bungamer07 bungamer07 loading
define without screen refresh
show
go to x: () y: ()
repeat until <touching color []?> //basically I have a grey line at the bottom of the project so it stops
repeat ()
create a clone of [myself v] :: events
change x by ()
end
set x to ()
change y by ()
end
hide
stop [this script v]

//I made a code where every -32 in y the player moves 32 up and sands a signal “up” so the squares move up and a new layer generates. If you run the code manualy it works but when you put it in a "when i recieve " block it breaks (clones go up to the 300 limit and the block is just moving, swiching lanse up and down):

when i receive [ v]
show
go to x: () y: ()
repeat ()
create a clone of [myself v] :: events
change x by ()
end
set x to ()
change y by ()