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medians wrote:

p-p-p-p-p-p-p-p-p-p- wrote:

medians wrote:

p-p-p-p-p-p-p-p-p-p- wrote:

medians wrote:

qwertycodechamp90411 wrote:

Why though?
You can just go to x: (random (-240)(240)) y: (random(-180)(180))
There is already a random position option in the go to block.
It could be like this:
set x to (random v)

set y to (random v)
A textbox wouldn't work well with a dropdown.
I am not sure if this is in 3.0, but 2.0 has this:
(item (random v) of [list v])
(item (last v) of [list v])
I know, but in order to access this you have to do:
(item (join [random] []) of [list v])
so it's more of a hidden easter egg than a feature.
But it is a feature, well at least it was in 2.0 LOL

Also, I remember this being implemented in the 3.0 beta, not sure if it's in final though.
Anyways, if that isn't the case, then this could be added:
set [x position v] to random ::motion
Or sth, I have no idea LOL, there could be a sprite x/sprite y thing or whatever like this:
set x to [random x v]

set x to [Sprite1 v]

That doesnt exist…