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HwS is the Help with Scripts topic. Ik it's a tutorial- but that doesn't have anything to do with the HwS topic fyi.
carti literally just dropped the worst feature I ever heard and now rap pages are calling it aj insane feature run

can we as a whole stop trying to normalize bad music

MineTurte wrote:

--Irrelevant wrote:

Eventlesstew wrote:

Hey, I'm making a Scratch Project and I want it to be FPS independent (To support Turbowarp and help with lag) Is it possible to make a tick system that's separate from framerate? (I'm looking for one that can do 120tps)

Cheers!


This looks like it belongs in Advanced Topics. I'm not sure if there's one that can do 120tps btw.
it's not that advanced you know?


Ok? A tick system that's seperate from frame rate seems advanced to me!

ma33-ma wrote:

(#3)
comme ca

(script)

en mettant des costumes de 1 à 10…
a modifier en fonction des besoins
Très bon script !
-stxllxr -stxllxr loading
This is a duplicate
kinda a waste of a 120 second wait but whatever
Weekly Four . x words

Part One | Outline | 259 words
. character is managing their store and having a normal day
. character goes home after a long day and sits on the couch ready to watch a basketball game
. character’s phone vibrates in their pocket so they answer it
. a woman on the phone tells the character that their grandfather passed away in a car accident and says that he left the character his small house and everything in it
. cries, agony, insert character torture
. character goes to grandfather’s house with sister to poke around and see what he left
. sister sees chessboard in the basement and calls character down to come look at it — it looks pretty vintage and is strange that everything is set up
. character comes to examine chessboard, sister and character talk about grandfather
. sister has to leave for a work thingy, leaving character alone
. character decides to wrap it up too, but not before moving one of the pieces
. the next day, character and sister go looking around grandfather’s house again to get things more organized and notice the opposing piece on the chessboard has been moved
. character is super confused and slightly scared, then realizes grandfather might be visiting from the spirit world and the two siblings set out to find him
. character and sister come up with a plan to do a stake out after moving one of their chess pieces to see their grandfather
. he comes as a ghost figure to move his piece and the three reunite for the last time

Part Two | Exposition | 193 words
Oliver looked up from his book when he heard the bell as a customer walked into his shop. He quickly put a bookmark on his stopping page and slid it in a desk drawer. “Hi there! Anything I can help you with today?” He asked cheerfully, closing the drawer. “I’m looking for a specific box of nails, do you have that type of stuff here?” The man answered. “What brand or type were you thinking?” “I don’t remember exactly,” he said with a laugh. “I’ll know ‘em when I see ‘em.” “Oh no worries,” Oli said, leading him to the hardware aisle in the corner of the store. A moment later, another set of customers walked through the door. “Could we get a small scoop of ice cream please?” They asked him. With a nod, he got out a few waffle cones. “What flavor?” “Two chocolates and a mint please,” one lady said. “Of course!” Oliver scooped up the frozen treat and handed them over. After ringing them up, with the man and his nails shortly after, no other customers showed up for a few hours so he decided to close up early.

Part Three | Story | 1362 words
ingredients:
new conflict - grandfather passes away
flashback - when call received flashbacks of gpa
new character introduction - calypso
epistolary - characters find a letter
cliffhanger - boxes move at stake out then ends

Oliver opens the front door of his apartment and heads for the couch. “I might just be able to catch the last half of that basketball game,” he mumbles to himself, searching for the remote. After he finally manages to pull up the game, there’s only a few minutes left. He looks down at his bracket. “Yes! Orange is winning.” He grins at the tv, ready to send a message to his friend that his pick won. Purple was slowly catching up, one layup at a time. Oli tensed, his grip on the remote tightening. As the buzzer sounded, someone from orange shot a three pointer, and… SWISH! The crowd went wild, and so did Oli. He pumped his fists in the air. “Let’s go!!” A sudden vibrating of his phone stopped the excitement. ‘Probably just Max upset about his team losing,’ he thought, reaching for his phone. An unfamiliar number flashed on his screen, and he pulled it to his ear nervously to answer.
“Hello?” He asked, a look of concern on his face. “I don’t want any free car insurance,” he said with a nervous laugh. “Unfortunately, I won’t be offering you insurance,” the lady on the other end of the phone said somberly. “I’m calling to inform you that your grandfather has passed away. He died in a car accident earlier this morning, and on his will you are listed to inherit his house and all of the belongings inside of it.”
Oliver collapsed, landing with a hard thud on the dark brown floorboards below him. The phone flew from his hands, making its way underneath the coffee table. “I’m terribly sorry,” the voice on the phone said through the speakers. Oli wept, tears pouring from his eyes like a raging waterfall. All he could think of was the happy memories with his grandfather. Learning to ride a bike, having a glorious snowball fight and spilling hot chocolate all over each other afterwards. He remembered his grandfather’s wavy blond hair, slowly becoming more white as time passed, though he’d wished the time would’ve lasted longer. Oli sat curled up in a ball on the ground, weeping in the silence of the night. “Have a good night,” the woman told him, hanging up the phone to let him be. An hour or so later, Oliver’s sister, Calypso, pushed open the door slowly, her face as equally as tear stained as Oli’s. He looked up at her, and fell back to the ground, crying out in agony. Calypso sat down next to him and rested her head on his shoulder. “He’s gone, and I know it hurts,” she mumbled, tears running down her face. “But we have to stay strong. How about a little exploring tomorrow? Close the shop for a few days?” Oli nodded, feeling a sense of calmness in the presence of his younger sister. “I’m supposed to be taking care of you,” he croaked. “I’m sorry.” Calypso held him tighter. “Oh hush hush.” The two chuckled for a moment, and stayed with each other through the night, fear of letting the only one they had go.
The next morning, Oli awoke to birds singing in the park across the street and smiling neighbors as the city grew alive below his apartment. He grew frustrated with the happiness around him, wondering why he and Calypso had to suffer, while it seemed like everyone else was just fine and dandy. With a sigh, he slowly rose from his spot on the ground to make a bowl of cereal for him and his sister. In a couple minutes, she woke up too, and trudged over to the counter to eat. The cereal tasted bland and soggy, and it barely made its way down Oli’s throat without coming back up. “Why us?” Calypso asked softly, her too, thinking of everyone else’s joy. “I don’t know,” Oliver breathed.
After getting ready for the day, the two stopped at Oli’s shop to put a closing notice on the door, then drove to their grandparents house to see what he’d inherited, and to organize things. Once they’d arrived, Calypso opened the rickety blue door and smiled a sad smile. “I forgot how much I loved this place.” Oliver nodded, tracing his hand on the chipping wood. “Mhm.” They stepped inside, looking around at all the open boxes and little gadgets sprawled across the floor and hanging on shelves. Oli let out a little laugh. “Looks like Grandpa wasn’t the only unorganized one,” he said, looking at Calypso. Calypso gasped. “How dare you?” She exclaimed sarcastically. “I am totally completely not messy!” Oli rolled his eyes. “Mk buddy,” he said teasingly. They both smiled, clearly enjoying one another’s company. “Let’s get to work shall we?”
Calypso started with the hall, while Oliver went to work on the guest room, where their grandfather had crammed all of his miscellaneous doo-dads. After everything was sorted, the siblings met at the cluttered counter for lunch, then decided to go downstairs to conquer the basement after eating. While munching on tuna sandwiches, Calypso pulled out an old crinkled letter. “Look what I found,” she said, handing the letter to Oliver.
Dear Bentley,
life with you these past few years have been quite the dream. I’ve loved every moment with you, and I hope you know how much I hate having to write this letter. The doctors have said it, our family has said it, and now it’s come the time where I have to say it myself. I don’t enjoy having to leave you, but my departure is necessary. I’ll see you soon my dear Benny. My love will always belong to you, no matter how far away I am.
Love,
Melissa

Oli cried as he read it, staining the paper with his tears. “It’s from Grandma,” Calypso told him. “Before she died from cancer.” Oli nodded, handing the letter back. “I miss them.” Calypso nodded in agreement, and they ate the rest of their food in silence until it was time to get back to work. The somber mood had eventually lifted, and the two were quickly back to joking around with each other.
Oli wiped a fake drip of sweat from his forehead. “This is hard work,” he muttered. “Physically and emotionally,” Calypso added quietly. Once below the house, they noticed a chessboard, all of the pieces set up perfectly, ready to start a new game. Calypso didn’t seem to care, and she pulled out her phone to check the time. “It’s 4:30. Maybe we should head back and leave this for tomorrow?” Oli didn’t hear, he was focused on the strangeness of the game. ‘Why is it set up?’ He wondered. ‘What was Grandpa waiting for? Who was he going to play with?’ “Oli?” Calypso said, interrupting his train of thought. “I have to head out for a short work thing. You should be going soon too. I’ll meet you here again tomorrow morning at 8 ok?” Oliver nodded, waving goodbye to his sister. “Well, farewell I suppose,” he mumbled to the chessboard as he gathered his things. He hesitated, but made the decision to move the knight. ‘Maybe me and Calypso can play tomorrow,’ he thought.
The next morning, Oli asked her if she would play before they started working. Calypso narrowed her eyes, slightly suspicious, but agreed. They went to the basement where the chessboard was, and Oli let out a blood curdling screech. “Oli!” Calypso screamed. “Stop! What’s wrong?” Oli’s whole body was shaking as he fell to the ground, raising a wobbly finger to the chess board. “The opposing piece moved. I didn’t do it.” Calypso backed away from the game. “Stake out. Tonight. Meet me here at 8pm. I think it’s Grandpa.” Oliver looked up at her with fear in his eyes, but gave a determined nod. “Okay.”
That night, they found themselves behind a stack of boxes, staring at the chessboard until they found the culprit. After hours of waiting, a strange fog came out from behind a different pile of boxes across the room. Rustling could be heard, and the siblings held back gasps. “Is that-?” Calypso asked. “Hush.”

Part Four | Critique for Rae | 396 words

Part Five | Editing | 117 words
Oliver opens the front door of his apartment and heads for the couch. “I might just be able to catch the last half of that basketball game,” he mumbles to himself, searching for the remote. After he finally manages to pull up the game, there’s only a few minutes left. He looks down at his bracket. “Yes! Orange is winning.” He grins at the tv, ready to send a message to his friend that his pick won. Purple was slowly catching up, one layup at a time. Oli tensed, his grip on the remote tightening. As the buzzer sounded, someone from orange shot a three pointer, and… SWISH! The crowd went wild, and so did Oli. He pumped his fists in the air. “Let’s go!!” A sudden vibrating of his phone stopped the excitement. ‘Probably just Max upset about his team losing,’ he thought, reaching for his phone. An unfamiliar number flashed on his screen, and he pulled it to his ear nervously to answer.
“Hello?” He asked, a look of concern on his face. “I don’t want any free car insurance,” he said with a nervous laugh. “Unfortunately, I won’t be offering you insurance,” the lady on the other end of the phone said somberly. “I’m calling to inform you that your grandfather has passed away. He died in a car accident earlier this morning, and on his will you are listed to inherit his house and all of the belongings inside of it.”
Oliver’s body felt numb as he fell to the ground, landing with a hard thud on the dark brown floorboards below him. The phone flew from his hands, making its way underneath the coffee table. His hands were shaking, and he broke out in a sweat, heart beating fiercely. “I’m terribly sorry,” the voice on the phone said through the speakers. Oli wept, tears pouring from his eyes like a raging waterfall. All he could think of was the happy memories with his grandfather. Learning to ride a bike, having a glorious snowball fight and spilling hot chocolate all over each other afterwards. He remembered his grandfather’s wavy blond hair, slowly becoming more white as time passed, though he’d wished the time would’ve lasted longer. Oli sat curled up in a ball on the ground, weeping in the silence of the night. “Have a good night,” the woman told him, hanging up the phone to let him be. An hour or so later, Oliver’s sister, Calypso, pushed open the door slowly, her face as equally as tear stained as Oli’s. He looked up at her, and fell back to the ground, crying out in agony. Calypso sat down next to him and rested her head on his shoulder. “He’s gone, and I know it hurts,” she mumbled, tears running down her face. “But we have to stay strong. How about a little exploring tomorrow? Close the shop for a few days?” Oli nodded, feeling a sense of calmness in the presence of his younger sister. “I’m supposed to be taking care of you,” he croaked. “I’m sorry.” Calypso held him tighter. “Oh hush hush.” The two chuckled for a moment, and stayed with each other through the night, fear of letting the only one they had go.
The next morning, Oli awoke to birds singing in the park across the street and smiling neighbors as the city grew alive below his apartment. He grew frustrated with the happiness around him, wondering why he and Calypso had to suffer, while it seemed like everyone else was just fine and dandy. With a sigh, he slowly rose from his spot on the ground to make a bowl of cereal for him and his sister. In a couple minutes, she woke up too, and trudged over to the counter to eat. The cereal tasted bland and soggy, and it barely made its way down Oli’s throat without coming back up. “Why us?” Calypso asked softly, her too, thinking of everyone else’s joy. “I don’t know,” Oliver breathed, tears stinging his eyes.
After getting ready for the day, the two stopped at Oli’s shop to put a closing notice on the door, then drove to their grandparents house to see what he’d inherited, and to organize his things. Once they’d arrived, Calypso opened the rickety blue door with a sad smile. “I forgot how much I loved this place.” Oliver nodded, tracing his hand on the chipping wood. “Mhm.” They stepped inside, looking around at all the open boxes and little gadgets sprawled across the floor and hanging on shelves. Oli let out a little laugh. “Looks like Grandpa wasn’t the only unorganized one,” he said, looking at Calypso. Calypso gasped. “How dare you?” She exclaimed sarcastically. “I am totally completely not messy!” Oli rolled his eyes. “Mk buddy,” he said teasingly. They both smiled, clearly enjoying one another’s company. “Let’s get to work shall we?”
Calypso started with the hall, while Oliver went to work on their grandfather’s room, where he had crammed all of his miscellaneous doo-dads. The two neatly stored away soldier figurines and small tanks. They stacked up his board games and cleaned up his cards and poker chips. Calypso held back tears as she sorted the vintage games, remembering how much their grandfather had loved playing with them as kids.
Oli could barely keep himself together as he folded up his grandfather’s old button up shirts and khakis. After everything was sorted, the siblings met at the cluttered table for lunch, then decided to go downstairs to conquer the basement after eating. While munching on tuna sandwiches, Calypso pulled out an old crinkled letter. “Look what I found,” she said, handing the letter to Oliver.
Dear Bentley,
life with you these past few years have been quite the dream. I’ve loved every moment with you, and I hope you know how much I hate having to write this letter. The doctors have said it, our family has said it, and now it’s come the time where I have to say it myself. I don’t enjoy having to leave you, but my departure is necessary. I’ll see you soon my dear Benny. My love will always belong to you, no matter how far away I am.
Love,
Melissa
Oli cried as he read it, staining the paper with his tears. “It’s from Grandma,” Calypso told him. “Before she died from cancer.” Oli nodded, handing the letter back. “I miss them.” Calypso nodded in agreement, and they ate the rest of their food in silence until it was time to get back to work. The somber mood had eventually lifted, and the two were quickly back to joking around with each other.
Oli wiped a fake drip of sweat from his forehead. “This is hard work,” he muttered. “Mk buddy,” Calypso said, playfully mocking her brother’s catchphrase. Once below the house, they noticed a chessboard, all of the pieces set up perfectly, ready to start a new game. Calypso didn’t seem to care, and she pulled out her phone to check the time. “It’s 4:30. Maybe we should head back and leave this for tomorrow?” Oli didn’t hear, he was focused on the strangeness of the game. ‘Why is it set up?’ He wondered. ‘What was Grandpa waiting for? Who was he going to play with?’ “Oli?” Calypso said, interrupting his train of thought. “I have to head out for a short work thing. You should be going soon too. I’ll meet you here again tomorrow morning at 8 ok?” Oliver nodded, waving goodbye to his sister. “Well, farewell I suppose,” he mumbled to the chessboard as he gathered his things. He hesitated, but made the decision to move the knight. ‘Maybe me and Calypso can play tomorrow,’ he thought.
The next morning, Oli asked her if she would play before they started working. Calypso narrowed her eyes, slightly suspicious, but agreed. They went to the basement where the chessboard was, and Oli let out a blood curdling screech. “Oli!” Calypso screamed. “Stop! What’s wrong?” Oli’s whole body was shaking as he fell to the ground, raising a wobbly finger to the chess board. “The opposing piece moved. I didn’t do it.” Calypso backed away from the game. “Stake out. Tonight. Meet me here at 8pm. I think it’s Grandpa.” Oliver looked up at her with fear in his eyes, but gave a determined nod. “Okay.”
That night, they found themselves behind a stack of boxes, staring at the chessboard until they found the culprit. After hours of waiting, a strange fog came out from behind a different pile of boxes across the room. Rustling could be heard, and the siblings held back gasps. “Is that-?” Calypso asked. Oli’s heart thumped in his ears, and his eyes grew wide as the thought of seeing his grandfather again entered his mind. “Hush.”

total word count : 2317
MineTurte MineTurte loading

JoeyjJoe wrote:

I am making a fighting game and the sword fighters Special Attack is an energy slash akin to a light beam. When N is pressed it runs the custom block (Not run without refresh). The code wont work though. Pls help.
Project: https://scratch.mit.edu/projects/978738430/
The problem was being caused by the fact you were using a broadcast for “move”. I just swapped it with a custom block and it works.
https://scratch.mit.edu/projects/992273212/

Hope this helps!

youyoub1234567 wrote:

(#11)
oui mais comment ca marche
Dans le menu pour créer une variable, tu as une option “cloud”

Contrairement à une variable normale, si un joueur la change, tous les joueurs le voient en même temps. Attention, tu peux mettre que des nombres dedans, les lettres, symboles et émojis marcheront pas.
Je vais pas te faire un tuto complet, il y en a plein sur youtube et même sur scratch.
abubriski abubriski loading
There is a confirmation that Scratch Cat likes tacos.
Wolf_Link21 Wolf_Link21 loading
Maybe add a visual cooldown for grenade and powershot.
Skadoodly Skadoodly loading
Don't make what you think someone would want to play, make what YOU would want to play

Also art and sound play a heavy role in quality
Za-Chary Za-Chary loading
Nope: https://scratch.mit.edu/discuss/topic/343602/

The Official List of Rejected Suggestions wrote:

8.2 Add a rank above Scratcher
There are three ranks: New Scratcher, Scratcher, and Scratch Team. The only reason the New Scratcher rank exists is to prevent spam, and since it only takes a few weeks to become a Scratcher, bullying and separation are rather minimal. Similarly, the Scratch Team rank exists so users know who is on the Scratch Team; generally, Scratch Team members do not brag about the Scratch Team rank. In contrast, there may be division in the community between Scratchers and those with a higher rank, which could also lead to bragging and bullying. This also includes a “verified Scratcher” status where well-known Scratchers get a special symbol next to their name.
cosmosaura cosmosaura loading

cactus-cacti wrote:

duplicate: https://scratch.mit.edu/discuss/topic/506407/
Someone else posted this topic before you! Please reply there. Thanks!
Thanks for the link! It does look like this is a duplicate topic so I'll close it to keep the conversation all in one place. Please use the existing topic in the link above.
Skadoodly Skadoodly loading

beanyboy512 wrote:

yo i would like to join hyrule
Hyrule is currently at war with a nation I'm in =_=
31cam3b 31cam3b loading
If you don’t know there are 3 ranks in scratch currently. These include New Scratcher, Scratcher, and Scratch team. Since it has been like this for a long time is the scratch team going to change or add ranks? Please let me know!!
MineTurte MineTurte loading

--Irrelevant wrote:

Eventlesstew wrote:

Hey, I'm making a Scratch Project and I want it to be FPS independent (To support Turbowarp and help with lag) Is it possible to make a tick system that's separate from framerate? (I'm looking for one that can do 120tps)

Cheers!


This looks like it belongs in Advanced Topics. I'm not sure if there's one that can do 120tps btw.
it's not that advanced you know?
Build a campsite for your island

HexagonWorld wrote:

I have no clue how to actually introduce Superman in a way that isn't super cliche like the one All-Star scene or the For All Seasons scene.
Cliche is fine. Or introduce him in a scene that gets the audience to get his character quickly.
yes- i think a ping on each camper profile would be great, if we had time
unfortunately i’m traveling again rn so i’ll contribute ideas for the blurb tmr!! <3
JoeyjJoe JoeyjJoe loading
I am making a fighting game and the sword fighters Special Attack is an energy slash akin to a light beam. When N is pressed it runs the custom block (Not run without refresh). The code wont work though. Pls help.
Project: https://scratch.mit.edu/projects/978738430/
I have no clue how to actually introduce Superman in a way that isn't super cliche like the one All-Star scene or the For All Seasons scene.

sonic__fan wrote:

ElectricActionGames wrote:

Imagine Addons existing
Yeah, browser extensions exist. We don't need to imagine it.
Are you trying to say that we should just use browser extensions instead of asking the Scratch Team to make it?
Sorry if I came off as rude I was just trying to make a joke.
medians medians loading

31cam3b wrote:

medians wrote:

This isn't what stickies are intended for, and the Sticky: thing will be added once a topic is stickied.

I am sorry I didn’t realize this if there is any way to change this please let me know!!
You can edit titles by editing the original post, though this might be a duplicate as said above.
Also, if you're on mobile, you can't backpack scripts for some reason (you can on a computer), but you can put the scripts into a sprite, and then backpack that sprite. I have seen the credit thing suggested before.
31cam3b 31cam3b loading

medians wrote:

This isn't what stickies are intended for, and the Sticky: thing will be added once a topic is stickied.

I am sorry I didn’t realize this if there is any way to change this please let me know!!

boom2ratz wrote:

Yes just re-read the forum this was awesome. But we're only able to do it if AP continues the maps otherwise we're doomed lol
It could be fun to revive this, though I might be a bit busy right now, so I'm not sure yet.
silverlynx- silverlynx- loading
Daily 30th March

Grace brandished her penknife and set to work on her latest puppet for Oliver and Lucy. Flakes of wood spiralled gracefully to the floor as she whittled a delicate mouth and big watery eyes. Her hair fell in curls around her pale skin, brushing the wood gently.

Grace always hated it when the puppet shows were over, and they were left hanging from the stage, their heads drooping, their clothes sagging. She had felt a connection with them since she started working with wood, and her heart was shattered every time one of them broke or splintered. It was like part of her had been ripped away. But when she created new ones, it was as if they gave her new life, and she would begin again, another chance, a new life. And life would radiate inside Grace as she watched the show unfold. Pride would tingle inside her and she would be whole once more.

The sun set over the rugged cliffs, sending streaks of red and pink over the sea of dusky grasses. The end of another show. Oliver and Lucy filed out, beaming. Grace ambled to the stage and fondled one of the puppets. The moment she stroked its smooth head, a whirl of pale brown swirled inside her and a heart-wrenching pain filled her mind.

This puppet was a broken one, and Grace realised her superpower. She could feel the puppet’s emotions, their pain, their happiness. And she realised what they went through. Spots clouded her vision.
Why?
-stxllxr -stxllxr loading

--Irrelevant wrote:

What..? It's not letting me see my ID
You can get your user id a number of ways. You can use the API and get a user id like so: https://api.scratch.mit.edu/users/–irrelevant <— replacing this username with any username, your user id is 123418488.

Or you can right click any user's profile picture, click “open image in new tab” and the underlined part of the link will be your user id: https://uploads.scratch.mit.edu/ge_image/user/123418488_90x90.png

Alternatively, you can use inspect element or copy link address on the image to get the link above.

cactus-cacti wrote:

Does this post help: https://scratch.mit.edu/discuss/post/6021293/ ?
Only partially, because it tells you how you can use the user id, but not where, as using a user id like this: https://scratch.mit.edu/users/123418488 does not work.
medians medians loading
This isn't what stickies are intended for, and the Sticky: thing will be added once a topic is stickied.

Pokeboy7438 wrote:

thanks, another reason why i want a scratch official packager is so that it is all in 1 file, not a big zip folder.
Turbowarp Packager can build to a single HTML file right?
31cam3b 31cam3b loading
Have you ever seen something in a game so advanced that it would take you hours to just go back and forth taking some of the code. It would be very helpful if you could copy code and maybe put it in your backpack or copy and paste it depending on the device. And sometimes people would be mad about if you copy their code and don’t give credit right? So another suggestion for this could be to add a comment on the code you just copied and it would automatically add the comment giving credit. Do you think this would be good or not?
So I want to make a great quality project, but I don't know what kind to make. If anyone can List an idea or a topic that would be great

Lionwarriorspets wrote:

cosmo250 wrote:

hydrofungus wrote:

9cjames1 wrote:

Scratcher ID?
Yeah, it’s your id. To get it is to get the link of your profile picture, then you’ll find it at the end of the link
I do not see any ID at the end of the link but that might just be me
You need to copy the link of the image from a right click. Then you can see it. My id is 69511851.


What..? It's not letting me see my ID
oopsied oopsied loading
Hey all,
Daliscreator and I are hosting a 1400 block long megacollab. The level will be about top 5 to top 1 difficulty, and will be similar to Limbo, in which it will be a memory demon. There will be 14 total parts, each 100 blocks long. The schedule is like this:
Part 1 - CreativeStegosaur
Part 2 - Paullottix
Part 3 - daliscreator
Part 4 - Trigonometrical
Part 5 - igtnathan5
Part 6 - mrtidwinkle
Part 7 - oopsied
Part 8 - CreativeStegosaur
Part 9 - Paullottix
Part 10 - quartay
Part 11 - Trigonometrical
Part 12 - igtnathan5
Part 13 - mrtidwinkle
Part 14 - oopsied

robot_amelia wrote:

Are you wondering about how to do gravity? Well here is a quick tutorial! Make a valuable and call it gravity:
when green flag clicked
set [gravity v] to [0]
forever
wait (gravity) secs
change [gravity v] by (-1)
change y by (gravity)
end

I hoped this helped!
For future reference, the HwS fourm topic is a place where you get help with your scripts rather than give help/tutorials.

bRuHbRuHmEmEmAn wrote:

I'm making a Pokemon-based Whack-A-Mole game for a school project. I have a problem, though. The top and middle rows of digletts aren't popping up like the bottom row, which is the correct way. I just wanted to see if there was something wrong with the layering of my sprites.
bump
these burning memories // author’s note

When I first wrote this piece, I hadn't written a story in a while. Over the past six months I'd pretty much entirely switched my writing style to poetry, with the exception of my painful English Literature assignments. Even then, I'd had writer's block for the past month or so. It was difficult to get back into writing, because I felt like all the words had left me.

One of the inspirations for it came from a Goodreads review, when someone was posting about how much they love an unreliable narrator. It was originally the villain daily, and with the help of multiple people I sculpted it into what it is now.

What I didn't realise at the time when I was writing it, is how it's vaguely inspired by “The Nightingale” which I had just finished reading at the time.

The story tells of two sisters, the void between them bigger and smaller than it once was, during the first world war. It is a heartbreaking story of love, loss, pain and the brutality of war. I recommend it for more mature readers because of some of the themes featured. Kristin’s writing style is beautiful, and my French town is inspired by the one in her book.

The protagonist of “ these burning memories ” isn’t an entirely accurate reflection of me. I think many people can relate to the feeling of being sidelined, always having someone better than you that other people prefer. What hurts most is when this person is incredibly close to you, which our protagonist keenly feels. It warps him, since he never expresses himself to anyone. He keeps it bottled up inside, only giving small hints.

Our protagonist prefers to keep to the shadows, most of the time, with some exceptions. Perhaps he isn't always the one narrating. Perhaps he's fooled you into thinking he's someone he isn't. Perhaps he lies, perhaps he doesn't. He likes playing games, that's for certain.

A nameless shadow.
Or is he?


~
Thank you’s:
Thank you so much to everyone who helped me with this. Thank you especially to Sienna for critiquing this for me, all of your advice was incredibly useful in redrafting and editing. Thank you to May for her encouragement, you’re honestly so sweet, I very likely wouldn't have submitted this piece if it wasn't for you ^^. Thank you to my irl friends, S, D and A for their thoughts and opinions on this. Every word has been invaluable to me <3

~

Glossary

Merci - thank you
souvent, cela se returned contre nous - often, they come back to haunt us
un monstre - a monster
coccinelle - ladybug
Mon amour - my love


~

Chapter Titles
The beginning of what was: meaning the reverie/peace and the closeness of the brothers
The middle of them: something that was a turning point in the story, fundamentally changing the characters for better or worse.
The end of us: meaning the story draws to a close, the characters all left dealing with the aftermath of their decisions and the situations that they've landed themselves in.

well done on making it this far :)

Codey9 wrote:

@-TheBuckyBarnes- welcome to the Marvel Scratch Multiverse (MSM) forum!
I'm Codey9, the owner. We're a community that creates Marvel comics, books, and animations set in a shared Multiverse. If you ever need help with anything just ask, I'm sure someone will help you out.
Here's the link to my comic universe if you'd like to read it:
https://scratch.mit.edu/studios/28043985/
And here's the link to our official studio:
https://scratch.mit.edu/studios/30063980
Hello and okay.

cosmo250 wrote:

hydrofungus wrote:

9cjames1 wrote:

Scratcher ID?
Yeah, it’s your id. To get it is to get the link of your profile picture, then you’ll find it at the end of the link
I do not see any ID at the end of the link but that might just be me
You need to copy the link of the image from a right click. Then you can see it. My id is 69511851.
Thanks. I'm trying to throw together a poster so it's ready this Tuesday.
Pokeboy7438 Pokeboy7438 loading
thanks, another reason why i want a scratch official packager is so that it is all in 1 file, not a big zip folder.
mybearworld mybearworld loading

Pokeboy7438 wrote:

(#3)
i just wish i didnt have to go to a new website and copy and paste the link, just a big button on the top. where you can select the settings and bam packaged.
This would be pretty difficult to do. Scratch doesn't ever really convert its code to JavaScript, instead interpreting the code on demand. If they wanted to make a packaging system, they'd have to write new code just for that. TurboWarp already compiles the code, so adding the packaging functionality is much less difficult.

Eventlesstew wrote:

Hey, I'm making a Scratch Project and I want it to be FPS independent (To support Turbowarp and help with lag) Is it possible to make a tick system that's separate from framerate? (I'm looking for one that can do 120tps)

Cheers!


This looks like it belongs in Advanced Topics. I'm not sure if there's one that can do 120tps btw.
Trainr3ck Trainr3ck loading
is there a specific time where posting your game gets more views, what type of tags should you use and should you spam them in your game, are you supposed to build a community of your followers, what about the thumbnail, or an eye grabbing name? Tips would be appreciated..
pyromoose pyromoose loading
Here is a link to the redesigned Scratch Logo:
https://scratch.mit.edu/projects/992260148/
Critique for @wolfiebear-


It was late at night, just after midnight when I looked at my phone. There was an email notification, saying Sent at 0:00. What kind of idiot sends an email at midnight? I was curious so I looked at the email.

I feel like Sent at 0:00 needs to be in italics or quotations. It might be correct grammatically, I'm not sure, but I feel it could benefit from a tiny bit of formatting, especially if you match the formatting with the email.

Re: The Ides of March
[email protected]
to [email protected]
Today is your last day alive. Enjoy it.
And remember, beware the Ides of March.
Reply | Forward

I scrolled farther down, looking for the “please give us all your personal information and you won’t get killed!” but there wasn’t anything, just those fifteen words. I put it out of my head and tried to sleep, assuming it was spam or something. I had a Geometry test tomorrow and had to sleep so I wouldn’t be nodding off in the middle of calculating sines or something.

Maybe capitalize the p in please, again, not sure if that is grammatically correct or not. I'm a bit new at this critiquing thing. Maybe add a line like I drifted off to sleep, the email all but forgotten.

My alarm went off the next morning, and I slammed the snooze button so violently the screen broke and glass went everywhere. I felt a sharp pain in my chin, and I brought up my hand to feel the place. There was glass embedded in my face, mere inches from my neck. I pulled my hand back and there was blood on it. I had almost died, I realized. That glass would’ve slit my throat.

I went into the bathroom and pulled out the glass. Thankfully it wasn’t too deep. After I washed the wound I continued to get ready for school, shaken. I grabbed my backpack and a muffin on the way out of my house. As I stepped into the street I took a bite of my muffin. The sweet banana taste flooded my mouth but it turned sour as I heard the screech right before the impact.

Maybe add banana in front of the muffin when you first introduce the muffin, that way when later you say, “The sweet banana taste” the banana doesn't seem to come out of nowhere.

A car was careening down the street, and I was in the middle of it. It tried to break and seemingly magically stopped right before it would’ve mowed me down. I just stood there, staring down the driver. It was a very old woman, someone I felt shouldn’t be going double the speed limit down a residential street. I ran to the curb and tried to gather my thoughts. This was the second time in literally an hour that I nearly died. This was not normal.

The clock.
The car.

Suddenly I remembered the email. Was there a connection? There couldn’t be. Could there?

A few hours later I was eating my lunch when some idiot threw a Cheez-It at his friend. The other guy threw back a peanut. I was standing behind the first guy and as I opened my mouth in a gasp the peanut flew past me, missing me by a hair. I’m very allergic to peanuts, so it could’ve killed me if I swallowed it. Another brush with death. This was partly getting on my nerves and partly scaring the * out of me.

Scratch forum did censor a word here, I don't know if you noticed, but just letting you know, in case you wanted to fix it.

The clock.
The car.
The peanuts.

I somehow made it through the next two periods, and after a near miss with my pencil in Geometry I had finished the day without getting fatally injured. I was so on edge on the way home from school that it took me twice as long as usual. It was getting dark as I got home, and I turned on my street, nearly running into someone walking their dog. It was a massive thing, more like a wolf, and it started growling and gnashing its teeth at me. The owner looked between me and the dog and then tried to wrench it away, but in a sudden burst of power the dog slipped free of the owner and tackled me onto the grass of my lawn. It was on top of me, crushing my chest and snapping its massive jaws at my throat. Slobber got all over my face and if I wasn’t so terrified I would be absolutely disgusted.

You could use a comma after Geometry and power.

Between me and the owner of the dog we managed to shove it off of me, but it still had some bruises and lots of tears in my clothing. The man looked shocked by his dog's behavior, so I imagined it wasn’t a normal occurrence. He apologized profusely and I tried to brush it off, but once the man and his dog had left my block I ran into my house and barricaded myself into my room. No one was home, my parents wouldn't be back until dinner, and I thought my sister had some sort of sports practice for the next few hours, but I wasn’t taking any more chances. I changed out of the clothes that were crusted over with dog spit and after my shower–where I barely avoided cracking my head open on the wall–I sat on my bed.

Another comma after the first dog.

I had always considered myself a pretty chill person. I didn't have any particular incapacitating fears and I was pretty steady in crises. I was going to go to university and become a biomedical engineer. I was going to start a family, in some little suburb. I was going to provide for them, I was going to make some sort of impact in my field. I was going to have a steady but fulfilling life. I was excited for my future. And now I was going to die.

You use pretty twice in the first two sentences. Maybe changing the second one to generally or some other word that would still fit the context, but avoid reppatiion.

In the morning I hadn't thought much about it. The clock was a freak accident, and the car could've happened to anyone. Throughout the day I had become increasingly concerned, but the dog changed everything. It became…personal. There was definitely something wrong, and it was definitely about me. My throat tightened at the prospect of not making it through today. I moved cautiously to my bed and sat on it, my phone in my hands. I closed my eyes and thought through the day.

The clock.
The car.
The peanuts.
The pencil.
The dog.
The shower.

I went through them each, trying to think logically and not succumb to my fear. They were all accidents, which had to mean something. The dog seemed to be the exception, as the only one that reacted to me specifically. All the others could've happened to anyone. I was wondering what that meant when there was a violent crash.

Maybe add a bit more emphasize to the last sentence, but wording it like I was wondering what that meant when suddenly, there was a violent crash

Something was careening through my now broken window and I could only see it for a split second before it filled up my vision and made contact with my forehead. It was a golf ball, hurtling towards me at an immense speed. I was frozen, and the less than a second as it traveled across my room felt like an eternity. I watched my phone tumble out of my hand as if in slow motion. The force of impact made me fall over onto my bed. There was a massive pain in my skull and then I must have gone unconscious because there was nothing for a long time.

a key in a lock
the squeak of a door
a shout of my name
crying
911
what's your emergency

When I woke up I was in a hospital. It seemed stereotypical, a steril white cot surrounded by blinking machines and a steady beep of my heart rate. My vision was blurry at first, but I blinked a few times and everything cleared a bit. There was an IV in my arm and a dull pulsing in my head, but it wasn't too bad. I glanced at the heart rate monitor. It looked steady to me, but then again I had zero medical training. A nurse must have been notified that I woke up because a woman bustled in wearing scrubs and a bright look on her face.

Sterile is spelled with an e at the end.

“Hi! I'm your nurse, Trina. You had severe head trauma instigated by a golf ball and you have a major concussion, but we expect you to make a full recovery.”

My mouth was dry, so I only nodded.

“Do you need any water?”

I nodded again. I wanted her to leave so I could analyze this occurrence as well. She turned and started walking out, closing the door but not before I could hear my family hounding her on when they could see me. I didn't really feel like talking to them right now, but I presumed I could thank my sister for my current state of aliveness.

The clock.
The car.
The peanuts.
The pencil.
The dog.
The shower.
The ball.

It was almost 10pm, not even 24 hours since the beginning of this horrific day. I was thinking about the day and I suddenly remembered the email that had set the ball rolling. I needed to see it, right now. I knew I wouldn't be allowed my phone, but there was a computer across the room I could use if I got rid of Trina for long enough. I called her in with a blue button next to my bed, and asked her for some food from the cafeteria that was conveniently located on the other side of the hospital from the emergency room.

10 pm needs a space in between it and you can remove the comma after bed.

“Of course dear, anything in particular?”

I shook my head. “I'm fine with whatever, thanks.”

She left and I glanced at the clock in the far wall. After fifteen minutes had passed I moved to the computer and turned it on.

It felt like there were a thousand tiny nails boring into my skull and my eyes. The pain clouded over my vision and I looked away from the machine. The soft light filled the room, and I squeezed my eyes shut against it. I tried to turn around but I tripped on something. I fell, in the dark, and hit the ground hard. I nearly impaled my stomach on a spike embedded in one of the many machines surrounding me, but it only grazed me.

I love the figurative language in the first sentence!

I lay on the ground, motionless. There was a commotion outside and I could hear someone trying to get in and someone else stopping them. Strangely enough, it sounded as if Trina was trying to get in to help me but…my parents were stopping her? I tried to figure out what was happening but my head was still buzzing from the aftershock of the computer incident. I just waited, and then the door opened and the room flooded with florescent light. There was a figure so backlit I couldn't figure out who it was, but it certainly was not Trina. I wondered if it was an angel, come to take me away.

Fluorescent is spelled wrong, and the final sentence could benefit if you changed come to coming.

The figure stepped forward and pulled out a gun.

THE SISTER

This transition is a little confusing, I don't know how to fix it, but my first time reading through I had to backtrack and read this part again to understand fully it had switched from the brother to the sister.

He was a liability. That's what they told me. They said he would lead to us being caught, that he needed to be “disposed of.” They let me leave clues, and said if he picked up on them he could live.
He didn't.

I put the bullets in the gun. I flicked off the safety. I opened the door and stood over him, tortured all day from my attempts at ending him stealthily.

The clock.
The car.
The peanuts.
The pencil.
The dog.
The shower.
The ball.
The computer.

The gun.

I pulled the trigger.

I was celebrated.

I was the mastermind.

Overall, I really liked this story! It was really well written, and it defiantly brought suspense until the very end. The only thing I'm a little confused about is how the sister orgastrated it all. Did she have magic powers to make the dog attack, to make the peanut fly almost into his mouth. Maybe you meant to leave this up to speculation, but that bit seems a bit unrealisitic if you're trying to keep the whole story more realistic. If you were going for the magical mafia vibe, then you nailed it, spot on! Again, I am new at this critique thing, so I hope I did it justice and I appoliguze if I sound too mean or if I did anything wrong


+425 words of critique

invalidaccess wrote:

coder_kichu wrote:

can anyone tell me how to a sprite point towards the opposite direction in which the mouse pointer is located
https://scratch.mit.edu/projects/992206580/
check this out
and click see inside


Don't just send links to tutorial; explain to them how to code the script and help them.
This might be a duplicate (I checked and found none, but I could have missed one.).


In the menu option with a bigger code editor, costume editor, and sound editor, there are no hide/show buttons, a size display, or a direction display.



Users who use this option have to revert to the other option, when these buttons and displays could be right there.

I suggest that these options could be there. Here is a mockup:



As you can see, the icons are smaller than in the big screen editor, like how the current icons are.

Here are the reasons why this suggestion would be helpful:

1. A more streamlined editor.

There is no reason why we should have to sacrifice necessary tools for a bigger code, costume, and sound editor. Sure, you can just revert to the other option. But why? Switching between the two options can just be a pain to do.

2. Having all of the features.

With this addition, the small-screen editor would have everything that we need! A big space to code, the developer tools at our fingertips…it would be so great to not have to revert to the other edition all of the time.

3. It's optional!

You don't have to use this option, and it would only effect the actual users of this version.
Scratch was never intended to work in such ways. In the eyes of the Scratch Team and Scratch's developers it's just a kids programming software to teach programming concepts to kids. As a tool for learning.

But it's also a very fun and simple software to build an ecosystem around. This is why we have like 10 python libraries, JavaScript libraries for interacting with Scratch. Packaging solutions like Turbowarp Packager to create native binaries. As well as a variety of services built around Scratch like Aviate, Snazzle, Ocular, ScratchAuth, etc.

It's highly unlikely, if even possible, that Scratch will create an official packaging solution. Turbowarp Packager, is the best for the task at hand.
REPLYING TO @Irrelvant

I'm not sure what an HwS is. And it's a tutorial!
italvera italvera loading

lucario92704 wrote:

italvera wrote:

Your question about Scratch?
Bold and Italic on Scratch Projects
That's not a question