CrazyCoolYT CrazyCoolYT loading
In my top down shooter, whenever you get hit by a zombie, you lose a life. Lose a life enough times and you'll reach zero (obvi) which is supposed to trigger a game over screen. However, I got around to fixing some bugs and I caused another one – the game over screen just doesn't trigger.

Here's the link to my project: https://scratch.mit.edu/projects/689579905/

I've tried using a system where while GamePlaying = true, then if Lives = 0 or Lives < 0 then broadcast GameOver, but it just doesn't seem to work.
Does anybody have any ideas?

Most of the code in this system is found under the game objects “Player” and “GameOver”. Should be pretty simple and work easily but just doesn't.

Thank you so much!