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Hiya! I'm making a card game and I use clones of a card Sprite to populate the player's hand. The problem is that after cards are dealt, the last card drawn is not considered a clone. How can I fix that?

The code repeats 5 times to
create clone of [myself v]

The first 4 copies are clones, but the 5th one remains the sprite itself, which is causing some issues. I also have code randomizing which cards are drawn (by randomizing costumes), and the pos of the cards, but I wasn't sure if that would be relevant to this question.

Alternatively, is there a way to replicate the sprite 5 times without using clones? That might even be a better fix, TBH. It seems like some code treats clones differently than sprites, and some code treats them the same, which is what is causing issues.