Pixilized wrote:

(#3)
Whenever you get a number, add it to a list. Then, keep generating numbers until you get a new one. I’ve made the scripts below.

delete all of [numbers v] :: list //Use this to reset the randomizer

define Generate Number
repeat until <not <[numbers v] contains (random)>>
Set [random v] to (pick random [min] to [max]
End
add (random) to [numbers v]
I think he wanted it to only remember the very last result