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Ducky0112 wrote:

when green flag clicked
say [bomb does nothing]
I want to make a bomb that kills anything close to it.

ig you could make a “bomb sprite” and after a set amount of time (or if a condition is met), if the player is in the range (you could do this with hitboxes maybe? or you can compare the different x and y values) it'll detonate and do you what you want it to do

not the most helpful post but it should hopefully give you a simple understanding of how you can implement it.