IntCool99 wrote:

how can variables affect clones differently when they are set to sprite only as opposed to all sprites.
A variable set to for this sprite only will affect each clone individually, while a for all sprites variable affects all clones simultaneously.
Eg: if sprite1 has a for this sprite only variable called “hp”, and there are 2 clones of sprite1, clone1 loses 3 hp, now clone1 has 3 hp less, while clone2 has full hp, if the variable were for all sprites, clone1 losing hp would make clone2 lose hp as well.