lgrov44 wrote:

invalidaccess wrote:

lgrov44 wrote:

Well, what script are you doing alrighty? If you are doing the “move ( ) steps” block, you can probably replace it with “glide ( ) seconds to x: ( ) y: ( )” and just apply the script for the duration of when that block is running.
https://scratch.mit.edu/projects/989481692/
here's the link
im using change x and change y
also using atan to find the direction
Why are the scripts so long? Anyways, I couldn't redo the bug, however, it you are sure it is still there, replace all the “change x by ( )”, “change y by ( )”, etc. With
“glide ”0“ seconds to x: ( ) y: ( )” and run the collision script during the duration of running those blocks, or reduce the number of steps but also the time between each step.
i dont think that'll work
glide block doesnt sound a good idea
but i figured it
thanks anyway