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deck26 wrote:

(#5)
And then someone will ask why there are only 30 or 40. Cloud variables used to hold thousands of digits but a decision was obviously made to limit them and given the general aims of Scratch as a language to learn coding I think it's fair enough that the ST keep them limited, especially if this allows resources to be used for improving Scratch - I'd much rather have file input and output and decent string handling than move cloud data.

In any case this isn't really a scripting question.
Do you know all other operations are done locally and don't require servers? Only cloud data does.

There is also a restriction that only allows 256 digits in one cloud variable, and you can only update them 10 times a second. The reason is probably that the Scratch Team is afraid of users making use of cloud data to send unmoderated messages, as well as server resources, of course.