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Creator-H wrote:

Block-Counter wrote:

Creator-H wrote:

This might be a dupe but I don't know
So for example, if we wanted to find out if one of the first 5 items in “list” was “apple”, we would do
if <[(item (1) to (5) of list :: list] = [apple]> then
something
end
I forgot how to use scratchblocks, they broke
It is supposed to be a reporter block.
Yeah I messed up the blocks, anyways semi-support, there are obviously workarounds but this is more convenient.
Advertise this, please.
TKb0iZ TKb0iZ loading
I have at least one aviation question:
What is the optimal wing design for a spacecraft that can transition between atmospheric and orbital flight?
schoooluse schoooluse loading
instant car deleter: RN_simple,v:1.3.1,t:8857,author:schoooluse,bg:grass2,rstep:33,nodes:132,-246.335,-190.331,-197.668,22.335,-185.335,-9.331,-26.335,-59.331,24.998,-23.998,-35.002,-118.998,-20.736,-65.203,76.998,-84.665,-232.085,-66.262,-147.335,-186.998,-118.713,-89.485,-125.419,-42.825,-53.54,-55.8,-141.177,-38.652,-180.31,-82.947,-223.19,-23.007,-87.161,-50.586,-57.335,-2.331,3.419,0.058,-118.502,-161.214,-128.636,-169.413,-85.944,-140.027,-103.813,-112.056,-115.209,-136.69,-105.627,-88.842,-71.326,-132.665,-80.461,-137.126,-53.545,-125.214,131.456,-126.656,56.374,-59.27,-188.019,-200.369,-160.094,-125.631,25.312,-10.255,66.456,-51.656,90.685,-68.436,18.66,-112.612,33.801,-79.032,0.123,-109.323,8.338,-73.712,23.729,-77.132,39.411,-40.093,7.233,-44.914,41.855,-80.376,48.151,-49.93,-2.906,-50.988,-184.16,-131.3,136.879,-219.226,-200.919,-77.464,98.573,-135.608,126.378,-105.776,-74.651,-117.616,-52.844,-78.319,59.169,-144.678,-7.212,-116.779,71.161,-195.584,70.947,-142.199,107.468,-107.361,83.495,-84.364,163.49,-133.458,142.282,-141.529,111.625,-132.18,88.466,-165.398,-66.244,-53.958,-86.447,-13.106,-119.403,9.394,-123.621,-91.726,rformat:5,type,n1,n2,cx,cy,roads:99,hwy 3,0,8,-240.173,-114.94,hwy 3,1,2,-141.002,19.669,hwy 3,2,13,-185.865,-25.583,hwy 3,3,44,-13.065,-56.07,hwy 3,3,6,-23.172,-62.259,hwy 3,6,5,0.96,-91.427,hwy 3,6,38,-6.974,-69.972,hwy 3,8,15,-227.896,-41.052,hwy 3,6,51,-36.577,-73.015,hwy 3,4,40,32.788,-32.664,hwy 3,5,53,-20.242,-118.295,hwy 3,0,30,-244.557,-215.474,hwy 3,9,31,-170.111,-151.13,hwy 3,9,20,-138.323,-177.666,hwy 3,11,16,-108.639,-46.871,hwy 3,11,64,-104.627,0.912,hwy 3,12,3,-40.575,-57.61,road broken 1,12,18,-16.273,-11.565,hwy 3,13,11,-133.898,-40.781,marked street 1,10,13,-145.002,-58.665,hwy 3,14,47,-190.545,-80.617,hwy 3,15,1,-211.913,20.236,marked street 1,14,15,-180.668,-57.331,hwy 3,16,62,-77.207,-52.308,road 2,16,63,-88.787,-26.734,road broken 1,18,32,23.548,11.94,road 2,17,18,-56.335,-27.998,hwy 3,19,21,-103.025,-149.337,hwy 3,20,19,-123.658,-165.171,hwy 1,19,23,-113.6,-137.285,hwy 3,21,26,-83.223,-138.544,road broken 1,21,22,,,hwy 1,23,20,-117.156,-135.971,road broken 1,22,23,,,hwy 3,24,10,-112.139,-89.349,road broken 1,22,24,,,hwy 3,25,27,-62.628,-128.632,hwy 3,26,25,-75.948,-134.809,road broken 1,25,50,-72.552,-117.496,hwy 3,27,5,-44.466,-121.798,road 1+2,28,60,121.26,-129.585,hwy 3,29,7,77.851,-83.812,road 1+2,29,34,76.087,-61.71,hwy 3,30,9,-170.351,-195.649,hwy 3,31,65,-152.156,-105.422,road 2,30,45,-194.975,-147.935,road broken 1,32,4,25.768,-15.989,road 2,29,32,67.79,11.677,road 1+2,34,49,116.578,-80.365,road 2,33,34,104.79,-45.323,road 2,7,57,80.762,-85.447,hwy 3,35,7,59.175,-103.974,hwy 3,36,42,37.783,-79.734,plain street 1,35,36,13.123,-90.656,hwy 3,38,39,15.847,-75.546,plain street 1,37,38,39.79,-94.656,hwy 3,39,36,28.691,-78.131,hwy 3,40,43,44.07,-45.317,road 1,39,40,,,hwy 3,41,4,19.251,-36.291,road 1,39,41,,,hwy 3,42,7,58.662,-83.028,hwy 3,43,29,52.606,-54.964,road 1,42,43,,,road 1,27,6,,,hwy 3,44,41,2.625,-48.221,road 1,44,12,4.212,-14.226,road 2,45,31,-176.539,-119.578,plain street 1,45,54,-201.486,-98.907,hwy 3,47,8,-216.347,-72.774,plain street 1,46,59,148.152,-174.329,road 1+2,48,55,84.069,-139.315,road 1+2,49,28,130.041,-115.274,plain street 1,48,56,96.727,-113.629,road broken 1,50,26,-77.007,-117.75,hwy 3,51,24,-78.698,-86.748,plain street 1,50,51,-75.121,-97.559,road 1+2,52,27,-50.441,-166.67,hwy 3,53,35,6.711,-115.16,plain street 1,52,53,88.879,-101.559,plain street 1,54,46,102.147,-206.571,road 1+2,55,52,64.912,-143.525,road 2,54,61,88.516,-178.742,plain street 1,56,49,114.344,-103.349,road 2,57,34,90.053,-81.766,road 1+2,56,57,74.573,-105.018,road 1+2,49,58,150.523,-93.903,plain street 1,59,47,117.952,-5.57,road 1+2,58,59,151.286,-146.098,road 1+2,60,48,104.965,-133.974,road 2,61,55,88.417,-152.048,road 1+2,60,61,115.653,-156.559,hwy 3,62,12,-60.053,-54.89,road 2,63,17,-81.339,16.643,hwy 3,63,62,-65.768,-24.004,hwy 3,64,2,-134.298,17.944,hwy 3,64,63,-92.768,40.663,hwy 3,65,10,-121.239,-90.583,road broken 1,65,14,,,props:120,palm,-48.865,-198.631,295,0.97,palm,-40.91,-194.653,345,0.87,palm,-35.441,-190.179,350,0.89,palm,-28.978,-186.201,114,1.13,palm,-21.52,-182.721,341,0.91,palm,-15.554,-178.246,278,0.95,palm,-9.091,-174.766,49,1.15,palm,-2.13,-170.789,98,0.91,palm,3.339,-167.806,14,1.05,lt3,-85.159,-61.907,106,0.91,lt3,-92.119,-67.873,105,0.87,lt1,-85.656,-68.37,82,1.09,lt2,-71.238,-7.317,104,1.15,lt2,12.089,114.79,76,0.88,lt2,16.066,111.807,74,1.16,lt2,-189.146,9.324,108,1.2,lt3,-201.146,0.324,70,1.16,lt1,-204.146,-15.676,71,0.92,lt2,-203.146,-26.676,76,1.06,lt3,-199.146,-42.676,89,0.91,lt2,-234.146,-162.676,84,0.93,lt2,-233.146,-175.676,92,1.12,lt3,-233.146,-188.676,70,0.85,lt2,-97.627,-170.123,73,1.13,,sum:3399,

when green flag clicked
play sound [Meow] until done
set [Have a good day!] to [:)]
Creator-H Creator-H loading

Block-Counter wrote:

Creator-H wrote:

This might be a dupe but I don't know
So for example, if we wanted to find out if one of the first 5 items in “list” was “apple”, we would do
if <[(item (1) to (5) of list :: list] = [apple]> then
something
end
I forgot how to use scratchblocks, they broke
It is supposed to be a reporter block.
Yeah I messed up the blocks, anyways semi-support, there are obviously workarounds but this is more convenient.
Wolf_Link21 Wolf_Link21 loading
you could also use a variable instead of brodcasts.
No support, development can be very hard. And, most of the ideas here are rejected.
And, technically, this is a list. It's a list of a BUNCH of separated unrelated ideas.
--CHA0S-- --CHA0S-- loading
This problem occurs because clones also receive broad casts. The first kill is no problem because there are no clones, but the next kill the orgiinal sprite clones a long with the clone itself. You need to add a simple script right after the hat block to prevent this. that code is
if <not <>> then
stop [this script v]
end
This should stop the bug as long as you put this after the hat block reciver.
Tuiloping Tuiloping loading

ohmistersun wrote:

I am making a Super Smash Bros fangame, with all the fighters from before! So I thought it would be a good idea to get fighter requests for the game, with a few requirements.

1. Must Originate From A Video-Game
2. If They Must Be Censored, Please Request Someone Who Won't Lose Their Purpose For That
3. YOU MUST BE WILLING TO CREATE THEIR MOVESET, CLASSIC MODE, ALTS, ETC!!!

So, go ahead! Feel free to ask

EDIT: To have the fighter added, they have to be confirmed by me to be added, then at least the previous record must be broken by other scratchers agreeing with the requested fighter (Minimum fighters that can be added: 110. Any left after we hit the limit will have three months to hit the requirment to be added)


Maybe Cuphead?
ArnoHu ArnoHu loading

S_P_A_R_T wrote:

ArnoHu wrote:

S_P_A_R_T wrote:

After some review, it looks like I found the root issue of poor S3 performance! You see, after every move, WD updates the progress bar, on TW, this doesn't affect performance much but on S3, it's the difference between 18 NPS, and 136 NPS! (136 / 18 = 7.5x faster!)

Now the only problem is that the progress bar doesn't load along with the engine as it's in search.

Good news! If you want to trigger a screen update from a run-without-refresh custom block, the only way is to broadcast a message and repaint in message receiver. That is by using broadcast, not broadcast-and-wait (the latter will kill performance completely).

Oh I see!

But when I try to implement it without “wait”, it just doesn't trigger the screen update… (And doesn't GoK use a broadcast-and-wait in it's code too?)

Yes it does, but not when the engine is running via run-without-screen-refresh.

Here is the code for progress bar update (wait(0) required for yielding):
https://github.com/ArnoHue/scratch/blob/116a8e6f96294e5f35c313419483e6f7b9bd2141/chess/Engine.scratch#L7567
https://github.com/ArnoHue/scratch/blob/116a8e6f96294e5f35c313419483e6f7b9bd2141/chess/Engine.scratch#L646
https://github.com/ArnoHue/scratch/blob/116a8e6f96294e5f35c313419483e6f7b9bd2141/chess/ProgressBar.scratch#L84

WD (P2) played great against GoK (Medium, black) on Scratch 3 here, and was ahead during early midgame:
https://lichess.org/eSguZ1fM#104
was surprised there isn't a topic on aviation?

in either case, remember to aviate, navigate and communicate
and i guess discuss?

Banana
A character in Guardians will look like a pirate, and it won't be the Ravagers.

MythosLore wrote:

medians wrote:

Marc92020 wrote:

bamboozle guy wrote:

(#4)

mybearworld wrote:

That, and we'll get a themed studio that we can add April Fools projects to.
Why do I feel like nothing is going to be done for April Fools at all?
because there wont (unless your counting the afd studio and the semicolon)
or im being an idiot idk
I mean I feel like the studio won't be done at all, even though I've seen the post linked here:

mybearworld wrote:

https://scratch.mit.edu/discuss/post/7894106
I really feel like we're only going to get the semicolon.
There Is An AFD Studio (Check The Front Page).
the sds is for april fools???????

Creator-H wrote:

This might be a dupe but I don't know
So for example, if we wanted to find out if one of the first 5 items in “list” was “apple”, we would do
if <[(item (1) to (5) of list :: list] = [apple]> then
something
end
I forgot how to use scratchblocks, they broke
It is supposed to be a reporter block.
Creator-H Creator-H loading
This might be a dupe but I don't know
So for example, if we wanted to find out if one of the first 5 items in “list” was “apple”, we would do
if <[(item (1) to (5) of list :: list] = [apple]> then
something
end
I forgot how to use scratchblocks, they broke
Malicondi Malicondi loading

MrKingofScratch wrote:

Strange thing is that when duplicating the tab the cloud var will start a 0 but will update when it gets changed on another tab so ig it just has to be constantly updated? (this would make it so that when there's no players on the cloud var will be reset)
renaming the cloud variable(s) then saving the project fixes the problem.
Dear fellow Super Mario 2D Planet players,

Are you tired of playing the same levels over and over again? Why not try your hand at creating your own levels? With Super Mario 2D Planet's level editor, you can let your imagination run wild and create levels that are challenging, fun, and unique.

To get started, simply navigate to the level editor in the game's main menu. From there, you can choose from a variety of different elements to build your level, including platforms, enemies, power-ups, and more. You can also adjust the terrain and layout of your level to make it just right.

Once you've finished creating your level, be sure to playtest it to make sure it's fun and challenging. You can also share your level with other Super Mario 2D Planet players by generating a level code and sharing it online.

We can't wait to see what you come up with! If you have any questions or need further assistance, feel free to reach out to the game's creator, MGBBB (Me!).

Happy gaming!

Best regards,

ME_GO_BLA_BLA_BLA

(P.S., sorry I didn't put in a level myself. I was too lazy lol.)
S_P_A_R_T S_P_A_R_T loading

ArnoHu wrote:

S_P_A_R_T wrote:

After some review, it looks like I found the root issue of poor S3 performance! You see, after every move, WD updates the progress bar, on TW, this doesn't affect performance much but on S3, it's the difference between 18 NPS, and 136 NPS! (136 / 18 = 7.5x faster!)

Now the only problem is that the progress bar doesn't load along with the engine as it's in search.

Good news! If you want to trigger a screen update from a run-without-refresh custom block, the only way is to broadcast a message and repaint in message receiver. That is by using broadcast, not broadcast-and-wait (the latter will kill performance completely).

Oh I see!

But when I try to implement it without “wait”, it just doesn't trigger the screen update… (And doesn't GoK use a broadcast-and-wait in it's code too?)
cat_1305 cat_1305 loading
Title: water
¬water¬1c,i,i,i,+70,1c,i,i,i,+70,1ac,i,1l,i,+1,1j,i,i,i,+67,1c,i,a,",+1,1o,i,i,i,+67,1c,i,a,",+1,1o,i,i,i,+67,1ac,i,1l,i,+1,1c,i,i,i,+67,1c,i,f,",+1,1o,i,i,i,+67,1c,i,f,",+1,1o,i,db,i,i,i,+66,1ac,i,1l,i,+1,1c,i,i,i,+67,1c,i,ay,",+1,1o,i,i,i,+67,1c,i,ay,",+1,1o,i,i,i,+67,1ac,i,1l,i,+1,1c,i,i,i,+67,1c,i,h,",+1,1o,i,i,i,+67,1c,i,h,",+1,1o,i,i,i,+67,1ac,i,1l,i,+1,1c,i,i,i,+67,1c,i,ac,",+1,1o,i,i,i,+67,1c,i,ac,",+1,1o,i,i,i,+67,1ac,i,1l,i,+1,1c,i,i,i,+67,1c,i,p,",+1,1o,i,i,i,+67,1c,i,p,",+1,1o,i,i,i,+67,1ac,i,1l,i,+1,1c,i,i,i,+67,1c,i,bo,$,i,i,1o,i,i,i,+67,1c,i,i,i,+1,1o,i,i,i,+67,1ac,i,1l,i,+1,1c,i,i,i,+67,1c,i,bw,$,i,i,1o,i,i,i,+67,1c,i,i,i,+1,1o,i,i,i,+67,1ac,i,1l,i,+1,1c,i,i,i,+67,1c,i,bk,",+1,1o,i,i,i,+67,1c,i,bk,",+1,1o,i,i,i,+67,1ac,i,1l,i,+1,1c,i,i,i,+67,1c,i,bl,",+1,1o,i,i,i,+67,1c,i,bl,",+1,1o,i,i,i,+67,1ac,i,1l,i,+1,1c,i,i,i,+67,1c,i,y,",+1,1o,i,i,i,+67,1c,i,y,",+1,1o,i,i,i,+67,1ac,i,1l,i,+1,1c,i,i,i,+67,1c,i,i,i,+1,1o,i,i,i,+67,1c,i,i,i,+1,1o,i,i,i,+67,1ad,i,1l,i,+1,1d,i,i,i,+1942,e,i,i,i,+70,e,i,i,i,+70,e,i,i,i,+70,e,i,i,i,+70,e,i,i,i,+70,e,i,i,i,+70,e,i,i,i,+70,e,i,i,i,+70,an,i,i,i,+70,an,i,i,i,+70,an,i,i,i,+653,o,i,i,i,+68,o,i,+2,i,i,+70,o,i,i,i,+68,o,i,+2,i,i,+69,o,i,i,i,+69,o,i,+2,i,i,+68,o,i,i,i,o,i,i,i,+69,o,i,i,i,+69,o,i,i,i,o,i,i,i,+202,i,i,i,i,¬i,+,6837,i,i,¬i,+,5258,7d,i,+,70,7e,i,+,70,7e,i,+,70,7e,i,+,70,7e,i,+,70,7h,7b,+,1,7k,i,+,70,7e,i,+,70,7e,i,+,70,7h,7b,7k,i,+,70,7e,i,+,70,7f,i,+,852,i,i,¬37,5,ad,-90,38,2,dv,-90,38,5,dv,-90,68,5,dv,-90,¬1,1,72,2,4,-8,0,0,:2,74,10,3,-8,-8,0,0,:¬72,95,300,1,72,5,1,8,5,1,player7220,x,x,x,1,0,
Description: water Tags: Puzzle
ArgyleE1 ArgyleE1 loading

-MANDOFANCOMICS- wrote:

Heres a little sneak peak at iron lad the best and FINAL MFC COMIC




Yes I’ve been waiting forever and can’t wait!
Heres a little sneak peak at iron lad the best and FINAL MFC COMIC




boom2ratz boom2ratz loading

Platypus_WKeyboard wrote:

(this is an actual question)

With future MSUU stories, would you want to see a focus on the more action superhero stuff or keep the semi-focus of the more personal life stuff.
Both like u guys are already doing

Platypus_WKeyboard wrote:

(this is an actual question)

With future MSUU stories, would you want to see a focus on the more action superhero stuff or keep the semi-focus of the more personal life stuff.
Personal stuff. All the action stuff should be a crossover with my Secret Wars in the super super super secret series Superior Foes of Spider-Man Go!
Codey9 Codey9 loading

Platypus_WKeyboard wrote:

(this is an actual question)

With future MSUU stories, would you want to see a focus on the more action superhero stuff or keep the semi-focus of the more personal life stuff.
Keep the semi-focus of their personal lives
Strange thing is that when duplicating the tab the cloud var will start a 0 but will update when it gets changed on another tab so ig it just has to be constantly updated? (this would make it so that when there's no players on the cloud var will be reset)
(this is an actual question)

With future MSUU stories, would you want to see a focus on the more action superhero stuff or keep the semi-focus of the more personal life stuff.
Ah, thank you! I found out the issue was the money not having a cooldown. It was constantly increasing everytime an enemy was killed.

Codey9 wrote:

-MANDOFANCOMICS- wrote:

goldenninja8 wrote:

AU-Ratcatcher wrote:

Guys I've decided to leave Scratch forever. However my rich father will buy Scratch and turn it into a Walmart on Mars.

See ya
: (
well, I guess this is it for the MSM… are you gonna shut it down, codey??
yes (

unless Hex wants to take over and turn it into the MMWC (Marvel Multiverse of Weird Characters)
Yeah, I can do that. I'll set it up in the super secret issue #6.
Codey9 Codey9 loading

-MANDOFANCOMICS- wrote:

goldenninja8 wrote:

AU-Ratcatcher wrote:

Guys I've decided to leave Scratch forever. However my rich father will buy Scratch and turn it into a Walmart on Mars.

See ya
: (
well, I guess this is it for the MSM… are you gonna shut it down, codey??
yes (

unless Hex wants to take over and turn it into the MMWC (Marvel Multiverse of Weird Characters)
title: a girl would get it
~*chapter nine: bully beatdown*~
“ah… i am so excited to just chill today.” macy smiled.
xima jumped. “do you guys hear that?” she squeaked.
we all turned toward the sound..it sounded like someone was screaming in pain. a girl.
i immediately ran towards the sound, because i was scared that it was my sister. xima followed. macy and riya trailed behind.
“OH MY GOSH.” i screamed. xima's jaw dropped. in the middle of the hallway, there was a full-blown fight. we couldn't see who.. though.
xima rushed towards the crowd. i stopped her.
“let's get a teacher, we don't want two people hurt,” i said. xima nodded and ran towards the principal's office.
macy watched in shock. “what if its… stacy?” she stuttered.
“im sure that she's fine…” riya tried to comfort her.
xima game back with the principal, and we watched in horror what she did.
the principas, ms. evans, was nice, but she could be scary.
“I ORDER YOU BOTH TO STOP.” she commanded, making her way into the middle of the crowd. the crowd scattered, some making a run for their dorms, and others backing away slowly.
macy gasped. it was stacy and mckinley. mckinley was all bloody, and it looked like she was half dead. she had a black eye, and it looked like her right cheek was sliced open. macy dropped to her knees in shock. xima fainted (shes afraid of blood).
i immediately comforted macy, while trying to wake xima up. riya just took a picture, and watched eagerly.
“WHAT IS GOING ON HERE? STACY, WHY IS MCKINLEY COVERED IN BLOOD?” ms. evans boomed.
“well… mckinley was mean to me, she betreayed me. she promisee we would be…” ms. evans cut stacy off.
“RIYA, CALL AN AMBULANCE FOR POOR MCKINLEY, AND STACY… COME TO MY OFFICE… NOW.” ms. evans snatched stacy by the sleeve and dragged her to the office, while stacy was screaming, “IM NOT DONE WITH YOUUUUUU-”
macy didnt get up from her spot, and xima wasn't waking up.
“riya, could you stay here with macy? ill tyr and carry xima back to the dorm.” riya nodded, ear pressed to her phone, while i picked up xima (barely) and started the long walk to the dorms.
it probably took 30 minutes, and a lot of sweat, but i finally made it to the dorm. i layed xima down, and sat on my bed, thinking.
-what happened? why would stacy do tha? is she.. insane? is macy ok? when will xima wake up?-
i had a lot of questiosn… but they would be ansewred.. one day…
TKb0iZ TKb0iZ loading
i was on youtube a few days ago and then i saw on my recommendations an ACTUAL video of skibidi toilet but analog horror.
I cannot get past the fact that there is actually a skibidi toilet analog horror series.



Welp, we're doomed
So what I'm proposing is, a block that can contain a certain part of a list.
For example, ‘item 1 to 5 of list’
I have been thinking about it and have realized that to copy that script with ‘or’ blocks it would take 4 extra blocks.
I hope someone reads this.
ArgyleE1 ArgyleE1 loading

-MANDOFANCOMICS- wrote:

goldenninja8 wrote:

AU-Ratcatcher wrote:

Guys I've decided to leave Scratch forever. However my rich father will buy Scratch and turn it into a Walmart on Mars.

See ya
: (
well, I guess this is it for the MSM… are you gonna shut it down, codey??
Why would you guys shut it down just cause some people are leaving?

goldenninja8 wrote:

AU-Ratcatcher wrote:

Guys I've decided to leave Scratch forever. However my rich father will buy Scratch and turn it into a Walmart on Mars.

See ya
: (
well, I guess this is it for the MSM… are you gonna shut it down, codey??
oofygirl oofygirl loading

Cotton_Scratch wrote:

oofygirl wrote:

Cotton_Scratch wrote:

oofygirl wrote:

Hey, can I join?
VA for Earth (definitely) and possibly Mars? Saturn as well. In order of preference, I'd like Earth, Saturn, and then Mars. // I'll link them later, right now I think I just need to fill out the form. // 9 usually. // For Mars, if I could do Mars, then yes. Because my voice is so SQUEAKY for some reason. For Saturn, maybe my voice needs a bit of a… less chromebook-squeaks-up-my-voice? // Yes! // If you want, and if the episodes are less than 15 minutes, I can upload them on my YouTube channel.
Okay, everything is great, just need these lines for the characters before I can accept you: Mars - “I'm Mars, I'm the planet that Earthlings are looking to visit in person.”, Earth - “I'm Earth, I'm a planet with life and water, as well as many environments.”, Saturn - “I'm Saturn, I'm the planet with the most moons and largest rings.”. But I think the episodes will be less than 15 minutes as to make sure the animators aren't too overwhelmed, so if you could that would be great!
I can also try to do a thumbnail for the video, but it will need to be in, like… one split-second frame, right in the beginning, because I don't have a number yet so i cant like verify my account or whatever
That would be great!
VOICE EXAMPLE EXISTS NOW
sorry about the thing with my breath and stuff
My mic was kind of up in my face
i've decided to sell my scratch account online as an NFT and make millions of dollars off of it. I will then use my money to build a planet in outer space that's actually a giant donut and solve world hunger

AU-Ratcatcher wrote:

Guys I've decided to leave Scratch forever. However my rich father will buy Scratch and turn it into a Walmart on Mars.

See ya
: (

Platypus_WKeyboard wrote:

Platypus_WKeyboard wrote:

I finally came up with the full plot idea (in my head) for Guardians.

It's a heist plot.
Now I need to combine that with the bounty hunter plot. Any help?
h a l p

-MANDOFANCOMICS- wrote:

-MANDOFANCOMICS- wrote:

Guys, I have a confession. I was insomniac. Sorry, I’m deleting my account. Goodbye forever I guys
here's the link to the Deadpool forum if anyone wants to take over https://scratch.mit.edu/discuss/topic/746385/?page=1#post-7880435
also, I'm going to share a project tomorrow for the whole plot of the movie. adios
ArgyleE1 ArgyleE1 loading

HexagonWorld wrote:

I'm leaving. Here's the full script for Superman and the City of Tomorrow:






















“TOY STORY”



Original Story by
John Lasseter
Pete Docter
Andrew Stanton
Joe Ranft

Screenplay by
Joss Whedon
Andrew Stanton
Joel Cohen and Alec Sokolow


















FINAL DRAFT
November 1995



“TOY STORY”

FADE IN:

INT. ANDY'S BEDROOM

A row of moving boxes lie on the floor of the room. They
are drawn up in crayon to look like a miniature Western town.
The bedroom is lined with cloud wallpaper giving the
impression of sky.

One of the boxes has a children's illustrated “WANTED”
poster of a Mr. Potato Head taped to it.

A MR. POTATO HEAD DOLL is set in front of the poster. The
VOICE OVER of ANDY, a 6-year-old boy, can be heard acting
out all the voices of the scene.

ANDY (AS POTATO HEAD)
Alright everyone, this is a stick-
up! Don't anybody move! Now empty
that safe!

A GROUP OF TOYS have been crowded together in front of the
“BANK” box.

Andy's hand lowers a CERAMIC PIGGY BANK in front of Mr.
Potato Head and shakes out a pile of coins to the floor. Mr.
Potato Head kisses the coins.

ANDY (AS POTATO HEAD)
Ooh! Money. Money. Money.
(kissing noises)


A porcelain figurine of the shepherdess, BO PEEP, is brought
into the scene.

ANDY (AS BO PEEP)
Stop it! Stop it, you mean old
potato!

ANDY (AS POTATO HEAD)
Quiet Bo Peep, or your sheep get
run over!

The companion porcelain sheep are placed in the center of a
Hot Wheels track loop.

ANDY (AS SHEEP)
Heeeeelp! BAAAAA! Heeeelp us!

ANDY (AS BO PEEP)
Oh, no! Not my sheep! Somebody do
something!

Superman , a pull-string doll cowboy, enters into the scene
opposite the inanimate spud.

Andy's hand pulls on the ring in the center of Superman ‘s back.

Superman (VOICE BOX)
Reach for the sky.

ANDY (AS POTATO HEAD)
Oh, no! Sheriff Superman !!

ANDY (AS Superman )
I’m here to stop you, One-Eyed Bart.

Andy's hand pulls out one of Mr. Potato Head's eyes.

ANDY (AS POTATO HEAD)
Doooooh! How'd you know it was me!

ANDY (AS Superman )
Are you gonna come quietly?

ANDY (AS POTATO HEAD)
You can't touch me Sheriff! I
brought my attack dog with a built-
in force field!

Andy places a TOY DOG, with a SLINKY for a mid-section, in
front of Mr. Potato Head and stretches him out.

ANDY (AS Superman )
Well I brought my DINOSAUR, who
eats force field dogs!!

Andy reveals a PLASTIC TYRANNOSAURUS REX, who stomps on the
Slinky Dog.

ANDY (AS DINOSAUR)
AAAAR! ROAR-ROAR-ROAR!

ANDY (AS SLINKY DOG)
YIPE! YIPE-YIPE-YIPE!

ANDY (AS Superman )
You're goin' to jail, Bart.

Andy picks up Mr. Potato Head and places him in a baby crib
in the room.

A cardboard sign is taped to the bars with the word “JAIL”
written in crayon.

ANDY (AS Superman )
Say good-bye to the wife and
tatertots.

Andy's 1-year-old sister, MOLLY, crawls over and picks up Mr.
Potato Head. She sucks on him for a beat then proceeds to
pound the toy repeatedly against the rail of her crib,
forcing some of his parts loose.

Andy, wearing a cowboy hat himself, picks up Superman off the
floor.

ANDY
(pulling Superman ‘s string)
You saved the day again, Superman .

Superman (VOICE BOX)
You’re my favorite deputy.

BEGIN TITLES

SONG “YOU'VE GOT A FRIEND IN ME” plays while Andy does
various activities with Superman :

– Andy turns the Western town boxes around to reveal cows
drawn on the other side. He grabs a jump rope and pretends
Superman is lassoing the cattle.

ANDY
C'mon, let's wrangle up the cattle.

– Andy then rides Superman around on an RC (remote control)
car, and herds the remaining “cow” boxes under Molly's crib.

INT. STAIRWELL

– Andy places Superman on the top of the stairwell banister
allowing the doll to slide downstairs. Andy races ahead and
catches him at the bottom.

INT. DOWNSTAIRS LIVING ROOM

– Andy & Superman fall into the La-Z-Boy chair and spin around
and around.

Next, Andy uses the La-Z-Boy foot rest as a catapult.

Andy flings Superman across the room to the sofa.

ANDY
(raising his arms)
Score!

SONG ENDS

Superman lies limp on the sofa while Andy is heard talking to
his mother.

ANDY (O.S.)
Wow! Cool!

MRS. DAVIS (O.S.)
Whadda ya think?

ANDY (O.S.)
Oh, this looks GREAT, Mom!

ANGLE: THE ADJOINING DINING ROOM

MRS. DAVIS, Andy's thirty eight-year-old mom, has just
finished decorating the area with streamers and balloons. A
banner is draped across the archway. It reads: “Happy
Birthday Andy.”

Superman ‘s frozen face stares in the direction of the birthday
decorations.

ANDY
Can we leave this up ’til we move?

MRS. DAVIS
Well, sure, we can leave it up.

ANDY
Yeah!

MRS. DAVIS
Now go get Molly. Your friends are
going to be here any minute.

ANDY
Okay.

Andy picks up Superman from the couch and runs upstairs.

ANDY
It's party time, Superman !

INT. ANDY'S BEDROOM - CONTINUOUS

Andy and Superman enter the room. Molly is still banging
Potato Head against her crib railing. Andy tips Superman ‘s hat
at her.

ANDY
Howdy, Little Lady!

He deposits Superman on the bed and pulls his string one last
time.

Superman (VOICE BOX)
Somebody’s poisoned the waterhole.

ANDY
(picking up Molly)
C'mon, Molly. Oh, you're getting
heavy!
(to Superman )
See ya later, Superman .

Andy exits.

END TITLES

Superman ‘s eyes come to life. The cowboy doll sits up, his
expression changing from a smile to worry.

Superman
(to himself)
Pull my string! The birthday
party’s today?!

Superman thinks.

Superman
(to the room)
Okay, everybody. Coast is clear.

The bedroom comes alive. TOYS emerge from the toy box, the
closet, the shelves, etc… in a flurry of activity.

POTATO HEAD, his body parts strewn across the floor, sits
himself upright and begins to re-assemble himself.

MR. POTATO HEAD
Ages three and up. It's on my box.
Ages three and up! I'm not
supposed to be babysitting Princess
Drool.

HAMM, the piggy bank, flips one last penny into his coin
slot. Potato Head walks up to him. All his facial pieces
are in the wrong slots.

MR. POTATO HEAD
Hey, Hamm! Look! I'm Picasso!
HAMM
I don't get it.

Hamm walks away.

MR. POTATO HEAD
You uncultured swine!
(to someone O.S.)
What are you looking at, ya hockey
puck?!

Potato Head walks past, revealing a hockey puck figurine.

Superman sits on the edge of the bed observing all the activity.
He turns to a plastic green army man, SARGENT, standing on
the night stand.

Superman
Uh, hey Sarge, have you seen Slinky?

SARGENT
(saluting)
Sir! No Sir!

Superman
Okay, thank you. At ease.

Superman hops off the bed.

Superman
Hey, Slinky?

SLINKY (O.S.)
Right here, Superman !

A toy Slinky dog, SLINKY, appears from under the bed pushing
out a checker board set. He begins to place the checkers on
the board.

SLINKY
I'm red this time.

Superman
No, Slink –

SLINKY
Oh…well alright, you can be red
if you want.

Superman
Not now, Slink. I've got some bad
news.

SLINKY
Bad news?!

Superman
Sh-h-h-h-h!!

Superman covers up Slinky's mouth, aware that the other toys in
the room are watching. He leans in close to Slinky.

Superman
(whispering)
Just gather everyone up for a staff
meeting and be happy!!

SLINKY
Got it.

Slinky shuffles off.

Superman
Be HAPPY!

Slinky perks up his gait and LAUGHS HARD.

Superman proceeds in the other direction. He passes a toy
ROBOT and SNAKE partially hidden under the bedspread.

Superman
(to the room)
Staff meeting, everybody.
(aside)
Snake, Robot – podium duty.

Robot and Snake come out from under the bed and reluctantly
follow Superman .

Superman walks past an Etch-A-Sketch, ETCH, going the other
direction.

Superman
Hey Etch! Draw!

Both Etch and Superman whip around like gunfighters.

Before Superman can fully extend his arm out, the Etch-A-Sketch
etches a gun on its screen.

Superman
(pretending to be shot)
Oh!! You got me again, Etch! You've
been working on that draw. Fastest
knobs in the west.

Slinky passes a group of toys on the floor.

SLINKY
Got a staff meeting, you guys, come
on, let's go!

Robot and Snake begin constructing a podium made out of
Legos and a Tinker Toy tub while Superman searches the floor.

Superman
Now where is that – ? Aw, hey,
who moved my doodle pad way over here?

Superman spots the doodle pad on the floor by the desk and
walks over to it. As he reaches down to pick it up…

REX, the plastic dinosaur, jumps out to scare Superman .

REX
ROOAAAARR!!!

Superman
(unaffected)
Oh, how ya doin', Rex?

Rex suddenly turns timid.

REX
Were you scared? Tell me honestly.

Superman
I was close to being scared that time.

Superman heads back to the podium. Rex follows.

REX
I'm going for fearsome here, but I
just don't feel it. I think I'm
just coming off as annoying.

A crook suddenly grabs Superman ‘s neck and jerks him towards BO
PEEP, the porcelain figurine.

Superman
(choking)
Aach! – Oh, hi, Bo.

BO PEEP
I wanted to thank you, Superman , for
saving my flock.

Superman
(blushing)
Oh, hey - it was nothing.

BO PEEP
Whadda ya say I get someone else to
watch the sheep tonight?

Superman
(very flustered)
Heh, heh…oh yeah, uh, I…

Bo saunters back towards her lamp stand, passing a stack of
ABC blocks.

BO PEEP
Remember, I’m just a couple of
blocks away.

Superman is left lovestruck.

All the rest of the toys in the room are filing past Slinky.

SLINKY
Come on, come on! Smaller toys up
front.

Superman remains lovestruck in the middle of the room.

SLINKY
Hey, Superman ! C'mon!

Superman snaps out of his trance and rushes over to the podium.

The toys crowd together as Superman steps up to the podium.
MIKE, a toy tape recorder, waddles up next to Superman and
indicates his microphone.

MIKE
Ahem!

Superman
(grabbing microphone)
Oh, thanks, Mike.
(to the crowd)
Okay –

SFX: FEEDBACK

Superman
(to Mike)
Oh, whoa, step back –

Mike waddles back a step to stop the feedback.

Superman
Hello? Check? Better? Great.
Everybody hear me? Up on the
shelf, can you hear me? Great!
Okay, first item today…oh, yeah.
Has everyone picked a moving buddy?

The toys all MOAN.

HAMM
Moving buddy?! You can't be serious!

REX
Well I didn't know we were supposed
to have one already.

MR. POTATO HEAD
(waving his arm out
its socket)
Do we have to hold hands?

The toys LAUGH and SNICKER.

Superman
Oh, yeah, you guys think this is a
big joke. We've only got one week
left before the move. I don't want
any toys left behind. A moving
buddy – if you don't have one, get
one!
(checking the pad)
Alright, next…uh…oh, yes.
Tuesday night's “Plastic Corrosion
Awareness” meeting was, I think, a
big success and we want to thank Mr.
Spell for putting that on for us.
Thank you, Mr. Spell.

The words “You're welcome” scroll across Mr. Spell's display
screen as he speaks.

MR. SPELL
You're welcome.

Superman
Ok, uh…oh yes. One minor note
here…
(under his breath)
Andy's birthday party's been moved
to today.
(full voice)
Next we have –

The toys all PANIC.

REX
What?! Whadda ya mean, the party's
today?! His birthday's not ‘til
next week!!

HAMM
What’s going on down there? Is Mom
losing her marbles?!

Superman
Well, obviously she wanted to have
the party before the move. I'm not
worried. You shouldn't be worried.

MR. POTATO HEAD
Of course Superman ain't worried!
He's been Andy's favorite since
kindergarten!

SLINKY
Hey, hey! Come on, Potato Head!
If Superman says it's all right, then,
well, darnit, it's good enough for
me. Superman has never steered us
wrong before.

While Slinky speaks, Potato Head takes off his mouth and
mimes kissing his own butt.

Superman
C'mon, guys! Every Christmas and
birthday we go through this.

REX
But what if Andy gets another
dinosaur? A mean one? I just
don't think I can take that kind of
rejection.

Superman
Hey, listen, no one's getting
replaced. This is Andy we're
talking about.

Superman steps down from the podium and walks towards the crowd.

Superman
(continued)
It doesn't matter how much we're
played with. What matters is that
we're here for Andy when he needs
us. That's what we're made for.
Right?
Everyone is now looking down, sheepish.

HAMM
Pardon me. I hate to break up the
staff meeting, but THEY'RE HERE!
Birthday guests at three o'clock!

Superman
Stay calm, everyone!!

Too late. The toys PANIC and stampede over Superman towards
the bedroom window, leaving him alone on the floor.

Superman
Uh, meeting adjourned.

The toys all crowd around the bedroom window, trying to get
a peek outside.

HAMM
Oh, boy. Will ya take a look at
all those presents?!

MR. POTATO HEAD
I can't see a thing!

Unable to see over the crowd, Potato Head pulls his eyes out
of his head and holds them up over the other toys.

ANGLE: TOY'S POV OF ANDY'S FRONT YARD

CHILDREN file towards the front door carrying presents.

HAMM
Yessir, we're next month's garage
sale fodder for sure.

REX
(panicked)
Any dinosaur-shaped ones?

HAMM
Ah, for crying out loud, they're
all in boxes, you idiot!

The presents keep coming.

REX
They're getting bigger.

SLINKY
Wait! There's a nice little one
over there!

At first, the kid's present appears to be a little box, but
then the kid turns – the present is four feet long. The
toys SCREAM.

MR. SPELL
Spell the word “trashcan.”

REX
We're doomed!

Down on the floor, Superman smacks his hand to his forehead in
surrender.

Superman
Alright! Alright!

The toys turn inside and look down at Superman .

Superman
(continued)
If I send out the troops, will you
all calm down?

REX
Yes! Yes! We promise!

Superman
Okay, save your batteries!

HAMM
Eh, very good, Superman . That's using
the old noodle.

Superman jumps up onto Andy's bed and turns to the Sargent on
the nightstand.

Superman
Sargent. Establish a recon post
downstairs. Code red. You know
what to do.

SARGENT
Yes SIR!

The green army man hops down to the floor where a “BUCKET O'
SOLDIERS” sits.

SARGENT
Alright men, you heard him. Code
Red! Repeat: We are at Code Red!
Recon plan Charlie. Execute!
Let's move move move!!

THE GREEN ARMY MEN file out of the bucket and march in
formation across the bedroom floor.

INT. UPSTAIRS HALLWAY

aPrIl FoOlS

HexagonWorld wrote:

Screenplay by
Joss Whedon
This felt like a punch in the face.
Elijah_Labs Elijah_Labs loading

DifferentDance8 wrote:

If you're really that distraught about the lack of cat blocks, I know that a certain popular browser extension for Scratch has a feature to re-enable them. + you could always just use Turbowarp and their Turbowarp Addons (which is based on the codebase of said popular browser extension)
Please don't name browser extensions.
ArgyleE1 ArgyleE1 loading

boom2ratz wrote:

ArgyleE1 wrote:

-MANDOFANCOMICS- wrote:

Guys, I have a confession. I was insomniac. Sorry, I’m deleting my account. Goodbye forever I guys
Who’s insomniac?? And don’t delete your account man. I love your comics!
April Foolz
Oh
boom2ratz boom2ratz loading

ArgyleE1 wrote:

-MANDOFANCOMICS- wrote:

Guys, I have a confession. I was insomniac. Sorry, I’m deleting my account. Goodbye forever I guys
Who’s insomniac?? And don’t delete your account man. I love your comics!
April Foolz
ArgyleE1 ArgyleE1 loading

-MANDOFANCOMICS- wrote:

Guys, I have a confession. I was insomniac. Sorry, I’m deleting my account. Goodbye forever I guys
Who’s insomniac?? And don’t delete your account man. I love your comics!

-MANDOFANCOMICS- wrote:

Guys, I have a confession. I was insomniac. Sorry, I’m deleting my account. Goodbye forever I guys
here's the link to the Deadpool forum if anyone wants to take over https://scratch.mit.edu/discuss/topic/746385/?page=1#post-7880435
Npcbot_40 Npcbot_40 loading
I am having trouble making a scratch code for a flashlight. The way it works is that once I shine it on a specific part of a sprite, it brightens up. Can someone make a line of code that will help?
Guys, I have a confession. I was insomniac. Sorry, I’m deleting my account. Goodbye forever I guys

supersonic61223 wrote:

(#390)

scratchusername40 wrote:

I am an iOS developer, Apple enthusiast, and web developer so I feel like I am qualified to comment on this.
First of all, the App Store guidelines do not block Scratch from making an iOS/iPadOS app. That was changed a while ago, and you can find all sorts of apps that allow coding in much more powerful languages.
And, they literally have the ScratchJr app which came out after the Scratch Viewer app was removed from the store. So the entire debate is literally null.

As for the development needed, there are several options you could take. Scratch runs as a React web app right now. React has a variant called React Native which is used for native development. It's not easy to transfer from React to RN, but it's definitely not starting from zero. There's also Cordova which, while probably not ideal, will build a native app directly from the current codebase in a few minutes. Finally, they could start from scratch (pun intended) and build a native Swift and SwiftUI app, which would be massive ordeal. The Scratch Team would probably use React Native if I had to guess.

There's no real reason why they haven't done this already other than it's not their priority. The ST could easily do this if they wanted. They probably want to do it. It just isn't a priority for them.
(Also, Scratch Team, if you're reading this, I will contribute to a native SwiftUI app if you make one!)
Read this I beg of you this is so annoying to look at just read this and get over it. The Scratch Team could make an iOS/iPadOS app at almost any time they wanted, they just need the time to do so which I'm pretty sure they do considering they can update Scratch to remove exploits in enough time where little to no one is affected.
Yeah, this thread is kind of going in circles. There's no technical or legal reason why they can't do it, they just haven't gotten around to it.

DifferentDance8 wrote:

A satire dating simulator is still a dating simulator.
And does that mean it's not allowed? It's more of a “Get to know each other” kinda date.
I'm leaving. Here's the full script for Superman and the City of Tomorrow:






















“TOY STORY”



Original Story by
John Lasseter
Pete Docter
Andrew Stanton
Joe Ranft

Screenplay by
Joss Whedon
Andrew Stanton
Joel Cohen and Alec Sokolow


















FINAL DRAFT
November 1995



“TOY STORY”

FADE IN:

INT. ANDY'S BEDROOM

A row of moving boxes lie on the floor of the room. They
are drawn up in crayon to look like a miniature Western town.
The bedroom is lined with cloud wallpaper giving the
impression of sky.

One of the boxes has a children's illustrated “WANTED”
poster of a Mr. Potato Head taped to it.

A MR. POTATO HEAD DOLL is set in front of the poster. The
VOICE OVER of ANDY, a 6-year-old boy, can be heard acting
out all the voices of the scene.

ANDY (AS POTATO HEAD)
Alright everyone, this is a stick-
up! Don't anybody move! Now empty
that safe!

A GROUP OF TOYS have been crowded together in front of the
“BANK” box.

Andy's hand lowers a CERAMIC PIGGY BANK in front of Mr.
Potato Head and shakes out a pile of coins to the floor. Mr.
Potato Head kisses the coins.

ANDY (AS POTATO HEAD)
Ooh! Money. Money. Money.
(kissing noises)


A porcelain figurine of the shepherdess, BO PEEP, is brought
into the scene.

ANDY (AS BO PEEP)
Stop it! Stop it, you mean old
potato!

ANDY (AS POTATO HEAD)
Quiet Bo Peep, or your sheep get
run over!

The companion porcelain sheep are placed in the center of a
Hot Wheels track loop.

ANDY (AS SHEEP)
Heeeeelp! BAAAAA! Heeeelp us!

ANDY (AS BO PEEP)
Oh, no! Not my sheep! Somebody do
something!

Superman , a pull-string doll cowboy, enters into the scene
opposite the inanimate spud.

Andy's hand pulls on the ring in the center of Superman ‘s back.

Superman (VOICE BOX)
Reach for the sky.

ANDY (AS POTATO HEAD)
Oh, no! Sheriff Superman !!

ANDY (AS Superman )
I’m here to stop you, One-Eyed Bart.

Andy's hand pulls out one of Mr. Potato Head's eyes.

ANDY (AS POTATO HEAD)
Doooooh! How'd you know it was me!

ANDY (AS Superman )
Are you gonna come quietly?

ANDY (AS POTATO HEAD)
You can't touch me Sheriff! I
brought my attack dog with a built-
in force field!

Andy places a TOY DOG, with a SLINKY for a mid-section, in
front of Mr. Potato Head and stretches him out.

ANDY (AS Superman )
Well I brought my DINOSAUR, who
eats force field dogs!!

Andy reveals a PLASTIC TYRANNOSAURUS REX, who stomps on the
Slinky Dog.

ANDY (AS DINOSAUR)
AAAAR! ROAR-ROAR-ROAR!

ANDY (AS SLINKY DOG)
YIPE! YIPE-YIPE-YIPE!

ANDY (AS Superman )
You're goin' to jail, Bart.

Andy picks up Mr. Potato Head and places him in a baby crib
in the room.

A cardboard sign is taped to the bars with the word “JAIL”
written in crayon.

ANDY (AS Superman )
Say good-bye to the wife and
tatertots.

Andy's 1-year-old sister, MOLLY, crawls over and picks up Mr.
Potato Head. She sucks on him for a beat then proceeds to
pound the toy repeatedly against the rail of her crib,
forcing some of his parts loose.

Andy, wearing a cowboy hat himself, picks up Superman off the
floor.

ANDY
(pulling Superman ‘s string)
You saved the day again, Superman .

Superman (VOICE BOX)
You’re my favorite deputy.

BEGIN TITLES

SONG “YOU'VE GOT A FRIEND IN ME” plays while Andy does
various activities with Superman :

– Andy turns the Western town boxes around to reveal cows
drawn on the other side. He grabs a jump rope and pretends
Superman is lassoing the cattle.

ANDY
C'mon, let's wrangle up the cattle.

– Andy then rides Superman around on an RC (remote control)
car, and herds the remaining “cow” boxes under Molly's crib.

INT. STAIRWELL

– Andy places Superman on the top of the stairwell banister
allowing the doll to slide downstairs. Andy races ahead and
catches him at the bottom.

INT. DOWNSTAIRS LIVING ROOM

– Andy & Superman fall into the La-Z-Boy chair and spin around
and around.

Next, Andy uses the La-Z-Boy foot rest as a catapult.

Andy flings Superman across the room to the sofa.

ANDY
(raising his arms)
Score!

SONG ENDS

Superman lies limp on the sofa while Andy is heard talking to
his mother.

ANDY (O.S.)
Wow! Cool!

MRS. DAVIS (O.S.)
Whadda ya think?

ANDY (O.S.)
Oh, this looks GREAT, Mom!

ANGLE: THE ADJOINING DINING ROOM

MRS. DAVIS, Andy's thirty eight-year-old mom, has just
finished decorating the area with streamers and balloons. A
banner is draped across the archway. It reads: “Happy
Birthday Andy.”

Superman ‘s frozen face stares in the direction of the birthday
decorations.

ANDY
Can we leave this up ’til we move?

MRS. DAVIS
Well, sure, we can leave it up.

ANDY
Yeah!

MRS. DAVIS
Now go get Molly. Your friends are
going to be here any minute.

ANDY
Okay.

Andy picks up Superman from the couch and runs upstairs.

ANDY
It's party time, Superman !

INT. ANDY'S BEDROOM - CONTINUOUS

Andy and Superman enter the room. Molly is still banging
Potato Head against her crib railing. Andy tips Superman ‘s hat
at her.

ANDY
Howdy, Little Lady!

He deposits Superman on the bed and pulls his string one last
time.

Superman (VOICE BOX)
Somebody’s poisoned the waterhole.

ANDY
(picking up Molly)
C'mon, Molly. Oh, you're getting
heavy!
(to Superman )
See ya later, Superman .

Andy exits.

END TITLES

Superman ‘s eyes come to life. The cowboy doll sits up, his
expression changing from a smile to worry.

Superman
(to himself)
Pull my string! The birthday
party’s today?!

Superman thinks.

Superman
(to the room)
Okay, everybody. Coast is clear.

The bedroom comes alive. TOYS emerge from the toy box, the
closet, the shelves, etc… in a flurry of activity.

POTATO HEAD, his body parts strewn across the floor, sits
himself upright and begins to re-assemble himself.

MR. POTATO HEAD
Ages three and up. It's on my box.
Ages three and up! I'm not
supposed to be babysitting Princess
Drool.

HAMM, the piggy bank, flips one last penny into his coin
slot. Potato Head walks up to him. All his facial pieces
are in the wrong slots.

MR. POTATO HEAD
Hey, Hamm! Look! I'm Picasso!
HAMM
I don't get it.

Hamm walks away.

MR. POTATO HEAD
You uncultured swine!
(to someone O.S.)
What are you looking at, ya hockey
puck?!

Potato Head walks past, revealing a hockey puck figurine.

Superman sits on the edge of the bed observing all the activity.
He turns to a plastic green army man, SARGENT, standing on
the night stand.

Superman
Uh, hey Sarge, have you seen Slinky?

SARGENT
(saluting)
Sir! No Sir!

Superman
Okay, thank you. At ease.

Superman hops off the bed.

Superman
Hey, Slinky?

SLINKY (O.S.)
Right here, Superman !

A toy Slinky dog, SLINKY, appears from under the bed pushing
out a checker board set. He begins to place the checkers on
the board.

SLINKY
I'm red this time.

Superman
No, Slink –

SLINKY
Oh…well alright, you can be red
if you want.

Superman
Not now, Slink. I've got some bad
news.

SLINKY
Bad news?!

Superman
Sh-h-h-h-h!!

Superman covers up Slinky's mouth, aware that the other toys in
the room are watching. He leans in close to Slinky.

Superman
(whispering)
Just gather everyone up for a staff
meeting and be happy!!

SLINKY
Got it.

Slinky shuffles off.

Superman
Be HAPPY!

Slinky perks up his gait and LAUGHS HARD.

Superman proceeds in the other direction. He passes a toy
ROBOT and SNAKE partially hidden under the bedspread.

Superman
(to the room)
Staff meeting, everybody.
(aside)
Snake, Robot – podium duty.

Robot and Snake come out from under the bed and reluctantly
follow Superman .

Superman walks past an Etch-A-Sketch, ETCH, going the other
direction.

Superman
Hey Etch! Draw!

Both Etch and Superman whip around like gunfighters.

Before Superman can fully extend his arm out, the Etch-A-Sketch
etches a gun on its screen.

Superman
(pretending to be shot)
Oh!! You got me again, Etch! You've
been working on that draw. Fastest
knobs in the west.

Slinky passes a group of toys on the floor.

SLINKY
Got a staff meeting, you guys, come
on, let's go!

Robot and Snake begin constructing a podium made out of
Legos and a Tinker Toy tub while Superman searches the floor.

Superman
Now where is that – ? Aw, hey,
who moved my doodle pad way over here?

Superman spots the doodle pad on the floor by the desk and
walks over to it. As he reaches down to pick it up…

REX, the plastic dinosaur, jumps out to scare Superman .

REX
ROOAAAARR!!!

Superman
(unaffected)
Oh, how ya doin', Rex?

Rex suddenly turns timid.

REX
Were you scared? Tell me honestly.

Superman
I was close to being scared that time.

Superman heads back to the podium. Rex follows.

REX
I'm going for fearsome here, but I
just don't feel it. I think I'm
just coming off as annoying.

A crook suddenly grabs Superman ‘s neck and jerks him towards BO
PEEP, the porcelain figurine.

Superman
(choking)
Aach! – Oh, hi, Bo.

BO PEEP
I wanted to thank you, Superman , for
saving my flock.

Superman
(blushing)
Oh, hey - it was nothing.

BO PEEP
Whadda ya say I get someone else to
watch the sheep tonight?

Superman
(very flustered)
Heh, heh…oh yeah, uh, I…

Bo saunters back towards her lamp stand, passing a stack of
ABC blocks.

BO PEEP
Remember, I’m just a couple of
blocks away.

Superman is left lovestruck.

All the rest of the toys in the room are filing past Slinky.

SLINKY
Come on, come on! Smaller toys up
front.

Superman remains lovestruck in the middle of the room.

SLINKY
Hey, Superman ! C'mon!

Superman snaps out of his trance and rushes over to the podium.

The toys crowd together as Superman steps up to the podium.
MIKE, a toy tape recorder, waddles up next to Superman and
indicates his microphone.

MIKE
Ahem!

Superman
(grabbing microphone)
Oh, thanks, Mike.
(to the crowd)
Okay –

SFX: FEEDBACK

Superman
(to Mike)
Oh, whoa, step back –

Mike waddles back a step to stop the feedback.

Superman
Hello? Check? Better? Great.
Everybody hear me? Up on the
shelf, can you hear me? Great!
Okay, first item today…oh, yeah.
Has everyone picked a moving buddy?

The toys all MOAN.

HAMM
Moving buddy?! You can't be serious!

REX
Well I didn't know we were supposed
to have one already.

MR. POTATO HEAD
(waving his arm out
its socket)
Do we have to hold hands?

The toys LAUGH and SNICKER.

Superman
Oh, yeah, you guys think this is a
big joke. We've only got one week
left before the move. I don't want
any toys left behind. A moving
buddy – if you don't have one, get
one!
(checking the pad)
Alright, next…uh…oh, yes.
Tuesday night's “Plastic Corrosion
Awareness” meeting was, I think, a
big success and we want to thank Mr.
Spell for putting that on for us.
Thank you, Mr. Spell.

The words “You're welcome” scroll across Mr. Spell's display
screen as he speaks.

MR. SPELL
You're welcome.

Superman
Ok, uh…oh yes. One minor note
here…
(under his breath)
Andy's birthday party's been moved
to today.
(full voice)
Next we have –

The toys all PANIC.

REX
What?! Whadda ya mean, the party's
today?! His birthday's not ‘til
next week!!

HAMM
What’s going on down there? Is Mom
losing her marbles?!

Superman
Well, obviously she wanted to have
the party before the move. I'm not
worried. You shouldn't be worried.

MR. POTATO HEAD
Of course Superman ain't worried!
He's been Andy's favorite since
kindergarten!

SLINKY
Hey, hey! Come on, Potato Head!
If Superman says it's all right, then,
well, darnit, it's good enough for
me. Superman has never steered us
wrong before.

While Slinky speaks, Potato Head takes off his mouth and
mimes kissing his own butt.

Superman
C'mon, guys! Every Christmas and
birthday we go through this.

REX
But what if Andy gets another
dinosaur? A mean one? I just
don't think I can take that kind of
rejection.

Superman
Hey, listen, no one's getting
replaced. This is Andy we're
talking about.

Superman steps down from the podium and walks towards the crowd.

Superman
(continued)
It doesn't matter how much we're
played with. What matters is that
we're here for Andy when he needs
us. That's what we're made for.
Right?
Everyone is now looking down, sheepish.

HAMM
Pardon me. I hate to break up the
staff meeting, but THEY'RE HERE!
Birthday guests at three o'clock!

Superman
Stay calm, everyone!!

Too late. The toys PANIC and stampede over Superman towards
the bedroom window, leaving him alone on the floor.

Superman
Uh, meeting adjourned.

The toys all crowd around the bedroom window, trying to get
a peek outside.

HAMM
Oh, boy. Will ya take a look at
all those presents?!

MR. POTATO HEAD
I can't see a thing!

Unable to see over the crowd, Potato Head pulls his eyes out
of his head and holds them up over the other toys.

ANGLE: TOY'S POV OF ANDY'S FRONT YARD

CHILDREN file towards the front door carrying presents.

HAMM
Yessir, we're next month's garage
sale fodder for sure.

REX
(panicked)
Any dinosaur-shaped ones?

HAMM
Ah, for crying out loud, they're
all in boxes, you idiot!

The presents keep coming.

REX
They're getting bigger.

SLINKY
Wait! There's a nice little one
over there!

At first, the kid's present appears to be a little box, but
then the kid turns – the present is four feet long. The
toys SCREAM.

MR. SPELL
Spell the word “trashcan.”

REX
We're doomed!

Down on the floor, Superman smacks his hand to his forehead in
surrender.

Superman
Alright! Alright!

The toys turn inside and look down at Superman .

Superman
(continued)
If I send out the troops, will you
all calm down?

REX
Yes! Yes! We promise!

Superman
Okay, save your batteries!

HAMM
Eh, very good, Superman . That's using
the old noodle.

Superman jumps up onto Andy's bed and turns to the Sargent on
the nightstand.

Superman
Sargent. Establish a recon post
downstairs. Code red. You know
what to do.

SARGENT
Yes SIR!

The green army man hops down to the floor where a “BUCKET O'
SOLDIERS” sits.

SARGENT
Alright men, you heard him. Code
Red! Repeat: We are at Code Red!
Recon plan Charlie. Execute!
Let's move move move!!

THE GREEN ARMY MEN file out of the bucket and march in
formation across the bedroom floor.

INT. UPSTAIRS HALLWAY