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Ranger_07 wrote:

(#2)
I think the problem is that your “possible buttons” list is “for this sprite only”. That means that all the clones have a different list, and that list has a length of 1 for them? This causes them to stop checking for if they're pressed after the first button has been pressed.
Anyway, if you swap the “possible buttons” list for one that is FOR ALL SPRITES, it should work.
yep it works
thanks for the help