MKYCATS2 wrote:

is the enemy a different sprite? if so, make it instead of
point in direction (dmgpos)
you should make it
point towards [enemy v]
turn cw (180) degrees
move (40) steps
or you could also do this
point towards [enemy v]
move (-40) steps
and, I see the problem as well. you have the “delete clone” block in the repeat until block. it needs to be outside the repeat until block.

This wouldn't work when using clones for enemies