Him_is_bob Him_is_bob loading

-TUB- wrote:

You don't actually need to implement a tile system for this game, it might be easier to just have a list of blocks. That way, you can generate blocks in front of the player and delete them when the player passes them. This approach would probably save a lot of memory, and the collisions wouldn't be slow either because there are not that many blocks on screen.
that is kind of my trouble i want to have clones that go to the space and go to their costume when they come on screen