TimothyLawyer
loading
Makes sense… the only thing is that although the input method for a dropdown input would be different it would behave pretty much like a string, so maybe it doesn't need an arrow symbol.. Although if this makes it easier to understand for beginners then I guess so… The Unicode white down-pointing small triangle (U-25BF) could be used to indicate the dropdown variable.define move [direction ▿]
if <(direction ▿)=[up]>
point in direction (0 v)
end
if <(direction ▿)=[down]>
point in direction (180 v)
end
move (10) steps
when green flag clicked
move [up v]
move [down v]
True.
When I saw your example it helped me to think about how this could be done.
define move [direction]
gave me an expectation of
move [ ] ::custom
//or
move () ::custom
but not
move [down v] ::custom
as the block it would define.
So a new solution occurs to me.
define move [direction] ▾ScratchBlocks doesn't support v for a drop-down menu for the define block.
move [down v] ::custom
So the v is Unicode black down-pointing small triangle (U+25BE).
Clicking on the ▾ in the define block (where it's white) would show a menu of lists.
Select a list and the items of the list become the options in the drop-down menu in the custom block.
A blank list item would produce a non-selectable separator line (the black bar).
A list item of the form (number) string would produce menu options like in the direction block.
Thus, each drop-down menu in a custom block would be defined by a Scratch list.
Easy-peasy