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Cool_Dude2022 wrote:

THECRAZYSANS wrote:

I been having problems with lag in my animations, i just need a code to prevent it

I can't prevent lag if I don't know what's causing or creating the lag in the first place.

If I remember correctly, the “wait (0) secs” block is limited to 30 fps. This means that unless you use a custom block without screen refresh, or don't use a wait block, you're limited to 30fps. By no means is 30fps good, but people still make it work. You can use math to calculate the duration of an animation like this:

# of frames / frame rate for example if I have 30 frames at 30 fps: 30 / 30 = 1. This means that the duration of the animation will be 1 second.

Source

I'm hoping that this is what you're talking about, but if it's not, then I need more information. Preferably the link to the game along with the detailed description of the problem along with what code do you suspect is causing it.

yeah this is what i'm talking about, thanks for the help!
-Squiggle -Squiggle loading

ShredCan wrote:

looks amazing! if you dont mind me asking, where did you learn to draw?
thanks! I'm self-taught, I just like drawing so I do it a lot (well, sometimes - I haven't actually done much art recently)
I find Youtube channels like SamDoesArts helpful when it comes to learning technique, as well as watching speeddraws from other artists
learning some stuff about graphic design and web accessibility helps me think about contrast/balance (flip canvas and greyscale mode is a lifesaver /hyp)
the thumbnail (currently) is not my best example of this as I'm running on no sleep and drew it all in one sitting eheh
ramenecho ramenecho loading
Well, i have this handy little list here of all of the ideas i could think of for all skill levels
Beginner

Platformer, just a very simple level based platformer game, it can assist in learning how to make gravity based things and have objects interact with other objects, only really basic theme i can think of is like ninja related or something, though you can do what you want with it

Puzzle game, you could do a point and click style puzzle game, like an escape room or something, it would allow you to get better at having something happen when multiple conditions are set, you could do like a dungeon theme or lab style thing with this one

Intermediate
Tower defense, this is something that seems extremly simple, but it is kinda interesting and difficult when you actually try to make it, this can give you a better understanding of lists and custom blocks, you could theme it around a forest or laboratory

Bootleg AI evolution, this is a subject i have gone through a lot, its pretty cool and kinda interesting to watch, i named this bootleg because it doesn’t use the conventional method of having a neural network, you could see an example that i made if you want to check it out, i dont know much of a theme but i do cars a lot for this, if you want to challenge yourself you could do rag dolls

Expert i do not fall in this category, my ideas might be a little rough for this one
Physics engine, we know them, we love them, and they are very hard to code, this is generally a cool thing to make and since it always gets a lot of bugs it is really good for learning how to code stuff like this better, softbody physics are also pretty cool to do

A 3d game, this might be a little tough to make, but it is possible, you could do this

An Actual Neural Network Based Ai Evolution, yes, that is correct, you could try to make an ai evolution project with an actual neural network, i tried and failed, you can do it

Scroller platformer, this is something that might not seem that difficult, but its kinda hard to get stuff to move off screen without turbo warp, but this is just a platformer but the screen moves with the player and stays centered on the player so instead of you moving, the map itself is moving, dont really know any theme for this
Sour_creamy Sour_creamy loading
And don't say anything related to a cookie clicker
Piaulo46 Piaulo46 loading

wilhelm43 wrote:

Ça c'est normal…
S'il n'y a pas de projets réalisés par des français qui valent d'aller en tendance, on va quand même éviter d'aller pleurer chez la ST pour qu'elle en rajoute…

Mais il sont dans les règles
ramenecho ramenecho loading

jorisbastiaens wrote:

i have alredy made a platformer
made a clicker it was verry fun to make so maybe if you have a clicker idea
made a football game
closest sprite script
a football script
a single player game like pong
a counting script
a dvd video player
avoid the spikes
writing characters with pen
a calculator
a dancing skelleton
there is no game
stupidly good music
an animation
an empty project
a script to make numbers shorter
learnig to calculate (i needed to make it for my scool)


so if you have any clues what i can make? maybe
Well, if your talking like intermediate level coding skills, then try making a tower defense game, its a good challenge

THECRAZYSANS wrote:

I been having problems with lag in my animations, i just need a code to prevent it

I can't prevent lag if I don't know what's causing or creating the lag in the first place.

If I remember correctly, the “wait (0) secs” block is limited to 30 fps. This means that unless you use a custom block without screen refresh, or don't use a wait block, you're limited to 30fps. By no means is 30fps good, but people still make it work. You can use math to calculate the duration of an animation like this:

# of frames / frame rate for example if I have 30 frames at 30 fps: 30 / 30 = 1. This means that the duration of the animation will be 1 second.

Source

I'm hoping that this is what you're talking about, but if it's not, then I need more information. Preferably the link to the game along with the detailed description of the problem along with what code do you suspect is causing it.
ramenecho ramenecho loading
Hey there, I’ve got you, here’s the list of things i had put in a previous post, its just some general stuff for all skill levels

Beginner
Clicker game, this is a basic and very commonly done thing, but it is where i also started my coding adventure and it gives a great understanding of most of the variables and math blocks, some theme ideas could be like space related or food

Platformer, just a very simple level based platformer game, it can assist in learning how to make gravity based things and have objects interact with other objects, only really basic theme i can think of is like ninja related or something, though you can do what you want with it

Puzzle game, you could do a point and click style puzzle game, like an escape room or something, it would allow you to get better at having something happen when multiple conditions are set, you could do like a dungeon theme or lab style thing with this one

Intermediate
Tower defense, this is something that seems extremly simple, but it is kinda interesting and difficult when you actually try to make it, this can give you a better understanding of lists and custom blocks, you could theme it around a forest or laboratory

Bootleg AI evolution, this is a subject i have gone through a lot, its pretty cool and kinda interesting to watch, i named this bootleg because it doesn’t use the conventional method of having a neural network, you could see an example that i made if you want to check it out, i dont know much of a theme but i do cars a lot for this, if you want to challenge yourself you could do rag dolls

Expert i do not fall in this category, my ideas might be a little rough for this one
Physics engine, we know them, we love them, and they are very hard to code, this is generally a cool thing to make and since it always gets a lot of bugs it is really good for learning how to code stuff like this better, softbody physics are also pretty cool to do

A 3d game, this might be a little tough to make, but it is possible, you could do this

An Actual Neural Network Based Ai Evolution, yes, that is correct, you could try to make an ai evolution project with an actual neural network, i tried and failed, you can do it

Scroller platformer, this is something that might not seem that difficult, but its kinda hard to get stuff to move off screen without turbo warp, but this is just a platformer but the screen moves with the player and stays centered on the player so instead of you moving, the map itself is moving, dont really know any theme for this
LP372 LP372 loading

starlightsparker wrote:

GlitchedThrough wrote:

Tractable wrote:

undeterminstic wrote:

MagentaDude1359 wrote:

starlightsparker wrote:

GlitchedThrough wrote:

You don’t show your face, right?
I’d also suggest adding channel mods to be extra careful.
wait I kinda do-
sometimes, not often nowadays but some of my older vids have my face— is that an issue..? I feel like griffpatch has also shown his face and he mentions his channel (i think)
you can show your face on your yt if you are comfortable with it it will not matter when linking to it on scratch.
no if you link have your face on your yt, you'd be linking content that violates cg by having a face reveal.
as long as your face isn't the main point of the video, it's allowed
Source?
Showing your face is banned period
Source:

starlightsparker wrote:

MythosLore wrote:

undeterminstic wrote:

no if you link have your face on your yt, you'd be linking content that violates cg by having a face reveal.
If it's not directly a face reveal but it shows your face, then it's fine.

Source: Try reporting a project for it being a face reveal (but don't send the report) and see what it says.
Bingo-

if you look closely, it says ‘scratch allows people to use their face in creative projects, just not a face reveal on it’s own. Your face on your yt would be similar,as long as you're not just posting a random video of your face and nothing else.
ramenecho ramenecho loading
So im working on this puzzle platformer game kinda inspired by nihilumbra where you have a bunch of colors that you can paint onto the surfaces like walls floors and ceilings and each color has a different effect. I’m trying to implement both complicated puzzles you have to solve along with the ability to speedrun the game and try to get good times on each level. I ran out of ideas for puzzles. Here is a link to the project, all of the color effects are in the instructions, also pink is a color that just kills you, you cant add or remove it. https://scratch.mit.edu/projects/985673186

I really dont like adding project links in forums that aren’t show and tell, i have a feeling at some point somebody is going to get mad and think im trying to advertise or get views or something
LP372 LP372 loading

Za-Chary wrote:

LP372 wrote:

if ST does not let the user return, another user could appeal for an unbanned scratcher to be the host
For more details: I wouldn't say this is an “appeal,” more so just a request. If the studio host of a popular studio community seems to be banned (or just inactive in general), you can use Contact Us to ask the Scratch Team to change the host of the studio. I think they might ask for evidence of a few managers of the studio approving the choice of the new host, since this is a major change.
New host would probably be a manager, but yes, valid points.
Green4TFG Green4TFG loading
Me and some of my friends are doing a pass the game challenge and I recently got someones game to work on. Can someone please tell me what this means/does?
<(item (0) of [list v] :: list) = [0]>
Za-Chary Za-Chary loading

GlitchedThrough wrote:

Source: https://scratch.mit.edu/discuss/post/6910663/
Thanks for sending that.

Back to the OP's suggestion: I'm wondering if the Scratch Team's tag spam policy is unclear. From various posts on the forums, it seems that action has not been taken on many projects which tag spam. It may be a good idea for them to officially clarify the policy. Even better would be to change the tag system altogether (perhaps back to how things were in 2.0). But those are different suggestions.

For the time being, I'd like to gently remind everyone that, at the end of the day, tag spam is not a huge issue. Sure, if someone asks whether they should tag spam, you should discourage them from doing it. But don't stress yourself out over reporting lots of projects that tag spam.

Malicondi wrote:

The best way to do so would to have set times to sync with the audio, and adjust as needed until it looks good to you, since there isn't really a effective script to do so.
- can you show me a example of what the code looks like?
jayz33 jayz33 loading

p-p-p-p-p-p-p-p-p-p- wrote:

Preview 3 Devlog 2:

Been working on Reps and Burnout recently. Here's what I've been working on:
  • Reps has a new sfx
  • Reps now has sfx acceleration, so the more reps you continually do, the faster the sfx will play.
  • Reps will no longer bug out when you adjust the slider, and the slider is also a little intelligent.
  • Burnout will now have 3 digits
  • To make room for the third digit, Burnout is dynamic, meaning the digits will make room for each other.
  • Fixed a couple bugs relating to Dictation and Audio settings
Rather visual changes. Expect a final Preview 3 devlog tomorow or sometime soon, and the update in the coming days! The next devlog should be a little more interesting, I promise!
how about you make each digit smaller to make space so you can add infinite digits
-Squiggle -Squiggle loading

ShredCan wrote:

-Squiggle wrote:

if we want to credit people, should there be a credits bit at the end or a credits project? or should each section have the username under it of the person that wrote it?
idk if credits matter that much but it might be nice to credit people

credits should probably be in the desc bc the credits project will end up forgotten under a literal mountain of random projects
I meant like link to a project with credits in the description haha /nm
ShredCan ShredCan loading

-Squiggle wrote:

I did a thumbnail
it's work in progress
https://scratch.mit.edu/projects/989156707/

looks amazing! if you dont mind me asking, where did you learn to draw?

TheUltimateHoodie wrote:

trideveloper wrote:

What should I do?
That depends. What do you want to do? You can be a script writer, voice actor or animator.
Animator
ShredCan ShredCan loading

-Squiggle wrote:

if we want to credit people, should there be a credits bit at the end or a credits project? or should each section have the username under it of the person that wrote it?
idk if credits matter that much but it might be nice to credit people

credits should probably be in the desc bc the credits project will end up forgotten under a literal mountain of random projects
ShredCan ShredCan loading

-Squiggle wrote:

I've added it to the description but the description was too long so I've taken out the manager intros for now (I have them saved in my notes).

should we shorten the manager intros to just being name and pronouns again (and/or neurotype but like in 2 words rather than 20), or should we move them to somewhere else (project, forum post)?
or is there a different part of the description as it currently is that would be better shortened/moved?

maybe we could just do:
name // pronouns // neurotype(s) // are you autistic? // codeword
Pheonix15EF Pheonix15EF loading
Hi! This is a super cool studio, and has a really unique theme https://scratch.mit.edu/studios/34836247 :-)
A music theme sounds cool! I think out of all the themes, I believe under the sea or music is the best fitted! Are there any of the jobs that you'd like to do? (Daily team, MBC team, Writing Comp team, leader apps, camper apps, megathread, etc.)
Za-Chary Za-Chary loading

abubriski wrote:

Is it ethical/encouraged to report spam if it is on somebody's *own* profile?
As in, a user spams themself?
Hmm. If you asked “Am I allowed to spam on my own profile,” I would discourage that. In some cases, spamming even in your own space can be problematic (for example, it could encourage others to spam, on your profile or elsewhere).

But it seems you are asking what to do if you find someone else spamming on their own profile. Honestly, I would probably just ignore it. You could probably report it, and if you did, the user may get an alert, but I wonder what that would really be accomplishing. This doesn't seem like an offense major enough to get reported. But this is just my personal opinion.
Eason_9 Eason_9 loading

Eason_9 wrote:

(#269)
Order Type: Bug Fixing
Order Details: https://scratch.mit.edu/projects/988741007/

In the project, the player can split into small blobs but the player will become smaller, just like agar.io. The problem with the game is that when the player itself collides with the enemy (not counting the blobs), the code wouldn't detect it and it will only do so if the player is not colliding with the enemy. Note that the blobs are like bullets and can kill enemies but they will disappear by doing so. The “ETBs” list is meant to collect the “my etb” variable from the clone which detects if the clone itself is colliding with the enemy. It should have more values but only have 1 for some reason.

Time Zone: UTC +8 (Malaysia Time)
Other: Take your time completing this order, it might take a long time to fix the bugs.
bring up my order (bumo)
pls help me make a sollid object
Za-Chary Za-Chary loading

LP372 wrote:

if ST does not let the user return, another user could appeal for an unbanned scratcher to be the host
For more details: I wouldn't say this is an “appeal,” more so just a request. If the studio host of a popular studio community seems to be banned (or just inactive in general), you can use Contact Us to ask the Scratch Team to change the host of the studio. I think they might ask for evidence of a few managers of the studio approving the choice of the new host, since this is a major change.
I been having problems with lag in my animations, i just need a code to prevent it
Za-Chary Za-Chary loading
Ever hear of the board game “Clue”? It's a murder mystery board game for ages 8+ that doesn't get into the graphic details of the murder; it just explains who did it, where they did it, and what weapon they used.

I think if you make your murder mystery game similar to Clue, it should be fine for Scratch. Try not to get into the details of the murder.
-Plicky- -Plicky- loading
wait, if there’s GLaDOS, then surely there must be a Wheatley- /j

I would post some new revamps and stuff here, but the photos are like 4000p wide and that’s massive, according to scratch, so, uh, I might post more later.

For now, have Luna
abubriski abubriski loading
Is it ethical/encouraged to report spam if it is on somebody's *own* profile?
As in, a user spams themself?
Za-Chary Za-Chary loading
when green flag clicked
wait until <(time) = [11:30am]>
say [Lunch time! Pizza time!!!]

If I posted on this thread with only the above script and nothing else, that would also be considered spamming, even if I only posted this one time. The reason is because the above script does not answer your question or contribute anything relevant to the discussion. So “spamming” doesn't always need to be something posted repeatedly.

Another example is those “chain mail” spam messages you probably see sometimes; the ones that are like “Hold your breath for 10 seconds, then say E three times, then copy and paste this comment to 10 projects for good luck,” or whatever kids are saying these days. Even if you post this sort of comment one time, it is still considered spam. Yet another example would be text art in a comment.
Below is the JSON text created from your project. To save this you must click on it then press Ctrl+A to select all, then Ctrl+C to copy it. Paste this into a text editor or one of the scratch forums to keep it safe!
{“objName”:“Stage”, “children”: [{“objName”:“project” ,“variables”: ,"

Just asks stuff lol
abubriski abubriski loading
If one reports comments, the messages for them will be removed. However, I have found a scenario.

A user has 3 new Messages. They are all spam. The user decides to report all of them. Then, they see that there still three new Messages! However, since the messages from the reported comments are gone, the 3 next most recent messages are “new”.
March 25th 2024
—— critique for @essayist

Hi Finley! It only takes a few paragraphs for me to tell that this is a very poignant (and well-written) piece. Since you asked for general critique, I’ll try to stick to that. However, I did have a few line-by-line suggestions that I’ll share first.
“Before chaos threw it’s cape,
I used to wear my own. “
– Chaim
“It’s” there doesn’t need the apostrophe. I just want to say, though, that I loved the way the cape symbolism was apparent from the very beginning of this piece. It’s very intriguing.
Confining us in a room with thousands, controlling our minds and our every action; robbed all our chances.
I understood upon a second read that two things listed in the beginning “robbed all our chances,” but it did confuse me at first. This is just personal opinion, but you could consider changing this to “and robbing us of all our chances,” to fit the list of three.
Giving no chance to say goodbye to the life we’d always known, we bore witness to all our overwhelming emotions.
This is also a little confusing, and I’m not sure if the grammar is entirely correct.
“Mama may allow us to walk in the field !”. So naive, Chaim was, as if Mama would let us step foot outside.
There’s a little punctuation mishap after the quotation. Also, the “naive” part seems a bit repetitive. Is that intentional?

Ahh I love this piece! The imagery is beautiful, and all the symbolism is so well-done. I agree with you, the chemistry between your main characters is really good. However, I felt like in some places it could’ve benefited from being a little less vague. I couldn’t really tell until the author’s note that they were siblings (and not love interests oop-), and the last few paragraphs seemed a little confusing to me. Overall though, I really loved it. It’s like word cake and it was delicious. (Excellent job with word choice, can you tell it was my favorite part?) Thank you so much for letting me critique this piece. I hope any of these tips were helpful. <3
See, I’m making a murder mystery game and it’s taking a lot of time and effort! The thing I’m concerned about is if I’m allowed to share it. No, I am not adding graphics of violence or weapons like I did in the past. But I am adding mention of a character having been murdered such as stabbed, killed. So, I’m here asking if that’s okay with the scratch team and if it’s okay for a younger audience. Thanks!

Radscreations wrote:

In every youtuber's channel i see their mouse being black but i do not know how to get so plz help me
when green flag clicked
how to get mouse (plz)
define how to get mouse (mouse?)
say (answer)

Did you mean the cursor?

If you have windows, you can easily change the color of your cursor by following a tutorial posted by microsoft:

“Make your mouse more visible by changing the color and size of the mouse pointer. Select the Start button, then select Settings > Ease of Access > Cursor & pointer”

Then again, this is not a question for scratch and may be best fit on another forum. You can also make a comment on the youtuber's video asking them how they were able to make their cursor that color. Better yet, this problem can be solved with a simple google search. Something like "How do I change my mouse cursor color?" should work
-XBlade- -XBlade- loading
Sure,do you want me to make it or you. (I have to finish a project and I'll get back to you.
Formatted for better reading

SPOOK130 wrote:

This is the code for a project where the user can move the end of the segment to create a new segment using the pen. I was going to call it Stretchy Worm, until I encountered this bug.

This is the code for the sprite that draws the body:

when green flag clicked
go to [ v]
pen settings here
forever
glide (0.1) secs to x: (newx) y: (newy)
end

This is the code for the first segment that I called “end”:

when green flag clicked
set x to ()
set y to ()
set drag mode [draggable v]
set [ newx] to (x position)
set [newy] to (y position)

Problem:
End Coordinates = x:36, y:28
Pen End Coordinates = x:28, y:0

I believe this is because the “set newx/y to x/y position” is not in a forever loop.
S_P_A_R_T S_P_A_R_T loading
SPSplaysChess

(Also, a rough patch for the S3 bug on WD has been rolled out.)

bdabookreader wrote:

Poor Mary ☠️

Like I get that Sherlock is this all important thing in Watson’s life, but like—
her husband forgets her a ton.
“Oh yeah! Of course I can leave in two minutes! Let me pack my bag and tell my wife
without any notice whatsoever that we’re going on a trip across Europe to run from the evil professor Moriarty!”

Like seriously, I get that it was what they were doing but how just Mary have taken all these excuses.
Like “Oh yeah, naturally you’re gonna go running around all day with your ex-flatmate.”

“Oh yep! Of course! Go out all day without telling me!”
“That note you left? More than enough to let my know that once again you’d be spending /no/ time with me.”

… I’d wouldn’t be surprised if the reason she wasn’t in Empty House was because she left Watson.
Like we all know how much of an unreliable narrator John can be—
That's so true tho
-Almations- -Almations- loading
A random girl gets sent to a parallel universe but the floor is illegal.

Hint: it's an anime
Hi @ceebee,
I want to be a curator from this studio. I'm helpfully, friendly, and I can follow the rules 100%.
I'm awaiting for the response.
I would like to be a curator again

EpikScratchGaemer214 wrote:

I have a character which i want him to be able to move diagonally. Link to project. https://scratch.mit.edu/projects/988693121/editor/

I remixed your project with diagonal moves! Try it! And I added a monster because the original project was boring… haha
https://scratch.mit.edu/projects/989101412/

-MANDOFANCOMICS- wrote:

I know this is kinda off topic (If there's a move forum, could someone link me to it), but I find the coincidences between the dark knight and the crow to be very unsettling. heath ledgers joker and Brandon lees crow have many similarities, such as aesthetics, which aren't that weird, considering the joker look could very easily be inspired by the crow. but the deaths of both the actors are very similar. they both died during the filming of the movies, both died at the same age. anyway, I just wanted to point it out.
No, but there is a DC Forum: https://scratch.mit.edu/discuss/topic/641311/

AbeHe wrote:

Platypus_WKeyboard wrote:

macandcheeseking wrote:

HexagonWorld wrote:

Ruby is dead by the end, I'm sure of it.
or maybe she actually survives
This is Doctor Who.

She’ll either be a goner or have a fate worse than death. Or just leave.
Woo!
I find her very annoying.
Wrong.
A 1 hour movie? (And by the way I'm @tomapacu 's friend)
arseyar arseyar loading
Can I use the chat-bot with scratchattach in my profile?
Because I can use @TimMcCool's ScratchAttach module to create a chat-bot, which, for example, can check for requests for F4F, or collabs.
Am I aloud to do this?

ANSWERED

trideveloper wrote:

What should I do?
That depends. What do you want to do? You can be a script writer, voice actor or animator.

Za-Chary wrote:

TheUltimateHoodie wrote:

I will not use AI to write my posts anymore, and even if I do use AI, I won't use it to write posts, just to get a general idea of what points I should write about.
A good lesson for sure. I'm glad that you are seeing that the AI-written post did not provide the best arguments/reasoning that you were hoping for.
With all the AI stuff out of the way, bump