deck26 deck26 loading
But rather than a forever loop just check the score whenever you change it - if the score is less than the amount you're about to subtract set it to 0 instead. An extra forever loop should not be required and could run earlier in the frame than the actual change meaning you could still see a negative value (eg forever loop sets value to 0, other script subtracts 1, frame is redrawn with value = -1, repeat).