The "[...] effect" block as a variable - Person Suggestion #2
id: 753169
category: Suggestions
posts: 9
Apr 8, 2024 06:11:47
The "[...] effect" block as a variable - Person Suggestion #2
view on scratch
view on legacy ocular
Person_Official
loading
([ v] effect)Hello everyone, I'm here today to suggest a new block, the effect block. Please don't tell me that exists. I'm gonna cry. XD jk. So yeah, um, hope someone looks at the suggestion and have a nice day <3
P.S. the block is supposed to be purple.
Apr 8, 2024 06:36:36
The "[...] effect" block as a variable - Person Suggestion #2
view on scratch
view on legacy ocular
chippysmall4
loading
1. Add ::looks to the end of the block to make it purple
Looks like
2. Workaround
3. Nothing
4. Duplicate Topic!
([ghost v] effect ::looks)
([ghost v] effect ::looks)
2. Workaround
change [ghost v] effect by (ghost effect)
(ghost effect) //this variable can be used as the effect reporter, one for each effect!
3. Nothing
4. Duplicate Topic!
Apr 8, 2024 06:41:13
The "[...] effect" block as a variable - Person Suggestion #2
view on scratch
view on legacy ocular
Person_Official
loading
Well yeah, but creating one variable for each effect.. it would be much simpler to just have the block.
([ v] effect ::looks)Is it like this?
Apr 8, 2024 06:42:23
The "[...] effect" block as a variable - Person Suggestion #2
view on scratch
view on legacy ocular
chippysmall4
loading
yes. Well yeah, but creating one variable for each effect.. it would be much simpler to just have the block.([ v] effect ::looks)Is it like this?
But It's still a duplicate topic…
Apr 8, 2024 06:49:53
The "[...] effect" block as a variable - Person Suggestion #2
view on scratch
view on legacy ocular
Person_Official
loading
Really?.. I'm sorry then. Still, I haven't seen this topic anywhere else. Can you like send me the link? Also, what do the New Scratcher restrictions have to do with this? Also, sorry if I'm being stupid, I am not American nor British, so my English mught be bad and I might not understand something. Sorry about that.
Apr 8, 2024 06:51:57
The "[...] effect" block as a variable - Person Suggestion #2
view on scratch
view on legacy ocular
chippysmall4
loading
Really?.. I'm sorry then. Still, I haven't seen this topic anywhere else. Can you like send me the link? Also, what do the New Scratcher restrictions have to do with this? Also, sorry if I'm being stupid, I am not American nor British, so my English mught be bad and I might not understand something. Sorry about that.
The purple text in point 4 is the link 1. Add ::looks to the end of the block to make it purpleLooks like([ghost v] effect ::looks)([ghost v] effect ::looks)
2. Workaroundchange [ghost v] effect by (ghost effect)
(ghost effect) //this variable can be used as the effect reporter, one for each effect!
3. Nothing
4. Duplicate Topic!
Apr 8, 2024 07:20:04
The "[...] effect" block as a variable - Person Suggestion #2
view on scratch
view on legacy ocular
Person_Official
loading
Well yeah, i read it
Apr 8, 2024 07:22:13
The "[...] effect" block as a variable - Person Suggestion #2
view on scratch
view on legacy ocular
Person_Official
loading
Nevermind
Apr 8, 2024 08:29:29
The "[...] effect" block as a variable - Person Suggestion #2
view on scratch
view on legacy ocular
Paddle2See
loading
It looks like this is a duplicate topic of this one over here so I'll close it to keep the conversation all in one place.
Please use the existing topic in the link above.
Please use the existing topic in the link above.