butterbar19 butterbar19 loading

NamePending_ wrote:

You can use broadcasts to delete all clones of a sprite.
when I receive [delete clones of \(your sprite here\) v] // Put this in the sprite you want to delete the clones of.
delete this clone

This does not work, I believe it only deletes the furthest clone to the right.

I demonstrated my method (and this suggestion) on this test project.