MrMcCoder MrMcCoder loading
Hello! I'm making a zombie survival RPG game and I need some ideas to implement, since it is still a little bit barren. Here's what I've got already:

-Working shop system: a place where you can buy power-ups and weapons
-Gun types: Different guns you can unlock through the shop
-Zombie rewards: Killing certain zombies can give you certain amounts of cash, which you can use to buy stuff from the shop
-Pausing system: You can pause the game if you need to

Here's some stuff I want to add:
-Events: There can be different events that can happen throughout the game, such as Blood Moons (zombie spawn rates and health are increased).
-Minibosses: Occasionally, beefed up zombies can spawn that can give you tons of money when killed
-Weapon Upgrades: Even though the shop is already packed, I want to add a function similar to “Pack-a-Punch” in CoD: Zombies where you can upgrade the guns you have.