Why are the clones stacking when I turn on the ghost effect?

id: 751014

category: Help with Scripts

posts: 3

TheCabb TheCabb loading
https://scratch.mit.edu/projects/991805576/

I'm making a game where you are a plant and can collect the sun to upgrade yourself. I made it when you press S the dirt and grass are see-through so you can see the roots. But half of them don't go see-through, I checked and there were 11 clones, which I intended. Does anyone know the problem?

TheCabb wrote:

https://scratch.mit.edu/projects/991805576/

I'm making a game where you are a plant and can collect the sun to upgrade yourself. I made it when you press S the dirt and grass are see-through so you can see the roots. But half of them don't go see-through, I checked and there were 11 clones, which I intended. Does anyone know the problem?
The “see through” variable has to either be for this sprite only, or make sure only the main sprite changes the variable.
TheCabb TheCabb loading

ProfessorUelf wrote:

TheCabb wrote:

https://scratch.mit.edu/projects/991805576/

I'm making a game where you are a plant and can collect the sun to upgrade yourself. I made it when you press S the dirt and grass are see-through so you can see the roots. But half of them don't go see-through, I checked and there were 11 clones, which I intended. Does anyone know the problem?
The “see through” variable has to either be for this sprite only, or make sure only the main sprite changes the variable.

thanks