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toad_duzz wrote:

heres the game

We're looking at the “boss zombie” sprite. Its coded to spawn when it receives the broadcast “bossfight”

In the “normal zombie”, “electro zombie”, and “tank zombie” sprites, at the end of the spawning scripts it should be broadcasting “bossfight” approximately 130 seconds into the game after picking up the first gun but it never seems to be doing so and instead just continuing to spawn the zombies instead of spawning the boss. Not sure what's causing this, would be nice to have somebody look into this and find the solution.
Pretty sure the issue comes along somewhere with the use of the timer block used frequently in the spawning scripts, there's definitely a better way to code that.

Please don't mind my messy code. If you couldn't tell, I'm a rookie.
(thanks for the help!)
Oh god. You again (no offense lol). Luckily I have more time this time to look at it in detail. Hold on one second while I take a look at it!