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ArnoHu wrote:

HasiLover wrote:

ArnoHu wrote:

birdracerthree wrote:

HasiLover wrote:

I let a Game between Scurious 2.11 and GoK run from the Gme yesterday and GoK played 7 Blunders on my System :https://lichess.org/j1tLUL5Y#86
Also Scurious sacrificed its Rook and Bishop and Stockfish completely approved whilst GoK dissaproved for a While.
I don’t know why Scurious didn’t play 33…Bxe3. I assume this is GoK S3 Difficult vs Scurious Ply 5?

Not a good game from GoK. Even GoK makes errors when it comes out of its opening book too early (that’s usually a White Dove thing).

Checkmate in #4, that was a close call. But it must be an immensely slow system. On my machine, GoK does not even consider 22. g3 for a second, and if it had done, depth 8 would have shown the checkmate, and that is covered in 2 seconds.

The blunders of both engines are mainly the same - moving in and out of a checkmate sequences both don't see. The most interesting blunder is the first one at move 19 - and that one GoK prevents after 31 seconds on my machine, slightly out of Difficult think time, so it would require competition mode.

Was Scurious on Ply 4 or 5? I wonder how Scurious think time was, I know it is fast, but so is GoK. Do you still have the GoK logfile? It seems GoK was limited to below ply 8 due to low system performance, and that is not really the expected operations mode for GoK Difficult on TW - it will act more like Blitz 1 or 2.
Scurious was on 5 Ply, I ran GoK Difficult on TW + Turbo mode.
Also I dont have the LogFile sadly.

Thanks!

In the meantime, GoK (white) drew this game against Stockfish 16 level 7. GoK up 3 to 5, but the winning line was long and required material sacrifice. At one point GoK might have found it by accident to prevent threefold-repetition, maybe in a day or two :-) OK 50-moves-rule would have come first.

https://lichess.org/0JnI4fO6#165

Drawing a game at 95% accuracy, with only 2 inaccuracies out of 90 moves, pains me a bit.

Why is GoK playing weird openings lately?

ArnoHu wrote:

HasiLover wrote:

ArnoHu wrote:

birdracerthree wrote:

HasiLover wrote:

I let a Game between Scurious 2.11 and GoK run from the Gme yesterday and GoK played 7 Blunders on my System :https://lichess.org/j1tLUL5Y#86
Also Scurious sacrificed its Rook and Bishop and Stockfish completely approved whilst GoK dissaproved for a While.
*snip*

Checkmate in #4, that was a close call. But it must be an immensely slow system. On my machine, GoK does not even consider 22. g3 for a second, and if it had done, depth 8 would have shown the checkmate, and that is covered in 2 seconds.

The blunders of both engines are mainly the same - moving in and out of a checkmate sequences both don't see. The most interesting blunder is the first one at move 19 - and that one GoK prevents after 31 seconds on my machine, slightly out of Difficult think time, so it would require competition mode.

Was Scurious on Ply 4 or 5? I wonder how Scurious think time was, I know it is fast, but so is GoK. Do you still have the GoK logfile? It seems GoK was limited to below ply 8 due to low system performance, and that is not really the expected operations mode for GoK Difficult on TW - it will act more like Blitz 1 or 2.
Scurious was on 5 Ply, I ran GoK Difficult on TW + Turbo mode.
Also I dont have the LogFile sadly.

Thanks!

In the meantime, GoK (white) drew this game against Stockfish 16 level 7. GoK up 3 to 5, but the winning line was long and required material sacrifice. At one point GoK might have found it by accident to prevent threefold-repetition, maybe in a day or two :-) OK 50-moves-rule would have come first.

https://lichess.org/0JnI4fO6#165

Drawing a game at 95% accuracy, with only 2 inaccuracies out of 90 moves, pains me a bit.
The final endgame position might be a fortress (drawn even though the engine says it is winning). Is there a way to verify this?
im good with this now, i had very strange code that i completely fixed and now have a working prototype
guys can you make it so i make the last post on page 100??? (i totally dont want post #2000)
oh and a level so chipm0nk doesnt get angery
28_13_1_1_1ⓑ1ⓑ1g26a23a24a25a1q1ⓑ1ⓑ1g21a11a16b11a20a1o1g12a1a15a13a1a12a1o1g12a1a15a13a1a15a20a1n1g7a1a15a13a1a15a19a1n1h10a14b11a19a1o1ⓑ1ⓑ1ⓑ28_13_1_1_0ⓑ0ⓑ0ⓑ0ⓑ0ⓑ0ⓑ0ⓑ0ⓑ0ⓑ0ⓑ0ⓑ0ⓑ0ⓑ28_13_1_1_0ⓑ0ga0t0ga0t0fd0r0fe0q0gd0q0he0o0fb0t0ha0s0ha0s0ⓑ0ⓑ0ⓑ28_13_1_1_1ⓑ1ⓑ1ⓑ1h2c1q1e27i1n1d2a27a1a27a2d27b1n1c2c1a27a2b1a27a1p1c27b1a27b2a1a2c1o1d2a1a2a1a2f1n1f2d1a2b1o1h2a1b2b1o1i2c1p1ⓑ|
cs11467 cs11467 loading
One clue I had considered adding, only for five-digit numbers, was “If the number were a postal code, what state is the city it would represent in?”, but I'm not sure how to do that without just making a list of every single postal code in the entire world, which would be unwieldy.
cs11467 cs11467 loading
A while back, I had an idea for a game show. There would be a number and you'd be given clues as to its identity, and you'd have to guess what the number was. Then I realized that was basically Wordle but with numbers.

So I made this instead.

https://scratch.mit.edu/projects/984988223/

You're given eight tries (to prevent brute-forcing, it has to be less than 10) to guess a number between 3 and 16 digits long (you choose the length of the number at the start), and every incorrect guess reveals the digits that were correct, if any, as well as an additional clue. To start you off, you get three clues: the ones-place digit, whether or not the number is prime, and the number's digital root (that is, if you were to add all the digits together, look at the sum, add all the digits of that sum together, etc, etc, etc, until you only had a one digit number left, that would be the digital root)

Some of the clues, however, seem a bit… opaque. I've been trying to have clues that are both easy to understand and scale well to larger numbers, but I fear that I have accomplished neither of these. If you have any suggestions for clues, feel free to send them my way! Also, fair warning: Any clue that relies on a number's factors tends to be very slow, so please be patient.

The clues I currently have can be sorted into two categories: Booleans and Numerical.

Clues that are Boolean:
1. Is it prime? (guaranteed first Boolean clue; mutually exclusive with Boolean clues 5, 6, and number clues 4, 11)
2. Is it part of the Fibonacci sequence?
3. Are all of its digits in increasing order? (mutually exclusive with clue 4)
4. Are all of its digits in decreasing order? (mutually exclusive with clue 3)
5. Is it a perfect square? (mutually exclusive with clue 1)
6. Is it the power of a prime? (mutually exclusive with clue 1)
7. Can you make an equilateral triangle with this many balls?
8. Is it an evil number? (mutually exclusive with clue 9)
9. Is it an odious number? (mutually exclusive with clue 8)
10. Is it a palindrome?
11. Does it contain (a certain digit)? (this digit can never be the ones-place digit)

Clues that are a number:
1. What is its digital root? (guaranteed first numerical clue)
2. How many unique digits does it have?
3. What is the number modulo 6?
4. What is the smallest prime number to be a factor of the number? (mutually exclusive with Boolean clue 1)
5. What is the lowest digit contained in the number?
6. What is the highest digit contained in the number?
7. What is the average of all the digits in the number? (rounded to the nearest integer)
8. How many of its digits are odd? (mutually exclusive with clue 9)
9. How many of its digits are even? (mutually exclusive with clue 8)
10. How many copies of the ones-place digit exist in the number?
11. How many factors does the number have? (mutually exclusive with Boolean clue 1)
12. Is the number abundant, deficient or perfect, and if one of the former two, by how much?

Another challenge is that, while a word is restricted by its language's orthography, phonotactics, graphotactics, etc., a number can literally be anything and everything.
What about my game I've been spending weeks making but it's not ready to publish and it's a poppy playtime rip off called Soggy Doggy. And i spent most of it on the main menu and the starting cutscene and it will soon be published, hopefully.
ArnoHu ArnoHu loading

HasiLover wrote:

ArnoHu wrote:

birdracerthree wrote:

HasiLover wrote:

I let a Game between Scurious 2.11 and GoK run from the Gme yesterday and GoK played 7 Blunders on my System :https://lichess.org/j1tLUL5Y#86
Also Scurious sacrificed its Rook and Bishop and Stockfish completely approved whilst GoK dissaproved for a While.
I don’t know why Scurious didn’t play 33…Bxe3. I assume this is GoK S3 Difficult vs Scurious Ply 5?

Not a good game from GoK. Even GoK makes errors when it comes out of its opening book too early (that’s usually a White Dove thing).

Checkmate in #4, that was a close call. But it must be an immensely slow system. On my machine, GoK does not even consider 22. g3 for a second, and if it had done, depth 8 would have shown the checkmate, and that is covered in 2 seconds.

The blunders of both engines are mainly the same - moving in and out of a checkmate sequences both don't see. The most interesting blunder is the first one at move 19 - and that one GoK prevents after 31 seconds on my machine, slightly out of Difficult think time, so it would require competition mode.

Was Scurious on Ply 4 or 5? I wonder how Scurious think time was, I know it is fast, but so is GoK. Do you still have the GoK logfile? It seems GoK was limited to below ply 8 due to low system performance, and that is not really the expected operations mode for GoK Difficult on TW - it will act more like Blitz 1 or 2.
Scurious was on 5 Ply, I ran GoK Difficult on TW + Turbo mode.
Also I dont have the LogFile sadly.

Thanks!

In the meantime, GoK (white) drew this game against Stockfish 16 level 7. GoK up 3 to 5, but the winning line was long and required material sacrifice. At one point GoK might have found it by accident to prevent threefold-repetition, maybe in a day or two :-) OK 50-moves-rule would have come first.

https://lichess.org/0JnI4fO6#165

Drawing a game at 95% accuracy, with only 2 inaccuracies out of 90 moves, pains me a bit.

oopsied wrote:

Cliffside preview 2 (it took me 100 attempts to beat, i really made a mistake deciding to verify)
74_25_1_1_1ᴠ4b1b4b1f2a1ⓒ2a1k2a1a2c1c2a1b2a1h4ᴠ4e1a4a1e2a1f2a1a2a1g2a1k2a1e2a1b2a1a2a1a2a1a2a1a2a1c2a1b2a1c2a1c2a2a1k2a1f2a1a2a1g2a1k2a1e2a1b2a1a2a1a2a1a2a1a2a1c2a1b2a1c2a1c4a2a1k2a1f2a1a2a1g2a1k2a1e2a1b2a1a2a1a2a1a2a1a2a1c2a1b2a1c2a1c27a2a1k2a1f2a1a2a1g2a1k2a1e2a1b2a1a2a1a2a1a2a1a2a1c2a1b2a1g2a2a1k2a1f2a1a2a1g2a1k2a1e2a1b2a1a2a1a2a1a2a1a2a1c2a1b50a1h2a1k2a1f2a1a2a1g2a1h63a1b2a1e2a1b2a1a2a1a2a1a2c1c50a1f2a1d2a1k2a1f2a1a2a1g2a1k2g1b2c1a4a1a5c1f27a1c4a1c2a2a1k2a1f2a1a2a1g2a1t5c1c28c1c27a1b2a1c27a1c2a2a1k2a1f2a1a2a1g2a1f63a1m28c1a27a1a2c1c2a1b2a1c2a1c2a2a1k2a1f2a1a2a1g2a1i29a32a1d2c1b2c1a2a1a2a1a2a1c2a1b2a1c2a1c2a2a1k2a1f2a1a2a1g2a1i29a32a1d2a1a2a1b2a1a2a1a2a1a2a1a2a1c2a1b2a1c2a1c2a2a1k2a1f2a1a2a1g2a1d63a1d29a32a1a2d1a2a1b2a1a2a1a2a1a2a1a2a1c2a1b2a1c2a1c2a2a1k2a1f2a1a2a1g2a1g29a32a1c2a1d2a1b2a1a2a1a2a1a2a1a2a1c2a1b2a1c2a1c2a2m1f2a1a2a1g2a1g29a32a1c2a1d2a1b2a1a2a1a2a1a2a1a2a1c2a1b2a1c2a1c2a1l4a1f2a1a2a1g2a1b63a1d29a32a1c2a1d2a1b2a1a2a1a2a1a2a1a2a1c2a1b2a1c2a1c2a1m30a32a63a30a32a1a2a1a2a1a30a32a63a30a32a1a2a1e29a32a1e2a1d2a1b2a1a2a1a2a1a2a1a2a1c2a1b2a1c2a1c2a1s2c1g2a1e29a32a1e2a1d2a1b2a1a2a1a2a1a2a1a2a1c2a1b2a1c2a1c2a1o27a1e4a1c27a1i29a32a1e2a1d2a1b2a1a2a1a2a1a2a1a2a1c2a1b2a1c2a1c2a1o2a1i2a1p2a1d2a1b2a1a2a1a2a1a2a1a2a1c2a1b2a1c2a1c2a1t27a1u2a1d2a1b2a1a2a1a2a1a2a1a2a1c2a1b2a1c2a1c2a1t2a1u2a1d2a1b2a1a2a1a2a1a2a1a2a1c2a1b2a1c2a1c2a2a1ⓞ2a1d2a1b2a1a2a1a2a1a2a1a2a1c2a1b2a1c2a1c2a74_25_1_1_0ᴠ0ᴠ0ᴠ0ᴠ0ᴠ0ᴠ0ᴠ0ᴠ0ᴠ0ᴠ0ᴠ0ⓠ33a0ⓓ0ᴠ0ᴠ0ᴠ0ᴠ0ᴠ0ᴠ0ᴠ0ᴠ0ᴠ0ᴠ0ᴠ0ᴠ0ᴠ74_25_1_1_0ᴠi0ac0ⓟa0r0id0ⓒa0la0aa0oa0hd0aa0fa0ua0la0qa0hc0ba0ⓑa0ⓓa0ia0ⓓa0aa0ⓓa0ia0ⓕb0ⓓ0ia0ⓑa0cb0qe0ca0ca0ia0ⓕb0pc0ab0ga0ia0ⓨb0ad0f0ia0ⓨa0l0ia0ya0ya0l0ia0ⓑa0hb0y0ia0ⓑa0ga0ⓐ0ia0ⓑa0ga0ⓐ0ia0ⓙa0ⓐ0ia0bo0sa0ⓐ0ia0da0da0oa0ⓛ0ca0ea0ia0ha0aa0ⓠj0ᴋ0ᴠ0ᴠ0oa0ᴇ0oa0ᴇ0oa0ⓥa0i74_25_1_1_1ᴠ1ᴠ1ᴠ1ᴠ1ᴘ2a1d1ᴠ1ᴘ4a1d1ᴘ27a1c4a1ᴜ27a1ᴠ1ᴠ1ᴠ1ᴠ1ᴠ1ᴠ1ᴠ1ᴠ1ᴠ1ᴠ1ᴠ1ᴠ1ᴠ1ᴠ1ᴠ1ᴠ|
Took me 3 attempts, right now its probably a hard demon
-MePix- -MePix- loading
How to calculate Pi

How do I calculate Pi accurately with scratch blocks?

I am making a Pi game where the digits go on forever
HasiLover HasiLover loading

ArnoHu wrote:

birdracerthree wrote:

HasiLover wrote:

I let a Game between Scurious 2.11 and GoK run from the Gme yesterday and GoK played 7 Blunders on my System :https://lichess.org/j1tLUL5Y#86
Also Scurious sacrificed its Rook and Bishop and Stockfish completely approved whilst GoK dissaproved for a While.
I don’t know why Scurious didn’t play 33…Bxe3. I assume this is GoK S3 Difficult vs Scurious Ply 5?

Not a good game from GoK. Even GoK makes errors when it comes out of its opening book too early (that’s usually a White Dove thing).

Checkmate in #4, that was a close call. But it must be an immensely slow system. On my machine, GoK does not even consider 22. g3 for a second, and if it had done, depth 8 would have shown the checkmate, and that is covered in 2 seconds.

The blunders of both engines are mainly the same - moving in and out of a checkmate sequences both don't see. The most interesting blunder is the first one at move 19 - and that one GoK prevents after 31 seconds on my machine, slightly out of Difficult think time, so it would require competition mode.

Was Scurious on Ply 4 or 5? I wonder how Scurious think time was, I know it is fast, but so is GoK. Do you still have the GoK logfile? It seems GoK was limited to below ply 8 due to low system performance, and that is not really the expected operations mode for GoK Difficult on TW - it will act more like Blitz 1 or 2.
Scurious was on 5 Ply, I ran GoK Difficult on TW + Turbo mode.
Also I dont have the LogFile sadly.
JOYGA24 JOYGA24 loading
Snoring pwg9yu2r0n9vunhrog no2nerghv8u2hfcuhnwfbowiedcjyhirfug2oufh uq8hf9qn8uefhc9qu8hfcn9quefh q98yhqawbiyh 7wgeyh b9wgh98fnhc92gbbf72tefbyhf8ocbb0eyf981cy and I are going to the beach today to see if you guys are going to be there for a while and then your friend screams in agony and then the other day is going to be a joke and stop creongiyur08ne0f7yb9rhg 9r7ygcb9r7ynrf and stop
ArnoHu ArnoHu loading

birdracerthree wrote:

HasiLover wrote:

I let a Game between Scurious 2.11 and GoK run from the Gme yesterday and GoK played 7 Blunders on my System :https://lichess.org/j1tLUL5Y#86
Also Scurious sacrificed its Rook and Bishop and Stockfish completely approved whilst GoK dissaproved for a While.
I don’t know why Scurious didn’t play 33…Bxe3. I assume this is GoK S3 Difficult vs Scurious Ply 5?

Not a good game from GoK. Even GoK makes errors when it comes out of its opening book too early (that’s usually a White Dove thing).

I was supposing this is TW like the other games you played? Checkmate in #4, that was a close call. But it must be an immensely slow system. On my machine, GoK does not even consider 22. g3 for a second, and if it had done, depth 8 would have shown the checkmate, and that is covered in 2 seconds.

The blunders of both engines are mainly the same - moving in and out of a checkmate sequences both don't see. The most interesting blunder is the first one at move 19 - and that one GoK prevents after 31 seconds on my machine, slightly out of Difficult think time, so it would require competition mode.

Was Scurious on Ply 4 or 5? I wonder how Scurious think time was, I know it is fast, but so is GoK. Do you still have the GoK logfile? It seems GoK was limited to below ply 8 due to low system performance, and that is not really the expected operations mode for GoK Difficult on TW - it will act more like Blitz 1 or 2.
Hello ceebee!
I'd love to be a curator! I'll follow all the community guidelines and only add the projects if they meet the requirements! I would be super happy to be able to help out the ST!
Thank you!

@Story_Weaver
weekly 4! 25-31st march
3862 words

part 1: (236 words)

plot based method:

- Flashback: Erina recounts how she met Lyra ( setting, description, introduction to powers )
- about entire journey in past two years, and how she and her gang ( The Phoenix Feathers ) were able to defeat many of The Watchers without being caught
- Leader of The Phoenix Feathers dies
- They get kidnapped by Revolina Hunters and are put in dungeons.
- Something goes wrong.
- While they try to escape, Lyra tells Erina of her past. ( or flashback occurs )
- Lyra and Erina get caught while the rest of the gang successfully breaks free. They get put in a Revolina Dungeon
- Lyra knows how to get out of a Revolina Dungeon as most of her past was spent in the place. She unlocks her handcuffs and Erina gestures for her to do the same thing to hers, but Lyra does not agree.
- Lyra tells Erina that the Revolina Dungeon is by far the most safe place for her as all throughout the city, war is breaking through. Lyra leaves Erina in the Dungeon and she feels immensely betrayed. She hates Lyra for everything that she did, and Lyra wishes she could explain everything to Erina, and misses her, but there was no time.
- Erina discovers that she has powers, and using them, she breaks out of the Revolina Dungeon.
- Erina promises to avenge the deaths of the people, and to find Lyra and help her. ( basically cliffhanger heeheee- )

part 2:
Exposition: ( um- 1680 words- )

I look out of the window and gaze out at the beautiful scenery below.

The sun dips its head down, causing a cascade of vibrant, bright colours to shower the sky. It looks as if the world is set ablaze with embellished streaks of pink, orange and red.

I shift my gaze to the verdant mountaintops that are a source of a variety of colourful and pleasant memories that I can’t let go off. Beside me, I see Lyra looking at the same place, the very same place that changed our life..

It happened two years ago. However, my story started before that- much before.

It first began when I was eight.

“Mama?” I asked, tugging at her torn, ragged skirt. “Can we go outside to play?”

She looked up, her face clouded with anxiousness and worry. As soon as she saw me, she tried to put on a bright face and smiled

“Errie!” She exclaimed, with only a slight tremor in her voice. I didn’t realise it till later, but she had dark circles under her eyes and grey streaks had started to appear in her beautiful, auburn hair.

“Not now, darling. Sometime later, perhaps? It’s spring now; all the orchard’s fruits have bloomed and the trees are fresh with vegetables. The collectors will be out soon, and so will the hunters to get the foxes and the deers. It’s not safe, perhaps later?”

I nodded and lay my head in her lap as I fell asleep to the sound of her heavy breathing.


I asked again then, when I was nine.

“Mama! Mama, there you are,” I said. “I was looking for you! Mama, can we go outside to play?”

My mother slightly winced and set aside her thread and needle. She put on a smile for me, carried me in her arms, and spun me around even though I was far too old for that.

I laughed, my voice echoing through the walls. “Mamaaa!” I say. “You still haven’t answer my question.”

I was too young to realise what the word ‘stalling’ meant.

She smiled. “We will dear, but not now. It’s summer, and I fear the sun will get so hot that you might get a heatstroke! The weather’s far too extreme for you, isn’t it? We can go later.”


However, that later never came. Again, I risked my chances and asked her when I was ten.

“Mama!” I tugged on her arm as she was cooking dinner. She looked down and smiled. I didn’t notice the weariness on her face, the wrinkles that had started to appear, or the scars on the back of her hand.

“Mama, can we please go outside to play?”

She sighed and stroked my dark hair. “Not at this time, Errie. It’s autumn, and all the leaves are falling down and the flowers becoming rotten. It’s not a good period to go out and have fun, okay? Maybe we can go sometime later.”


Empty promises were repeated. By the time I was eleven, I had learnt enough to know what would happen. However, I had to try- I was desperate for human contact, to have friends, to go outside the little cottage for once….

“Mama! Look at this drawing I made…”

The corners of my mother's mouth lifted as she bent down and looked at the piece of paper. Her smile faded as she realised what was on it. A drawing of me and her on the mountaintops, laughing and smiling.

“Honey…..”

“Mama, I know you’ve said no the other times, but can we please go out to play? It’s fine now, and I’m old enough to protect my self.”

She sighed and reached out to hug me.
“Darling, I know, and I want to too! But it’s monsoon now, and the rain can be too harsh on your delicate skin. It will cause rashes and marks, and we don’t want that to happen, Errie. We’ll go another time.”


I wasn’t naive anymore. I knew the truth; I knew that rain wouldn’t do me any harm, I knew that she was being overly protective, and I knew that I could protect myself. I stayed silent though, and I didn’t say anything, because I was secretly worried about my mother.

I clung on to a narrow drop of hope when I was twelve. I wanted to go outside and travel the world, to seek it’s adventures, and to adapt to the unknown. The smallest step to do that was just to go outside, outside of the little worn-down cottage.

“Mama? Can we please go outside this time?”

My mother had dozed off in the middle of the afternoon, which I didn’t realise. I winced at my mistake, for disturbing her, but she just called me to come to the couch.

I lay beside her and she hugged me, softly murmuring.

“I know you want to go outside, darling. But not this time, hmm? It’s winter, and the weather’s too cold for us. We’ll shiver and get too cold, and we might get frostbite, ‘kay? Maybe later, Errie. Later..”


I knew by then, that I could never go outside. I let go of the small flame of hope that had been inside my heart.

Then one day, when I was thirteen, the thing that my mother had hoped wouldn’t happen finally occurred.

The Revolina Hunters came.
I had never suspected it before, but my mother was a Revolina. She held powers of the unknown, but it was a dangerous time to do so, for the government hated people who had that advantage.

And so, they either put them in Revolina Dungeons, or killed them.

That was the reason why my mom had forbid me from going outside. To protect me, because she was a Revolina and she couldn’t bear something happening to me because of she had power. The Revolina Hunters murder everything in their way; even innocent children.

It was two years ago. The same night that changed my life, my mother’s life, and Lyra’s life.

Knock, knock.

“Mama!” I called. She rose from the small, pitious dinner-table that we had and cursed under her breath.

“Someone’s at the door. You didn’t call anyone though, did you?” I asked.

She bit her lip and looked at me. “Honey…they haven’t come for you, okay? It’s me. Hide in the closet upstairs. They won’t know you exist. Don’t worry about me.” She whispered.

The knocking on the door grew more urgent.

“Mama, no. You’re all I ever had, don’t….”

She knelt down and looked at me in the eye. “They’re dangerous people, okay? Errie, please listen to me. Hide. If you manage to escape,
when you manage to escape, go to this place.”

She palmed a piece of paper into my hand and I clutched it tightly, my knuckles turning white.

“Mama….”

“I have to go, honey. I love you.”

I ran upstairs, my lungs on fire and my heart beating loudly. I hid in the closet, crouching down and covering myself in rags. Tears furiously fell from my face and dropped on the dusty floor below.


That was the day my mother died.

Later, when I joined The Phoenix Feathers- a gang that fought against the harshness of the government and supported the Revolina- I tracked down the records of her death.

She tried to fight, and hence she got killed. A remote smile touched my lips. She even brought down two people before her death. I hadn’t known that side of my mother for long, but I knew that she would have been proud.

That day, after the Revolina Hunters were gone and I forced myself out of the damp, small closet, I met Lyra.

It was ironic, perhaps even cruel, that the first time I set foot outside the tiny cottage I’d known all my life; I didn’t want to.

I’d begged to wander out of those borders my entire life, but as I walked through the door for the first time and was greeted by the sight of the plants that I’d scrutinised for so long through the window in real life, I felt none of the thrill I thought I would experience.

Just fright.

I opened the little piece of paper that my mother had given me. It was crumpled and stained, but the handwriting was still legible. It had the word ‘mianapizza’ on it, in a loopy, cursive handwriting that I recognised as my mom’s.

Me and my mom loved playing scramble. We used to play it for hours and hours, until the sun set and the night came into focus, and the candles failed to produce enough light for us to see the letters.

It took me about five minutes to figure it out, after buying a map from the roll of money that my mother had given to me along with the paper. It seemed like a lot, since we were always poor, but then again; it was all we’d ever had, because there was nothing better to save it for.
I must have cried a lot that day, grief-stricken with the loss of the only person I’d ever known my entire life. The only thing that kept me distracted was the word scribbled on the paper.

‘Main Piazza’ I whispered out loud after rearranging the letters.

I walked for hours under the pale glow of the moon in the overwhelming night. There were no appearances of the stars that my mother had told me so much about; only swirls of smoke and the frightened calls of birds.

I finally reached the place, my feet sore and my heart thumping. As soon as I opened the door, a young girl who was sitting on a stool looked up and whistled.

She had the most gorgeous light brown hair, with bright blue eyes and light brown skin. She had a smile on her face that radiated warmth to me, and I was instantly drawn by her.

“And she finally arrives! Welcome, Erina,” She said, laughing, holding out her hand.
“Welcome to The Phoenix Feathers. I’m Lyra.”


ingredients for part three:

- foreshadowing ( the death of captain noyazalensky )
- flashback ( from lyra's childhood )
- new character introduction ( nina )
- new point of view ( lyra's flashback in her point of view, but third-person )
- plot twist ( lyra ‘betraying’ erina by leaving her in the cell; erina recieving powers unexpectedly )
part 3 (edited): 1946 wordss
The Phoenix Feathers weren’t an adequate replacement for my mother, but they are good enough to keep me happy.

By the age of fourteen, I’d learnt how to successfully steal money from an undeserving nobleman’s pocket, to snitch a pastry from a haughty, impolite baker, and to sneak into the most important of the government’s buildings.

Aside from that, they are the closest thing I’ve ever had to a full family; with hot meals every night that were filled with laughter and warmth, and a sense of security as everyone looks after another.

Beside me, Lyra waves her hand in front of my face impatiently as I gaze out of the window. Startled, I look towards her, blinking.

‘What?” I ask, throwing a pillow at her. “I was in my deep trail of thoughts, you know.”

She laughs and catches the pillow neatly. Lyra’s reflexes are far above than anything I could ever replicate, with razor-sharp moves and a keen eye.

“Erina, I literally called your name out five times before you shifted your attention towards me. Anyway, Selena called me and told us to meet her by the Marketplace.”

I frown. Selena rarely ever talks to us. She’s the most silent person I’ve ever seen, and deadly so. I once saw her slip lethal poison into the food of a man who insulted her younger sister.

Selena’s younger sister was Faith; a memorable, energetic girl who had blonde hair and blue eyes. In many ways, she was the opposite of Selena, but they shared a similar trait; when they were angry, they could kill.
However, their methods were decidedly different.

Lyra seems to share the same trail of thoughts as I do. “Selena wouldn’t call us if it wasn’t serious, which means something important has happened.”

Ten minutes later, I walk down the street to the Marketplace in casual clothes; ripped jeans, a lavender hoodie, and my hair in a messy bun.
Beside me, Lyra wears a light blue t-shirt with denim blue shorts. We walk as if we’re heading to a normal occasion, and not as if we were going to meet with a person whose words could uproot our life.

By the time we reach the Marketplace, everyone else is there, acting like a normal family going shopping. As we walk in, I see Selena’s face flash with relief, and it disappears as fast as it came on.

“You’re late,” she mutters, her dark circles glinting under the streetlights. I’ve never seen her without them, and neither have I ever seen her sleep.

Lyra raises her eyebrows towards me. “It completely wasn’t because Erina was off, wandering in her own world and tuning out her surroundings!” She says in a singsong voice.

I shove her playfully as Jove raises his hand and calls us all to attention. Almost the entire gang is here, except for one person. I frown as I count the people over again, and end up with the number twelve again. Who’s missing?

I scan the faces and the realisation punches me in the stomach. Selena looks at me, her face almost showing a hint of pity; she’s gotten to know that I’ve figured it out.

Lyra looks at me and frowns- I look like I’m at the verge of tears. She hasn’t noticed it yet, and I can’t bare to think of her reaction when she does-

Jove clears his throat and announces it- the simple statement that caused turbulence in my brain. It can’t be true, it can’t be true, it can’t be-

“Noyazalensky’s dead.”

It’s true. It hits all of us like a ginormous tide washing over tiny, powerless miniscule grains of sand. Our leader, the one person who could get us all to follow a plan, however malicious his words were-

He's dead.

Selena doesn’t leave us all to wallow in our pity. She interrupts the silence. “We’re not s-”
Lyra interrupts her. “How?”

Selena looks down as Jove winces. “That’s….also a bad part. He was killed by a Revolina hunter.”

A Revolina hunter? I knew they were powerful, but enough to kill Noyazalensky- that means we’re vulnerable, and we’re not as safe as we thought-

Selena’s eyes seem to flash with the same thought. “That means we’re not safe. We need to hid-”

“Too late,” a smooth voice says. I whip around to see Selena being roughly handcuffed and blindfolded as she thrashed and writhed under their iron hot grip.

I scream as I feel a rough hand yank my arm and belligerently force a cloth over my eyes.

All fades to black as they press a tattered rag to my nose. Smoke looms in and out of my vision as I desperately try to hold on, but the sedative takes over and I find myself losing my consciousness….

******

I feel someone shaking my arm and I slowly open my eyes, my thoughts sluggish and my actions slow.

It takes a few seconds for the blur to disappear, and when it does, I’m met with a sight that I wish I couldn’t see.

I’m in a Revolina Dungeon.
The posters say our execution is next week.

I startle and see Lyra unflinchingly glaring at the guards. Her look is filled with intense hatred and anger.

I take her hand in mine and Lyra looks away from the guard and her expression softens. “What happened?” I ask her as she shakes her head.

“You wouldn’t understand- not if I don’t show you. Are you ready?”

I begin to ask her for what we’re getting ready, but instantly I pull away from reality and appear in a bright whirlwind of clear memories.

Lyra’s memories.

“One day, maybe we’ll get out of here and explore the world.” A girl says as she smiles, her bright ginger hair falling into her grey eyes.

Beside her, Lyra sits with light brown hair and a few streaks of blonde. She grins, but neither of their gestures reach their eyes.

Neither of their gestures are true.

“Hopefully, Nina.” Lyra says, squeezing the girl’s hand. They look about the same age, and have the aura as if they’ve known each other for long.

“Hopefully.”


I jerk out of the memory and pant. The surroundings in it seemed familiar, as if I’d seen it just recently-

“Me and Nina were imprisoned in this exact same Revolina Dungeon- the one that we’re in right now, for eight years.”

I look at Lyra to see her eyes filled with tears. I’d known she was a Revolina, but that she’d been captured and held hostage for that long..

“They took her away one day. We were so naive, we didn’t think anything would happen, but one day they did- and I never saw Nina again.”

“After that, I spent two weeks just crying and sobbing in melancholy. But I knew, I knew, that wasn’t what Nina would have wanted me to do..”

“So I experimented with the handcuffs for weeks, and then one day, one day- I finally found a weakness. I escaped, and then I finally found the Phoenix Feathers-”

Lyra looked at me, her tear-streaked face filled with sadness and….regret? Shame?

“I know you’re going to hate me for this, Errie- but it’s safer here now then it is outside. I know you can’t bare being in this, but this is torture for me. I need to stop all of this, I need to go to the real battle over here. You’re not even supposed to be here, you’re not a part of the Revolina! You don’t have cursed powers, and its all because of me and Phoenix Feathers that you’re stuck here.”

“Lyra? Are you…fine? What are you saying?” I ask, confusion clouding my features.

She doesn’t answer and instead conjures up a blue flame, and then layers it with purple, and another range of colours. She whispers to herself, testing exactly the right amounts, and then presses it to the edge of her handcuff.

The flame burns through and the handcuffs are cut clean through. Lyra easily slips them off and uses the same flame on her other one.

I stare at her open-mouthed. “Lyra, that’s great! If you could just unlock my handcuffs, then we can-”

“No.” Lyra cuts in, wincing.

She interrupts me again before I can even get the chance to speak. “I have to leave you here, Errie. Don’t you understand? It’s too dangerous out there. War is brewing, and people are dying. I’ll fight out there, I’ll try to get it all solved, but you have to be the one who can make it out alive, okay? I- I’m not going to survive this, but you are. If I can do it, which I think I can- everything will be alright, and you won’t be executed, and you can find yourself a girlfriend and live together and-”

“Lyra. Stop.” I say, tears starting to flow in. I beg desperately, that she won’t go, if she could just unlock my handcuffs too. Why won’t she ever understand that she’s the only one, she will always be the only one-

“I’m sorry, Errie. I’m doing this for you, remember. I love you.” She falters, and then ksses me on the forehead before using the flame on the door and sneaking out.

I writhe and thrash, but Lyra is gone, and I can’t do anything now….

Seconds pass by and turn into minutes, which turn into hours.. The soldiers are furious when they realise Lyra’s missing, and they interrogate me harshly, but I don’t tell them anything.

There’s nothing they can do to me now. I’ve suffered all I can, and there’s nothing they can use against me for leverage.

In the dark and solitary hours of the night, tears grab me and flow through me freely, forming a pool on the floor. I sob with despair, and wonder what Lyra’s doing. I hate how she’s so noble, how she always puts other people before herself-

I don’t think I’ve ever cried this much before, not even when my mother died. It feels like most of my heart is now hollow and aching, and I can’t bear the pain- the intense, terrible pain.

It explodes through me and rays emit from my body, bathing the entire cell in a soft, warm light. Understanding flashes through me, and I feel strong, powerful, and confident.

I am Revolina, I whisper, and the thrill that goes through me is incredibly real. I shiver, goosebumps appearing on my arms.

I remember what Lyra did, and how she used the flames. It takes time, but I’m finally able to conjure the purple, then the orange, and the other colours follow by…

The handcuffs snap and fall to the floor. Power and relief washes through me, and I grin for the first time in what seems like forever.

I am Revolina.
I am free.
I will find her.

I will help Lyra.

It’s genuine this time, and not those false hopes that Lyra and her friend shared. I know it and I can feel it throughout me, that it’s going to be true and we might, we can succeed-

I will storm through the scattered fields, with broken armour and polluted skies, but nothing shall stop me.

I will not rest until I find her, a figure of immense beauty, power, confidence, and kindness.

For mama, for brave Nina, for Captain Noyazalensky, and all those who have been caught by this plague.

I will not stop until I find her, and then I will help her.

And me and Lyra shall save the world….


thank you to @1lMaM for critiquing the story!

conclusion:
part 1: 236 words
part 2: 1680 words
part 3: 1946 words
total: 3862 words!!

bowmand117 wrote:

DuWeido wrote:

What if we made a server that is a mix of sts and se? Basically, we could take the bad parts from each one and replace it with good parts from the other. For example, a part of scratch empires I and other people probably don't like is war. We could maybe still have war, but it would have to be decided by both sides. This also means no killing, unless both people want to fight.
I think the reason that SE is lasts so long is because of nations. So what if we add nations to this server too? You couldn't war unless both sides wanted to, but u could combine with other nations.
So basically, this server would be a SE with no wars/killing, or STS with nations.
Maybe it could be called “Scratching the Empires” or something like that
or we could just take bad parts from both servers and bombine those into a different server, cause some chaos…..
hey i was going to say that11!1!!!1

HasiLover wrote:

I let a Game between Scurious 2.11 and GoK run from the Gme yesterday and GoK played 7 Blunders on my System :https://lichess.org/j1tLUL5Y#86
Also Scurious sacrificed its Rook and Bishop and Stockfish completely approved whilst GoK dissaproved for a While.
I don’t know why Scurious didn’t play 33…Bxe3. I assume this is GoK S3 Difficult vs Scurious Ply 5?

Not a good game from GoK. Even GoK makes errors when it comes out of its opening book too early (that’s usually a White Dove thing).
JILSL7 JILSL7 loading

ABC124816 wrote:

I made a non-Euclidean maze in this! My second level. See if you figure out how this non-Euclidean maze is implemented (non-Euclidean geometry is something I know about far more than most on this thread.)
1235421196Z2Z588Z1Z7Z59Z1Z1Z2Z2Z1Z1Z185Z42Z1Z1Z1Z2Z3Z1Z5Z2Z1Z1Z187Z2Z1Z1Z3Z2Z1Z1Z1Z2Z1Z1Z1Z2Z1Z1Z186Z2Z2Z1Z1Z2Z1Z1Z1Z2Z1Z1Z1Z2Z1Z1Z1Z2Z1Z1Z186Z2Z1Z1Z2Z2Z1Z1Z1Z2Z1Z1Z1Z2Z1Z1Z1Z2Z1Z1Z186Z2Z1Z1Z1Z2Z4Z1Z1Z2Z1Z1Z1Z2Z9Z1Z185Z2Z1Z1Z5Z59Z1Z1Z3Z42Z1Z1Z177Z2Z12Z1Z4Z2Z1Z1Z184Z59Z1Z1Z7Z2Z1Z1Z1Z2Z2Z1Z180Z2Z4Z1Z4Z2Z5Z1Z1Z2Z1Z63Z1Z1Z183Z2Z2Z1Z1Z2Z1Z1Z1Z2Z1Z1Z6Z2Z1Z1Z179Z2Z3Z1Z2Z2Z1Z1Z1Z2Z1Z1Z1Z2Z2Z1Z1Z2Z5Z1Z184Z2Z1Z1Z1Z2Z1Z1Z2Z2Z1Z1Z1Z2Z1Z1Z184Z2Z3Z1Z1Z2Z1Z1Z1Z2Z2Z1Z1Z2Z1Z1Z1Z2Z1Z1Z183Z42Z1Z2Z1Z1Z3Z2Z1Z1Z4Z2Z1Z1Z1Z2Z1Z1Z186Z2Z1Z1Z1Z2Z6Z1Z1Z2Z1Z1Z184Z2Z3Z1Z1Z2Z1Z1Z6Z2Z1Z1Z184Z2Z1Z1Z3Z2Z1Z1Z1Z2Z6Z1Z184Z2Z5Z1Z1Z2Z1Z1Z195Z2Z1Z1Z188Z2Z8Z1Z33900ZZ1Z1569Z2Z1Z1Z15Z2Z2Z1Z384Z2Z1Z1Z592Z2Z1Z1Z179Z2Z3Z1Z9Z2Z5Z1Z191Z2Z1Z1Z184Z2Z3Z1Z8Z2Z1Z1Z184Z2Z1Z1Z10Z2Z1Z1Z186Z2Z1Z1Z8Z2Z1Z1Z184Z2Z3Z1Z1Z2Z1Z1Z6Z2Z1Z1Z184Z2Z1Z1Z3Z2Z1Z1Z1Z2Z6Z1Z184Z2Z5Z1Z1Z2Z1Z1Z195Z2Z1Z1Z188Z2Z8Z1Z33900ZZZZ0Z0

My Replay

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pkhead pkhead loading
some youtuber graciously handed me, one of many commenters on one of his videos, a bandcamp download code for some album he made.
I mean i literally can just listen to it on bandcamp but having the raw wav files feels Official.
their tunes and synths sounded very home-y sounding. i liked it. (not like home the artist, just talking about like it feels homemade and comfy or something)
reminded me of c418 stuff and pilotredsun stuff combined into like one package of tunes.
i will proceed not to give any sort of information on this album except that it was made by a guy who made a video titled “The Cryptids of Wikipedia”
JILSL7 JILSL7 loading
(This is only a preveiw, I would release the full level later on )

Name: Restriction of Suffering
Difficulty: Nearly Impossible (10/10)

ID: 1236401196Z2Z400Z7Z1Z2Z1Z7Z5Z2Z28Z33Z1Z2Z160Z1Z1Z2Z1Z1Z5Z2Z1Z9Z10Z2Z1Z42Z1Z4Z1Z9Z2Z77Z1Z9Z2Z25Z1Z15Z2Z9Z1Z11Z2Z1Z1Z9Z1Z1Z1Z32Z1Z7Z1Z68Z1Z86Z5Z68Z1Z77Z1Z9Z1Z78Z1Z9Z1Z15Z1Z9Z1Z15Z3Z9Z1Z15Z1Z7Z1Z9Z1Z7Z1Z9Z1Z7Z1Z9Z1Z7Z1Z9Z1Z7Z1Z9Z1Z7Z1Z25Z1Z4Z1Z9Z10Z2Z1Z1Z109Z2Z8Z1Z1Z2Z1Z1Z5Z2Z1Z9Z1Z1Z1Z9Z1Z1Z7Z2Z1Z9Z1Z3Z1Z9Z1Z1Z2Z15Z2Z1Z3Z32Z1Z1Z5Z7Z1Z9Z1Z68Z1Z86Z1Z68Z3Z2Z1Z77Z1Z1Z24Z4Z1Z1Z1Z4Z1Z1Z1Z17Z1Z1Z1Z18Z3Z1Z1Z2Z1Z1Z109Z2Z8Z1Z1Z2Z1Z1Z2Z7Z1Z1Z2Z2Z1Z9Z2Z2Z1Z9Z1Z1Z6Z2Z1Z1Z1Z9Z1Z1Z8Z12Z1Z1Z3Z32Z1Z1Z3Z9Z1Z25Z1Z68Z1Z86Z1Z68Z1Z78Z2Z2Z1Z77Z1Z1Z2Z7Z1Z32Z1Z9Z3Z32Z1Z7Z1Z1Z14Z2Z1Z78Z1Z1Z1Z77Z1Z1Z1Z9Z1Z7Z1Z9Z1Z1Z1Z63Z1Z1Z109Z2Z8Z1Z1Z2Z1Z1Z1Z7Z1Z3Z1Z7Z1Z1Z1Z2Z1Z9Z2Z2Z1Z13Z1Z9Z6Z2Z1Z15Z1Z1Z13Z12Z1Z1Z5Z78Z1Z9Z1Z77Z1Z1Z1Z9Z1Z2Z1Z9Z1Z1Z2Z5Z1Z7Z5Z5Z1Z1Z14Z9Z1Z1Z118Z2Z2Z26Z1Z15Z1Z9Z1Z78Z1Z9Z1Z77Z1Z1Z1Z2Z1Z1Z1Z77Z1Z9Z1Z78Z1Z1Z1Z77Z1Z1Z1Z7Z1Z2Z9Z15Z1Z1Z2Z9Z1Z1Z21Z7Z1Z9Z1Z1Z142Z2Z2Z1Z7Z7Z1Z1Z8Z9Z3Z78Z1Z9Z2Z77Z1Z9Z2Z1Z2Z9Z1Z3Z1Z9Z2Z1Z18Z9Z1Z7Z1Z1Z143Z2Z2Z1Z26Z9Z1Z1Z1Z9Z1Z7Z1Z3Z1Z9Z1Z1Z18Z7Z1Z9Z1Z1Z142Z2Z2Z1Z1Z2Z5Z1Z1Z7Z1Z1Z17Z9Z1Z3Z1Z7Z1Z25Z1Z7Z1Z3Z1Z9Z1Z1Z17Z9Z1Z7Z1Z1Z143Z2Z2Z1Z1Z2Z7Z1Z18Z9Z1Z1Z1Z7Z1Z1Z1Z9Z1Z1Z19Z5Z1Z1Z143Z2Z2Z1Z1Z2Z8Z1Z19Z3Z1Z1Z21Z5Z1Z1Z143Z2Z2Z1Z1Z2Z10Z1Z17Z7Z1Z1Z21Z5Z1Z1Z143Z9Z1Z1Z5Z9Z7Z1Z39Z5Z1Z1Z195Z5Z1Z1Z195Z5Z1Z1Z195Z5Z1Z1Z195Z5Z1Z1Z195Z5Z1Z1Z195Z5Z1Z1Z34443ZZ1Z401Z3Z1Z1Z195Z3Z1Z1Z5Z3Z1Z1Z12Z0Z1Z1Z17Z3Z6Z1Z153Z3Z1Z1Z5Z3Z1Z2Z1Z1Z1Z3Z1Z1Z8Z0Z2Z2Z1Z1Z14Z0Z1Z1Z2Z3Z1Z1Z1Z3Z2Z1Z27Z3Z1Z1Z1Z3Z1Z1Z1Z3Z3Z1Z120Z3Z1Z1Z2Z3Z1Z1Z2Z3Z1Z2Z1Z0Z2Z2Z1Z1Z28Z3Z2Z1Z1Z0Z2Z2Z1Z1Z2Z0Z1Z1Z1Z3Z3Z1Z1Z2Z1Z1Z142Z3Z1Z1Z1Z3Z1Z1Z1Z3Z1Z1Z1Z3Z1Z2Z1Z0Z2Z3Z7Z1Z25Z0Z2Z2Z1Z1Z2Z0Z1Z1Z148Z3Z1Z1Z7Z0Z7Z1Z6Z3Z1Z1Z21Z0Z1Z2Z1Z1Z171Z0Z1Z2Z2Z3Z1Z1Z18Z0Z1Z2Z1Z1Z171Z3Z1Z1Z2Z0Z1Z2Z2Z1Z18Z0Z1Z2Z1Z1Z151Z3Z1Z1Z17Z0Z1Z2Z2Z1Z1Z0Z1Z2Z2Z1Z17Z0Z1Z2Z1Z1Z173Z3Z1Z1Z21Z2Z1Z1Z173Z2Z1Z1Z21Z2Z1Z1Z195Z2Z1Z1Z195Z2Z1Z1Z195Z2Z1Z1Z195Z2Z1Z1Z195Z2Z1Z1Z195Z2Z1Z1Z195Z2Z1Z1Z195Z2Z1Z1Z34443ZZZZ0Z0


when green flag clicked
forever
make hard levels [for fun!]
watch [players suffer] for (ages)
repeat
end
lavindan lavindan loading
Hi!! I found a great studio ❀ Spring Time ❀ !! Spring has arrived and evryone loves spring, with all the flowers and all! The studio is a really creative one and a great Idea! Thanks!
lgrov44 lgrov44 loading

hiigang wrote:

I won't scroll down
You don't have to. Just download it as a zip and convert to a normal folder, or try a different JPG to GIF, that one provided was just the quickest example I could provide.
lgrov44 lgrov44 loading

han614698 wrote:

lgrov44 wrote:

sukit-games wrote:

I want to create a chat for a game I'm making and I am hitting my head because I need at least 11 cloud variables for the chat and for the game itself I need at least another 7 and more for another part (4). Why make this restriction?
This has been answered (sort of) but I just want to add that if you need that many cloud variables, try using a cloud list with each item acting like a cloud variable.
Cloud lists are not a thing.
They are.

Fluffygamer_ wrote:

creatureofthedungeon wrote:

(#1)
(My browser / operating system: Windows NT 10.0, Chrome 122.0.0.0, No Flash versions detected)

For some reason no projects with Ids over 970 million are appearing on trending; in fact, very few are even appearing in Scratch's search. I have checked all the projects in explore, even recent, and NONE seem to have ids of over 970 million. This is obviously a very major bug if it is real. So is there really such an issue? Or is it just me?
I think you can fix it by putting each words in the title in a separated tag. Here's an example :

My title is : I love potatoes
So I'll add the tags : #i #love #potatoes
Note : don't forget to transform the uppercases letters into lowercases ones when writing the tags.

I've tried that, it doesn't seem to work
fairy tale daily
The Miller’s daughter, Isolde, who was now the queen was sitting in her room nursing her daughter Abigail when she heard a blood curdling scream. She quickly set Abigail in her cradle and ran to the door, having to pick up her skirts to run. Why royalty had to wear so many layers and petticoats she would never understand. “What’s going on?” she shouted down the hall but nobody answered. Abigail started crying and fussing. When Isolde went to the crib to comfort her she couldn’t help but notice a strange creaking sound or like a crackling of dead leaves but amplified a hundred-fold. Abigail was screaming and Isolde saw what she was screaming about. The beautiful gold that decorated the cabinet in which Abigail’s baby items were in seemed to be crawling off the cabinet and tearing it apart. Isolde heard more of that sound above her and saw the gold leaf sun that decorated the nursery’s ceiling was slowly starting to peel away from the ceiling. Isolde did not have to think twice, she picked up Abigail and ran. The palace was in chaos, nearly everything that was gold seemed to be attacking people or destroying bits of the palace. The leader of the guards was commanding his troops as they hurried to try to dispose of the gold, but the gold would not let itself be destroyed.
“This has to be that strange little man’s doing,” her husband king Grigori growled. It was jarring to see him without all the gold rings he normally wore. “What was his name again?”
Isolde shifted in discomfort. “Rumplestiltskin…and please don’t ever make me think about it again.” She agreed though, this had to be his doing, he had been enraged when she had guessed his name correctly and therefore not had to give him Abigail. Just the thought of it made her hold her daughter closer.
“Do you know how much debt our kingdom will go into if we lose this gold?”
“Yes Grigori, I know that, but you’ve seen what it’s been doing. It would be worse for us to keep it. We can get gold another way. The way normal people do.”
The king shook his head, running a hand through his hair. “No my dear, I am going to find this rumplestiltskin and I’m going to make him lift this curse.”
“Over my dead body!”
“It is a king’s duty.”
“When have you ever cared about a king’s duty? And if you do care, then your duty is to stay here. Our kingdom is going to be going through a crisis with all this gold lost, you know this.” She handed Abigail to him. “I know Rumplestiltskin better, let me go find him.”
“You sold our child to him, what if he’s able to trick you like that again?” he demanded.
Isolde shook her head. “I was young and weak then, only looking out for myself and wanting to be royalty, but now I have a kingdom and a family to look after. Rumplestiltskin won’t trick me again.”
jloffen jloffen loading

k0d3rrr wrote:

jloffen wrote:

MushroomMayhem wrote:

jloffen wrote:

MushroomMayhem wrote:

jloffen wrote:

jloffen wrote:

jloffen wrote:

I BECOME EUROPE'S MOST WANTED BY STARTING A RESISTANCE?! (ALIEN MILITARY CALLED) (CRAZY MONK??) (GONE RIGHT??)
Hint: I've already mentioned this specific game like a billion times before
Hint #2: The military I'm talking about originates from another world, but the soldiers themselves are actually modified humans.
half life smth
You're on the right track, but which Half-Life game? easy question, I know.
Alyx?
Nope. I don't think Alyx met a crazy monk. I don't even recall mentioning HLA! (until now)
Half Life 2?
Yep! Good job!
HasiLover HasiLover loading
I let a Game between Scurious 2.11 and GoK run from the Gme yesterday and GoK played 7 Blunders on my System :https://lichess.org/j1tLUL5Y#86
Also Scurious sacrificed its Rook and Bishop and Stockfish completely approved whilst GoK dissaproved for a While.
pkhead pkhead loading

EmeraldTaco wrote:

just got dead cells, it is better than hollow knight
somewhat on topic
i thought dead cells was a different genre of game than hollow knight
not sure why it took me 2 years to type this message
Hi! you can easily search up the answer to your problem!! if you don't know where or how to search, follow these very simple instructions!

You can go to Youtube and search “How to make a platformer ON SCRATCH” It's really important to add “on scratch” at the end, or it will show platformers on another website! and if being o youtube isn't possible. you can go to google/safari and type the same thing!
medians medians loading

TheLordOfTheDogs wrote:

They’re not? Oh. Actually didn’t know that. I see a lotta people with em so I assumed they were
No, DNI lists are not allowed because they exclude other people, and are often used in hateful ways. Also, just because a lot of people are doing something does not mean that it is good/allowed (ex. you could justify swearing on Scratch by that logic), the DNI lists likely were not reported.
Enigma_Ezra Enigma_Ezra loading

Enigma_Ezra wrote:

dragonstar4582 wrote:

I know I just want to see some examples of some OCs you've done before.
This shop hasn't completed any examples of OC's yet… there are some PFP's that basically look like an OC, but not a completed order that was under the name of an OC. -lCosl- has taken an OC order from @RKGaming47 so make sure to follow the topic to see what the results are! Then you can decide if you would like an OC from this shop.
-|Cos|- has completed his first OC order, maybe you would like to check it out to see what this shop is capable of! https://scratch.mit.edu/projects/991091710/
Hullo!! __ I have a simple idea, maybe scratch cat goes to eat, and people feed him cat food! because..duh! but he doesn't like it! so he trys human food, but the humans, don't quite agree with his plan. so they try to make him avoid human food, so he creates a master plan! and gets his human food which he loves! _<3_
Hi! I have a idea! maybe do a clicker about something you love! which can be
1. Food or any kind of dessert!
2. a favorite animal!
3. a person who you love! like Taylor swift-(in my defense I don't like her much)
4. a random thing which can be anything! that you love!
5. a silly thing! from a cartoon or TV show
i want to make a goober game but I have no skill
-lunarmoth- -lunarmoth- loading

-lunarmoth- wrote:

Support! A lot of unorganized sprites is a huge problem I keep having with my projects. It gets hard to find certain sprites and it is very unorganized. This would really help a lot on projects that need a lot of sprites.
(its been over 10 years since this topic was made???)
To add more to my original reply, and because of some replies I've seen, a main reason I support this is for big projects.

Like what I said when replying to someone, yeah you can definitely just use clones for stuff like buttons, or even enemies. But at some point there's too much, and using only clones could cause problems. The code could get very cluttered and big, things could go wrong much easier/could just not work, or it could just get very confusing and complicated. I mainly support this because of larger projects that can't just use clones and need a large amount of separate sprites. Folders could greatly help with organization.

Best example I can think of right now where it would help for me (most of my games are very unfinished) is a rain world-ish project based on a fangame/mod idea I had. There are a bunch of creatures but the ai and code is gonna get kinda big, and I already use clones for the procedural-ish animation. A lot of the creatures are just too different. It would be very useful to be able to organize sprites with (broad) folders.

It could also be useful to people not as experienced with coding that haven't learned how to just use clones/don't think to look up a tutorial (Younger me was like this. I didn't know where to find tutorials) so they can organize stuff better. I 100% recommend learning how to make clones of the same sprite do different things though. (You can use a clone id variable since different clones can have different values for the same variable!)

For smaller and simpler projects it's probably better to just use clones. I have a WIP Rhythm Heaven project that is extremely cluttered but I'm planning on using clones once I figure out how to make them not use the wrong animations, since a lot of it just comes from different parts for characters like Munchy Monk's hands, head, and body being separated.

I definitely still support this suggestion!
They’re not? Oh. Actually didn’t know that. I see a lotta people with em so I assumed they were

ScratchChessChampion wrote:

Scratch Chess Federation

The official website of the Scratch Chess Federation (SCF) is finally out! I'm thrilled to announce the launch of the website . To explore and join in the fun, simply click on the link below:

https://scratch.mit.edu/projects/991157718/
It’s nice to see the website out! The UI is very clean!

Meanwhile, I have to find a TTable bug…
KitStar12 KitStar12 loading
so i am hosting a wwosb map but my unpopluar selt has littary 2 people who know of this. the song is called revoulution and its a draw your own oc map. i have 10 open parts.
r
rules–
no hate- this is to spread the message to stop the hate, not bring more
follow the cg- i really don't want to deal with that kind of *
1 part per person- to make it easy
backdrops only- to make it easier to put in
no flame wars- keep thoose at the disscusions and offf my topics

map link is HERE
parts:
(crossed out means filled part)
part one- has temp part, still oper
part two –

part three–

part four- OPEN
part five OPEN
part six-OPEN
part seven-OPEN
part eight-OPEN
part nine-OPEN
part ten-OPEN
part eleven-OPEN
part twelve-OPEN
the basics-
an MAP stands for multi animater project. in one you choose a part and animate to the audio provided (normally a song)

.

medians wrote:

The remix button had no icon and was orange, only appearing in the editor. It also showed if you were logged out but showed a log in prompt.
The report button (for projects) was grey and appeared like the other buttons, like this:
https://scratch.mit.edu/projects/897466526/ (click to change slides)
It also said Report this, like this (well this isn't the actual thing but yea):
Regarding about buttons like the report Button in Scratch 3.0, why is it pill shaped instead of rounded rectangle shaped?

MrKingofScratch wrote:

Sorry, I'm really struggling with this one. I'll try to solve it again lator. In the meantime, could you add comments with the functions of the variables? (what does playerslots1-9 hold, is it the data being transmitted? etc)

(btw the ticks didn't work)
added it to the blocks, playerSlots1-9 holds player 1-9's player data, separated every 26 characters. same goes for others beside a change in what player data it holds
Whenever I try to erase something in one of my sprites on my costume tab it doesn't happen and just resets itself after letting go of the eraser. This is on a remix that I'm working on if that means anything. Can anyone tell me why this is?
Vaibhs11 Vaibhs11 loading

CrossdaleSoccer wrote:

Whoops, which forum would I put it in?
I don't think it fits in any forum, maybe consider making a project instead?

Platypus_WKeyboard wrote:

PMU_Official wrote:

-MANDOFANCOMICS- wrote:

Platypus_WKeyboard wrote:

AU-Ratcatcher wrote:

Platypus_WKeyboard wrote:

Do you guys think the name “X-Men” is outdated?
In terms of gender?
As like the team name.

I don't think it's outdated though.
It isn't. is mankind outdated?? manmade?? hu-MAN-ity?? I get that some words seem kind of excluding in today's terms, but the words represent everyone.
Yeah, plus X-Men sounds so much better than X-People
Or the suggested “The Mutants”

Since that's to similar to the New Mutants, and that's a different team.
I think that's actually what Stan Lee originally wanted to name them, but the publisher thought it sounded “gross” and that kids wouldn't know what a “Mutant” was, so Stan came up with “X-Men”. I feel like it would also be confusing to do that since a “mutant” could be referring to any Mutant, not necessarily on the X-Men
Do Not Post ONLY if You Don't Have A Code
k0d3rrr k0d3rrr loading

jloffen wrote:

MushroomMayhem wrote:

jloffen wrote:

MushroomMayhem wrote:

jloffen wrote:

jloffen wrote:

jloffen wrote:

I BECOME EUROPE'S MOST WANTED BY STARTING A RESISTANCE?! (ALIEN MILITARY CALLED) (CRAZY MONK??) (GONE RIGHT??)
Hint: I've already mentioned this specific game like a billion times before
Hint #2: The military I'm talking about originates from another world, but the soldiers themselves are actually modified humans.
half life smth
You're on the right track, but which Half-Life game? easy question, I know.
Alyx?
Nope. I don't think Alyx met a crazy monk. I don't even recall mentioning HLA! (until now)
Half Life 2?
What's a mission game?
nah bro just buy the cheapest laptop you can find (with boot from usb, UEFI that stuff), install a very tiny, core linux and use wine if you need windows apps.

unless you have BYOD because teachers go insane if you don't have windows.
or you need nvidia
or you want to be a pro gemer
or you are scared by all terminals
this was going to be in the Windows 11 topic
here are some screenshots from my school account:


(as of posting, cubeupload is down)

basically this screenshots are of an “mystery” program installing a browser extension on my chrome (without me doing anything) that displayed a webpage telling me to activate the extension to change the search engine to Bing.

i'm installing linux
So, this was created in 2017? wow. this is a pretty recent forum
wiso_109 wiso_109 loading
any one know hot to make it??? i need all the help as it is a clicker game and i don't want people hacking on it