That's fine! (I haven't seen it )
Herm's Critique

I love the idea of this piece, and especially the message that it carries. There are a few things I’d like to point out!

Firstly, establishing reasoning is a good idea. Reading through this piece, I have a few questions. Why would the government burn down the town? If it’s for fun, then try to establish that more, but I don’t personally think that’s a good enough excuse. Maybe there were materials like oil or gold (gulp) around the island and they wanted to kick out the people living there? Or perhaps the people living there protested against the government often and didn’t listen when they tried to warn them, so this is the government’s way of legally getting revenge? Another thing was… well, why did they stay just to leave? Something should’ve changed. Perhaps they were like “oh the government’s bad, but they won’t attack us if we’re still here” but then they started burning parts of the edges of the island anyway, and the people realised that the government was being serious.

Secondly, you have a lot of telling in this piece. Show-not-tell is a good rule to go by. For example, you say “the government should not be allowed to burn down small towns”. In light of what I said in the previous paragraph, you could instead maybe recall freedom of speech or something, stories of the old about democracy and being able to say whatever you like about the government.

Finally, I LOVE the open ending. However I think you can make the climax a little more dramatic. Maybe the fire is slowly approaching them and they’re hoping their plan works, whatever it is, leaving it up to the reader to understand, and decide whether the trio survive. Extra points if you don’t give too many details about the ‘plan’ so that can also be open, too.

Overall, amazing piece, just keep an eye out for the things I’ve mentioned!
March 29th Daily

When I was younger, I was taught that words have power. That just a single one of them could be enough to change everything. When I was younger, they told me to be careful of what I said, told me to think before I spoke. Because words can have the wrong effect. They’re unreliable.

As I’ve figured out from my own time, from writing and such, it’s more true than you’d think. They mean something, words do. But I know better than anyone that the words fail you, and they will and have time and time again. Some things are better not put into words. Some things are better to be left unsaid and unwritten.

There are times when you should keep them far away from others, when the words should only ever live in the back of your mind, never voiced, never anything more than a whisper, a wisp, a faded, crushed part of you. Words have power. They can be beautiful. But they can be ugly. It’s just a matter of how you use them.

If you really think about it, that’s true most of the time. There are so many points in time where it’s been better to just be quiet and let the words pass until they no longer have any meaning. Better not to let the ones with the possibility of carrying the wrong meaning escape from you without your notice because they most certainly will not pass quite so unnoticed outside.

So often, it’s far more important to keep the peace and let them, the words be forgotten. You don’t know what you’re risking with them, at least, not in the moment.

I should have realized this earlier, should have guarded my words far more carefully than I did. I should have thought before I spoke, been careful of what I said. I should have kept them closer to me and never let them go, but I did, I did, I did, and now, I’m not the only one paying for them. So many ‘should’ve”s. Better to be quiet. They’re not worth the risk.

Now, I swallow down all my words and hope that the ones I write will be enough.
~
Word count: 368 words

Luigi_Bro wrote:

SewCool wrote:

Hi! I made a gif for a project that I think would make a really cool thumbnail, but I don't want to download anything and want to know how to set a gif as a thumbnail.

Thank you!

Well Actually, there is a way to make gif thumbnails!

Use this link:
javascript:x=document.createElement(“script”);x.src=“//is.gd/thumb2”; document.getElementsByTagName(“head”).appendChild(x);

then bookmark any random page, when it asks you what you want to call it, click more.
once it shows you the name and URL put the link I just put above in the URL and change the name to whatever you want.

Now go to your project and click the bookmark you just made, then a box will appear asking for you to pick a file, pick your GIF it will put it on your project.

If you ever make changes to the project however the GIF will go away and you will need to get it from your files again


I know this is pretty weird to ask, but is there a way to do that on Opera GX?
jvvg jvvg loading

Mahdir2111 wrote:

Can I create a subpage of my user page for a studio
Yes, you are welcome to do that. You can create subpages for pretty much anything that follows the Community Guidelines as long as they aren't created excessively or obviously spammy.
Stegie1234 Stegie1234 loading

ryamcs31 wrote:

Stegie1234 wrote:

it's a rickroll. I can tell by looking at the link closely >
Hahaha

By the way, that’s not how you quote posts properly. Just click the “quote” button on the post you want to respond to, then write stuff below it.
it doesn't work and it makes a dumb beep noise
Scratch137 Scratch137 loading
Anyone can apply to be a curator on the Propose Projects to be Featured studio.

The studio operates in “terms” of about 1-2 months each. Each term brings a new set of curators, replacing the previous set.

As the end of a term approaches, applications are opened up on the Show and Tell forum. From these applications, the Scratch Team selects a handful of users who will become curators during the next term.

Most recently, applications were taken for the upcoming April-May term, which will begin on April 2nd.
Applications just closed yesterday, and curators will be selected over the next few days.